| 1 | // Copyright (C) 2021 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QQUICK3DPARTICLESPRITESEQUENCE_H |
| 5 | #define QQUICK3DPARTICLESPRITESEQUENCE_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QObject> |
| 19 | #include <QQmlEngine> |
| 20 | #include <QtQml/qqmlparserstatus.h> |
| 21 | #include <QtQuick3DParticles/qtquick3dparticlesglobal.h> |
| 22 | #include <private/qglobal_p.h> |
| 23 | |
| 24 | QT_BEGIN_NAMESPACE |
| 25 | |
| 26 | class QQuick3DParticleSpriteParticle; |
| 27 | |
| 28 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleSpriteSequence : public QObject, public QQmlParserStatus |
| 29 | { |
| 30 | Q_OBJECT |
| 31 | Q_PROPERTY(int frameCount READ frameCount WRITE setFrameCount NOTIFY frameCountChanged) |
| 32 | Q_PROPERTY(int frameIndex READ frameIndex WRITE setFrameIndex NOTIFY frameIndexChanged) |
| 33 | Q_PROPERTY(bool interpolate READ interpolate WRITE setInterpolate NOTIFY interpolateChanged) |
| 34 | Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) |
| 35 | Q_PROPERTY(int durationVariation READ durationVariation WRITE setDurationVariation NOTIFY durationVariationChanged) |
| 36 | Q_PROPERTY(bool randomStart READ randomStart WRITE setRandomStart NOTIFY randomStartChanged) |
| 37 | Q_PROPERTY(AnimationDirection animationDirection READ animationDirection WRITE setAnimationDirection NOTIFY animationDirectionChanged) |
| 38 | |
| 39 | QML_NAMED_ELEMENT(SpriteSequence3D) |
| 40 | Q_INTERFACES(QQmlParserStatus) |
| 41 | QML_ADDED_IN_VERSION(6, 2) |
| 42 | |
| 43 | public: |
| 44 | enum AnimationDirection |
| 45 | { |
| 46 | Normal = 0, |
| 47 | Reverse, |
| 48 | Alternate, |
| 49 | AlternateReverse, |
| 50 | SingleFrame |
| 51 | }; |
| 52 | Q_ENUM(AnimationDirection) |
| 53 | |
| 54 | QQuick3DParticleSpriteSequence(QObject *parent = nullptr); |
| 55 | ~QQuick3DParticleSpriteSequence() override; |
| 56 | |
| 57 | int frameCount() const; |
| 58 | int frameIndex() const; |
| 59 | bool interpolate() const; |
| 60 | int duration() const; |
| 61 | int durationVariation() const; |
| 62 | bool randomStart() const; |
| 63 | AnimationDirection animationDirection() const; |
| 64 | |
| 65 | public Q_SLOTS: |
| 66 | void setFrameCount(int frameCount); |
| 67 | void setFrameIndex(int frameIndex); |
| 68 | void setInterpolate(bool interpolate); |
| 69 | void setDuration(int duration); |
| 70 | void setDurationVariation(int durationVariation); |
| 71 | void setRandomStart(bool randomStart); |
| 72 | void setAnimationDirection(QQuick3DParticleSpriteSequence::AnimationDirection animationDirection); |
| 73 | |
| 74 | Q_SIGNALS: |
| 75 | void frameCountChanged(); |
| 76 | void frameIndexChanged(); |
| 77 | void interpolateChanged(); |
| 78 | void durationChanged(); |
| 79 | void durationVariationChanged(); |
| 80 | void randomStartChanged(); |
| 81 | void animationDirectionChanged(); |
| 82 | |
| 83 | protected: |
| 84 | // From QQmlParserStatus |
| 85 | void componentComplete() override; |
| 86 | void classBegin() override {} |
| 87 | |
| 88 | private: |
| 89 | friend class QQuick3DParticleSpriteParticle; |
| 90 | friend class QQuick3DParticleSystem; |
| 91 | |
| 92 | void markNodesDirty(); |
| 93 | float firstFrame(int index, bool singleFrame); |
| 94 | |
| 95 | QQuick3DParticleSpriteParticle *m_parentParticle = nullptr; |
| 96 | int m_frameCount = 1; |
| 97 | int m_frameIndex = 0; |
| 98 | bool m_interpolate = true; |
| 99 | int m_duration = -1; |
| 100 | int m_durationVariation = 0; |
| 101 | bool m_randomStart = false; |
| 102 | AnimationDirection m_animationDirection = AnimationDirection::Normal; |
| 103 | }; |
| 104 | |
| 105 | QT_END_NAMESPACE |
| 106 | |
| 107 | #endif // QQUICK3DPARTICLESPRITESEQUENCE_H |
| 108 | |