| 1 | // Copyright (C) 2020 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0 |
| 3 | |
| 4 | #ifndef GENSHADERS_H |
| 5 | #define GENSHADERS_H |
| 6 | |
| 7 | #include "parser.h" |
| 8 | |
| 9 | #include <QtCore/qlist.h> |
| 10 | |
| 11 | #include <QtQuick3DRuntimeRender/private/qssgrendershaderkeys_p.h> |
| 12 | #include <QtQuick3DRuntimeRender/private/qssgrhicontext_p.h> |
| 13 | #include <QtQuick3DRuntimeRender/private/qssgrendershadercache_p.h> |
| 14 | #include <QtQuick3DRuntimeRender/private/qssgrendershadercodegenerator_p.h> |
| 15 | #include <QtQuick3DRuntimeRender/private/qssgrendershaderlibrarymanager_p.h> |
| 16 | |
| 17 | QT_BEGIN_NAMESPACE |
| 18 | class QDir; |
| 19 | class QQuick3DSceneManager; |
| 20 | class QQuick3DWindowAttachment; |
| 21 | QT_END_NAMESPACE |
| 22 | |
| 23 | struct GenShaders |
| 24 | { |
| 25 | explicit GenShaders(); |
| 26 | ~GenShaders(); |
| 27 | bool process(const MaterialParser::SceneData &sceneData, QVector<QString> &qsbcFiles, const QDir &outDir, |
| 28 | bool generateMultipleLights, bool dryRun); |
| 29 | |
| 30 | QRhi *rhi = nullptr; |
| 31 | std::shared_ptr<QSSGRenderContextInterface> renderContext; |
| 32 | |
| 33 | QQuick3DSceneManager *sceneManager = nullptr; |
| 34 | QQuick3DWindowAttachment *wa = nullptr; |
| 35 | }; |
| 36 | |
| 37 | #endif |
| 38 |
