1 | // Copyright (C) 2021 The Qt Company Ltd. |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QABSTRACTPHYSICSBODY_H |
5 | #define QABSTRACTPHYSICSBODY_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include "qabstractphysicsnode_p.h" |
19 | #include <QtQuick3DPhysics/private/qphysicsmaterial_p.h> |
20 | #include <QtQml/QQmlEngine> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | class QAbstractPhysicsBody : public QAbstractPhysicsNode |
25 | { |
26 | Q_OBJECT |
27 | Q_PROPERTY(QPhysicsMaterial *physicsMaterial READ physicsMaterial WRITE setPhysicsMaterial |
28 | NOTIFY physicsMaterialChanged) |
29 | Q_PROPERTY(bool simulationEnabled READ simulationEnabled WRITE setSimulationEnabled NOTIFY |
30 | simulationEnabledChanged) |
31 | QML_NAMED_ELEMENT(PhysicsBody) |
32 | QML_UNCREATABLE("abstract interface" ) |
33 | |
34 | public: |
35 | QAbstractPhysicsBody(); |
36 | QPhysicsMaterial *physicsMaterial() const; |
37 | void setPhysicsMaterial(QPhysicsMaterial *newPhysicsMaterial); |
38 | |
39 | Q_REVISION(6, 7) bool simulationEnabled() const; |
40 | Q_REVISION(6, 7) void setSimulationEnabled(bool newSimulationEnabled); |
41 | |
42 | Q_SIGNALS: |
43 | void physicsMaterialChanged(); |
44 | void simulationEnabledChanged(); |
45 | |
46 | private: |
47 | QPhysicsMaterial *m_physicsMaterial = nullptr; |
48 | bool m_simulationEnabled = true; |
49 | }; |
50 | |
51 | QT_END_NAMESPACE |
52 | |
53 | #endif // QABSTRACTPHYSICSBODY_H |
54 | |