| 1 | // | 
| 2 | // Redistribution and use in source and binary forms, with or without | 
| 3 | // modification, are permitted provided that the following conditions | 
| 4 | // are met: | 
| 5 | //  * Redistributions of source code must retain the above copyright | 
| 6 | //    notice, this list of conditions and the following disclaimer. | 
| 7 | //  * Redistributions in binary form must reproduce the above copyright | 
| 8 | //    notice, this list of conditions and the following disclaimer in the | 
| 9 | //    documentation and/or other materials provided with the distribution. | 
| 10 | //  * Neither the name of NVIDIA CORPORATION nor the names of its | 
| 11 | //    contributors may be used to endorse or promote products derived | 
| 12 | //    from this software without specific prior written permission. | 
| 13 | // | 
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY | 
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
| 17 | // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR | 
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 25 | // | 
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. | 
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. | 
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. | 
| 29 |  | 
| 30 |  | 
| 31 | #ifndef PX_DEFAULT_ALLOCATOR_H | 
| 32 | #define PX_DEFAULT_ALLOCATOR_H | 
| 33 | /** \addtogroup extensions | 
| 34 |   @{ | 
| 35 | */ | 
| 36 |  | 
| 37 | #include "foundation/PxAllocatorCallback.h" | 
| 38 | #include "foundation/PxAssert.h" | 
| 39 | #include "common/PxPhysXCommonConfig.h" | 
| 40 |  | 
| 41 | #include <stdlib.h> | 
| 42 |  | 
| 43 | #if PX_WINDOWS_FAMILY || PX_LINUX_FAMILY || PX_SWITCH | 
| 44 | #include <malloc.h> | 
| 45 | #endif | 
| 46 |  | 
| 47 | #if !PX_DOXYGEN | 
| 48 | namespace physx | 
| 49 | { | 
| 50 | #endif | 
| 51 |  | 
| 52 | #if PX_WINDOWS_FAMILY | 
| 53 | // on win32 we only have 8-byte alignment guaranteed, but the CRT provides special aligned allocation fns | 
| 54 | PX_FORCE_INLINE void* platformAlignedAlloc(size_t size) | 
| 55 | { | 
| 56 | 	return _aligned_malloc(size, 16); | 
| 57 | } | 
| 58 |  | 
| 59 | PX_FORCE_INLINE void platformAlignedFree(void* ptr) | 
| 60 | { | 
| 61 | 	_aligned_free(ptr); | 
| 62 | } | 
| 63 | #elif PX_LINUX_FAMILY || PX_SWITCH | 
| 64 | PX_FORCE_INLINE void* platformAlignedAlloc(size_t size) | 
| 65 | { | 
| 66 | 	return ::memalign(alignment: 16, size: size); | 
| 67 | } | 
| 68 |  | 
| 69 | PX_FORCE_INLINE void platformAlignedFree(void* ptr) | 
| 70 | { | 
| 71 | 	::free(ptr: ptr); | 
| 72 | } | 
| 73 | #else | 
| 74 | // on all other platforms we get 16-byte alignment by default | 
| 75 | PX_FORCE_INLINE void* platformAlignedAlloc(size_t size) | 
| 76 | { | 
| 77 | 	return ::malloc(size); | 
| 78 | } | 
| 79 |  | 
| 80 | PX_FORCE_INLINE void platformAlignedFree(void* ptr) | 
| 81 | { | 
| 82 | 	::free(ptr); | 
| 83 | } | 
| 84 | #endif | 
| 85 |  | 
| 86 | /** | 
| 87 | \brief default implementation of the allocator interface required by the SDK | 
| 88 | */ | 
| 89 | class PxDefaultAllocator : public PxAllocatorCallback | 
| 90 | { | 
| 91 | public: | 
| 92 | 	void* allocate(size_t size, const char*, const char*, int) | 
| 93 | 	{ | 
| 94 | 		void* ptr = platformAlignedAlloc(size); | 
| 95 | 		PX_ASSERT((reinterpret_cast<size_t>(ptr) & 15)==0); | 
| 96 | 		return ptr; | 
| 97 | 	} | 
| 98 |  | 
| 99 | 	void deallocate(void* ptr) | 
| 100 | 	{ | 
| 101 | 		platformAlignedFree(ptr); | 
| 102 | 	} | 
| 103 | }; | 
| 104 |  | 
| 105 | #if !PX_DOXYGEN | 
| 106 | } // namespace physx | 
| 107 | #endif | 
| 108 |  | 
| 109 | /** @} */ | 
| 110 | #endif | 
| 111 |  |