| 1 | // | 
| 2 | // Redistribution and use in source and binary forms, with or without | 
| 3 | // modification, are permitted provided that the following conditions | 
| 4 | // are met: | 
| 5 | //  * Redistributions of source code must retain the above copyright | 
| 6 | //    notice, this list of conditions and the following disclaimer. | 
| 7 | //  * Redistributions in binary form must reproduce the above copyright | 
| 8 | //    notice, this list of conditions and the following disclaimer in the | 
| 9 | //    documentation and/or other materials provided with the distribution. | 
| 10 | //  * Neither the name of NVIDIA CORPORATION nor the names of its | 
| 11 | //    contributors may be used to endorse or promote products derived | 
| 12 | //    from this software without specific prior written permission. | 
| 13 | // | 
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY | 
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
| 17 | // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR | 
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 25 | // | 
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. | 
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. | 
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.   | 
| 29 |  | 
| 30 |  | 
| 31 | #ifndef PX_PHYSICS_NX_DELETIONLISTENER | 
| 32 | #define PX_PHYSICS_NX_DELETIONLISTENER | 
| 33 | /** \addtogroup physics | 
| 34 | @{ | 
| 35 | */ | 
| 36 |  | 
| 37 | #include "PxPhysXConfig.h" | 
| 38 | #include "common/PxBase.h" | 
| 39 |  | 
| 40 | #if !PX_DOXYGEN | 
| 41 | namespace physx | 
| 42 | { | 
| 43 | #endif | 
| 44 |  | 
| 45 | 	 | 
| 46 | /** | 
| 47 | \brief Flags specifying deletion event types. | 
| 48 |  | 
| 49 | @see PxDeletionListener::onRelease PxPhysics.registerDeletionListener() | 
| 50 | */ | 
| 51 | struct PxDeletionEventFlag | 
| 52 | { | 
| 53 | 	enum Enum | 
| 54 | 	{ | 
| 55 | 		eUSER_RELEASE					= (1<<0),	//!< The user has called release on an object. | 
| 56 | 		eMEMORY_RELEASE					= (1<<1)	//!< The destructor of an object has been called and the memory has been released. | 
| 57 | 	}; | 
| 58 | }; | 
| 59 |  | 
| 60 | /** | 
| 61 | \brief Collection of set bits defined in PxDeletionEventFlag. | 
| 62 |  | 
| 63 | @see PxDeletionEventFlag | 
| 64 | */ | 
| 65 | typedef PxFlags<PxDeletionEventFlag::Enum,PxU8> PxDeletionEventFlags; | 
| 66 | PX_FLAGS_OPERATORS(PxDeletionEventFlag::Enum,PxU8) | 
| 67 |  | 
| 68 |  | 
| 69 | /** | 
| 70 | \brief interface to get notification on object deletion | 
| 71 |  | 
| 72 | */ | 
| 73 | class PxDeletionListener | 
| 74 | { | 
| 75 | public: | 
| 76 | 	/** | 
| 77 | 	\brief Notification if an object or its memory gets released | 
| 78 |  | 
| 79 | 	If release() gets called on a PxBase object, an eUSER_RELEASE event will get fired immediately. The object state can be queried in the callback but | 
| 80 | 	it is not allowed to change the state. Furthermore, when reading from the object it is the user's responsibility to make sure that no other thread  | 
| 81 | 	is writing at the same time to the object (this includes the simulation itself, i.e., #PxScene::fetchResults() must not get called at the same time). | 
| 82 |  | 
| 83 | 	Calling release() on a PxBase object does not necessarily trigger its destructor immediately. For example, the object can be shared and might still | 
| 84 | 	be referenced by other objects or the simulation might still be running and accessing the object state. In such cases the destructor will be called | 
| 85 | 	as soon as it is safe to do so. After the destruction of the object and its memory, an eMEMORY_RELEASE event will get fired. In this case it is not | 
| 86 | 	allowed to dereference the object pointer in the callback. | 
| 87 |  | 
| 88 | 	\param[in] observed The object for which the deletion event gets fired. | 
| 89 | 	\param[in] userData The user data pointer of the object for which the deletion event gets fired. Not available for all object types in which case it will be set to 0. | 
| 90 | 	\param[in] deletionEvent The type of deletion event. Do not dereference the object pointer argument if the event is eMEMORY_RELEASE. | 
| 91 |  | 
| 92 | 	*/ | 
| 93 | 	virtual void onRelease(const PxBase* observed, void* userData, PxDeletionEventFlag::Enum deletionEvent) = 0; | 
| 94 |  | 
| 95 | protected: | 
| 96 | 	PxDeletionListener() {} | 
| 97 | 	virtual ~PxDeletionListener() {} | 
| 98 | }; | 
| 99 |  | 
| 100 |  | 
| 101 | #if !PX_DOXYGEN | 
| 102 | } // namespace physx | 
| 103 | #endif | 
| 104 |  | 
| 105 | /** @} */ | 
| 106 | #endif | 
| 107 |  |