| 1 | // This file was generated by gir (https://github.com/gtk-rs/gir) |
| 2 | // from gir-files (https://github.com/gtk-rs/gir-files) |
| 3 | // from gst-gir-files (https://gitlab.freedesktop.org/gstreamer/gir-files-rs.git) |
| 4 | // DO NOT EDIT |
| 5 | |
| 6 | use crate::{ffi, GLContext, GLSLStage}; |
| 7 | #[cfg (feature = "v1_16" )] |
| 8 | #[cfg_attr (docsrs, doc(cfg(feature = "v1_16" )))] |
| 9 | use crate::{GLSLProfile, GLSLVersion}; |
| 10 | use glib::{ |
| 11 | prelude::*, |
| 12 | signal::{connect_raw, SignalHandlerId}, |
| 13 | translate::*, |
| 14 | }; |
| 15 | use std::boxed::Box as Box_; |
| 16 | |
| 17 | glib::wrapper! { |
| 18 | #[doc (alias = "GstGLShader" )] |
| 19 | pub struct GLShader(Object<ffi::GstGLShader, ffi::GstGLShaderClass>) @extends gst::Object; |
| 20 | |
| 21 | match fn { |
| 22 | type_ => || ffi::gst_gl_shader_get_type(), |
| 23 | } |
| 24 | } |
| 25 | |
| 26 | impl GLShader { |
| 27 | #[doc (alias = "gst_gl_shader_new" )] |
| 28 | pub fn new(context: &impl IsA<GLContext>) -> GLShader { |
| 29 | skip_assert_initialized!(); |
| 30 | unsafe { from_glib_full(ffi::gst_gl_shader_new(context.as_ref().to_glib_none().0)) } |
| 31 | } |
| 32 | |
| 33 | #[doc (alias = "gst_gl_shader_new_default" )] |
| 34 | pub fn new_default(context: &impl IsA<GLContext>) -> Result<GLShader, glib::Error> { |
| 35 | skip_assert_initialized!(); |
| 36 | unsafe { |
| 37 | let mut error = std::ptr::null_mut(); |
| 38 | let ret = ffi::gst_gl_shader_new_default(context.as_ref().to_glib_none().0, &mut error); |
| 39 | if error.is_null() { |
| 40 | Ok(from_glib_full(ret)) |
| 41 | } else { |
| 42 | Err(from_glib_full(error)) |
| 43 | } |
| 44 | } |
| 45 | } |
| 46 | |
| 47 | //#[doc(alias = "gst_gl_shader_new_link_with_stages")] |
| 48 | //pub fn new_link_with_stages(context: &impl IsA<GLContext>, error: &mut glib::Error, : /*Unknown conversion*//*Unimplemented*/Basic: VarArgs) -> GLShader { |
| 49 | // unsafe { TODO: call ffi:gst_gl_shader_new_link_with_stages() } |
| 50 | //} |
| 51 | |
| 52 | //#[doc(alias = "gst_gl_shader_new_with_stages")] |
| 53 | //#[doc(alias = "new_with_stages")] |
| 54 | //pub fn with_stages(context: &impl IsA<GLContext>, error: &mut glib::Error, : /*Unknown conversion*//*Unimplemented*/Basic: VarArgs) -> GLShader { |
| 55 | // unsafe { TODO: call ffi:gst_gl_shader_new_with_stages() } |
| 56 | //} |
| 57 | |
| 58 | #[doc (alias = "gst_gl_shader_attach" )] |
| 59 | pub fn attach(&self, stage: &GLSLStage) -> Result<(), glib::error::BoolError> { |
| 60 | unsafe { |
| 61 | glib::result_from_gboolean!( |
| 62 | ffi::gst_gl_shader_attach(self.to_glib_none().0, stage.to_glib_none().0), |
| 63 | "Failed to attach stage to shader" |
| 64 | ) |
| 65 | } |
| 66 | } |
| 67 | |
| 68 | #[doc (alias = "gst_gl_shader_attach_unlocked" )] |
| 69 | pub fn attach_unlocked(&self, stage: &GLSLStage) -> Result<(), glib::error::BoolError> { |
| 70 | unsafe { |
| 71 | glib::result_from_gboolean!( |
| 72 | ffi::gst_gl_shader_attach_unlocked(self.to_glib_none().0, stage.to_glib_none().0), |
| 73 | "Failed to attach stage to shader" |
| 74 | ) |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | #[doc (alias = "gst_gl_shader_bind_attribute_location" )] |
| 79 | pub fn bind_attribute_location(&self, index: u32, name: &str) { |
| 80 | unsafe { |
| 81 | ffi::gst_gl_shader_bind_attribute_location( |
| 82 | self.to_glib_none().0, |
| 83 | index, |
| 84 | name.to_glib_none().0, |
| 85 | ); |
| 86 | } |
| 87 | } |
| 88 | |
| 89 | #[doc (alias = "gst_gl_shader_bind_frag_data_location" )] |
| 90 | pub fn bind_frag_data_location(&self, index: u32, name: &str) { |
| 91 | unsafe { |
| 92 | ffi::gst_gl_shader_bind_frag_data_location( |
| 93 | self.to_glib_none().0, |
| 94 | index, |
| 95 | name.to_glib_none().0, |
| 96 | ); |
| 97 | } |
| 98 | } |
| 99 | |
| 100 | #[doc (alias = "gst_gl_shader_compile_attach_stage" )] |
| 101 | pub fn compile_attach_stage(&self, stage: &GLSLStage) -> Result<(), glib::Error> { |
| 102 | unsafe { |
| 103 | let mut error = std::ptr::null_mut(); |
| 104 | let is_ok = ffi::gst_gl_shader_compile_attach_stage( |
| 105 | self.to_glib_none().0, |
| 106 | stage.to_glib_none().0, |
| 107 | &mut error, |
| 108 | ); |
| 109 | debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null()); |
| 110 | if error.is_null() { |
| 111 | Ok(()) |
| 112 | } else { |
| 113 | Err(from_glib_full(error)) |
| 114 | } |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | #[doc (alias = "gst_gl_shader_detach" )] |
| 119 | pub fn detach(&self, stage: &GLSLStage) { |
| 120 | unsafe { |
| 121 | ffi::gst_gl_shader_detach(self.to_glib_none().0, stage.to_glib_none().0); |
| 122 | } |
| 123 | } |
| 124 | |
| 125 | #[doc (alias = "gst_gl_shader_detach_unlocked" )] |
| 126 | pub fn detach_unlocked(&self, stage: &GLSLStage) { |
| 127 | unsafe { |
| 128 | ffi::gst_gl_shader_detach_unlocked(self.to_glib_none().0, stage.to_glib_none().0); |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | #[doc (alias = "gst_gl_shader_get_attribute_location" )] |
| 133 | #[doc (alias = "get_attribute_location" )] |
| 134 | pub fn attribute_location(&self, name: &str) -> i32 { |
| 135 | unsafe { |
| 136 | ffi::gst_gl_shader_get_attribute_location(self.to_glib_none().0, name.to_glib_none().0) |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | #[doc (alias = "gst_gl_shader_get_program_handle" )] |
| 141 | #[doc (alias = "get_program_handle" )] |
| 142 | pub fn program_handle(&self) -> i32 { |
| 143 | unsafe { ffi::gst_gl_shader_get_program_handle(self.to_glib_none().0) } |
| 144 | } |
| 145 | |
| 146 | #[doc (alias = "gst_gl_shader_is_linked" )] |
| 147 | #[doc (alias = "linked" )] |
| 148 | pub fn is_linked(&self) -> bool { |
| 149 | unsafe { from_glib(ffi::gst_gl_shader_is_linked(self.to_glib_none().0)) } |
| 150 | } |
| 151 | |
| 152 | #[doc (alias = "gst_gl_shader_link" )] |
| 153 | pub fn link(&self) -> Result<(), glib::Error> { |
| 154 | unsafe { |
| 155 | let mut error = std::ptr::null_mut(); |
| 156 | let is_ok = ffi::gst_gl_shader_link(self.to_glib_none().0, &mut error); |
| 157 | debug_assert_eq!(is_ok == glib::ffi::GFALSE, !error.is_null()); |
| 158 | if error.is_null() { |
| 159 | Ok(()) |
| 160 | } else { |
| 161 | Err(from_glib_full(error)) |
| 162 | } |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | #[doc (alias = "gst_gl_shader_release" )] |
| 167 | pub fn release(&self) { |
| 168 | unsafe { |
| 169 | ffi::gst_gl_shader_release(self.to_glib_none().0); |
| 170 | } |
| 171 | } |
| 172 | |
| 173 | #[doc (alias = "gst_gl_shader_release_unlocked" )] |
| 174 | pub fn release_unlocked(&self) { |
| 175 | unsafe { |
| 176 | ffi::gst_gl_shader_release_unlocked(self.to_glib_none().0); |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | #[doc (alias = "gst_gl_shader_set_uniform_1f" )] |
| 181 | pub fn set_uniform_1f(&self, name: &str, value: f32) { |
| 182 | unsafe { |
| 183 | ffi::gst_gl_shader_set_uniform_1f(self.to_glib_none().0, name.to_glib_none().0, value); |
| 184 | } |
| 185 | } |
| 186 | |
| 187 | #[doc (alias = "gst_gl_shader_set_uniform_1fv" )] |
| 188 | pub fn set_uniform_1fv(&self, name: &str, value: &[f32]) { |
| 189 | let count = value.len() as _; |
| 190 | unsafe { |
| 191 | ffi::gst_gl_shader_set_uniform_1fv( |
| 192 | self.to_glib_none().0, |
| 193 | name.to_glib_none().0, |
| 194 | count, |
| 195 | value.to_glib_none().0, |
| 196 | ); |
| 197 | } |
| 198 | } |
| 199 | |
| 200 | #[doc (alias = "gst_gl_shader_set_uniform_1i" )] |
| 201 | pub fn set_uniform_1i(&self, name: &str, value: i32) { |
| 202 | unsafe { |
| 203 | ffi::gst_gl_shader_set_uniform_1i(self.to_glib_none().0, name.to_glib_none().0, value); |
| 204 | } |
| 205 | } |
| 206 | |
| 207 | #[doc (alias = "gst_gl_shader_set_uniform_1iv" )] |
| 208 | pub fn set_uniform_1iv(&self, name: &str, value: &[i32]) { |
| 209 | let count = value.len() as _; |
| 210 | unsafe { |
| 211 | ffi::gst_gl_shader_set_uniform_1iv( |
| 212 | self.to_glib_none().0, |
| 213 | name.to_glib_none().0, |
| 214 | count, |
| 215 | value.to_glib_none().0, |
| 216 | ); |
| 217 | } |
| 218 | } |
| 219 | |
| 220 | #[doc (alias = "gst_gl_shader_set_uniform_2f" )] |
| 221 | pub fn set_uniform_2f(&self, name: &str, v0: f32, v1: f32) { |
| 222 | unsafe { |
| 223 | ffi::gst_gl_shader_set_uniform_2f(self.to_glib_none().0, name.to_glib_none().0, v0, v1); |
| 224 | } |
| 225 | } |
| 226 | |
| 227 | #[doc (alias = "gst_gl_shader_set_uniform_2fv" )] |
| 228 | pub fn set_uniform_2fv(&self, name: &str, value: &[f32]) { |
| 229 | let count = value.len() as _; |
| 230 | unsafe { |
| 231 | ffi::gst_gl_shader_set_uniform_2fv( |
| 232 | self.to_glib_none().0, |
| 233 | name.to_glib_none().0, |
| 234 | count, |
| 235 | value.to_glib_none().0, |
| 236 | ); |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | #[doc (alias = "gst_gl_shader_set_uniform_2i" )] |
| 241 | pub fn set_uniform_2i(&self, name: &str, v0: i32, v1: i32) { |
| 242 | unsafe { |
| 243 | ffi::gst_gl_shader_set_uniform_2i(self.to_glib_none().0, name.to_glib_none().0, v0, v1); |
| 244 | } |
| 245 | } |
| 246 | |
| 247 | #[doc (alias = "gst_gl_shader_set_uniform_2iv" )] |
| 248 | pub fn set_uniform_2iv(&self, name: &str, value: &[i32]) { |
| 249 | let count = value.len() as _; |
| 250 | unsafe { |
| 251 | ffi::gst_gl_shader_set_uniform_2iv( |
| 252 | self.to_glib_none().0, |
| 253 | name.to_glib_none().0, |
| 254 | count, |
| 255 | value.to_glib_none().0, |
| 256 | ); |
| 257 | } |
| 258 | } |
| 259 | |
| 260 | #[doc (alias = "gst_gl_shader_set_uniform_3f" )] |
| 261 | pub fn set_uniform_3f(&self, name: &str, v0: f32, v1: f32, v2: f32) { |
| 262 | unsafe { |
| 263 | ffi::gst_gl_shader_set_uniform_3f( |
| 264 | self.to_glib_none().0, |
| 265 | name.to_glib_none().0, |
| 266 | v0, |
| 267 | v1, |
| 268 | v2, |
| 269 | ); |
| 270 | } |
| 271 | } |
| 272 | |
| 273 | #[doc (alias = "gst_gl_shader_set_uniform_3fv" )] |
| 274 | pub fn set_uniform_3fv(&self, name: &str, value: &[f32]) { |
| 275 | let count = value.len() as _; |
| 276 | unsafe { |
| 277 | ffi::gst_gl_shader_set_uniform_3fv( |
| 278 | self.to_glib_none().0, |
| 279 | name.to_glib_none().0, |
| 280 | count, |
| 281 | value.to_glib_none().0, |
| 282 | ); |
| 283 | } |
| 284 | } |
| 285 | |
| 286 | #[doc (alias = "gst_gl_shader_set_uniform_3i" )] |
| 287 | pub fn set_uniform_3i(&self, name: &str, v0: i32, v1: i32, v2: i32) { |
| 288 | unsafe { |
| 289 | ffi::gst_gl_shader_set_uniform_3i( |
| 290 | self.to_glib_none().0, |
| 291 | name.to_glib_none().0, |
| 292 | v0, |
| 293 | v1, |
| 294 | v2, |
| 295 | ); |
| 296 | } |
| 297 | } |
| 298 | |
| 299 | #[doc (alias = "gst_gl_shader_set_uniform_3iv" )] |
| 300 | pub fn set_uniform_3iv(&self, name: &str, value: &[i32]) { |
| 301 | let count = value.len() as _; |
| 302 | unsafe { |
| 303 | ffi::gst_gl_shader_set_uniform_3iv( |
| 304 | self.to_glib_none().0, |
| 305 | name.to_glib_none().0, |
| 306 | count, |
| 307 | value.to_glib_none().0, |
| 308 | ); |
| 309 | } |
| 310 | } |
| 311 | |
| 312 | #[doc (alias = "gst_gl_shader_set_uniform_4f" )] |
| 313 | pub fn set_uniform_4f(&self, name: &str, v0: f32, v1: f32, v2: f32, v3: f32) { |
| 314 | unsafe { |
| 315 | ffi::gst_gl_shader_set_uniform_4f( |
| 316 | self.to_glib_none().0, |
| 317 | name.to_glib_none().0, |
| 318 | v0, |
| 319 | v1, |
| 320 | v2, |
| 321 | v3, |
| 322 | ); |
| 323 | } |
| 324 | } |
| 325 | |
| 326 | #[doc (alias = "gst_gl_shader_set_uniform_4fv" )] |
| 327 | pub fn set_uniform_4fv(&self, name: &str, value: &[f32]) { |
| 328 | let count = value.len() as _; |
| 329 | unsafe { |
| 330 | ffi::gst_gl_shader_set_uniform_4fv( |
| 331 | self.to_glib_none().0, |
| 332 | name.to_glib_none().0, |
| 333 | count, |
| 334 | value.to_glib_none().0, |
| 335 | ); |
| 336 | } |
| 337 | } |
| 338 | |
| 339 | #[doc (alias = "gst_gl_shader_set_uniform_4i" )] |
| 340 | pub fn set_uniform_4i(&self, name: &str, v0: i32, v1: i32, v2: i32, v3: i32) { |
| 341 | unsafe { |
| 342 | ffi::gst_gl_shader_set_uniform_4i( |
| 343 | self.to_glib_none().0, |
| 344 | name.to_glib_none().0, |
| 345 | v0, |
| 346 | v1, |
| 347 | v2, |
| 348 | v3, |
| 349 | ); |
| 350 | } |
| 351 | } |
| 352 | |
| 353 | #[doc (alias = "gst_gl_shader_set_uniform_4iv" )] |
| 354 | pub fn set_uniform_4iv(&self, name: &str, value: &[i32]) { |
| 355 | let count = value.len() as _; |
| 356 | unsafe { |
| 357 | ffi::gst_gl_shader_set_uniform_4iv( |
| 358 | self.to_glib_none().0, |
| 359 | name.to_glib_none().0, |
| 360 | count, |
| 361 | value.to_glib_none().0, |
| 362 | ); |
| 363 | } |
| 364 | } |
| 365 | |
| 366 | #[doc (alias = "gst_gl_shader_use" )] |
| 367 | #[doc (alias = "use" )] |
| 368 | pub fn use_(&self) { |
| 369 | unsafe { |
| 370 | ffi::gst_gl_shader_use(self.to_glib_none().0); |
| 371 | } |
| 372 | } |
| 373 | |
| 374 | #[cfg (feature = "v1_16" )] |
| 375 | #[cfg_attr (docsrs, doc(cfg(feature = "v1_16" )))] |
| 376 | #[doc (alias = "gst_gl_shader_string_fragment_external_oes_get_default" )] |
| 377 | pub fn string_fragment_external_oes_get_default( |
| 378 | context: &impl IsA<GLContext>, |
| 379 | version: GLSLVersion, |
| 380 | profile: GLSLProfile, |
| 381 | ) -> glib::GString { |
| 382 | skip_assert_initialized!(); |
| 383 | unsafe { |
| 384 | from_glib_full(ffi::gst_gl_shader_string_fragment_external_oes_get_default( |
| 385 | context.as_ref().to_glib_none().0, |
| 386 | version.into_glib(), |
| 387 | profile.into_glib(), |
| 388 | )) |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | #[cfg (feature = "v1_16" )] |
| 393 | #[cfg_attr (docsrs, doc(cfg(feature = "v1_16" )))] |
| 394 | #[doc (alias = "gst_gl_shader_string_fragment_get_default" )] |
| 395 | pub fn string_fragment_get_default( |
| 396 | context: &impl IsA<GLContext>, |
| 397 | version: GLSLVersion, |
| 398 | profile: GLSLProfile, |
| 399 | ) -> glib::GString { |
| 400 | skip_assert_initialized!(); |
| 401 | unsafe { |
| 402 | from_glib_full(ffi::gst_gl_shader_string_fragment_get_default( |
| 403 | context.as_ref().to_glib_none().0, |
| 404 | version.into_glib(), |
| 405 | profile.into_glib(), |
| 406 | )) |
| 407 | } |
| 408 | } |
| 409 | |
| 410 | #[cfg (feature = "v1_16" )] |
| 411 | #[cfg_attr (docsrs, doc(cfg(feature = "v1_16" )))] |
| 412 | #[doc (alias = "gst_gl_shader_string_get_highest_precision" )] |
| 413 | pub fn string_get_highest_precision( |
| 414 | context: &impl IsA<GLContext>, |
| 415 | version: GLSLVersion, |
| 416 | profile: GLSLProfile, |
| 417 | ) -> glib::GString { |
| 418 | skip_assert_initialized!(); |
| 419 | unsafe { |
| 420 | from_glib_none(ffi::gst_gl_shader_string_get_highest_precision( |
| 421 | context.as_ref().to_glib_none().0, |
| 422 | version.into_glib(), |
| 423 | profile.into_glib(), |
| 424 | )) |
| 425 | } |
| 426 | } |
| 427 | |
| 428 | #[doc (alias = "linked" )] |
| 429 | pub fn connect_linked_notify<F: Fn(&Self) + Send + Sync + 'static>( |
| 430 | &self, |
| 431 | f: F, |
| 432 | ) -> SignalHandlerId { |
| 433 | unsafe extern "C" fn notify_linked_trampoline<F: Fn(&GLShader) + Send + Sync + 'static>( |
| 434 | this: *mut ffi::GstGLShader, |
| 435 | _param_spec: glib::ffi::gpointer, |
| 436 | f: glib::ffi::gpointer, |
| 437 | ) { |
| 438 | let f: &F = &*(f as *const F); |
| 439 | f(&from_glib_borrow(this)) |
| 440 | } |
| 441 | unsafe { |
| 442 | let f: Box_<F> = Box_::new(f); |
| 443 | connect_raw( |
| 444 | self.as_ptr() as *mut _, |
| 445 | b"notify::linked \0" .as_ptr() as *const _, |
| 446 | Some(std::mem::transmute::<*const (), unsafe extern "C" fn()>( |
| 447 | notify_linked_trampoline::<F> as *const (), |
| 448 | )), |
| 449 | Box_::into_raw(f), |
| 450 | ) |
| 451 | } |
| 452 | } |
| 453 | } |
| 454 | |
| 455 | unsafe impl Send for GLShader {} |
| 456 | unsafe impl Sync for GLShader {} |
| 457 | |