| 1 | // Copyright 2018 Google Inc. |
| 2 | // Copyright 2020 Yevhenii Reizner |
| 3 | // |
| 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | |
| 7 | /*! |
| 8 | A high precision raster pipeline implementation. |
| 9 | |
| 10 | Unlike lowp, this one implements all stages. |
| 11 | |
| 12 | Just like Skia, this pipeline is implemented using f32x8. |
| 13 | |
| 14 | For some reason, we are almost 2x slower. Maybe because Skia uses clang's vector extensions |
| 15 | and we're using a manual implementation. |
| 16 | */ |
| 17 | |
| 18 | use crate::{PremultipliedColorU8, SpreadMode, PixmapRef}; |
| 19 | |
| 20 | use crate::geom::ScreenIntRect; |
| 21 | use crate::pixmap::SubPixmapMut; |
| 22 | use crate::wide::{f32x8, i32x8, u32x8}; |
| 23 | |
| 24 | pub const STAGE_WIDTH: usize = 8; |
| 25 | |
| 26 | pub type StageFn = fn(p: &mut Pipeline); |
| 27 | |
| 28 | pub struct Pipeline<'a, 'b: 'a> { |
| 29 | index: usize, |
| 30 | functions: &'a [StageFn], |
| 31 | pixmap_src: PixmapRef<'a>, |
| 32 | pixmap_dst: &'a mut SubPixmapMut<'b>, |
| 33 | ctx: &'a mut super::Context, // TODO: remove mut |
| 34 | mask_ctx: super::MaskCtx<'a>, |
| 35 | aa_mask_ctx: super::AAMaskCtx, |
| 36 | r: f32x8, |
| 37 | g: f32x8, |
| 38 | b: f32x8, |
| 39 | a: f32x8, |
| 40 | dr: f32x8, |
| 41 | dg: f32x8, |
| 42 | db: f32x8, |
| 43 | da: f32x8, |
| 44 | tail: usize, |
| 45 | dx: usize, |
| 46 | dy: usize, |
| 47 | } |
| 48 | |
| 49 | impl Pipeline<'_, '_> { |
| 50 | #[inline (always)] |
| 51 | fn next_stage(&mut self) { |
| 52 | let next: fn(&mut Self) = self.functions[self.index]; |
| 53 | self.index += 1; |
| 54 | next(self); |
| 55 | } |
| 56 | } |
| 57 | |
| 58 | // Must be in the same order as raster_pipeline::Stage |
| 59 | pub const STAGES: &[StageFn; super::STAGES_COUNT] = &[ |
| 60 | move_source_to_destination, |
| 61 | move_destination_to_source, |
| 62 | clamp_0, |
| 63 | clamp_a, |
| 64 | premultiply, |
| 65 | uniform_color, |
| 66 | seed_shader, |
| 67 | load_dst, |
| 68 | store, |
| 69 | load_dst_u8, |
| 70 | store_u8, |
| 71 | gather, |
| 72 | load_mask_u8, |
| 73 | mask_u8, |
| 74 | scale_u8, |
| 75 | lerp_u8, |
| 76 | scale_1_float, |
| 77 | lerp_1_float, |
| 78 | destination_atop, |
| 79 | destination_in, |
| 80 | destination_out, |
| 81 | destination_over, |
| 82 | source_atop, |
| 83 | source_in, |
| 84 | source_out, |
| 85 | source_over, |
| 86 | clear, |
| 87 | modulate, |
| 88 | multiply, |
| 89 | plus, |
| 90 | screen, |
| 91 | xor, |
| 92 | color_burn, |
| 93 | color_dodge, |
| 94 | darken, |
| 95 | difference, |
| 96 | exclusion, |
| 97 | hard_light, |
| 98 | lighten, |
| 99 | overlay, |
| 100 | soft_light, |
| 101 | hue, |
| 102 | saturation, |
| 103 | color, |
| 104 | luminosity, |
| 105 | source_over_rgba, |
| 106 | transform, |
| 107 | reflect, |
| 108 | repeat, |
| 109 | bilinear, |
| 110 | bicubic, |
| 111 | pad_x1, |
| 112 | reflect_x1, |
| 113 | repeat_x1, |
| 114 | gradient, |
| 115 | evenly_spaced_2_stop_gradient, |
| 116 | xy_to_radius, |
| 117 | xy_to_2pt_conical_focal_on_circle, |
| 118 | xy_to_2pt_conical_well_behaved, |
| 119 | xy_to_2pt_conical_greater, |
| 120 | mask_2pt_conical_degenerates, |
| 121 | apply_vector_mask, |
| 122 | ]; |
| 123 | |
| 124 | pub fn fn_ptr(f: StageFn) -> *const () { |
| 125 | f as *const () |
| 126 | } |
| 127 | |
| 128 | #[inline (never)] |
| 129 | pub fn start( |
| 130 | functions: &[StageFn], |
| 131 | functions_tail: &[StageFn], |
| 132 | rect: &ScreenIntRect, |
| 133 | aa_mask_ctx: super::AAMaskCtx, |
| 134 | mask_ctx: super::MaskCtx, |
| 135 | ctx: &mut super::Context, |
| 136 | pixmap_src: PixmapRef, |
| 137 | pixmap_dst: &mut SubPixmapMut, |
| 138 | ) { |
| 139 | let mut p = Pipeline { |
| 140 | index: 0, |
| 141 | functions: &[], |
| 142 | pixmap_src, |
| 143 | pixmap_dst, |
| 144 | mask_ctx, |
| 145 | aa_mask_ctx, |
| 146 | ctx, |
| 147 | r: f32x8::default(), |
| 148 | g: f32x8::default(), |
| 149 | b: f32x8::default(), |
| 150 | a: f32x8::default(), |
| 151 | dr: f32x8::default(), |
| 152 | dg: f32x8::default(), |
| 153 | db: f32x8::default(), |
| 154 | da: f32x8::default(), |
| 155 | tail: 0, |
| 156 | dx: 0, |
| 157 | dy: 0, |
| 158 | }; |
| 159 | |
| 160 | for y in rect.y()..rect.bottom() { |
| 161 | let mut x = rect.x() as usize; |
| 162 | let end = rect.right() as usize; |
| 163 | |
| 164 | p.functions = functions; |
| 165 | while x + STAGE_WIDTH <= end { |
| 166 | p.index = 0; |
| 167 | p.dx = x; |
| 168 | p.dy = y as usize; |
| 169 | p.tail = STAGE_WIDTH; |
| 170 | p.next_stage(); |
| 171 | x += STAGE_WIDTH; |
| 172 | } |
| 173 | |
| 174 | if x != end { |
| 175 | p.index = 0; |
| 176 | p.functions = functions_tail; |
| 177 | p.dx = x; |
| 178 | p.dy = y as usize; |
| 179 | p.tail = end - x; |
| 180 | p.next_stage(); |
| 181 | } |
| 182 | } |
| 183 | } |
| 184 | |
| 185 | fn move_source_to_destination(p: &mut Pipeline) { |
| 186 | p.dr = p.r; |
| 187 | p.dg = p.g; |
| 188 | p.db = p.b; |
| 189 | p.da = p.a; |
| 190 | |
| 191 | p.next_stage(); |
| 192 | } |
| 193 | |
| 194 | fn premultiply(p: &mut Pipeline) { |
| 195 | p.r *= p.a; |
| 196 | p.g *= p.a; |
| 197 | p.b *= p.a; |
| 198 | |
| 199 | p.next_stage(); |
| 200 | } |
| 201 | |
| 202 | fn move_destination_to_source(p: &mut Pipeline) { |
| 203 | p.r = p.dr; |
| 204 | p.g = p.dg; |
| 205 | p.b = p.db; |
| 206 | p.a = p.da; |
| 207 | |
| 208 | p.next_stage(); |
| 209 | } |
| 210 | |
| 211 | fn clamp_0(p: &mut Pipeline) { |
| 212 | p.r = p.r.max(f32x8::default()); |
| 213 | p.g = p.g.max(f32x8::default()); |
| 214 | p.b = p.b.max(f32x8::default()); |
| 215 | p.a = p.a.max(f32x8::default()); |
| 216 | |
| 217 | p.next_stage(); |
| 218 | } |
| 219 | |
| 220 | fn clamp_a(p: &mut Pipeline) { |
| 221 | p.r = p.r.min(f32x8::splat(1.0)); |
| 222 | p.g = p.g.min(f32x8::splat(1.0)); |
| 223 | p.b = p.b.min(f32x8::splat(1.0)); |
| 224 | p.a = p.a.min(f32x8::splat(1.0)); |
| 225 | |
| 226 | p.next_stage(); |
| 227 | } |
| 228 | |
| 229 | fn uniform_color(p: &mut Pipeline) { |
| 230 | let ctx: &UniformColorCtx = &p.ctx.uniform_color; |
| 231 | p.r = f32x8::splat(ctx.r); |
| 232 | p.g = f32x8::splat(ctx.g); |
| 233 | p.b = f32x8::splat(ctx.b); |
| 234 | p.a = f32x8::splat(ctx.a); |
| 235 | |
| 236 | p.next_stage(); |
| 237 | } |
| 238 | |
| 239 | fn seed_shader(p: &mut Pipeline) { |
| 240 | let iota: f32x8 = f32x8::from([0.5, 1.5, 2.5, 3.5, 4.5, 5.5, 6.5, 7.5]); |
| 241 | |
| 242 | p.r = f32x8::splat(p.dx as f32) + iota; |
| 243 | p.g = f32x8::splat(p.dy as f32 + 0.5); |
| 244 | p.b = f32x8::splat(1.0); |
| 245 | p.a = f32x8::default(); |
| 246 | |
| 247 | p.dr = f32x8::default(); |
| 248 | p.dg = f32x8::default(); |
| 249 | p.db = f32x8::default(); |
| 250 | p.da = f32x8::default(); |
| 251 | |
| 252 | p.next_stage(); |
| 253 | } |
| 254 | |
| 255 | pub fn load_dst(p: &mut Pipeline) { |
| 256 | load_8888(data:p.pixmap_dst.slice4_at_xy(p.dx, p.dy), &mut p.dr, &mut p.dg, &mut p.db, &mut p.da); |
| 257 | p.next_stage(); |
| 258 | } |
| 259 | |
| 260 | pub fn load_dst_tail(p: &mut Pipeline) { |
| 261 | load_8888_tail(p.tail, data:p.pixmap_dst.slice_at_xy(p.dx, p.dy), &mut p.dr, &mut p.dg, &mut p.db, &mut p.da); |
| 262 | p.next_stage(); |
| 263 | } |
| 264 | |
| 265 | pub fn store(p: &mut Pipeline) { |
| 266 | store_8888(&p.r, &p.g, &p.b, &p.a, data:p.pixmap_dst.slice4_at_xy(p.dx, p.dy)); |
| 267 | p.next_stage(); |
| 268 | } |
| 269 | |
| 270 | pub fn store_tail(p: &mut Pipeline) { |
| 271 | store_8888_tail(&p.r, &p.g, &p.b, &p.a, p.tail, data:p.pixmap_dst.slice_at_xy(p.dx, p.dy)); |
| 272 | p.next_stage(); |
| 273 | } |
| 274 | |
| 275 | // Currently, all mask/A8 pixmaps are handled by lowp. |
| 276 | pub fn load_dst_u8(_: &mut Pipeline) { |
| 277 | // unreachable |
| 278 | } |
| 279 | |
| 280 | pub fn load_dst_u8_tail(_: &mut Pipeline) { |
| 281 | // unreachable |
| 282 | } |
| 283 | |
| 284 | pub fn store_u8(_: &mut Pipeline) { |
| 285 | // unreachable |
| 286 | } |
| 287 | |
| 288 | pub fn store_u8_tail(_: &mut Pipeline) { |
| 289 | // unreachable |
| 290 | } |
| 291 | |
| 292 | pub fn gather(p: &mut Pipeline) { |
| 293 | let ix: u32x8 = gather_ix(pixmap:p.pixmap_src, x:p.r, y:p.g); |
| 294 | load_8888(&p.pixmap_src.gather(index:ix), &mut p.r, &mut p.g, &mut p.b, &mut p.a); |
| 295 | |
| 296 | p.next_stage(); |
| 297 | } |
| 298 | |
| 299 | #[inline (always)] |
| 300 | fn gather_ix(pixmap: PixmapRef, mut x: f32x8, mut y: f32x8) -> u32x8 { |
| 301 | // Exclusive -> inclusive. |
| 302 | let w: f32 = ulp_sub(pixmap.width() as f32); |
| 303 | let h: f32 = ulp_sub(pixmap.height() as f32); |
| 304 | x = x.max(f32x8::default()).min(f32x8::splat(w)); |
| 305 | y = y.max(f32x8::default()).min(f32x8::splat(h)); |
| 306 | |
| 307 | (y.trunc_int() * i32x8::splat(pixmap.width() as i32) + x.trunc_int()).to_u32x8_bitcast() |
| 308 | } |
| 309 | |
| 310 | #[inline (always)] |
| 311 | fn ulp_sub(v: f32) -> f32 { |
| 312 | // Somewhat similar to v - f32::EPSILON |
| 313 | bytemuck::cast::<u32, f32>(bytemuck::cast::<f32, u32>(v) - 1) |
| 314 | } |
| 315 | |
| 316 | fn load_mask_u8(_: &mut Pipeline) { |
| 317 | // unreachable |
| 318 | } |
| 319 | |
| 320 | fn mask_u8(p: &mut Pipeline) { |
| 321 | let offset: usize = p.mask_ctx.offset(p.dx, p.dy); |
| 322 | let mut c: [f32; 8] = [0.0; 8]; |
| 323 | for i: usize in 0..p.tail { |
| 324 | c[i] = p.mask_ctx.data[offset + i] as f32; |
| 325 | } |
| 326 | let c: f32x8 = f32x8::from(c) / f32x8::splat(255.0); |
| 327 | |
| 328 | if c == f32x8::default() { |
| 329 | return; |
| 330 | } |
| 331 | |
| 332 | p.r *= c; |
| 333 | p.g *= c; |
| 334 | p.b *= c; |
| 335 | p.a *= c; |
| 336 | |
| 337 | p.next_stage(); |
| 338 | } |
| 339 | |
| 340 | fn scale_u8(p: &mut Pipeline) { |
| 341 | // Load u8xTail and cast it to f32x8. |
| 342 | let data: [u8; 2] = p.aa_mask_ctx.copy_at_xy(p.dx, p.dy, p.tail); |
| 343 | let c: f32x8 = f32x8::from([data[0] as f32, data[1] as f32, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]); |
| 344 | let c: f32x8 = c / f32x8::splat(255.0); |
| 345 | |
| 346 | p.r *= c; |
| 347 | p.g *= c; |
| 348 | p.b *= c; |
| 349 | p.a *= c; |
| 350 | |
| 351 | p.next_stage(); |
| 352 | } |
| 353 | |
| 354 | fn lerp_u8(p: &mut Pipeline) { |
| 355 | // Load u8xTail and cast it to f32x8. |
| 356 | let data: [u8; 2] = p.aa_mask_ctx.copy_at_xy(p.dx, p.dy, p.tail); |
| 357 | let c: f32x8 = f32x8::from([data[0] as f32, data[1] as f32, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0]); |
| 358 | let c: f32x8 = c / f32x8::splat(255.0); |
| 359 | |
| 360 | p.r = lerp(from:p.dr, to:p.r, t:c); |
| 361 | p.g = lerp(from:p.dg, to:p.g, t:c); |
| 362 | p.b = lerp(from:p.db, to:p.b, t:c); |
| 363 | p.a = lerp(from:p.da, to:p.a, t:c); |
| 364 | |
| 365 | p.next_stage(); |
| 366 | } |
| 367 | |
| 368 | fn scale_1_float(p: &mut Pipeline) { |
| 369 | let c: f32x8 = f32x8::splat(p.ctx.current_coverage); |
| 370 | p.r *= c; |
| 371 | p.g *= c; |
| 372 | p.b *= c; |
| 373 | p.a *= c; |
| 374 | |
| 375 | p.next_stage(); |
| 376 | } |
| 377 | |
| 378 | fn lerp_1_float(p: &mut Pipeline) { |
| 379 | let c: f32x8 = f32x8::splat(p.ctx.current_coverage); |
| 380 | p.r = lerp(from:p.dr, to:p.r, t:c); |
| 381 | p.g = lerp(from:p.dg, to:p.g, t:c); |
| 382 | p.b = lerp(from:p.db, to:p.b, t:c); |
| 383 | p.a = lerp(from:p.da, to:p.a, t:c); |
| 384 | |
| 385 | p.next_stage(); |
| 386 | } |
| 387 | |
| 388 | macro_rules! blend_fn { |
| 389 | ($name:ident, $f:expr) => { |
| 390 | fn $name(p: &mut Pipeline) { |
| 391 | p.r = $f(p.r, p.dr, p.a, p.da); |
| 392 | p.g = $f(p.g, p.dg, p.a, p.da); |
| 393 | p.b = $f(p.b, p.db, p.a, p.da); |
| 394 | p.a = $f(p.a, p.da, p.a, p.da); |
| 395 | |
| 396 | p.next_stage(); |
| 397 | } |
| 398 | }; |
| 399 | } |
| 400 | |
| 401 | blend_fn!(clear, |_, _, _, _| f32x8::default()); |
| 402 | blend_fn!(source_atop, |s, d, sa, da| s * da + d * inv(sa)); |
| 403 | blend_fn!(destination_atop, |s, d, sa, da| d * sa + s * inv(da)); |
| 404 | blend_fn!(source_in, |s, _, _, da| s * da); |
| 405 | blend_fn!(destination_in, |_, d, sa, _| d * sa); |
| 406 | blend_fn!(source_out, |s, _, _, da| s * inv(da)); |
| 407 | blend_fn!(destination_out, |_, d, sa, _| d * inv(sa)); |
| 408 | blend_fn!(source_over, |s, d, sa, _| mad(d, inv(sa), s)); |
| 409 | blend_fn!(destination_over, |s, d, _, da| mad(s, inv(da), d)); |
| 410 | blend_fn!(modulate, |s, d, _, _| s * d); |
| 411 | blend_fn!(multiply, |s, d, sa, da| s * inv(da) + d * inv(sa) + s * d); |
| 412 | blend_fn!(screen, |s, d, _, _| s + d - s * d); |
| 413 | blend_fn!(xor, |s, d, sa, da| s * inv(da) + d * inv(sa)); |
| 414 | |
| 415 | // Wants a type for some reason. |
| 416 | blend_fn!(plus, |s: f32x8, d: f32x8, _, _| (s + d).min(f32x8::splat(1.0))); |
| 417 | |
| 418 | macro_rules! blend_fn2 { |
| 419 | ($name:ident, $f:expr) => { |
| 420 | fn $name(p: &mut Pipeline) { |
| 421 | // The same logic applied to color, and source_over for alpha. |
| 422 | p.r = $f(p.r, p.dr, p.a, p.da); |
| 423 | p.g = $f(p.g, p.dg, p.a, p.da); |
| 424 | p.b = $f(p.b, p.db, p.a, p.da); |
| 425 | p.a = mad(p.da, inv(p.a), p.a); |
| 426 | |
| 427 | p.next_stage(); |
| 428 | } |
| 429 | }; |
| 430 | } |
| 431 | |
| 432 | blend_fn2!(darken, |s: f32x8, d, sa, da: f32x8| s + d - (s * da).max(d * sa)); |
| 433 | blend_fn2!(lighten, |s: f32x8, d, sa, da: f32x8| s + d - (s * da).min(d * sa)); |
| 434 | blend_fn2!(difference, |s: f32x8, d, sa, da: f32x8| s + d - two((s * da).min(d * sa))); |
| 435 | blend_fn2!(exclusion, |s: f32x8, d, _, _| s + d - two(s * d)); |
| 436 | |
| 437 | blend_fn2!(color_burn, |s: f32x8, d: f32x8, sa: f32x8, da: f32x8| |
| 438 | d.cmp_eq(da).blend( |
| 439 | d + s * inv(da), |
| 440 | s.cmp_eq(f32x8::default()).blend( |
| 441 | d * inv(sa), |
| 442 | sa * (da - da.min((da - d) * sa * s.recip_fast())) + s * inv(da) + d * inv(sa) |
| 443 | ) |
| 444 | ) |
| 445 | ); |
| 446 | |
| 447 | blend_fn2!(color_dodge, |s: f32x8, d: f32x8, sa: f32x8, da: f32x8| |
| 448 | d.cmp_eq(f32x8::default()).blend( |
| 449 | s * inv(da), |
| 450 | s.cmp_eq(sa).blend( |
| 451 | s + d * inv(sa), |
| 452 | sa * da.min((d * sa) * (sa - s).recip_fast()) + s * inv(da) + d * inv(sa) |
| 453 | ) |
| 454 | ) |
| 455 | ); |
| 456 | |
| 457 | blend_fn2!(hard_light, |s: f32x8, d: f32x8, sa, da| |
| 458 | s * inv(da) + d * inv(sa) + two(s).cmp_le(sa).blend( |
| 459 | two(s * d), |
| 460 | sa * da - two((da - d) * (sa - s)) |
| 461 | ) |
| 462 | ); |
| 463 | |
| 464 | blend_fn2!(overlay, |s: f32x8, d: f32x8, sa, da| |
| 465 | s * inv(da) + d * inv(sa) + two(d).cmp_le(da).blend( |
| 466 | two(s * d), |
| 467 | sa * da - two((da - d) * (sa - s)) |
| 468 | ) |
| 469 | ); |
| 470 | |
| 471 | blend_fn2!(soft_light, |s: f32x8, d: f32x8, sa: f32x8, da: f32x8| { |
| 472 | let m = da.cmp_gt(f32x8::default()).blend(d / da, f32x8::default()); |
| 473 | let s2 = two(s); |
| 474 | let m4 = two(two(m)); |
| 475 | |
| 476 | // The logic forks three ways: |
| 477 | // 1. dark src? |
| 478 | // 2. light src, dark dst? |
| 479 | // 3. light src, light dst? |
| 480 | let dark_src = d * (sa + (s2 - sa) * (f32x8::splat(1.0) - m)); |
| 481 | let dark_dst = (m4 * m4 + m4) * (m - f32x8::splat(1.0)) + f32x8::splat(7.0) * m; |
| 482 | let lite_dst = m.sqrt() - m; |
| 483 | let lite_src = d * sa + da * (s2 - sa) |
| 484 | * two(two(d)).cmp_le(da).blend(dark_dst, lite_dst); // 2 or 3? |
| 485 | |
| 486 | s * inv(da) + d * inv(sa) + s2.cmp_le(sa).blend(dark_src, lite_src) // 1 or (2 or 3)? |
| 487 | }); |
| 488 | |
| 489 | // We're basing our implementation of non-separable blend modes on |
| 490 | // https://www.w3.org/TR/compositing-1/#blendingnonseparable. |
| 491 | // and |
| 492 | // https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf |
| 493 | // They're equivalent, but ES' math has been better simplified. |
| 494 | // |
| 495 | // Anything extra we add beyond that is to make the math work with premul inputs. |
| 496 | |
| 497 | macro_rules! blend_fn3 { |
| 498 | ($name:ident, $f:expr) => { |
| 499 | fn $name(p: &mut Pipeline) { |
| 500 | let (tr, tg, tb, ta) = $f(p.r, p.g, p.b, p.a, p.dr, p.dg, p.db, p.da); |
| 501 | p.r = tr; |
| 502 | p.g = tg; |
| 503 | p.b = tb; |
| 504 | p.a = ta; |
| 505 | |
| 506 | p.next_stage(); |
| 507 | } |
| 508 | }; |
| 509 | } |
| 510 | |
| 511 | blend_fn3!(hue, hue_k); |
| 512 | |
| 513 | #[inline (always)] |
| 514 | fn hue_k( |
| 515 | r: f32x8, g: f32x8, b: f32x8, a: f32x8, |
| 516 | dr: f32x8, dg: f32x8, db: f32x8, da: f32x8, |
| 517 | ) -> (f32x8, f32x8, f32x8, f32x8) { |
| 518 | let rr: &mut f32x8 = &mut (r * a); |
| 519 | let gg: &mut f32x8 = &mut (g * a); |
| 520 | let bb: &mut f32x8 = &mut (b * a); |
| 521 | |
| 522 | set_sat(r:rr, g:gg, b:bb, s:sat(r:dr, g:dg, b:db) * a); |
| 523 | set_lum(r:rr, g:gg, b:bb, l:lum(r:dr, g:dg, b:db) * a); |
| 524 | clip_color(r:rr, g:gg, b:bb, a:a * da); |
| 525 | |
| 526 | let r: f32x8 = r * inv(da) + dr * inv(a) + *rr; |
| 527 | let g: f32x8 = g * inv(da) + dg * inv(a) + *gg; |
| 528 | let b: f32x8 = b * inv(da) + db * inv(a) + *bb; |
| 529 | let a: f32x8 = a + da - a * da; |
| 530 | |
| 531 | (r, g, b, a) |
| 532 | } |
| 533 | |
| 534 | blend_fn3!(saturation, saturation_k); |
| 535 | |
| 536 | #[inline (always)] |
| 537 | fn saturation_k( |
| 538 | r: f32x8, g: f32x8, b: f32x8, a: f32x8, |
| 539 | dr: f32x8, dg: f32x8, db: f32x8, da: f32x8, |
| 540 | ) -> (f32x8, f32x8, f32x8, f32x8) { |
| 541 | let rr: &mut f32x8 = &mut (dr * a); |
| 542 | let gg: &mut f32x8 = &mut (dg * a); |
| 543 | let bb: &mut f32x8 = &mut (db * a); |
| 544 | |
| 545 | set_sat(r:rr, g:gg, b:bb, s:sat(r, g, b) * da); |
| 546 | set_lum(r:rr, g:gg, b:bb, l:lum(r:dr, g:dg, b:db) * a); // (This is not redundant.) |
| 547 | clip_color(r:rr, g:gg, b:bb, a:a * da); |
| 548 | |
| 549 | let r: f32x8 = r * inv(da) + dr * inv(a) + *rr; |
| 550 | let g: f32x8 = g * inv(da) + dg * inv(a) + *gg; |
| 551 | let b: f32x8 = b * inv(da) + db * inv(a) + *bb; |
| 552 | let a: f32x8 = a + da - a * da; |
| 553 | |
| 554 | (r, g, b, a) |
| 555 | } |
| 556 | |
| 557 | blend_fn3!(color, color_k); |
| 558 | |
| 559 | #[inline (always)] |
| 560 | fn color_k( |
| 561 | r: f32x8, g: f32x8, b: f32x8, a: f32x8, |
| 562 | dr: f32x8, dg: f32x8, db: f32x8, da: f32x8, |
| 563 | ) -> (f32x8, f32x8, f32x8, f32x8) { |
| 564 | let rr: &mut f32x8 = &mut (r * da); |
| 565 | let gg: &mut f32x8 = &mut (g * da); |
| 566 | let bb: &mut f32x8 = &mut (b * da); |
| 567 | |
| 568 | set_lum(r:rr, g:gg, b:bb, l:lum(r:dr, g:dg, b:db) * a); |
| 569 | clip_color(r:rr, g:gg, b:bb, a:a * da); |
| 570 | |
| 571 | let r: f32x8 = r * inv(da) + dr * inv(a) + *rr; |
| 572 | let g: f32x8 = g * inv(da) + dg * inv(a) + *gg; |
| 573 | let b: f32x8 = b * inv(da) + db * inv(a) + *bb; |
| 574 | let a: f32x8 = a + da - a * da; |
| 575 | |
| 576 | (r, g, b, a) |
| 577 | } |
| 578 | |
| 579 | blend_fn3!(luminosity, luminosity_k); |
| 580 | |
| 581 | #[inline (always)] |
| 582 | fn luminosity_k( |
| 583 | r: f32x8, g: f32x8, b: f32x8, a: f32x8, |
| 584 | dr: f32x8, dg: f32x8, db: f32x8, da: f32x8, |
| 585 | ) -> (f32x8, f32x8, f32x8, f32x8) { |
| 586 | let rr: &mut f32x8 = &mut (dr * a); |
| 587 | let gg: &mut f32x8 = &mut (dg * a); |
| 588 | let bb: &mut f32x8 = &mut (db * a); |
| 589 | |
| 590 | set_lum(r:rr, g:gg, b:bb, l:lum(r, g, b) * da); |
| 591 | clip_color(r:rr, g:gg, b:bb, a:a * da); |
| 592 | |
| 593 | let r: f32x8 = r * inv(da) + dr * inv(a) + *rr; |
| 594 | let g: f32x8 = g * inv(da) + dg * inv(a) + *gg; |
| 595 | let b: f32x8 = b * inv(da) + db * inv(a) + *bb; |
| 596 | let a: f32x8 = a + da - a * da; |
| 597 | |
| 598 | (r, g, b, a) |
| 599 | } |
| 600 | |
| 601 | #[inline (always)] |
| 602 | fn sat(r: f32x8, g: f32x8, b: f32x8) -> f32x8 { |
| 603 | r.max(g.max(b)) - r.min(g.min(b)) |
| 604 | } |
| 605 | |
| 606 | #[inline (always)] |
| 607 | fn lum(r: f32x8, g: f32x8, b: f32x8) -> f32x8 { |
| 608 | r * f32x8::splat(0.30) + g * f32x8::splat(0.59) + b * f32x8::splat(0.11) |
| 609 | } |
| 610 | |
| 611 | #[inline (always)] |
| 612 | fn set_sat(r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, s: f32x8) { |
| 613 | let mn: f32x8 = r.min(g.min(*b)); |
| 614 | let mx: f32x8 = r.max(g.max(*b)); |
| 615 | let sat: f32x8 = mx - mn; |
| 616 | |
| 617 | // Map min channel to 0, max channel to s, and scale the middle proportionally. |
| 618 | let scale: impl Fn(f32x8) -> f32x8 = |c: f32x8| sat.cmp_eq(f32x8::default()) |
| 619 | .blend(t:f32x8::default(), (c - mn) * s / sat); |
| 620 | |
| 621 | *r = scale(*r); |
| 622 | *g = scale(*g); |
| 623 | *b = scale(*b); |
| 624 | } |
| 625 | |
| 626 | #[inline (always)] |
| 627 | fn set_lum(r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, l: f32x8) { |
| 628 | let diff: f32x8 = l - lum(*r, *g, *b); |
| 629 | *r += diff; |
| 630 | *g += diff; |
| 631 | *b += diff; |
| 632 | } |
| 633 | |
| 634 | #[inline (always)] |
| 635 | fn clip_color(r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, a: f32x8) { |
| 636 | let mn: f32x8 = r.min(g.min(*b)); |
| 637 | let mx: f32x8 = r.max(g.max(*b)); |
| 638 | let l: f32x8 = lum(*r, *g, *b); |
| 639 | |
| 640 | let clip: impl Fn(f32x8) -> f32x8 = |mut c: f32x8| { |
| 641 | c = mx.cmp_ge(f32x8::default()).blend(t:c, f:l + (c - l) * l / (l - mn)); |
| 642 | c = mx.cmp_gt(a).blend(t:l + (c - l) * (a - l) / (mx - l), f:c); |
| 643 | c = c.max(f32x8::default()); // Sometimes without this we may dip just a little negative. |
| 644 | c |
| 645 | }; |
| 646 | |
| 647 | *r = clip(*r); |
| 648 | *g = clip(*g); |
| 649 | *b = clip(*b); |
| 650 | } |
| 651 | |
| 652 | pub fn source_over_rgba(p: &mut Pipeline) { |
| 653 | let pixels: &mut [PremultipliedColorU8; 8] = p.pixmap_dst.slice4_at_xy(p.dx, p.dy); |
| 654 | load_8888(data:pixels, &mut p.dr, &mut p.dg, &mut p.db, &mut p.da); |
| 655 | p.r = mad(f:p.dr, m:inv(p.a), a:p.r); |
| 656 | p.g = mad(f:p.dg, m:inv(p.a), a:p.g); |
| 657 | p.b = mad(f:p.db, m:inv(p.a), a:p.b); |
| 658 | p.a = mad(f:p.da, m:inv(p.a), p.a); |
| 659 | store_8888(&p.r, &p.g, &p.b, &p.a, data:pixels); |
| 660 | |
| 661 | p.next_stage(); |
| 662 | } |
| 663 | |
| 664 | pub fn source_over_rgba_tail(p: &mut Pipeline) { |
| 665 | let pixels: &mut [PremultipliedColorU8] = p.pixmap_dst.slice_at_xy(p.dx, p.dy); |
| 666 | load_8888_tail(p.tail, data:pixels, &mut p.dr, &mut p.dg, &mut p.db, &mut p.da); |
| 667 | p.r = mad(f:p.dr, m:inv(p.a), a:p.r); |
| 668 | p.g = mad(f:p.dg, m:inv(p.a), a:p.g); |
| 669 | p.b = mad(f:p.db, m:inv(p.a), a:p.b); |
| 670 | p.a = mad(f:p.da, m:inv(p.a), p.a); |
| 671 | store_8888_tail(&p.r, &p.g, &p.b, &p.a, p.tail, data:pixels); |
| 672 | |
| 673 | p.next_stage(); |
| 674 | } |
| 675 | |
| 676 | fn transform(p: &mut Pipeline) { |
| 677 | let ts: &Transform = &p.ctx.transform; |
| 678 | |
| 679 | let tr: f32x8 = mad(f:p.r, m:f32x8::splat(ts.sx), a:mad(f:p.g, m:f32x8::splat(ts.kx), a:f32x8::splat(ts.tx))); |
| 680 | let tg: f32x8 = mad(f:p.r, m:f32x8::splat(ts.ky), a:mad(f:p.g, m:f32x8::splat(ts.sy), a:f32x8::splat(ts.ty))); |
| 681 | p.r = tr; |
| 682 | p.g = tg; |
| 683 | |
| 684 | p.next_stage(); |
| 685 | } |
| 686 | |
| 687 | // Tile x or y to [0,limit) == [0,limit - 1 ulp] (think, sampling from images). |
| 688 | // The gather stages will hard clamp the output of these stages to [0,limit)... |
| 689 | // we just need to do the basic repeat or mirroring. |
| 690 | |
| 691 | fn reflect(p: &mut Pipeline) { |
| 692 | let ctx: &TileCtx = &p.ctx.limit_x; |
| 693 | p.r = exclusive_reflect(v:p.r, limit:ctx.scale, inv_limit:ctx.inv_scale); |
| 694 | |
| 695 | let ctx: &TileCtx = &p.ctx.limit_y; |
| 696 | p.g = exclusive_reflect(v:p.g, limit:ctx.scale, inv_limit:ctx.inv_scale); |
| 697 | |
| 698 | p.next_stage(); |
| 699 | } |
| 700 | |
| 701 | #[inline (always)] |
| 702 | fn exclusive_reflect(v: f32x8, limit: f32, inv_limit: f32) -> f32x8 { |
| 703 | let limit: f32x8 = f32x8::splat(limit); |
| 704 | let inv_limit: f32x8 = f32x8::splat(inv_limit); |
| 705 | ((v - limit) - (limit + limit) |
| 706 | * ((v - limit) * (inv_limit * f32x8::splat(0.5))).floor() - limit).abs() |
| 707 | } |
| 708 | |
| 709 | fn repeat(p: &mut Pipeline) { |
| 710 | let ctx: &TileCtx = &p.ctx.limit_x; |
| 711 | p.r = exclusive_repeat(v:p.r, limit:ctx.scale, inv_limit:ctx.inv_scale); |
| 712 | |
| 713 | let ctx: &TileCtx = &p.ctx.limit_y; |
| 714 | p.g = exclusive_repeat(v:p.g, limit:ctx.scale, inv_limit:ctx.inv_scale); |
| 715 | |
| 716 | p.next_stage(); |
| 717 | } |
| 718 | |
| 719 | #[inline (always)] |
| 720 | fn exclusive_repeat(v: f32x8, limit: f32, inv_limit: f32) -> f32x8 { |
| 721 | v - (v * f32x8::splat(inv_limit)).floor() * f32x8::splat(limit) |
| 722 | } |
| 723 | |
| 724 | fn bilinear(p: &mut Pipeline) { |
| 725 | let x: f32x8 = p.r; |
| 726 | let fx: f32x8 = (x + f32x8::splat(0.5)).fract(); |
| 727 | let y: f32x8 = p.g; |
| 728 | let fy: f32x8 = (y + f32x8::splat(0.5)).fract(); |
| 729 | let one: f32x8 = f32x8::splat(1.0); |
| 730 | let wx: [f32x8; 2] = [one - fx, fx]; |
| 731 | let wy: [f32x8; 2] = [one - fy, fy]; |
| 732 | |
| 733 | sampler_2x2(pixmap:p.pixmap_src, &p.ctx.sampler, cx:x, cy:y, &wx, &wy, &mut p.r, &mut p.g, &mut p.b, &mut p.a); |
| 734 | |
| 735 | p.next_stage(); |
| 736 | } |
| 737 | |
| 738 | fn bicubic(p: &mut Pipeline) { |
| 739 | let x: f32x8 = p.r; |
| 740 | let fx: f32x8 = (x + f32x8::splat(0.5)).fract(); |
| 741 | let y: f32x8 = p.g; |
| 742 | let fy: f32x8 = (y + f32x8::splat(0.5)).fract(); |
| 743 | let one: f32x8 = f32x8::splat(1.0); |
| 744 | let wx: [f32x8; 4] = [bicubic_far(one - fx), bicubic_near(one - fx), bicubic_near(fx), bicubic_far(fx)]; |
| 745 | let wy: [f32x8; 4] = [bicubic_far(one - fy), bicubic_near(one - fy), bicubic_near(fy), bicubic_far(fy)]; |
| 746 | |
| 747 | sampler_4x4(pixmap:p.pixmap_src, &p.ctx.sampler, cx:x, cy:y, &wx, &wy, &mut p.r, &mut p.g, &mut p.b, &mut p.a); |
| 748 | |
| 749 | p.next_stage(); |
| 750 | } |
| 751 | |
| 752 | // In bicubic interpolation, the 16 pixels and +/- 0.5 and +/- 1.5 offsets from the sample |
| 753 | // pixel center are combined with a non-uniform cubic filter, with higher values near the center. |
| 754 | // |
| 755 | // We break this function into two parts, one for near 0.5 offsets and one for far 1.5 offsets. |
| 756 | |
| 757 | #[inline (always)] |
| 758 | fn bicubic_near(t: f32x8) -> f32x8 { |
| 759 | // 1/18 + 9/18t + 27/18t^2 - 21/18t^3 == t ( t ( -21/18t + 27/18) + 9/18) + 1/18 |
| 760 | mad( |
| 761 | f:t, |
| 762 | m:mad(t, |
| 763 | mad( |
| 764 | f32x8::splat(-21.0/18.0), |
| 765 | t, |
| 766 | f32x8::splat(27.0/18.0), |
| 767 | ), |
| 768 | f32x8::splat(9.0/18.0), |
| 769 | ), |
| 770 | a:f32x8::splat(1.0/18.0), |
| 771 | ) |
| 772 | } |
| 773 | |
| 774 | #[inline (always)] |
| 775 | fn bicubic_far(t: f32x8) -> f32x8 { |
| 776 | // 0/18 + 0/18*t - 6/18t^2 + 7/18t^3 == t^2 (7/18t - 6/18) |
| 777 | (t * t) * mad(f:f32x8::splat(7.0/18.0), m:t, a:f32x8::splat(-6.0/18.0)) |
| 778 | } |
| 779 | |
| 780 | #[inline (always)] |
| 781 | fn sampler_2x2( |
| 782 | pixmap: PixmapRef, |
| 783 | ctx: &super::SamplerCtx, |
| 784 | cx: f32x8, cy: f32x8, |
| 785 | wx: &[f32x8; 2], wy: &[f32x8; 2], |
| 786 | r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, a: &mut f32x8, |
| 787 | ) { |
| 788 | *r = f32x8::default(); |
| 789 | *g = f32x8::default(); |
| 790 | *b = f32x8::default(); |
| 791 | *a = f32x8::default(); |
| 792 | |
| 793 | let one = f32x8::splat(1.0); |
| 794 | let start = -0.5; |
| 795 | let mut y = cy + f32x8::splat(start); |
| 796 | for j in 0..2 { |
| 797 | let mut x = cx + f32x8::splat(start); |
| 798 | for i in 0..2 { |
| 799 | let mut rr = f32x8::default(); |
| 800 | let mut gg = f32x8::default(); |
| 801 | let mut bb = f32x8::default(); |
| 802 | let mut aa = f32x8::default(); |
| 803 | sample(pixmap, ctx, x,y, &mut rr, &mut gg, &mut bb, &mut aa); |
| 804 | |
| 805 | let w = wx[i] * wy[j]; |
| 806 | *r = mad(w, rr, *r); |
| 807 | *g = mad(w, gg, *g); |
| 808 | *b = mad(w, bb, *b); |
| 809 | *a = mad(w, aa, *a); |
| 810 | |
| 811 | x += one; |
| 812 | } |
| 813 | |
| 814 | y += one; |
| 815 | } |
| 816 | } |
| 817 | |
| 818 | #[inline (always)] |
| 819 | fn sampler_4x4( |
| 820 | pixmap: PixmapRef, |
| 821 | ctx: &super::SamplerCtx, |
| 822 | cx: f32x8, cy: f32x8, |
| 823 | wx: &[f32x8; 4], wy: &[f32x8; 4], |
| 824 | r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, a: &mut f32x8, |
| 825 | ) { |
| 826 | *r = f32x8::default(); |
| 827 | *g = f32x8::default(); |
| 828 | *b = f32x8::default(); |
| 829 | *a = f32x8::default(); |
| 830 | |
| 831 | let one = f32x8::splat(1.0); |
| 832 | let start = -1.5; |
| 833 | let mut y = cy + f32x8::splat(start); |
| 834 | for j in 0..4 { |
| 835 | let mut x = cx + f32x8::splat(start); |
| 836 | for i in 0..4 { |
| 837 | let mut rr = f32x8::default(); |
| 838 | let mut gg = f32x8::default(); |
| 839 | let mut bb = f32x8::default(); |
| 840 | let mut aa = f32x8::default(); |
| 841 | sample(pixmap, ctx, x,y, &mut rr, &mut gg, &mut bb, &mut aa); |
| 842 | |
| 843 | let w = wx[i] * wy[j]; |
| 844 | *r = mad(w, rr, *r); |
| 845 | *g = mad(w, gg, *g); |
| 846 | *b = mad(w, bb, *b); |
| 847 | *a = mad(w, aa, *a); |
| 848 | |
| 849 | x += one; |
| 850 | } |
| 851 | |
| 852 | y += one; |
| 853 | } |
| 854 | } |
| 855 | |
| 856 | #[inline (always)] |
| 857 | fn sample( |
| 858 | pixmap: PixmapRef, ctx: &super::SamplerCtx, mut x: f32x8, mut y: f32x8, |
| 859 | r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, a: &mut f32x8, |
| 860 | ) { |
| 861 | x = tile(v:x, ctx.spread_mode, limit:pixmap.width() as f32, inv_limit:ctx.inv_width); |
| 862 | y = tile(v:y, ctx.spread_mode, limit:pixmap.height() as f32, inv_limit:ctx.inv_height); |
| 863 | |
| 864 | let ix: u32x8 = gather_ix(pixmap, x, y); |
| 865 | load_8888(&pixmap.gather(index:ix), r, g, b, a); |
| 866 | } |
| 867 | |
| 868 | #[inline (always)] |
| 869 | fn tile(v: f32x8, mode: SpreadMode, limit: f32, inv_limit: f32) -> f32x8 { |
| 870 | match mode { |
| 871 | SpreadMode::Pad => v, |
| 872 | SpreadMode::Repeat => exclusive_repeat(v, limit, inv_limit), |
| 873 | SpreadMode::Reflect => exclusive_reflect(v, limit, inv_limit), |
| 874 | } |
| 875 | } |
| 876 | |
| 877 | fn pad_x1(p: &mut Pipeline) { |
| 878 | p.r = p.r.normalize(); |
| 879 | |
| 880 | p.next_stage(); |
| 881 | } |
| 882 | |
| 883 | fn reflect_x1(p: &mut Pipeline) { |
| 884 | p.r = ( |
| 885 | (p.r - f32x8::splat(1.0)) |
| 886 | - two(((p.r - f32x8::splat(1.0)) * f32x8::splat(0.5)).floor()) |
| 887 | - f32x8::splat(1.0) |
| 888 | ).abs().normalize(); |
| 889 | |
| 890 | p.next_stage(); |
| 891 | } |
| 892 | |
| 893 | fn repeat_x1(p: &mut Pipeline) { |
| 894 | p.r = (p.r - p.r.floor()).normalize(); |
| 895 | |
| 896 | p.next_stage(); |
| 897 | } |
| 898 | |
| 899 | fn gradient(p: &mut Pipeline) { |
| 900 | let ctx: &GradientCtx = &p.ctx.gradient; |
| 901 | |
| 902 | // N.B. The loop starts at 1 because idx 0 is the color to use before the first stop. |
| 903 | let t: [f32; 8] = p.r.into(); |
| 904 | let mut idx: u32x8 = u32x8::default(); |
| 905 | for i: usize in 1..ctx.len { |
| 906 | let tt: f32 = ctx.t_values[i].get(); |
| 907 | let n: u32x8 = bytemuck::cast([ |
| 908 | (t[0] >= tt) as u32, |
| 909 | (t[1] >= tt) as u32, |
| 910 | (t[2] >= tt) as u32, |
| 911 | (t[3] >= tt) as u32, |
| 912 | (t[4] >= tt) as u32, |
| 913 | (t[5] >= tt) as u32, |
| 914 | (t[6] >= tt) as u32, |
| 915 | (t[7] >= tt) as u32, |
| 916 | ]); |
| 917 | idx = idx + n; |
| 918 | } |
| 919 | gradient_lookup(ctx, &idx, t:p.r, &mut p.r, &mut p.g, &mut p.b, &mut p.a); |
| 920 | |
| 921 | p.next_stage(); |
| 922 | } |
| 923 | |
| 924 | fn gradient_lookup( |
| 925 | ctx: &super::GradientCtx, idx: &u32x8, t: f32x8, |
| 926 | r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, a: &mut f32x8, |
| 927 | ) { |
| 928 | let idx: [u32; 8] = bytemuck::cast(*idx); |
| 929 | |
| 930 | macro_rules! gather { |
| 931 | ($d:expr, $c:ident) => { |
| 932 | // Surprisingly, but bound checking doesn't affect the performance. |
| 933 | // And since `idx` can contain any number, we should leave it in place. |
| 934 | f32x8::from([ |
| 935 | $d[idx[0] as usize].$c, |
| 936 | $d[idx[1] as usize].$c, |
| 937 | $d[idx[2] as usize].$c, |
| 938 | $d[idx[3] as usize].$c, |
| 939 | $d[idx[4] as usize].$c, |
| 940 | $d[idx[5] as usize].$c, |
| 941 | $d[idx[6] as usize].$c, |
| 942 | $d[idx[7] as usize].$c, |
| 943 | ]) |
| 944 | }; |
| 945 | } |
| 946 | |
| 947 | let fr = gather!(&ctx.factors, r); |
| 948 | let fg = gather!(&ctx.factors, g); |
| 949 | let fb = gather!(&ctx.factors, b); |
| 950 | let fa = gather!(&ctx.factors, a); |
| 951 | |
| 952 | let br = gather!(&ctx.biases, r); |
| 953 | let bg = gather!(&ctx.biases, g); |
| 954 | let bb = gather!(&ctx.biases, b); |
| 955 | let ba = gather!(&ctx.biases, a); |
| 956 | |
| 957 | *r = mad(t, fr, br); |
| 958 | *g = mad(t, fg, bg); |
| 959 | *b = mad(t, fb, bb); |
| 960 | *a = mad(t, fa, ba); |
| 961 | } |
| 962 | |
| 963 | fn evenly_spaced_2_stop_gradient(p: &mut Pipeline) { |
| 964 | let ctx: &EvenlySpaced2StopGradientCtx = &p.ctx.evenly_spaced_2_stop_gradient; |
| 965 | |
| 966 | let t: f32x8 = p.r; |
| 967 | p.r = mad(f:t, m:f32x8::splat(ctx.factor.r), a:f32x8::splat(ctx.bias.r)); |
| 968 | p.g = mad(f:t, m:f32x8::splat(ctx.factor.g), a:f32x8::splat(ctx.bias.g)); |
| 969 | p.b = mad(f:t, m:f32x8::splat(ctx.factor.b), a:f32x8::splat(ctx.bias.b)); |
| 970 | p.a = mad(f:t, m:f32x8::splat(ctx.factor.a), a:f32x8::splat(ctx.bias.a)); |
| 971 | |
| 972 | p.next_stage(); |
| 973 | } |
| 974 | |
| 975 | fn xy_to_radius(p: &mut Pipeline) { |
| 976 | let x2: f32x8 = p.r * p.r; |
| 977 | let y2: f32x8 = p.g * p.g; |
| 978 | p.r = (x2 + y2).sqrt(); |
| 979 | |
| 980 | p.next_stage(); |
| 981 | } |
| 982 | |
| 983 | fn xy_to_2pt_conical_focal_on_circle(p: &mut Pipeline) { |
| 984 | let x: f32x8 = p.r; |
| 985 | let y: f32x8 = p.g; |
| 986 | p.r = x + y * y / x; |
| 987 | |
| 988 | p.next_stage(); |
| 989 | } |
| 990 | |
| 991 | fn xy_to_2pt_conical_well_behaved(p: &mut Pipeline) { |
| 992 | let ctx: &TwoPointConicalGradientCtx = &p.ctx.two_point_conical_gradient; |
| 993 | |
| 994 | let x: f32x8 = p.r; |
| 995 | let y: f32x8 = p.g; |
| 996 | p.r = (x * x + y * y).sqrt() - x * f32x8::splat(ctx.p0); |
| 997 | |
| 998 | p.next_stage(); |
| 999 | } |
| 1000 | |
| 1001 | fn xy_to_2pt_conical_greater(p: &mut Pipeline) { |
| 1002 | let ctx: &TwoPointConicalGradientCtx = &p.ctx.two_point_conical_gradient; |
| 1003 | |
| 1004 | let x: f32x8 = p.r; |
| 1005 | let y: f32x8 = p.g; |
| 1006 | p.r = (x * x - y * y).sqrt() - x * f32x8::splat(ctx.p0); |
| 1007 | |
| 1008 | p.next_stage(); |
| 1009 | } |
| 1010 | |
| 1011 | fn mask_2pt_conical_degenerates(p: &mut Pipeline) { |
| 1012 | let ctx: &mut TwoPointConicalGradientCtx = &mut p.ctx.two_point_conical_gradient; |
| 1013 | |
| 1014 | let t: f32x8 = p.r; |
| 1015 | let is_degenerate: f32x8 = t.cmp_le(f32x8::default()) | t.cmp_ne(t); |
| 1016 | p.r = is_degenerate.blend(t:f32x8::default(), f:t); |
| 1017 | |
| 1018 | let is_not_degenerate: u32x8 = !is_degenerate.to_u32x8_bitcast(); |
| 1019 | let is_not_degenerate: [u32; 8] = bytemuck::cast(is_not_degenerate); |
| 1020 | ctx.mask = bytemuck::cast([ |
| 1021 | if is_not_degenerate[0] != 0 { !0 } else { 0 }, |
| 1022 | if is_not_degenerate[1] != 0 { !0 } else { 0 }, |
| 1023 | if is_not_degenerate[2] != 0 { !0 } else { 0 }, |
| 1024 | if is_not_degenerate[3] != 0 { !0 } else { 0 }, |
| 1025 | if is_not_degenerate[4] != 0 { !0 } else { 0 }, |
| 1026 | if is_not_degenerate[5] != 0 { !0 } else { 0 }, |
| 1027 | if is_not_degenerate[6] != 0 { !0 } else { 0 }, |
| 1028 | if is_not_degenerate[7] != 0 { !0 } else { 0 }, |
| 1029 | ]); |
| 1030 | |
| 1031 | p.next_stage(); |
| 1032 | } |
| 1033 | |
| 1034 | fn apply_vector_mask(p: &mut Pipeline) { |
| 1035 | let ctx: &TwoPointConicalGradientCtx = &p.ctx.two_point_conical_gradient; |
| 1036 | |
| 1037 | p.r = (p.r.to_u32x8_bitcast() & ctx.mask).to_f32x8_bitcast(); |
| 1038 | p.g = (p.g.to_u32x8_bitcast() & ctx.mask).to_f32x8_bitcast(); |
| 1039 | p.b = (p.b.to_u32x8_bitcast() & ctx.mask).to_f32x8_bitcast(); |
| 1040 | p.a = (p.a.to_u32x8_bitcast() & ctx.mask).to_f32x8_bitcast(); |
| 1041 | |
| 1042 | p.next_stage(); |
| 1043 | } |
| 1044 | |
| 1045 | pub fn just_return(_: &mut Pipeline) { |
| 1046 | // Ends the loop. |
| 1047 | } |
| 1048 | |
| 1049 | #[inline (always)] |
| 1050 | fn load_8888( |
| 1051 | data: &[PremultipliedColorU8; STAGE_WIDTH], |
| 1052 | r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, a: &mut f32x8, |
| 1053 | ) { |
| 1054 | // Surprisingly, `f32 * FACTOR` is way faster than `f32x8 * f32x8::splat(FACTOR)`. |
| 1055 | |
| 1056 | const FACTOR: f32 = 1.0 / 255.0; |
| 1057 | |
| 1058 | *r = f32x8::from([ |
| 1059 | data[0].red() as f32 * FACTOR, data[1].red() as f32 * FACTOR, |
| 1060 | data[2].red() as f32 * FACTOR, data[3].red() as f32 * FACTOR, |
| 1061 | data[4].red() as f32 * FACTOR, data[5].red() as f32 * FACTOR, |
| 1062 | data[6].red() as f32 * FACTOR, data[7].red() as f32 * FACTOR, |
| 1063 | ]); |
| 1064 | |
| 1065 | *g = f32x8::from([ |
| 1066 | data[0].green() as f32 * FACTOR, data[1].green() as f32 * FACTOR, |
| 1067 | data[2].green() as f32 * FACTOR, data[3].green() as f32 * FACTOR, |
| 1068 | data[4].green() as f32 * FACTOR, data[5].green() as f32 * FACTOR, |
| 1069 | data[6].green() as f32 * FACTOR, data[7].green() as f32 * FACTOR, |
| 1070 | ]); |
| 1071 | |
| 1072 | *b = f32x8::from([ |
| 1073 | data[0].blue() as f32 * FACTOR, data[1].blue() as f32 * FACTOR, |
| 1074 | data[2].blue() as f32 * FACTOR, data[3].blue() as f32 * FACTOR, |
| 1075 | data[4].blue() as f32 * FACTOR, data[5].blue() as f32 * FACTOR, |
| 1076 | data[6].blue() as f32 * FACTOR, data[7].blue() as f32 * FACTOR, |
| 1077 | ]); |
| 1078 | |
| 1079 | *a = f32x8::from([ |
| 1080 | data[0].alpha() as f32 * FACTOR, data[1].alpha() as f32 * FACTOR, |
| 1081 | data[2].alpha() as f32 * FACTOR, data[3].alpha() as f32 * FACTOR, |
| 1082 | data[4].alpha() as f32 * FACTOR, data[5].alpha() as f32 * FACTOR, |
| 1083 | data[6].alpha() as f32 * FACTOR, data[7].alpha() as f32 * FACTOR, |
| 1084 | ]); |
| 1085 | } |
| 1086 | |
| 1087 | #[inline (always)] |
| 1088 | fn load_8888_tail( |
| 1089 | tail: usize, data: &[PremultipliedColorU8], |
| 1090 | r: &mut f32x8, g: &mut f32x8, b: &mut f32x8, a: &mut f32x8, |
| 1091 | ) { |
| 1092 | // Fill a dummy array with `tail` values. `tail` is always in a 1..STAGE_WIDTH-1 range. |
| 1093 | // This way we can reuse the `load_8888_` method and remove any branches. |
| 1094 | let mut tmp: [PremultipliedColorU8; 8] = [PremultipliedColorU8::TRANSPARENT; STAGE_WIDTH]; |
| 1095 | tmp[0..tail].copy_from_slice(&data[0..tail]); |
| 1096 | load_8888(&tmp, r, g, b, a); |
| 1097 | } |
| 1098 | |
| 1099 | #[inline (always)] |
| 1100 | fn store_8888( |
| 1101 | r: &f32x8, g: &f32x8, b: &f32x8, a: &f32x8, |
| 1102 | data: &mut [PremultipliedColorU8; STAGE_WIDTH], |
| 1103 | ) { |
| 1104 | let r: [i32; 8] = unnorm(r).into(); |
| 1105 | let g: [i32; 8] = unnorm(g).into(); |
| 1106 | let b: [i32; 8] = unnorm(b).into(); |
| 1107 | let a: [i32; 8] = unnorm(a).into(); |
| 1108 | |
| 1109 | let conv: impl Fn(i32, i32, i32, i32) -> … = |rr: i32, gg: i32, bb: i32, aa: i32| |
| 1110 | PremultipliedColorU8::from_rgba_unchecked(r:rr as u8, g:gg as u8, b:bb as u8, a:aa as u8); |
| 1111 | |
| 1112 | data[0] = conv(rr:r[0], gg:g[0], bb:b[0], aa:a[0]); |
| 1113 | data[1] = conv(rr:r[1], gg:g[1], bb:b[1], aa:a[1]); |
| 1114 | data[2] = conv(rr:r[2], gg:g[2], bb:b[2], aa:a[2]); |
| 1115 | data[3] = conv(rr:r[3], gg:g[3], bb:b[3], aa:a[3]); |
| 1116 | data[4] = conv(rr:r[4], gg:g[4], bb:b[4], aa:a[4]); |
| 1117 | data[5] = conv(rr:r[5], gg:g[5], bb:b[5], aa:a[5]); |
| 1118 | data[6] = conv(rr:r[6], gg:g[6], bb:b[6], aa:a[6]); |
| 1119 | data[7] = conv(rr:r[7], gg:g[7], bb:b[7], aa:a[7]); |
| 1120 | } |
| 1121 | |
| 1122 | #[inline (always)] |
| 1123 | fn store_8888_tail( |
| 1124 | r: &f32x8, g: &f32x8, b: &f32x8, a: &f32x8, |
| 1125 | tail: usize, data: &mut [PremultipliedColorU8], |
| 1126 | ) { |
| 1127 | let r: [i32; 8] = unnorm(r).into(); |
| 1128 | let g: [i32; 8] = unnorm(g).into(); |
| 1129 | let b: [i32; 8] = unnorm(b).into(); |
| 1130 | let a: [i32; 8] = unnorm(a).into(); |
| 1131 | |
| 1132 | // This is better than `for i in 0..tail`, because this way the compiler |
| 1133 | // knows that we have only 4 steps and slices access is guarantee to be valid. |
| 1134 | // This removes bounds checking and a possible panic call. |
| 1135 | for i: usize in 0..STAGE_WIDTH { |
| 1136 | data[i] = PremultipliedColorU8::from_rgba_unchecked( |
| 1137 | r[i] as u8, g[i] as u8, b[i] as u8, a[i] as u8, |
| 1138 | ); |
| 1139 | |
| 1140 | if i + 1 == tail { |
| 1141 | break; |
| 1142 | } |
| 1143 | } |
| 1144 | } |
| 1145 | |
| 1146 | #[inline (always)] |
| 1147 | fn unnorm(v: &f32x8) -> i32x8 { |
| 1148 | (v.max(f32x8::default()).min(f32x8::splat(1.0)) * f32x8::splat(255.0)).round_int() |
| 1149 | } |
| 1150 | |
| 1151 | #[inline (always)] |
| 1152 | fn inv(v: f32x8) -> f32x8 { |
| 1153 | f32x8::splat(1.0) - v |
| 1154 | } |
| 1155 | |
| 1156 | #[inline (always)] |
| 1157 | fn two(v: f32x8) -> f32x8 { |
| 1158 | v + v |
| 1159 | } |
| 1160 | |
| 1161 | #[inline (always)] |
| 1162 | fn mad(f: f32x8, m: f32x8, a: f32x8) -> f32x8 { |
| 1163 | f * m + a |
| 1164 | } |
| 1165 | |
| 1166 | #[inline (always)] |
| 1167 | fn lerp(from: f32x8, to: f32x8, t: f32x8) -> f32x8 { |
| 1168 | mad(f:to - from, m:t, a:from) |
| 1169 | } |
| 1170 | |