| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "qssgrendergeometry_p.h" |
| 5 | #include "qssgrendermesh_p.h" |
| 6 | #include "resourcemanager/qssgrenderbuffermanager_p.h" |
| 7 | |
| 8 | QSSGRenderGeometry::QSSGRenderGeometry() |
| 9 | : QSSGRenderGraphObject(QSSGRenderGraphObject::Type::Geometry, FlagT(Flags::HasGraphicsResources)) |
| 10 | { |
| 11 | } |
| 12 | |
| 13 | QSSGRenderGeometry::~QSSGRenderGeometry() |
| 14 | { |
| 15 | } |
| 16 | |
| 17 | const QByteArray &QSSGRenderGeometry::vertexBuffer() const |
| 18 | { |
| 19 | return m_meshData.m_vertexBuffer; |
| 20 | } |
| 21 | |
| 22 | QByteArray &QSSGRenderGeometry::vertexBuffer() |
| 23 | { |
| 24 | return m_meshData.m_vertexBuffer; |
| 25 | } |
| 26 | |
| 27 | const QByteArray &QSSGRenderGeometry::indexBuffer() const |
| 28 | { |
| 29 | return m_meshData.m_indexBuffer; |
| 30 | } |
| 31 | |
| 32 | QByteArray &QSSGRenderGeometry::indexBuffer() |
| 33 | { |
| 34 | return m_meshData.m_indexBuffer; |
| 35 | } |
| 36 | |
| 37 | int QSSGRenderGeometry::attributeCount() const |
| 38 | { |
| 39 | return m_meshData.m_attributeCount; |
| 40 | } |
| 41 | |
| 42 | QVector3D QSSGRenderGeometry::boundsMin() const |
| 43 | { |
| 44 | return m_bounds.minimum; |
| 45 | } |
| 46 | |
| 47 | QVector3D QSSGRenderGeometry::boundsMax() const |
| 48 | { |
| 49 | return m_bounds.maximum; |
| 50 | } |
| 51 | |
| 52 | int QSSGRenderGeometry::stride() const |
| 53 | { |
| 54 | return m_meshData.m_stride; |
| 55 | } |
| 56 | |
| 57 | QSSGMesh::Mesh::DrawMode QSSGRenderGeometry::primitiveType() const |
| 58 | { |
| 59 | return m_meshData.m_primitiveType; |
| 60 | } |
| 61 | |
| 62 | QSSGRenderGeometry::Attribute QSSGRenderGeometry::attribute(int idx) const |
| 63 | { |
| 64 | Attribute attr; |
| 65 | const auto &mattr = m_meshData.m_attributes[idx]; |
| 66 | attr.offset = mattr.offset; |
| 67 | attr.semantic = mattr.semantic; |
| 68 | attr.componentType = mattr.componentType; |
| 69 | return attr; |
| 70 | } |
| 71 | |
| 72 | void QSSGRenderGeometry::addAttribute(QSSGMesh::RuntimeMeshData::Attribute::Semantic semantic, |
| 73 | int offset, |
| 74 | QSSGMesh::Mesh::ComponentType componentType) |
| 75 | { |
| 76 | Attribute attr; |
| 77 | attr.semantic = semantic; |
| 78 | attr.offset = offset; |
| 79 | attr.componentType = componentType; |
| 80 | addAttribute(att: attr); |
| 81 | } |
| 82 | |
| 83 | void QSSGRenderGeometry::addAttribute(const Attribute &att) |
| 84 | { |
| 85 | const int index = m_meshData.m_attributeCount; |
| 86 | if (index == QSSGMesh::RuntimeMeshData::MAX_ATTRIBUTES) { |
| 87 | qWarning(msg: "Maximum number (%d) of vertex attributes in custom geometry has been reached; ignoring extra attributes" , |
| 88 | QSSGMesh::RuntimeMeshData::MAX_ATTRIBUTES); |
| 89 | return; |
| 90 | } |
| 91 | m_meshData.m_attributes[index].semantic |
| 92 | = static_cast<QSSGMesh::RuntimeMeshData::Attribute::Semantic>(att.semantic); |
| 93 | m_meshData.m_attributes[index].offset = att.offset; |
| 94 | m_meshData.m_attributes[index].componentType = att.componentType; |
| 95 | ++m_meshData.m_attributeCount; |
| 96 | markDirty(); |
| 97 | } |
| 98 | |
| 99 | void QSSGRenderGeometry::addTargetAttribute(quint32 targetId, |
| 100 | QSSGMesh::RuntimeMeshData::Attribute::Semantic semantic, |
| 101 | int offset, |
| 102 | int stride) |
| 103 | { |
| 104 | TargetAttribute tAttr; |
| 105 | tAttr.targetId = targetId; |
| 106 | tAttr.attr.semantic = semantic; |
| 107 | tAttr.attr.offset = offset; |
| 108 | tAttr.stride = stride; |
| 109 | addTargetAttribute(att: tAttr); |
| 110 | } |
| 111 | |
| 112 | void QSSGRenderGeometry::addTargetAttribute(const TargetAttribute &att) |
| 113 | { |
| 114 | const int index = m_meshData.m_targetAttributeCount; |
| 115 | if (index == QSSGMesh::RuntimeMeshData::MAX_TARGET_ATTRIBUTES) { |
| 116 | qWarning(msg: "Maximum number (%d) of morph target attributes in custom geometry has been reached; ignoring extra attributes" , |
| 117 | QSSGMesh::RuntimeMeshData::MAX_TARGET_ATTRIBUTES); |
| 118 | return; |
| 119 | } |
| 120 | m_meshData.m_targetAttributes[index].attr.semantic |
| 121 | = static_cast<QSSGMesh::RuntimeMeshData::Attribute::Semantic>(att.attr.semantic); |
| 122 | m_meshData.m_targetAttributes[index].attr.offset = att.attr.offset; |
| 123 | m_meshData.m_targetAttributes[index].targetId = att.targetId; |
| 124 | m_meshData.m_targetAttributes[index].stride = att.stride; |
| 125 | ++m_meshData.m_targetAttributeCount; |
| 126 | markDirty(); |
| 127 | } |
| 128 | |
| 129 | void QSSGRenderGeometry::addSubset(quint32 offset, quint32 count, const QVector3D &boundsMin, const QVector3D &boundsMax, const QString &name) |
| 130 | { |
| 131 | m_meshData.m_subsets.append(t: {.name: name, .bounds: {.min: boundsMin, .max: boundsMax}, .count: count, .offset: offset, .lightmapSizeHint: {}, .lods: {}}); |
| 132 | } |
| 133 | |
| 134 | void QSSGRenderGeometry::setStride(int stride) |
| 135 | { |
| 136 | m_meshData.m_stride = stride; |
| 137 | markDirty(); |
| 138 | } |
| 139 | |
| 140 | void QSSGRenderGeometry::setPrimitiveType(QSSGMesh::Mesh::DrawMode type) |
| 141 | { |
| 142 | m_meshData.m_primitiveType = type; |
| 143 | markDirty(); |
| 144 | } |
| 145 | |
| 146 | void QSSGRenderGeometry::setBounds(const QVector3D &min, const QVector3D &max) |
| 147 | { |
| 148 | m_bounds = QSSGBounds3(min, max); |
| 149 | markDirty(); |
| 150 | } |
| 151 | |
| 152 | void QSSGRenderGeometry::clear() |
| 153 | { |
| 154 | m_meshData.clearVertexAndIndex(); |
| 155 | m_meshData.clearTarget(); |
| 156 | m_bounds.setEmpty(); |
| 157 | markDirty(); |
| 158 | } |
| 159 | |
| 160 | void QSSGRenderGeometry::clearVertexAndIndex() |
| 161 | { |
| 162 | m_meshData.clearVertexAndIndex(); |
| 163 | m_bounds.setEmpty(); |
| 164 | markDirty(); |
| 165 | } |
| 166 | |
| 167 | |
| 168 | void QSSGRenderGeometry::clearTarget() |
| 169 | { |
| 170 | m_meshData.clearTarget(); |
| 171 | markDirty(); |
| 172 | } |
| 173 | |
| 174 | void QSSGRenderGeometry::clearAttributes() |
| 175 | { |
| 176 | m_meshData.m_attributeCount = 0; |
| 177 | } |
| 178 | |
| 179 | uint32_t QSSGRenderGeometry::generationId() const |
| 180 | { |
| 181 | return m_generationId; |
| 182 | } |
| 183 | |
| 184 | const QSSGMesh::RuntimeMeshData &QSSGRenderGeometry::meshData() const |
| 185 | { |
| 186 | return m_meshData; |
| 187 | } |
| 188 | |
| 189 | void QSSGRenderGeometry::setVertexData(const QByteArray &data) |
| 190 | { |
| 191 | m_meshData.m_vertexBuffer = data; |
| 192 | markDirty(); |
| 193 | } |
| 194 | |
| 195 | void QSSGRenderGeometry::setIndexData(const QByteArray &data) |
| 196 | { |
| 197 | m_meshData.m_indexBuffer = data; |
| 198 | markDirty(); |
| 199 | } |
| 200 | |
| 201 | void QSSGRenderGeometry::setTargetData(const QByteArray &data) |
| 202 | { |
| 203 | m_meshData.m_targetBuffer = data; |
| 204 | markDirty(); |
| 205 | } |
| 206 | |
| 207 | void QSSGRenderGeometry::markDirty() |
| 208 | { |
| 209 | m_generationId++; |
| 210 | } |
| 211 | |