1//
2// Redistribution and use in source and binary forms, with or without
3// modification, are permitted provided that the following conditions
4// are met:
5// * Redistributions of source code must retain the above copyright
6// notice, this list of conditions and the following disclaimer.
7// * Redistributions in binary form must reproduce the above copyright
8// notice, this list of conditions and the following disclaimer in the
9// documentation and/or other materials provided with the distribution.
10// * Neither the name of NVIDIA CORPORATION nor the names of its
11// contributors may be used to endorse or promote products derived
12// from this software without specific prior written permission.
13//
14// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
15// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
18// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25//
26// Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved.
27// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
28// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
29
30#ifndef PSFOUNDATION_PSSTRING_H
31#define PSFOUNDATION_PSSTRING_H
32
33#include "foundation/PxPreprocessor.h"
34#include "foundation/PxSimpleTypes.h"
35#include "foundation/PxFoundationConfig.h"
36#include <stdarg.h>
37
38namespace physx
39{
40namespace shdfnd
41{
42
43// the following functions have C99 semantics. Note that C99 requires for snprintf and vsnprintf:
44// * the resulting string is always NULL-terminated regardless of truncation.
45// * in the case of truncation the return value is the number of characters that would have been created.
46
47PX_FOUNDATION_API int32_t sscanf(const char* buffer, const char* format, ...);
48PX_FOUNDATION_API int32_t strcmp(const char* str1, const char* str2);
49PX_FOUNDATION_API int32_t strncmp(const char* str1, const char* str2, size_t count);
50PX_FOUNDATION_API int32_t snprintf(char* dst, size_t dstSize, const char* format, ...);
51PX_FOUNDATION_API int32_t vsnprintf(char* dst, size_t dstSize, const char* src, va_list arg);
52
53// strlcat and strlcpy have BSD semantics:
54// * dstSize is always the size of the destination buffer
55// * the resulting string is always NULL-terminated regardless of truncation
56// * in the case of truncation the return value is the length of the string that would have been created
57
58PX_FOUNDATION_API size_t strlcat(char* dst, size_t dstSize, const char* src);
59PX_FOUNDATION_API size_t strlcpy(char* dst, size_t dstSize, const char* src);
60
61// case-insensitive string comparison
62PX_FOUNDATION_API int32_t stricmp(const char* str1, const char* str2);
63PX_FOUNDATION_API int32_t strnicmp(const char* str1, const char* str2, size_t count);
64
65// in-place string case conversion
66PX_FOUNDATION_API void strlwr(char* str);
67PX_FOUNDATION_API void strupr(char* str);
68
69/**
70\brief The maximum supported formatted output string length
71(number of characters after replacement).
72
73@see printFormatted()
74*/
75static const size_t MAX_PRINTFORMATTED_LENGTH = 1024;
76
77/**
78\brief Prints the formatted data, trying to make sure it's visible to the app programmer
79
80@see NS_MAX_PRINTFORMATTED_LENGTH
81*/
82PX_FOUNDATION_API void printFormatted(const char*, ...);
83
84/**
85\brief Prints the string literally (does not consume % specifier), trying to make sure it's visible to the app
86programmer
87*/
88PX_FOUNDATION_API void printString(const char*);
89}
90}
91#endif // #ifndef PSFOUNDATION_PSSTRING_H
92

source code of qtquick3dphysics/src/3rdparty/PhysX/source/foundation/include/PsString.h