1 | // |
2 | // Redistribution and use in source and binary forms, with or without |
3 | // modification, are permitted provided that the following conditions |
4 | // are met: |
5 | // * Redistributions of source code must retain the above copyright |
6 | // notice, this list of conditions and the following disclaimer. |
7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
15 | // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
16 | // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
17 | // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
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20 | // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
21 | // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
22 | // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
23 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PXC_SCRATCHALLOCATOR_H |
32 | #define PXC_SCRATCHALLOCATOR_H |
33 | |
34 | #include "foundation/PxAssert.h" |
35 | #include "PxvConfig.h" |
36 | #include "PsMutex.h" |
37 | #include "PsArray.h" |
38 | #include "PsAllocator.h" |
39 | |
40 | namespace physx |
41 | { |
42 | class PxcScratchAllocator |
43 | { |
44 | PX_NOCOPY(PxcScratchAllocator) |
45 | public: |
46 | PxcScratchAllocator() : mStack(PX_DEBUG_EXP("PxcScratchAllocator" )), mStart(NULL), mSize(0) |
47 | { |
48 | mStack.reserve(capacity: 64); |
49 | mStack.pushBack(a: 0); |
50 | } |
51 | |
52 | void setBlock(void* addr, PxU32 size) |
53 | { |
54 | // if the stack is not empty then some scratch memory was not freed on the previous frame. That's |
55 | // likely indicative of a problem, because when the scratch block is too small the memory will have |
56 | // come from the heap |
57 | |
58 | PX_ASSERT(mStack.size()==1); |
59 | mStack.popBack(); |
60 | |
61 | mStart = reinterpret_cast<PxU8*>(addr); |
62 | mSize = size; |
63 | mStack.pushBack(a: mStart + size); |
64 | } |
65 | |
66 | void* allocAll(PxU32& size) |
67 | { |
68 | Ps::Mutex::ScopedLock lock(mLock); |
69 | PX_ASSERT(mStack.size()>0); |
70 | size = PxU32(mStack.back()-mStart); |
71 | |
72 | if(size==0) |
73 | return NULL; |
74 | |
75 | mStack.pushBack(a: mStart); |
76 | return mStart; |
77 | } |
78 | |
79 | |
80 | void* alloc(PxU32 requestedSize, bool fallBackToHeap = false) |
81 | { |
82 | requestedSize = (requestedSize+15)&~15; |
83 | |
84 | Ps::Mutex::ScopedLock lock(mLock); |
85 | PX_ASSERT(mStack.size()>=1); |
86 | |
87 | PxU8* top = mStack.back(); |
88 | |
89 | if(top - mStart >= ptrdiff_t(requestedSize)) |
90 | { |
91 | PxU8* addr = top - requestedSize; |
92 | mStack.pushBack(a: addr); |
93 | return addr; |
94 | } |
95 | |
96 | if(!fallBackToHeap) |
97 | return NULL; |
98 | |
99 | return PX_ALLOC(requestedSize, "Scratch Block Fallback" ); |
100 | } |
101 | |
102 | void free(void* addr) |
103 | { |
104 | PX_ASSERT(addr!=NULL); |
105 | if(!isScratchAddr(addr)) |
106 | { |
107 | PX_FREE(addr); |
108 | return; |
109 | } |
110 | |
111 | Ps::Mutex::ScopedLock lock(mLock); |
112 | PX_ASSERT(mStack.size()>1); |
113 | |
114 | PxU32 i=mStack.size()-1; |
115 | while(mStack[i]<addr) |
116 | i--; |
117 | |
118 | PX_ASSERT(mStack[i]==addr); |
119 | mStack.remove(i); |
120 | } |
121 | |
122 | |
123 | bool isScratchAddr(void* addr) const |
124 | { |
125 | PxU8* a = reinterpret_cast<PxU8*>(addr); |
126 | return a>= mStart && a<mStart+mSize; |
127 | } |
128 | |
129 | private: |
130 | Ps::Mutex mLock; |
131 | Ps::Array<PxU8*> mStack; |
132 | PxU8* mStart; |
133 | PxU32 mSize; |
134 | }; |
135 | |
136 | } |
137 | |
138 | #endif |
139 | |