1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
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22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PXV_GEOMETRY_H |
32 | #define PXV_GEOMETRY_H |
33 | |
34 | #include "foundation/PxTransform.h" |
35 | #include "PxvConfig.h" |
36 | |
37 | /*! |
38 | \file |
39 | Geometry interface |
40 | */ |
41 | |
42 | /************************************************************************/ |
43 | /* Shapes */ |
44 | /************************************************************************/ |
45 | |
46 | // moved to |
47 | #include "GuGeometryUnion.h" |
48 | |
49 | namespace physx |
50 | { |
51 | |
52 | struct PxsShapeCore |
53 | { |
54 | //= ATTENTION! ===================================================================================== |
55 | // Changing the data layout of this class breaks the binary serialization format. See comments for |
56 | // PX_BINARY_SERIAL_VERSION. If a modification is required, please adjust the getBinaryMetaData |
57 | // function. If the modification is made on a custom branch, please change PX_BINARY_SERIAL_VERSION |
58 | // accordingly. |
59 | //================================================================================================== |
60 | |
61 | // PX_SERIALIZATION |
62 | PxsShapeCore() {} |
63 | PxsShapeCore(const PxEMPTY) : geometry(PxEmpty) {} |
64 | //~PX_SERIALIZATION |
65 | |
66 | // PT: TODO: unify naming convention |
67 | PX_ALIGN_PREFIX(16) |
68 | PxTransform transform PX_ALIGN_SUFFIX(16); |
69 | PxReal contactOffset; |
70 | PxU8 mShapeFlags; // !< API shape flags // PT: TODO: use PxShapeFlags here. Needs to move flags to separate file. |
71 | PxU8 mOwnsMaterialIdxMemory; // PT: for de-serialization to avoid deallocating material index list. Moved there from Sc::ShapeCore (since one byte was free). |
72 | PxU16 materialIndex; |
73 | Gu::GeometryUnion geometry; |
74 | }; |
75 | |
76 | //PX_COMPILE_TIME_ASSERT( (sizeof(PxsShapeCore)&0xf) == 0); |
77 | |
78 | } |
79 | |
80 | #endif |
81 | |