| 1 | // Copyright 2018 the Resvg Authors |
| 2 | // SPDX-License-Identifier: Apache-2.0 OR MIT |
| 3 | |
| 4 | //! SVG filter types. |
| 5 | |
| 6 | use strict_num::PositiveF32; |
| 7 | |
| 8 | use crate::{BlendMode, Color, Group, NonEmptyString, NonZeroF32, NonZeroRect, Opacity}; |
| 9 | |
| 10 | /// A filter element. |
| 11 | /// |
| 12 | /// `filter` element in the SVG. |
| 13 | #[derive (Debug)] |
| 14 | pub struct Filter { |
| 15 | pub(crate) id: NonEmptyString, |
| 16 | pub(crate) rect: NonZeroRect, |
| 17 | pub(crate) primitives: Vec<Primitive>, |
| 18 | } |
| 19 | |
| 20 | impl Filter { |
| 21 | /// Element's ID. |
| 22 | /// |
| 23 | /// Taken from the SVG itself. |
| 24 | /// Used only during SVG writing. `resvg` doesn't rely on this property. |
| 25 | pub fn id(&self) -> &str { |
| 26 | self.id.get() |
| 27 | } |
| 28 | |
| 29 | /// Filter region. |
| 30 | /// |
| 31 | /// `x`, `y`, `width` and `height` in the SVG. |
| 32 | pub fn rect(&self) -> NonZeroRect { |
| 33 | self.rect |
| 34 | } |
| 35 | |
| 36 | /// A list of filter primitives. |
| 37 | pub fn primitives(&self) -> &[Primitive] { |
| 38 | &self.primitives |
| 39 | } |
| 40 | } |
| 41 | |
| 42 | /// A filter primitive element. |
| 43 | #[derive (Clone, Debug)] |
| 44 | pub struct Primitive { |
| 45 | pub(crate) rect: NonZeroRect, |
| 46 | pub(crate) color_interpolation: ColorInterpolation, |
| 47 | pub(crate) result: String, |
| 48 | pub(crate) kind: Kind, |
| 49 | } |
| 50 | |
| 51 | impl Primitive { |
| 52 | /// Filter subregion. |
| 53 | /// |
| 54 | /// `x`, `y`, `width` and `height` in the SVG. |
| 55 | pub fn rect(&self) -> NonZeroRect { |
| 56 | self.rect |
| 57 | } |
| 58 | |
| 59 | /// Color interpolation mode. |
| 60 | /// |
| 61 | /// `color-interpolation-filters` in the SVG. |
| 62 | pub fn color_interpolation(&self) -> ColorInterpolation { |
| 63 | self.color_interpolation |
| 64 | } |
| 65 | |
| 66 | /// Assigned name for this filter primitive. |
| 67 | /// |
| 68 | /// `result` in the SVG. |
| 69 | pub fn result(&self) -> &str { |
| 70 | &self.result |
| 71 | } |
| 72 | |
| 73 | /// Filter primitive kind. |
| 74 | pub fn kind(&self) -> &Kind { |
| 75 | &self.kind |
| 76 | } |
| 77 | } |
| 78 | |
| 79 | /// A filter kind. |
| 80 | #[allow (missing_docs)] |
| 81 | #[derive (Clone, Debug)] |
| 82 | pub enum Kind { |
| 83 | Blend(Blend), |
| 84 | ColorMatrix(ColorMatrix), |
| 85 | ComponentTransfer(ComponentTransfer), |
| 86 | Composite(Composite), |
| 87 | ConvolveMatrix(ConvolveMatrix), |
| 88 | DiffuseLighting(DiffuseLighting), |
| 89 | DisplacementMap(DisplacementMap), |
| 90 | DropShadow(DropShadow), |
| 91 | Flood(Flood), |
| 92 | GaussianBlur(GaussianBlur), |
| 93 | Image(Image), |
| 94 | Merge(Merge), |
| 95 | Morphology(Morphology), |
| 96 | Offset(Offset), |
| 97 | SpecularLighting(SpecularLighting), |
| 98 | Tile(Tile), |
| 99 | Turbulence(Turbulence), |
| 100 | } |
| 101 | |
| 102 | impl Kind { |
| 103 | /// Checks that `FilterKind` has a specific input. |
| 104 | pub fn has_input(&self, input: &Input) -> bool { |
| 105 | match self { |
| 106 | Kind::Blend(ref fe: &Blend) => fe.input1 == *input || fe.input2 == *input, |
| 107 | Kind::ColorMatrix(ref fe: &ColorMatrix) => fe.input == *input, |
| 108 | Kind::ComponentTransfer(ref fe: &ComponentTransfer) => fe.input == *input, |
| 109 | Kind::Composite(ref fe: &Composite) => fe.input1 == *input || fe.input2 == *input, |
| 110 | Kind::ConvolveMatrix(ref fe: &ConvolveMatrix) => fe.input == *input, |
| 111 | Kind::DiffuseLighting(ref fe: &DiffuseLighting) => fe.input == *input, |
| 112 | Kind::DisplacementMap(ref fe: &DisplacementMap) => fe.input1 == *input || fe.input2 == *input, |
| 113 | Kind::DropShadow(ref fe: &DropShadow) => fe.input == *input, |
| 114 | Kind::Flood(_) => false, |
| 115 | Kind::GaussianBlur(ref fe: &GaussianBlur) => fe.input == *input, |
| 116 | Kind::Image(_) => false, |
| 117 | Kind::Merge(ref fe: &Merge) => fe.inputs.iter().any(|i: &Input| i == input), |
| 118 | Kind::Morphology(ref fe: &Morphology) => fe.input == *input, |
| 119 | Kind::Offset(ref fe: &Offset) => fe.input == *input, |
| 120 | Kind::SpecularLighting(ref fe: &SpecularLighting) => fe.input == *input, |
| 121 | Kind::Tile(ref fe: &Tile) => fe.input == *input, |
| 122 | Kind::Turbulence(_) => false, |
| 123 | } |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | /// Identifies input for a filter primitive. |
| 128 | #[allow (missing_docs)] |
| 129 | #[derive (Clone, PartialEq, Debug)] |
| 130 | pub enum Input { |
| 131 | SourceGraphic, |
| 132 | SourceAlpha, |
| 133 | Reference(String), |
| 134 | } |
| 135 | |
| 136 | /// A color interpolation mode. |
| 137 | /// |
| 138 | /// The default is `ColorInterpolation::LinearRGB`. |
| 139 | #[allow (missing_docs)] |
| 140 | #[derive (Clone, Copy, PartialEq, Debug, Default)] |
| 141 | pub enum ColorInterpolation { |
| 142 | SRGB, |
| 143 | #[default] |
| 144 | LinearRGB, |
| 145 | } |
| 146 | |
| 147 | /// A blend filter primitive. |
| 148 | /// |
| 149 | /// `feBlend` element in the SVG. |
| 150 | #[derive (Clone, Debug)] |
| 151 | pub struct Blend { |
| 152 | pub(crate) input1: Input, |
| 153 | pub(crate) input2: Input, |
| 154 | pub(crate) mode: BlendMode, |
| 155 | } |
| 156 | |
| 157 | impl Blend { |
| 158 | /// Identifies input for the given filter primitive. |
| 159 | /// |
| 160 | /// `in` in the SVG. |
| 161 | pub fn input1(&self) -> &Input { |
| 162 | &self.input1 |
| 163 | } |
| 164 | |
| 165 | /// Identifies input for the given filter primitive. |
| 166 | /// |
| 167 | /// `in2` in the SVG. |
| 168 | pub fn input2(&self) -> &Input { |
| 169 | &self.input2 |
| 170 | } |
| 171 | |
| 172 | /// A blending mode. |
| 173 | /// |
| 174 | /// `mode` in the SVG. |
| 175 | pub fn mode(&self) -> BlendMode { |
| 176 | self.mode |
| 177 | } |
| 178 | } |
| 179 | |
| 180 | /// A color matrix filter primitive. |
| 181 | /// |
| 182 | /// `feColorMatrix` element in the SVG. |
| 183 | #[derive (Clone, Debug)] |
| 184 | pub struct ColorMatrix { |
| 185 | pub(crate) input: Input, |
| 186 | pub(crate) kind: ColorMatrixKind, |
| 187 | } |
| 188 | |
| 189 | impl ColorMatrix { |
| 190 | /// Identifies input for the given filter primitive. |
| 191 | /// |
| 192 | /// `in` in the SVG. |
| 193 | pub fn input(&self) -> &Input { |
| 194 | &self.input |
| 195 | } |
| 196 | |
| 197 | /// A matrix kind. |
| 198 | /// |
| 199 | /// `type` in the SVG. |
| 200 | pub fn kind(&self) -> &ColorMatrixKind { |
| 201 | &self.kind |
| 202 | } |
| 203 | } |
| 204 | |
| 205 | /// A color matrix filter primitive kind. |
| 206 | #[derive (Clone, Debug)] |
| 207 | #[allow (missing_docs)] |
| 208 | pub enum ColorMatrixKind { |
| 209 | Matrix(Vec<f32>), // Guarantee to have 20 numbers. |
| 210 | Saturate(PositiveF32), |
| 211 | HueRotate(f32), |
| 212 | LuminanceToAlpha, |
| 213 | } |
| 214 | |
| 215 | impl Default for ColorMatrixKind { |
| 216 | fn default() -> Self { |
| 217 | ColorMatrixKind::Matrix(vec![ |
| 218 | 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, |
| 219 | 0.0, 1.0, 0.0, |
| 220 | ]) |
| 221 | } |
| 222 | } |
| 223 | |
| 224 | /// A component-wise remapping filter primitive. |
| 225 | /// |
| 226 | /// `feComponentTransfer` element in the SVG. |
| 227 | #[derive (Clone, Debug)] |
| 228 | pub struct ComponentTransfer { |
| 229 | pub(crate) input: Input, |
| 230 | pub(crate) func_r: TransferFunction, |
| 231 | pub(crate) func_g: TransferFunction, |
| 232 | pub(crate) func_b: TransferFunction, |
| 233 | pub(crate) func_a: TransferFunction, |
| 234 | } |
| 235 | |
| 236 | impl ComponentTransfer { |
| 237 | /// Identifies input for the given filter primitive. |
| 238 | /// |
| 239 | /// `in` in the SVG. |
| 240 | pub fn input(&self) -> &Input { |
| 241 | &self.input |
| 242 | } |
| 243 | |
| 244 | /// `feFuncR` in the SVG. |
| 245 | pub fn func_r(&self) -> &TransferFunction { |
| 246 | &self.func_r |
| 247 | } |
| 248 | |
| 249 | /// `feFuncG` in the SVG. |
| 250 | pub fn func_g(&self) -> &TransferFunction { |
| 251 | &self.func_g |
| 252 | } |
| 253 | |
| 254 | /// `feFuncB` in the SVG. |
| 255 | pub fn func_b(&self) -> &TransferFunction { |
| 256 | &self.func_b |
| 257 | } |
| 258 | |
| 259 | /// `feFuncA` in the SVG. |
| 260 | pub fn func_a(&self) -> &TransferFunction { |
| 261 | &self.func_a |
| 262 | } |
| 263 | } |
| 264 | |
| 265 | /// A transfer function used by `FeComponentTransfer`. |
| 266 | /// |
| 267 | /// <https://www.w3.org/TR/SVG11/filters.html#transferFuncElements> |
| 268 | #[derive (Clone, Debug)] |
| 269 | pub enum TransferFunction { |
| 270 | /// Keeps a component as is. |
| 271 | Identity, |
| 272 | |
| 273 | /// Applies a linear interpolation to a component. |
| 274 | /// |
| 275 | /// The number list can be empty. |
| 276 | Table(Vec<f32>), |
| 277 | |
| 278 | /// Applies a step function to a component. |
| 279 | /// |
| 280 | /// The number list can be empty. |
| 281 | Discrete(Vec<f32>), |
| 282 | |
| 283 | /// Applies a linear shift to a component. |
| 284 | #[allow (missing_docs)] |
| 285 | Linear { slope: f32, intercept: f32 }, |
| 286 | |
| 287 | /// Applies an exponential shift to a component. |
| 288 | #[allow (missing_docs)] |
| 289 | Gamma { |
| 290 | amplitude: f32, |
| 291 | exponent: f32, |
| 292 | offset: f32, |
| 293 | }, |
| 294 | } |
| 295 | |
| 296 | /// A composite filter primitive. |
| 297 | /// |
| 298 | /// `feComposite` element in the SVG. |
| 299 | #[derive (Clone, Debug)] |
| 300 | pub struct Composite { |
| 301 | pub(crate) input1: Input, |
| 302 | pub(crate) input2: Input, |
| 303 | pub(crate) operator: CompositeOperator, |
| 304 | } |
| 305 | |
| 306 | impl Composite { |
| 307 | /// Identifies input for the given filter primitive. |
| 308 | /// |
| 309 | /// `in` in the SVG. |
| 310 | pub fn input1(&self) -> &Input { |
| 311 | &self.input1 |
| 312 | } |
| 313 | |
| 314 | /// Identifies input for the given filter primitive. |
| 315 | /// |
| 316 | /// `in2` in the SVG. |
| 317 | pub fn input2(&self) -> &Input { |
| 318 | &self.input2 |
| 319 | } |
| 320 | |
| 321 | /// A compositing operation. |
| 322 | /// |
| 323 | /// `operator` in the SVG. |
| 324 | pub fn operator(&self) -> CompositeOperator { |
| 325 | self.operator |
| 326 | } |
| 327 | } |
| 328 | |
| 329 | /// An images compositing operation. |
| 330 | #[allow (missing_docs)] |
| 331 | #[derive (Clone, Copy, PartialEq, Debug)] |
| 332 | pub enum CompositeOperator { |
| 333 | Over, |
| 334 | In, |
| 335 | Out, |
| 336 | Atop, |
| 337 | Xor, |
| 338 | Arithmetic { k1: f32, k2: f32, k3: f32, k4: f32 }, |
| 339 | } |
| 340 | |
| 341 | /// A matrix convolution filter primitive. |
| 342 | /// |
| 343 | /// `feConvolveMatrix` element in the SVG. |
| 344 | #[derive (Clone, Debug)] |
| 345 | pub struct ConvolveMatrix { |
| 346 | pub(crate) input: Input, |
| 347 | pub(crate) matrix: ConvolveMatrixData, |
| 348 | pub(crate) divisor: NonZeroF32, |
| 349 | pub(crate) bias: f32, |
| 350 | pub(crate) edge_mode: EdgeMode, |
| 351 | pub(crate) preserve_alpha: bool, |
| 352 | } |
| 353 | |
| 354 | impl ConvolveMatrix { |
| 355 | /// Identifies input for the given filter primitive. |
| 356 | /// |
| 357 | /// `in` in the SVG. |
| 358 | pub fn input(&self) -> &Input { |
| 359 | &self.input |
| 360 | } |
| 361 | |
| 362 | /// A convolve matrix. |
| 363 | pub fn matrix(&self) -> &ConvolveMatrixData { |
| 364 | &self.matrix |
| 365 | } |
| 366 | |
| 367 | /// A matrix divisor. |
| 368 | /// |
| 369 | /// `divisor` in the SVG. |
| 370 | pub fn divisor(&self) -> NonZeroF32 { |
| 371 | self.divisor |
| 372 | } |
| 373 | |
| 374 | /// A kernel matrix bias. |
| 375 | /// |
| 376 | /// `bias` in the SVG. |
| 377 | pub fn bias(&self) -> f32 { |
| 378 | self.bias |
| 379 | } |
| 380 | |
| 381 | /// An edges processing mode. |
| 382 | /// |
| 383 | /// `edgeMode` in the SVG. |
| 384 | pub fn edge_mode(&self) -> EdgeMode { |
| 385 | self.edge_mode |
| 386 | } |
| 387 | |
| 388 | /// An alpha preserving flag. |
| 389 | /// |
| 390 | /// `preserveAlpha` in the SVG. |
| 391 | pub fn preserve_alpha(&self) -> bool { |
| 392 | self.preserve_alpha |
| 393 | } |
| 394 | } |
| 395 | |
| 396 | /// A convolve matrix representation. |
| 397 | /// |
| 398 | /// Used primarily by [`ConvolveMatrix`]. |
| 399 | #[derive (Clone, Debug)] |
| 400 | pub struct ConvolveMatrixData { |
| 401 | pub(crate) target_x: u32, |
| 402 | pub(crate) target_y: u32, |
| 403 | pub(crate) columns: u32, |
| 404 | pub(crate) rows: u32, |
| 405 | pub(crate) data: Vec<f32>, |
| 406 | } |
| 407 | |
| 408 | impl ConvolveMatrixData { |
| 409 | /// Returns a matrix's X target. |
| 410 | /// |
| 411 | /// `targetX` in the SVG. |
| 412 | pub fn target_x(&self) -> u32 { |
| 413 | self.target_x |
| 414 | } |
| 415 | |
| 416 | /// Returns a matrix's Y target. |
| 417 | /// |
| 418 | /// `targetY` in the SVG. |
| 419 | pub fn target_y(&self) -> u32 { |
| 420 | self.target_y |
| 421 | } |
| 422 | |
| 423 | /// Returns a number of columns in the matrix. |
| 424 | /// |
| 425 | /// Part of the `order` attribute in the SVG. |
| 426 | pub fn columns(&self) -> u32 { |
| 427 | self.columns |
| 428 | } |
| 429 | |
| 430 | /// Returns a number of rows in the matrix. |
| 431 | /// |
| 432 | /// Part of the `order` attribute in the SVG. |
| 433 | pub fn rows(&self) -> u32 { |
| 434 | self.rows |
| 435 | } |
| 436 | |
| 437 | /// The actual matrix. |
| 438 | pub fn data(&self) -> &[f32] { |
| 439 | &self.data |
| 440 | } |
| 441 | } |
| 442 | |
| 443 | impl ConvolveMatrixData { |
| 444 | /// Creates a new `ConvolveMatrixData`. |
| 445 | /// |
| 446 | /// Returns `None` when: |
| 447 | /// |
| 448 | /// - `columns` * `rows` != `data.len()` |
| 449 | /// - `target_x` >= `columns` |
| 450 | /// - `target_y` >= `rows` |
| 451 | pub(crate) fn new( |
| 452 | target_x: u32, |
| 453 | target_y: u32, |
| 454 | columns: u32, |
| 455 | rows: u32, |
| 456 | data: Vec<f32>, |
| 457 | ) -> Option<Self> { |
| 458 | if (columns * rows) as usize != data.len() || target_x >= columns || target_y >= rows { |
| 459 | return None; |
| 460 | } |
| 461 | |
| 462 | Some(ConvolveMatrixData { |
| 463 | target_x, |
| 464 | target_y, |
| 465 | columns, |
| 466 | rows, |
| 467 | data, |
| 468 | }) |
| 469 | } |
| 470 | |
| 471 | /// Returns a matrix value at the specified position. |
| 472 | /// |
| 473 | /// # Panics |
| 474 | /// |
| 475 | /// - When position is out of bounds. |
| 476 | pub fn get(&self, x: u32, y: u32) -> f32 { |
| 477 | self.data[(y * self.columns + x) as usize] |
| 478 | } |
| 479 | } |
| 480 | |
| 481 | /// An edges processing mode. |
| 482 | #[allow (missing_docs)] |
| 483 | #[derive (Clone, Copy, PartialEq, Debug)] |
| 484 | pub enum EdgeMode { |
| 485 | None, |
| 486 | Duplicate, |
| 487 | Wrap, |
| 488 | } |
| 489 | |
| 490 | /// A displacement map filter primitive. |
| 491 | /// |
| 492 | /// `feDisplacementMap` element in the SVG. |
| 493 | #[derive (Clone, Debug)] |
| 494 | pub struct DisplacementMap { |
| 495 | pub(crate) input1: Input, |
| 496 | pub(crate) input2: Input, |
| 497 | pub(crate) scale: f32, |
| 498 | pub(crate) x_channel_selector: ColorChannel, |
| 499 | pub(crate) y_channel_selector: ColorChannel, |
| 500 | } |
| 501 | |
| 502 | impl DisplacementMap { |
| 503 | /// Identifies input for the given filter primitive. |
| 504 | /// |
| 505 | /// `in` in the SVG. |
| 506 | pub fn input1(&self) -> &Input { |
| 507 | &self.input1 |
| 508 | } |
| 509 | |
| 510 | /// Identifies input for the given filter primitive. |
| 511 | /// |
| 512 | /// `in2` in the SVG. |
| 513 | pub fn input2(&self) -> &Input { |
| 514 | &self.input2 |
| 515 | } |
| 516 | |
| 517 | /// Scale factor. |
| 518 | /// |
| 519 | /// `scale` in the SVG. |
| 520 | pub fn scale(&self) -> f32 { |
| 521 | self.scale |
| 522 | } |
| 523 | |
| 524 | /// Indicates a source color channel along the X-axis. |
| 525 | /// |
| 526 | /// `xChannelSelector` in the SVG. |
| 527 | pub fn x_channel_selector(&self) -> ColorChannel { |
| 528 | self.x_channel_selector |
| 529 | } |
| 530 | |
| 531 | /// Indicates a source color channel along the Y-axis. |
| 532 | /// |
| 533 | /// `yChannelSelector` in the SVG. |
| 534 | pub fn y_channel_selector(&self) -> ColorChannel { |
| 535 | self.y_channel_selector |
| 536 | } |
| 537 | } |
| 538 | |
| 539 | /// A color channel. |
| 540 | #[allow (missing_docs)] |
| 541 | #[derive (Clone, Copy, PartialEq, Debug)] |
| 542 | pub enum ColorChannel { |
| 543 | R, |
| 544 | G, |
| 545 | B, |
| 546 | A, |
| 547 | } |
| 548 | |
| 549 | /// A drop shadow filter primitive. |
| 550 | /// |
| 551 | /// This is essentially `feGaussianBlur`, `feOffset` and `feFlood` joined together. |
| 552 | /// |
| 553 | /// `feDropShadow` element in the SVG. |
| 554 | #[derive (Clone, Debug)] |
| 555 | pub struct DropShadow { |
| 556 | pub(crate) input: Input, |
| 557 | pub(crate) dx: f32, |
| 558 | pub(crate) dy: f32, |
| 559 | pub(crate) std_dev_x: PositiveF32, |
| 560 | pub(crate) std_dev_y: PositiveF32, |
| 561 | pub(crate) color: Color, |
| 562 | pub(crate) opacity: Opacity, |
| 563 | } |
| 564 | |
| 565 | impl DropShadow { |
| 566 | /// Identifies input for the given filter primitive. |
| 567 | /// |
| 568 | /// `in` in the SVG. |
| 569 | pub fn input(&self) -> &Input { |
| 570 | &self.input |
| 571 | } |
| 572 | |
| 573 | /// The amount to offset the input graphic along the X-axis. |
| 574 | pub fn dx(&self) -> f32 { |
| 575 | self.dx |
| 576 | } |
| 577 | |
| 578 | /// The amount to offset the input graphic along the Y-axis. |
| 579 | pub fn dy(&self) -> f32 { |
| 580 | self.dy |
| 581 | } |
| 582 | |
| 583 | /// A standard deviation along the X-axis. |
| 584 | /// |
| 585 | /// `stdDeviation` in the SVG. |
| 586 | pub fn std_dev_x(&self) -> PositiveF32 { |
| 587 | self.std_dev_x |
| 588 | } |
| 589 | |
| 590 | /// A standard deviation along the Y-axis. |
| 591 | /// |
| 592 | /// `stdDeviation` in the SVG. |
| 593 | pub fn std_dev_y(&self) -> PositiveF32 { |
| 594 | self.std_dev_y |
| 595 | } |
| 596 | |
| 597 | /// A flood color. |
| 598 | /// |
| 599 | /// `flood-color` in the SVG. |
| 600 | pub fn color(&self) -> Color { |
| 601 | self.color |
| 602 | } |
| 603 | |
| 604 | /// A flood opacity. |
| 605 | /// |
| 606 | /// `flood-opacity` in the SVG. |
| 607 | pub fn opacity(&self) -> Opacity { |
| 608 | self.opacity |
| 609 | } |
| 610 | } |
| 611 | |
| 612 | /// A flood filter primitive. |
| 613 | /// |
| 614 | /// `feFlood` element in the SVG. |
| 615 | #[derive (Clone, Copy, Debug)] |
| 616 | pub struct Flood { |
| 617 | pub(crate) color: Color, |
| 618 | pub(crate) opacity: Opacity, |
| 619 | } |
| 620 | |
| 621 | impl Flood { |
| 622 | /// A flood color. |
| 623 | /// |
| 624 | /// `flood-color` in the SVG. |
| 625 | pub fn color(&self) -> Color { |
| 626 | self.color |
| 627 | } |
| 628 | |
| 629 | /// A flood opacity. |
| 630 | /// |
| 631 | /// `flood-opacity` in the SVG. |
| 632 | pub fn opacity(&self) -> Opacity { |
| 633 | self.opacity |
| 634 | } |
| 635 | } |
| 636 | |
| 637 | /// A Gaussian blur filter primitive. |
| 638 | /// |
| 639 | /// `feGaussianBlur` element in the SVG. |
| 640 | #[derive (Clone, Debug)] |
| 641 | pub struct GaussianBlur { |
| 642 | pub(crate) input: Input, |
| 643 | pub(crate) std_dev_x: PositiveF32, |
| 644 | pub(crate) std_dev_y: PositiveF32, |
| 645 | } |
| 646 | |
| 647 | impl GaussianBlur { |
| 648 | /// Identifies input for the given filter primitive. |
| 649 | /// |
| 650 | /// `in` in the SVG. |
| 651 | pub fn input(&self) -> &Input { |
| 652 | &self.input |
| 653 | } |
| 654 | |
| 655 | /// A standard deviation along the X-axis. |
| 656 | /// |
| 657 | /// `stdDeviation` in the SVG. |
| 658 | pub fn std_dev_x(&self) -> PositiveF32 { |
| 659 | self.std_dev_x |
| 660 | } |
| 661 | |
| 662 | /// A standard deviation along the Y-axis. |
| 663 | /// |
| 664 | /// `stdDeviation` in the SVG. |
| 665 | pub fn std_dev_y(&self) -> PositiveF32 { |
| 666 | self.std_dev_y |
| 667 | } |
| 668 | } |
| 669 | |
| 670 | /// An image filter primitive. |
| 671 | /// |
| 672 | /// `feImage` element in the SVG. |
| 673 | #[derive (Clone, Debug)] |
| 674 | pub struct Image { |
| 675 | pub(crate) root: Group, |
| 676 | } |
| 677 | |
| 678 | impl Image { |
| 679 | /// `feImage` children. |
| 680 | pub fn root(&self) -> &Group { |
| 681 | &self.root |
| 682 | } |
| 683 | } |
| 684 | |
| 685 | /// A diffuse lighting filter primitive. |
| 686 | /// |
| 687 | /// `feDiffuseLighting` element in the SVG. |
| 688 | #[derive (Clone, Debug)] |
| 689 | pub struct DiffuseLighting { |
| 690 | pub(crate) input: Input, |
| 691 | pub(crate) surface_scale: f32, |
| 692 | pub(crate) diffuse_constant: f32, |
| 693 | pub(crate) lighting_color: Color, |
| 694 | pub(crate) light_source: LightSource, |
| 695 | } |
| 696 | |
| 697 | impl DiffuseLighting { |
| 698 | /// Identifies input for the given filter primitive. |
| 699 | /// |
| 700 | /// `in` in the SVG. |
| 701 | pub fn input(&self) -> &Input { |
| 702 | &self.input |
| 703 | } |
| 704 | |
| 705 | /// A surface scale. |
| 706 | /// |
| 707 | /// `surfaceScale` in the SVG. |
| 708 | pub fn surface_scale(&self) -> f32 { |
| 709 | self.surface_scale |
| 710 | } |
| 711 | |
| 712 | /// A diffuse constant. |
| 713 | /// |
| 714 | /// `diffuseConstant` in the SVG. |
| 715 | pub fn diffuse_constant(&self) -> f32 { |
| 716 | self.diffuse_constant |
| 717 | } |
| 718 | |
| 719 | /// A lighting color. |
| 720 | /// |
| 721 | /// `lighting-color` in the SVG. |
| 722 | pub fn lighting_color(&self) -> Color { |
| 723 | self.lighting_color |
| 724 | } |
| 725 | |
| 726 | /// A light source. |
| 727 | pub fn light_source(&self) -> LightSource { |
| 728 | self.light_source |
| 729 | } |
| 730 | } |
| 731 | |
| 732 | /// A specular lighting filter primitive. |
| 733 | /// |
| 734 | /// `feSpecularLighting` element in the SVG. |
| 735 | #[derive (Clone, Debug)] |
| 736 | pub struct SpecularLighting { |
| 737 | pub(crate) input: Input, |
| 738 | pub(crate) surface_scale: f32, |
| 739 | pub(crate) specular_constant: f32, |
| 740 | pub(crate) specular_exponent: f32, |
| 741 | pub(crate) lighting_color: Color, |
| 742 | pub(crate) light_source: LightSource, |
| 743 | } |
| 744 | |
| 745 | impl SpecularLighting { |
| 746 | /// Identifies input for the given filter primitive. |
| 747 | /// |
| 748 | /// `in` in the SVG. |
| 749 | pub fn input(&self) -> &Input { |
| 750 | &self.input |
| 751 | } |
| 752 | |
| 753 | /// A surface scale. |
| 754 | /// |
| 755 | /// `surfaceScale` in the SVG. |
| 756 | pub fn surface_scale(&self) -> f32 { |
| 757 | self.surface_scale |
| 758 | } |
| 759 | |
| 760 | /// A specular constant. |
| 761 | /// |
| 762 | /// `specularConstant` in the SVG. |
| 763 | pub fn specular_constant(&self) -> f32 { |
| 764 | self.specular_constant |
| 765 | } |
| 766 | |
| 767 | /// A specular exponent. |
| 768 | /// |
| 769 | /// Should be in 1..128 range. |
| 770 | /// |
| 771 | /// `specularExponent` in the SVG. |
| 772 | pub fn specular_exponent(&self) -> f32 { |
| 773 | self.specular_exponent |
| 774 | } |
| 775 | |
| 776 | /// A lighting color. |
| 777 | /// |
| 778 | /// `lighting-color` in the SVG. |
| 779 | pub fn lighting_color(&self) -> Color { |
| 780 | self.lighting_color |
| 781 | } |
| 782 | |
| 783 | /// A light source. |
| 784 | pub fn light_source(&self) -> LightSource { |
| 785 | self.light_source |
| 786 | } |
| 787 | } |
| 788 | |
| 789 | /// A light source kind. |
| 790 | #[allow (missing_docs)] |
| 791 | #[derive (Clone, Copy, Debug)] |
| 792 | pub enum LightSource { |
| 793 | DistantLight(DistantLight), |
| 794 | PointLight(PointLight), |
| 795 | SpotLight(SpotLight), |
| 796 | } |
| 797 | |
| 798 | /// A distant light source. |
| 799 | /// |
| 800 | /// `feDistantLight` element in the SVG. |
| 801 | #[derive (Clone, Copy, Debug)] |
| 802 | pub struct DistantLight { |
| 803 | /// Direction angle for the light source on the XY plane (clockwise), |
| 804 | /// in degrees from the x axis. |
| 805 | /// |
| 806 | /// `azimuth` in the SVG. |
| 807 | pub azimuth: f32, |
| 808 | |
| 809 | /// Direction angle for the light source from the XY plane towards the z axis, in degrees. |
| 810 | /// |
| 811 | /// `elevation` in the SVG. |
| 812 | pub elevation: f32, |
| 813 | } |
| 814 | |
| 815 | /// A point light source. |
| 816 | /// |
| 817 | /// `fePointLight` element in the SVG. |
| 818 | #[derive (Clone, Copy, Debug)] |
| 819 | pub struct PointLight { |
| 820 | /// X location for the light source. |
| 821 | /// |
| 822 | /// `x` in the SVG. |
| 823 | pub x: f32, |
| 824 | |
| 825 | /// Y location for the light source. |
| 826 | /// |
| 827 | /// `y` in the SVG. |
| 828 | pub y: f32, |
| 829 | |
| 830 | /// Z location for the light source. |
| 831 | /// |
| 832 | /// `z` in the SVG. |
| 833 | pub z: f32, |
| 834 | } |
| 835 | |
| 836 | /// A spot light source. |
| 837 | /// |
| 838 | /// `feSpotLight` element in the SVG. |
| 839 | #[derive (Clone, Copy, Debug)] |
| 840 | pub struct SpotLight { |
| 841 | /// X location for the light source. |
| 842 | /// |
| 843 | /// `x` in the SVG. |
| 844 | pub x: f32, |
| 845 | |
| 846 | /// Y location for the light source. |
| 847 | /// |
| 848 | /// `y` in the SVG. |
| 849 | pub y: f32, |
| 850 | |
| 851 | /// Z location for the light source. |
| 852 | /// |
| 853 | /// `z` in the SVG. |
| 854 | pub z: f32, |
| 855 | |
| 856 | /// X point at which the light source is pointing. |
| 857 | /// |
| 858 | /// `pointsAtX` in the SVG. |
| 859 | pub points_at_x: f32, |
| 860 | |
| 861 | /// Y point at which the light source is pointing. |
| 862 | /// |
| 863 | /// `pointsAtY` in the SVG. |
| 864 | pub points_at_y: f32, |
| 865 | |
| 866 | /// Z point at which the light source is pointing. |
| 867 | /// |
| 868 | /// `pointsAtZ` in the SVG. |
| 869 | pub points_at_z: f32, |
| 870 | |
| 871 | /// Exponent value controlling the focus for the light source. |
| 872 | /// |
| 873 | /// `specularExponent` in the SVG. |
| 874 | pub specular_exponent: PositiveF32, |
| 875 | |
| 876 | /// A limiting cone which restricts the region where the light is projected. |
| 877 | /// |
| 878 | /// `limitingConeAngle` in the SVG. |
| 879 | pub limiting_cone_angle: Option<f32>, |
| 880 | } |
| 881 | |
| 882 | /// A merge filter primitive. |
| 883 | /// |
| 884 | /// `feMerge` element in the SVG. |
| 885 | #[derive (Clone, Debug)] |
| 886 | pub struct Merge { |
| 887 | pub(crate) inputs: Vec<Input>, |
| 888 | } |
| 889 | |
| 890 | impl Merge { |
| 891 | /// List of input layers that should be merged. |
| 892 | /// |
| 893 | /// List of `feMergeNode`'s in the SVG. |
| 894 | pub fn inputs(&self) -> &[Input] { |
| 895 | &self.inputs |
| 896 | } |
| 897 | } |
| 898 | |
| 899 | /// A morphology filter primitive. |
| 900 | /// |
| 901 | /// `feMorphology` element in the SVG. |
| 902 | #[derive (Clone, Debug)] |
| 903 | pub struct Morphology { |
| 904 | pub(crate) input: Input, |
| 905 | pub(crate) operator: MorphologyOperator, |
| 906 | pub(crate) radius_x: PositiveF32, |
| 907 | pub(crate) radius_y: PositiveF32, |
| 908 | } |
| 909 | |
| 910 | impl Morphology { |
| 911 | /// Identifies input for the given filter primitive. |
| 912 | /// |
| 913 | /// `in` in the SVG. |
| 914 | pub fn input(&self) -> &Input { |
| 915 | &self.input |
| 916 | } |
| 917 | |
| 918 | /// A filter operator. |
| 919 | /// |
| 920 | /// `operator` in the SVG. |
| 921 | pub fn operator(&self) -> MorphologyOperator { |
| 922 | self.operator |
| 923 | } |
| 924 | |
| 925 | /// A filter radius along the X-axis. |
| 926 | /// |
| 927 | /// A value of zero disables the effect of the given filter primitive. |
| 928 | /// |
| 929 | /// `radius` in the SVG. |
| 930 | pub fn radius_x(&self) -> PositiveF32 { |
| 931 | self.radius_x |
| 932 | } |
| 933 | |
| 934 | /// A filter radius along the Y-axis. |
| 935 | /// |
| 936 | /// A value of zero disables the effect of the given filter primitive. |
| 937 | /// |
| 938 | /// `radius` in the SVG. |
| 939 | pub fn radius_y(&self) -> PositiveF32 { |
| 940 | self.radius_y |
| 941 | } |
| 942 | } |
| 943 | |
| 944 | /// A morphology operation. |
| 945 | #[allow (missing_docs)] |
| 946 | #[derive (Clone, Copy, PartialEq, Debug)] |
| 947 | pub enum MorphologyOperator { |
| 948 | Erode, |
| 949 | Dilate, |
| 950 | } |
| 951 | |
| 952 | /// An offset filter primitive. |
| 953 | /// |
| 954 | /// `feOffset` element in the SVG. |
| 955 | #[derive (Clone, Debug)] |
| 956 | pub struct Offset { |
| 957 | pub(crate) input: Input, |
| 958 | pub(crate) dx: f32, |
| 959 | pub(crate) dy: f32, |
| 960 | } |
| 961 | |
| 962 | impl Offset { |
| 963 | /// Identifies input for the given filter primitive. |
| 964 | /// |
| 965 | /// `in` in the SVG. |
| 966 | pub fn input(&self) -> &Input { |
| 967 | &self.input |
| 968 | } |
| 969 | |
| 970 | /// The amount to offset the input graphic along the X-axis. |
| 971 | pub fn dx(&self) -> f32 { |
| 972 | self.dx |
| 973 | } |
| 974 | |
| 975 | /// The amount to offset the input graphic along the Y-axis. |
| 976 | pub fn dy(&self) -> f32 { |
| 977 | self.dy |
| 978 | } |
| 979 | } |
| 980 | |
| 981 | /// A tile filter primitive. |
| 982 | /// |
| 983 | /// `feTile` element in the SVG. |
| 984 | #[derive (Clone, Debug)] |
| 985 | pub struct Tile { |
| 986 | pub(crate) input: Input, |
| 987 | } |
| 988 | |
| 989 | impl Tile { |
| 990 | /// Identifies input for the given filter primitive. |
| 991 | /// |
| 992 | /// `in` in the SVG. |
| 993 | pub fn input(&self) -> &Input { |
| 994 | &self.input |
| 995 | } |
| 996 | } |
| 997 | |
| 998 | /// A turbulence generation filter primitive. |
| 999 | /// |
| 1000 | /// `feTurbulence` element in the SVG. |
| 1001 | #[derive (Clone, Copy, Debug)] |
| 1002 | pub struct Turbulence { |
| 1003 | pub(crate) base_frequency_x: PositiveF32, |
| 1004 | pub(crate) base_frequency_y: PositiveF32, |
| 1005 | pub(crate) num_octaves: u32, |
| 1006 | pub(crate) seed: i32, |
| 1007 | pub(crate) stitch_tiles: bool, |
| 1008 | pub(crate) kind: TurbulenceKind, |
| 1009 | } |
| 1010 | |
| 1011 | impl Turbulence { |
| 1012 | /// Identifies the base frequency for the noise function. |
| 1013 | /// |
| 1014 | /// `baseFrequency` in the SVG. |
| 1015 | pub fn base_frequency_x(&self) -> PositiveF32 { |
| 1016 | self.base_frequency_x |
| 1017 | } |
| 1018 | |
| 1019 | /// Identifies the base frequency for the noise function. |
| 1020 | /// |
| 1021 | /// `baseFrequency` in the SVG. |
| 1022 | pub fn base_frequency_y(&self) -> PositiveF32 { |
| 1023 | self.base_frequency_y |
| 1024 | } |
| 1025 | |
| 1026 | /// Identifies the number of octaves for the noise function. |
| 1027 | /// |
| 1028 | /// `numOctaves` in the SVG. |
| 1029 | pub fn num_octaves(&self) -> u32 { |
| 1030 | self.num_octaves |
| 1031 | } |
| 1032 | |
| 1033 | /// The starting number for the pseudo random number generator. |
| 1034 | /// |
| 1035 | /// `seed` in the SVG. |
| 1036 | pub fn seed(&self) -> i32 { |
| 1037 | self.seed |
| 1038 | } |
| 1039 | |
| 1040 | /// Smooth transitions at the border of tiles. |
| 1041 | /// |
| 1042 | /// `stitchTiles` in the SVG. |
| 1043 | pub fn stitch_tiles(&self) -> bool { |
| 1044 | self.stitch_tiles |
| 1045 | } |
| 1046 | |
| 1047 | /// Indicates whether the filter primitive should perform a noise or turbulence function. |
| 1048 | /// |
| 1049 | /// `type` in the SVG. |
| 1050 | pub fn kind(&self) -> TurbulenceKind { |
| 1051 | self.kind |
| 1052 | } |
| 1053 | } |
| 1054 | |
| 1055 | /// A turbulence kind for the `feTurbulence` filter. |
| 1056 | #[allow (missing_docs)] |
| 1057 | #[derive (Clone, Copy, PartialEq, Debug)] |
| 1058 | pub enum TurbulenceKind { |
| 1059 | FractalNoise, |
| 1060 | Turbulence, |
| 1061 | } |
| 1062 | |