| 1 | // |
| 2 | // Redistribution and use in source and binary forms, with or without |
| 3 | // modification, are permitted provided that the following conditions |
| 4 | // are met: |
| 5 | // * Redistributions of source code must retain the above copyright |
| 6 | // notice, this list of conditions and the following disclaimer. |
| 7 | // * Redistributions in binary form must reproduce the above copyright |
| 8 | // notice, this list of conditions and the following disclaimer in the |
| 9 | // documentation and/or other materials provided with the distribution. |
| 10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
| 11 | // contributors may be used to endorse or promote products derived |
| 12 | // from this software without specific prior written permission. |
| 13 | // |
| 14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
| 15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| 17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| 18 | // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| 19 | // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| 20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| 21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| 22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 25 | // |
| 26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
| 27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
| 28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
| 29 | |
| 30 | #ifndef PSFOUNDATION_PSTIME_H |
| 31 | #define PSFOUNDATION_PSTIME_H |
| 32 | |
| 33 | #include "Ps.h" |
| 34 | #include "foundation/PxFoundationConfig.h" |
| 35 | |
| 36 | #if PX_LINUX || PX_ANDROID |
| 37 | #include <time.h> |
| 38 | #endif |
| 39 | |
| 40 | namespace physx |
| 41 | { |
| 42 | namespace shdfnd |
| 43 | { |
| 44 | |
| 45 | struct CounterFrequencyToTensOfNanos |
| 46 | { |
| 47 | uint64_t mNumerator; |
| 48 | uint64_t mDenominator; |
| 49 | CounterFrequencyToTensOfNanos(uint64_t inNum, uint64_t inDenom) : mNumerator(inNum), mDenominator(inDenom) |
| 50 | { |
| 51 | } |
| 52 | |
| 53 | // quite slow. |
| 54 | uint64_t toTensOfNanos(uint64_t inCounter) const |
| 55 | { |
| 56 | return (inCounter * mNumerator) / mDenominator; |
| 57 | } |
| 58 | }; |
| 59 | |
| 60 | class PX_FOUNDATION_API Time |
| 61 | { |
| 62 | public: |
| 63 | typedef double Second; |
| 64 | static const uint64_t sNumTensOfNanoSecondsInASecond = 100000000; |
| 65 | // This is supposedly guaranteed to not change after system boot |
| 66 | // regardless of processors, speedstep, etc. |
| 67 | static const CounterFrequencyToTensOfNanos& getBootCounterFrequency(); |
| 68 | |
| 69 | static CounterFrequencyToTensOfNanos getCounterFrequency(); |
| 70 | |
| 71 | static uint64_t getCurrentCounterValue(); |
| 72 | |
| 73 | // SLOW!! |
| 74 | // Thar be a 64 bit divide in thar! |
| 75 | static uint64_t getCurrentTimeInTensOfNanoSeconds() |
| 76 | { |
| 77 | uint64_t ticks = getCurrentCounterValue(); |
| 78 | return getBootCounterFrequency().toTensOfNanos(inCounter: ticks); |
| 79 | } |
| 80 | |
| 81 | Time(); |
| 82 | Second getElapsedSeconds(); |
| 83 | Second peekElapsedSeconds(); |
| 84 | Second getLastTime() const; |
| 85 | |
| 86 | private: |
| 87 | #if PX_LINUX || PX_ANDROID || PX_APPLE_FAMILY || PX_PS4 |
| 88 | Second mLastTime; |
| 89 | #else |
| 90 | int64_t mTickCount; |
| 91 | #endif |
| 92 | }; |
| 93 | } // namespace shdfnd |
| 94 | } // namespace physx |
| 95 | |
| 96 | #endif // #ifndef PSFOUNDATION_PSTIME_H |
| 97 | |