1 | // Copyright (C) 2021 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICK3DPARTICLESPRITESEQUENCE_H |
5 | #define QQUICK3DPARTICLESPRITESEQUENCE_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QObject> |
19 | #include <QQmlEngine> |
20 | #include <QtQml/qqmlparserstatus.h> |
21 | #include <QtQuick3DParticles/qtquick3dparticlesglobal.h> |
22 | #include <private/qglobal_p.h> |
23 | |
24 | QT_BEGIN_NAMESPACE |
25 | |
26 | class QQuick3DParticleSpriteParticle; |
27 | |
28 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleSpriteSequence : public QObject, public QQmlParserStatus |
29 | { |
30 | Q_OBJECT |
31 | Q_PROPERTY(int frameCount READ frameCount WRITE setFrameCount NOTIFY frameCountChanged) |
32 | Q_PROPERTY(int frameIndex READ frameIndex WRITE setFrameIndex NOTIFY frameIndexChanged) |
33 | Q_PROPERTY(bool interpolate READ interpolate WRITE setInterpolate NOTIFY interpolateChanged) |
34 | Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) |
35 | Q_PROPERTY(int durationVariation READ durationVariation WRITE setDurationVariation NOTIFY durationVariationChanged) |
36 | Q_PROPERTY(bool randomStart READ randomStart WRITE setRandomStart NOTIFY randomStartChanged) |
37 | Q_PROPERTY(AnimationDirection animationDirection READ animationDirection WRITE setAnimationDirection NOTIFY animationDirectionChanged) |
38 | |
39 | QML_NAMED_ELEMENT(SpriteSequence3D) |
40 | Q_INTERFACES(QQmlParserStatus) |
41 | QML_ADDED_IN_VERSION(6, 2) |
42 | |
43 | public: |
44 | enum AnimationDirection |
45 | { |
46 | Normal = 0, |
47 | Reverse, |
48 | Alternate, |
49 | AlternateReverse, |
50 | SingleFrame |
51 | }; |
52 | Q_ENUM(AnimationDirection) |
53 | |
54 | QQuick3DParticleSpriteSequence(QObject *parent = nullptr); |
55 | ~QQuick3DParticleSpriteSequence() override; |
56 | |
57 | int frameCount() const; |
58 | int frameIndex() const; |
59 | bool interpolate() const; |
60 | int duration() const; |
61 | int durationVariation() const; |
62 | bool randomStart() const; |
63 | AnimationDirection animationDirection() const; |
64 | |
65 | public Q_SLOTS: |
66 | void setFrameCount(int frameCount); |
67 | void setFrameIndex(int frameIndex); |
68 | void setInterpolate(bool interpolate); |
69 | void setDuration(int duration); |
70 | void setDurationVariation(int durationVariation); |
71 | void setRandomStart(bool randomStart); |
72 | void setAnimationDirection(QQuick3DParticleSpriteSequence::AnimationDirection animationDirection); |
73 | |
74 | Q_SIGNALS: |
75 | void frameCountChanged(); |
76 | void frameIndexChanged(); |
77 | void interpolateChanged(); |
78 | void durationChanged(); |
79 | void durationVariationChanged(); |
80 | void randomStartChanged(); |
81 | void animationDirectionChanged(); |
82 | |
83 | protected: |
84 | // From QQmlParserStatus |
85 | void componentComplete() override; |
86 | void classBegin() override {} |
87 | |
88 | private: |
89 | friend class QQuick3DParticleSpriteParticle; |
90 | friend class QQuick3DParticleSystem; |
91 | |
92 | void markNodesDirty(); |
93 | float firstFrame(int index, bool singleFrame); |
94 | |
95 | QQuick3DParticleSpriteParticle *m_parentParticle = nullptr; |
96 | int m_frameCount = 1; |
97 | int m_frameIndex = 0; |
98 | bool m_interpolate = true; |
99 | int m_duration = -1; |
100 | int m_durationVariation = 0; |
101 | bool m_randomStart = false; |
102 | AnimationDirection m_animationDirection = AnimationDirection::Normal; |
103 | }; |
104 | |
105 | QT_END_NAMESPACE |
106 | |
107 | #endif // QQUICK3DPARTICLESPRITESEQUENCE_H |
108 | |