| 1 | // | 
| 2 | // Redistribution and use in source and binary forms, with or without | 
| 3 | // modification, are permitted provided that the following conditions | 
| 4 | // are met: | 
| 5 | //  * Redistributions of source code must retain the above copyright | 
| 6 | //    notice, this list of conditions and the following disclaimer. | 
| 7 | //  * Redistributions in binary form must reproduce the above copyright | 
| 8 | //    notice, this list of conditions and the following disclaimer in the | 
| 9 | //    documentation and/or other materials provided with the distribution. | 
| 10 | //  * Neither the name of NVIDIA CORPORATION nor the names of its | 
| 11 | //    contributors may be used to endorse or promote products derived | 
| 12 | //    from this software without specific prior written permission. | 
| 13 | // | 
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY | 
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
| 17 | // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR | 
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 25 | // | 
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. | 
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. | 
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.   | 
| 29 |  | 
| 30 |  | 
| 31 | #ifndef PX_BINARY_CONVERTER_H | 
| 32 | #define PX_BINARY_CONVERTER_H | 
| 33 | /** \addtogroup extensions | 
| 34 | @{ | 
| 35 | */ | 
| 36 |  | 
| 37 | #include "common/PxPhysXCommonConfig.h" | 
| 38 |  | 
| 39 | #if !PX_DOXYGEN | 
| 40 | namespace physx | 
| 41 | { | 
| 42 | #endif | 
| 43 |  | 
| 44 | struct PxConverterReportMode | 
| 45 | { | 
| 46 | 	enum Enum | 
| 47 | 	{ | 
| 48 | 		eNONE,		//!< Silent mode. If enabled, no information is sent to the error stream. | 
| 49 | 		eNORMAL,	//!< Normal mode. If enabled, only important information is sent to the error stream. | 
| 50 | 		eVERBOSE	//!< Verbose mode. If enabled, detailed information is sent to the error stream. | 
| 51 | 	}; | 
| 52 | }; | 
| 53 |  | 
| 54 |  | 
| 55 | /** | 
| 56 | \brief Binary converter for serialized streams. | 
| 57 |  | 
| 58 | The binary converter class is targeted at converting binary streams from authoring platforms,  | 
| 59 | such as windows, osx or linux to any game runtime platform supported by PhysX. Particularly  | 
| 60 | it is currently not supported to run the converter on a platforms that has an endian mismatch  | 
| 61 | with the platform corresponding to the source binary file and source meta data.  | 
| 62 |  | 
| 63 | If you want to use multiple threads for batch conversions, please create one instance | 
| 64 | of this class for each thread. | 
| 65 |  | 
| 66 | @see PxSerialization.createBinaryConverter | 
| 67 | */ | 
| 68 | class PxBinaryConverter | 
| 69 | { | 
| 70 | public: | 
| 71 |  | 
| 72 | 	/** | 
| 73 | 	\brief Releases binary converter | 
| 74 | 	*/ | 
| 75 | 	virtual		void	release()																			= 0; | 
| 76 |  | 
| 77 | 	/** | 
| 78 | 	\brief Sets desired report mode. | 
| 79 |  | 
| 80 | 	\param[in] mode	Report mode | 
| 81 | 	*/ | 
| 82 | 	virtual		void	setReportMode(PxConverterReportMode::Enum mode)										= 0; | 
| 83 |  | 
| 84 | 	/** | 
| 85 | 	\brief Setups source and target meta-data streams | 
| 86 |  | 
| 87 | 	The source meta data provided needs to have the same endianness as the platform the converter is run on. | 
| 88 | 	The meta data needs to be set before calling the conversion method. | 
| 89 |  | 
| 90 | 	\param[in] srcMetaData	Source platform's meta-data stream | 
| 91 | 	\param[in] dstMetaData	Target platform's meta-data stream | 
| 92 |  | 
| 93 | 	\return True if success | 
| 94 |  | 
| 95 | 	@see PxSerialization::dumpBinaryMetaData | 
| 96 | 	*/ | 
| 97 | 	virtual		bool	setMetaData(PxInputStream& srcMetaData, PxInputStream& dstMetaData)					= 0; | 
| 98 |  | 
| 99 | 	/** | 
| 100 | 	\brief Test utility function to compare two sets of meta data. | 
| 101 |  | 
| 102 | 	The meta data needs to be set before calling the compareMetaData method. | 
| 103 | 	This method will issue PxErrorCode::eDEBUG_INFO messages if mismatches are encountered. | 
| 104 |  | 
| 105 | 	\return True if meta data is equivalend | 
| 106 | 	*/ | 
| 107 | 	virtual		bool	compareMetaData() const = 0; | 
| 108 |  | 
| 109 | 	/** | 
| 110 | 	\brief Converts binary stream from source platform to target platform | 
| 111 |  | 
| 112 | 	The converter needs to be configured with source and destination meta data before calling the conversion method.  | 
| 113 | 	The source meta data needs to correspond to the same platform as the source binary data. | 
| 114 |  | 
| 115 | 	\param[in] srcStream	Source stream | 
| 116 | 	\param[in] srcSize		Number of bytes to convert | 
| 117 | 	\param[in] targetStream	Target stream | 
| 118 |  | 
| 119 | 	\return True if success | 
| 120 | 	*/ | 
| 121 | 	virtual		bool	convert(PxInputStream& srcStream, PxU32 srcSize, PxOutputStream& targetStream)		= 0; | 
| 122 |  | 
| 123 |  | 
| 124 | protected: | 
| 125 | 						PxBinaryConverter()		{} | 
| 126 | 	virtual				~PxBinaryConverter()	{} | 
| 127 | }; | 
| 128 |  | 
| 129 | #if !PX_DOXYGEN | 
| 130 | } // namespace physx | 
| 131 | #endif | 
| 132 |  | 
| 133 | /** @} */ | 
| 134 | #endif | 
| 135 |  |