| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | |
| 31 | #ifndef PX_PHYSICS_NXHEIGHTFIELDSAMPLE |
| 32 | #define PX_PHYSICS_NXHEIGHTFIELDSAMPLE |
| 33 | /** \addtogroup geomutils |
| 34 | @{ */ |
| 35 | |
| 36 | #include "common/PxPhysXCommonConfig.h" |
| 37 | #include "foundation/PxBitAndData.h" |
| 38 | |
| 39 | #if !PX_DOXYGEN |
| 40 | namespace physx |
| 41 | { |
| 42 | #endif |
| 43 | |
| 44 | /** |
| 45 | \brief Special material index values for height field samples. |
| 46 | |
| 47 | @see PxHeightFieldSample.materialIndex0 PxHeightFieldSample.materialIndex1 |
| 48 | */ |
| 49 | struct PxHeightFieldMaterial |
| 50 | { |
| 51 | enum Enum |
| 52 | { |
| 53 | eHOLE = 127 //!< A material indicating that the triangle should be treated as a hole in the mesh. |
| 54 | }; |
| 55 | }; |
| 56 | |
| 57 | /** |
| 58 | \brief Heightfield sample format. |
| 59 | |
| 60 | This format corresponds to the #PxHeightFieldFormat member PxHeightFieldFormat::eS16_TM. |
| 61 | |
| 62 | An array of heightfield samples are used when creating a PxHeightField to specify |
| 63 | the elevation of the heightfield points. In addition the material and tessellation of the adjacent |
| 64 | triangles are specified. |
| 65 | |
| 66 | @see PxHeightField PxHeightFieldDesc PxHeightFieldDesc.samples |
| 67 | */ |
| 68 | struct PxHeightFieldSample |
| 69 | { |
| 70 | //= ATTENTION! ===================================================================================== |
| 71 | // Changing the data layout of this class breaks the binary serialization format. See comments for |
| 72 | // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData |
| 73 | // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION |
| 74 | // accordingly. |
| 75 | //================================================================================================== |
| 76 | |
| 77 | /** |
| 78 | \brief The height of the heightfield sample |
| 79 | |
| 80 | This value is scaled by PxHeightFieldGeometry::heightScale. |
| 81 | |
| 82 | @see PxHeightFieldGeometry |
| 83 | */ |
| 84 | PxI16 height; |
| 85 | |
| 86 | /** |
| 87 | \brief The triangle material index of the quad's lower triangle + tesselation flag |
| 88 | |
| 89 | An index pointing into the material table of the shape which instantiates the heightfield. |
| 90 | This index determines the material of the lower of the quad's two triangles (i.e. the quad whose |
| 91 | upper-left corner is this sample, see the Guide for illustrations). |
| 92 | |
| 93 | Special values of the 7 data bits are defined by PxHeightFieldMaterial |
| 94 | |
| 95 | The tesselation flag specifies which way the quad is split whose upper left corner is this sample. |
| 96 | If the flag is set, the diagonal of the quad will run from this sample to the opposite vertex; if not, |
| 97 | it will run between the other two vertices (see the Guide for illustrations). |
| 98 | |
| 99 | @see PxHeightFieldGeometry materialIndex1 PxShape.setmaterials() PxShape.getMaterials() |
| 100 | */ |
| 101 | PxBitAndByte materialIndex0; |
| 102 | |
| 103 | PX_CUDA_CALLABLE PX_FORCE_INLINE PxU8 tessFlag() const { return PxU8(materialIndex0.isBitSet() ? 1 : 0); } // PT: explicit conversion to make sure we don't break the code |
| 104 | PX_CUDA_CALLABLE PX_FORCE_INLINE void setTessFlag() { materialIndex0.setBit(); } |
| 105 | PX_CUDA_CALLABLE PX_FORCE_INLINE void clearTessFlag() { materialIndex0.clearBit(); } |
| 106 | |
| 107 | /** |
| 108 | \brief The triangle material index of the quad's upper triangle + reserved flag |
| 109 | |
| 110 | An index pointing into the material table of the shape which instantiates the heightfield. |
| 111 | This index determines the material of the upper of the quad's two triangles (i.e. the quad whose |
| 112 | upper-left corner is this sample, see the Guide for illustrations). |
| 113 | |
| 114 | @see PxHeightFieldGeometry materialIndex0 PxShape.setmaterials() PxShape.getMaterials() |
| 115 | */ |
| 116 | PxBitAndByte materialIndex1; |
| 117 | }; |
| 118 | |
| 119 | #if !PX_DOXYGEN |
| 120 | } // namespace physx |
| 121 | #endif |
| 122 | |
| 123 | /** @} */ |
| 124 | #endif |
| 125 | |