| 1 | // | 
| 2 | // Redistribution and use in source and binary forms, with or without | 
| 3 | // modification, are permitted provided that the following conditions | 
| 4 | // are met: | 
| 5 | //  * Redistributions of source code must retain the above copyright | 
| 6 | //    notice, this list of conditions and the following disclaimer. | 
| 7 | //  * Redistributions in binary form must reproduce the above copyright | 
| 8 | //    notice, this list of conditions and the following disclaimer in the | 
| 9 | //    documentation and/or other materials provided with the distribution. | 
| 10 | //  * Neither the name of NVIDIA CORPORATION nor the names of its | 
| 11 | //    contributors may be used to endorse or promote products derived | 
| 12 | //    from this software without specific prior written permission. | 
| 13 | // | 
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY | 
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 
| 17 | // PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE COPYRIGHT OWNER OR | 
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
| 25 | // | 
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. | 
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. | 
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.   | 
| 29 |  | 
| 30 |  | 
| 31 | #ifndef PX_PHYSICS_NX_GEOMETRY | 
| 32 | #define PX_PHYSICS_NX_GEOMETRY | 
| 33 | /** \addtogroup geomutils | 
| 34 | @{ | 
| 35 | */ | 
| 36 |  | 
| 37 | #include "common/PxPhysXCommonConfig.h" | 
| 38 | #include "foundation/PxFlags.h" | 
| 39 | #include "foundation/PxMath.h" | 
| 40 |  | 
| 41 | #if !PX_DOXYGEN | 
| 42 | namespace physx | 
| 43 | { | 
| 44 | #endif | 
| 45 |  | 
| 46 | /** | 
| 47 | \brief A geometry type. | 
| 48 |  | 
| 49 | Used to distinguish the type of a ::PxGeometry object. | 
| 50 | */ | 
| 51 | struct PxGeometryType | 
| 52 | { | 
| 53 | 	enum Enum | 
| 54 | 	{ | 
| 55 | 		eSPHERE, | 
| 56 | 		ePLANE, | 
| 57 | 		eCAPSULE, | 
| 58 | 		eBOX, | 
| 59 | 		eCONVEXMESH, | 
| 60 | 		eTRIANGLEMESH, | 
| 61 | 		eHEIGHTFIELD, | 
| 62 | 		eGEOMETRY_COUNT,	//!< internal use only! | 
| 63 | 		eINVALID = -1		//!< internal use only! | 
| 64 | 	}; | 
| 65 | }; | 
| 66 |  | 
| 67 | /** | 
| 68 | \brief A geometry object. | 
| 69 |  | 
| 70 | A geometry object defines the characteristics of a spatial object, but without any information | 
| 71 | about its placement in the world. | 
| 72 |  | 
| 73 | \note This is an abstract class.  You cannot create instances directly.  Create an instance of one of the derived classes instead. | 
| 74 | */ | 
| 75 | class PxGeometry  | 
| 76 | {  | 
| 77 | public: | 
| 78 | 	/** | 
| 79 | 	\brief Returns the type of the geometry. | 
| 80 | 	\return The type of the object. | 
| 81 | 	*/ | 
| 82 | 	PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometryType::Enum getType() const	{ return mType; }	 | 
| 83 |  | 
| 84 | protected: | 
| 85 | 	PX_CUDA_CALLABLE PX_FORCE_INLINE PxGeometry(PxGeometryType::Enum type) : mType(type) {} | 
| 86 | 	PxGeometryType::Enum mType;  | 
| 87 | }; | 
| 88 |  | 
| 89 | #if !PX_DOXYGEN | 
| 90 | } // namespace physx | 
| 91 | #endif | 
| 92 |  | 
| 93 | /** @} */ | 
| 94 | #endif | 
| 95 |  |