| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QQUICK3DPARTICLEAFFECTOR_H |
| 5 | #define QQUICK3DPARTICLEAFFECTOR_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QObject> |
| 19 | #include <QList> |
| 20 | #include <QQmlListProperty> |
| 21 | #include <QtQuick3D/private/qquick3dnode_p.h> |
| 22 | #include <QtQuick3DParticles/private/qquick3dparticledata_p.h> |
| 23 | #include <QtQuick3DParticles/private/qquick3dparticlesystem_p.h> |
| 24 | #include <QtQuick3DParticles/private/qquick3dparticleemitter_p.h> |
| 25 | |
| 26 | QT_BEGIN_NAMESPACE |
| 27 | |
| 28 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleAffector : public QQuick3DNode |
| 29 | { |
| 30 | Q_OBJECT |
| 31 | Q_PROPERTY(QQuick3DParticleSystem *system READ system WRITE setSystem NOTIFY systemChanged) |
| 32 | Q_PROPERTY(QQmlListProperty<QQuick3DParticle> particles READ particles) |
| 33 | Q_PROPERTY(bool enabled READ enabled WRITE setEnabled NOTIFY enabledChanged) |
| 34 | QML_NAMED_ELEMENT(Affector3D) |
| 35 | QML_UNCREATABLE("Affector3D is abstract" ) |
| 36 | QML_ADDED_IN_VERSION(6, 2) |
| 37 | |
| 38 | public: |
| 39 | QQuick3DParticleAffector(QQuick3DNode *parent = nullptr); |
| 40 | ~QQuick3DParticleAffector() override; |
| 41 | |
| 42 | QQuick3DParticleSystem *system() const; |
| 43 | bool enabled() const; |
| 44 | |
| 45 | // Particles list handling |
| 46 | QQmlListProperty<QQuick3DParticle> particles(); |
| 47 | void appendParticle(QQuick3DParticle *); |
| 48 | qsizetype particleCount() const; |
| 49 | QQuick3DParticle *particle(qsizetype) const; |
| 50 | void clearParticles(); |
| 51 | void replaceParticle(qsizetype, QQuick3DParticle *); |
| 52 | void removeLastParticle(); |
| 53 | |
| 54 | public Q_SLOTS: |
| 55 | void setSystem(QQuick3DParticleSystem *system); |
| 56 | void setEnabled(bool enabled); |
| 57 | |
| 58 | Q_SIGNALS: |
| 59 | void update(); |
| 60 | void systemChanged(); |
| 61 | void enabledChanged(); |
| 62 | |
| 63 | protected: |
| 64 | QList<QQuick3DParticle *> m_particles; |
| 65 | QQuick3DNode *m_systemSharedParent = nullptr; |
| 66 | |
| 67 | private: |
| 68 | friend class QQuick3DParticleSystem; |
| 69 | // From QQmlParserStatus |
| 70 | void componentComplete() override; |
| 71 | |
| 72 | // Called once per frame for all the enabled affectors. |
| 73 | virtual void prepareToAffect(); |
| 74 | // Called for each living particle attached to the attractor. |
| 75 | virtual void affectParticle(const QQuick3DParticleData &sd, QQuick3DParticleDataCurrent *d, float time) = 0; |
| 76 | |
| 77 | static void appendParticle(QQmlListProperty<QQuick3DParticle> *, QQuick3DParticle *); |
| 78 | static qsizetype particleCount(QQmlListProperty<QQuick3DParticle> *); |
| 79 | static QQuick3DParticle *particle(QQmlListProperty<QQuick3DParticle> *, qsizetype); |
| 80 | static void clearParticles(QQmlListProperty<QQuick3DParticle> *); |
| 81 | static void replaceParticle(QQmlListProperty<QQuick3DParticle> *, qsizetype, QQuick3DParticle *); |
| 82 | static void removeLastParticle(QQmlListProperty<QQuick3DParticle> *); |
| 83 | |
| 84 | QQuick3DParticleSystem *m_system = nullptr; |
| 85 | bool m_enabled = true; |
| 86 | QMap<QQuick3DParticle *, QMetaObject::Connection> m_connections; |
| 87 | }; |
| 88 | |
| 89 | QT_END_NAMESPACE |
| 90 | |
| 91 | #endif // QQUICK3DPARTICLEAFFECTOR_H |
| 92 | |