1// SPDX-License-Identifier: GPL-2.0+
2/* Copyright (C) 2014-2018 Broadcom */
3
4/**
5 * DOC: Broadcom V3D Graphics Driver
6 *
7 * This driver supports the Broadcom V3D 3.3 and 4.1 OpenGL ES GPUs.
8 * For V3D 2.x support, see the VC4 driver.
9 *
10 * The V3D GPU includes a tiled render (composed of a bin and render
11 * pipelines), the TFU (texture formatting unit), and the CSD (compute
12 * shader dispatch).
13 */
14
15#include <linux/clk.h>
16#include <linux/device.h>
17#include <linux/dma-mapping.h>
18#include <linux/io.h>
19#include <linux/module.h>
20#include <linux/of_platform.h>
21#include <linux/platform_device.h>
22#include <linux/reset.h>
23
24#include <drm/drm_drv.h>
25#include <drm/drm_managed.h>
26#include <uapi/drm/v3d_drm.h>
27
28#include "v3d_drv.h"
29#include "v3d_regs.h"
30
31#define DRIVER_NAME "v3d"
32#define DRIVER_DESC "Broadcom V3D graphics"
33#define DRIVER_DATE "20180419"
34#define DRIVER_MAJOR 1
35#define DRIVER_MINOR 0
36#define DRIVER_PATCHLEVEL 0
37
38static int v3d_get_param_ioctl(struct drm_device *dev, void *data,
39 struct drm_file *file_priv)
40{
41 struct v3d_dev *v3d = to_v3d_dev(dev);
42 struct drm_v3d_get_param *args = data;
43 static const u32 reg_map[] = {
44 [DRM_V3D_PARAM_V3D_UIFCFG] = V3D_HUB_UIFCFG,
45 [DRM_V3D_PARAM_V3D_HUB_IDENT1] = V3D_HUB_IDENT1,
46 [DRM_V3D_PARAM_V3D_HUB_IDENT2] = V3D_HUB_IDENT2,
47 [DRM_V3D_PARAM_V3D_HUB_IDENT3] = V3D_HUB_IDENT3,
48 [DRM_V3D_PARAM_V3D_CORE0_IDENT0] = V3D_CTL_IDENT0,
49 [DRM_V3D_PARAM_V3D_CORE0_IDENT1] = V3D_CTL_IDENT1,
50 [DRM_V3D_PARAM_V3D_CORE0_IDENT2] = V3D_CTL_IDENT2,
51 };
52
53 if (args->pad != 0)
54 return -EINVAL;
55
56 /* Note that DRM_V3D_PARAM_V3D_CORE0_IDENT0 is 0, so we need
57 * to explicitly allow it in the "the register in our
58 * parameter map" check.
59 */
60 if (args->param < ARRAY_SIZE(reg_map) &&
61 (reg_map[args->param] ||
62 args->param == DRM_V3D_PARAM_V3D_CORE0_IDENT0)) {
63 u32 offset = reg_map[args->param];
64
65 if (args->value != 0)
66 return -EINVAL;
67
68 if (args->param >= DRM_V3D_PARAM_V3D_CORE0_IDENT0 &&
69 args->param <= DRM_V3D_PARAM_V3D_CORE0_IDENT2) {
70 args->value = V3D_CORE_READ(0, offset);
71 } else {
72 args->value = V3D_READ(offset);
73 }
74 return 0;
75 }
76
77 switch (args->param) {
78 case DRM_V3D_PARAM_SUPPORTS_TFU:
79 args->value = 1;
80 return 0;
81 case DRM_V3D_PARAM_SUPPORTS_CSD:
82 args->value = v3d_has_csd(v3d);
83 return 0;
84 case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH:
85 args->value = 1;
86 return 0;
87 case DRM_V3D_PARAM_SUPPORTS_PERFMON:
88 args->value = (v3d->ver >= 40);
89 return 0;
90 case DRM_V3D_PARAM_SUPPORTS_MULTISYNC_EXT:
91 args->value = 1;
92 return 0;
93 default:
94 DRM_DEBUG("Unknown parameter %d\n", args->param);
95 return -EINVAL;
96 }
97}
98
99static int
100v3d_open(struct drm_device *dev, struct drm_file *file)
101{
102 struct v3d_dev *v3d = to_v3d_dev(dev);
103 struct v3d_file_priv *v3d_priv;
104 struct drm_gpu_scheduler *sched;
105 int i;
106
107 v3d_priv = kzalloc(size: sizeof(*v3d_priv), GFP_KERNEL);
108 if (!v3d_priv)
109 return -ENOMEM;
110
111 v3d_priv->v3d = v3d;
112
113 for (i = 0; i < V3D_MAX_QUEUES; i++) {
114 sched = &v3d->queue[i].sched;
115 drm_sched_entity_init(entity: &v3d_priv->sched_entity[i],
116 priority: DRM_SCHED_PRIORITY_NORMAL, sched_list: &sched,
117 num_sched_list: 1, NULL);
118 }
119
120 v3d_perfmon_open_file(v3d_priv);
121 file->driver_priv = v3d_priv;
122
123 return 0;
124}
125
126static void
127v3d_postclose(struct drm_device *dev, struct drm_file *file)
128{
129 struct v3d_file_priv *v3d_priv = file->driver_priv;
130 enum v3d_queue q;
131
132 for (q = 0; q < V3D_MAX_QUEUES; q++)
133 drm_sched_entity_destroy(entity: &v3d_priv->sched_entity[q]);
134
135 v3d_perfmon_close_file(v3d_priv);
136 kfree(objp: v3d_priv);
137}
138
139DEFINE_DRM_GEM_FOPS(v3d_drm_fops);
140
141/* DRM_AUTH is required on SUBMIT_CL for now, while we don't have GMP
142 * protection between clients. Note that render nodes would be
143 * able to submit CLs that could access BOs from clients authenticated
144 * with the master node. The TFU doesn't use the GMP, so it would
145 * need to stay DRM_AUTH until we do buffer size/offset validation.
146 */
147static const struct drm_ioctl_desc v3d_drm_ioctls[] = {
148 DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CL, v3d_submit_cl_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
149 DRM_IOCTL_DEF_DRV(V3D_WAIT_BO, v3d_wait_bo_ioctl, DRM_RENDER_ALLOW),
150 DRM_IOCTL_DEF_DRV(V3D_CREATE_BO, v3d_create_bo_ioctl, DRM_RENDER_ALLOW),
151 DRM_IOCTL_DEF_DRV(V3D_MMAP_BO, v3d_mmap_bo_ioctl, DRM_RENDER_ALLOW),
152 DRM_IOCTL_DEF_DRV(V3D_GET_PARAM, v3d_get_param_ioctl, DRM_RENDER_ALLOW),
153 DRM_IOCTL_DEF_DRV(V3D_GET_BO_OFFSET, v3d_get_bo_offset_ioctl, DRM_RENDER_ALLOW),
154 DRM_IOCTL_DEF_DRV(V3D_SUBMIT_TFU, v3d_submit_tfu_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
155 DRM_IOCTL_DEF_DRV(V3D_SUBMIT_CSD, v3d_submit_csd_ioctl, DRM_RENDER_ALLOW | DRM_AUTH),
156 DRM_IOCTL_DEF_DRV(V3D_PERFMON_CREATE, v3d_perfmon_create_ioctl, DRM_RENDER_ALLOW),
157 DRM_IOCTL_DEF_DRV(V3D_PERFMON_DESTROY, v3d_perfmon_destroy_ioctl, DRM_RENDER_ALLOW),
158 DRM_IOCTL_DEF_DRV(V3D_PERFMON_GET_VALUES, v3d_perfmon_get_values_ioctl, DRM_RENDER_ALLOW),
159};
160
161static const struct drm_driver v3d_drm_driver = {
162 .driver_features = (DRIVER_GEM |
163 DRIVER_RENDER |
164 DRIVER_SYNCOBJ),
165
166 .open = v3d_open,
167 .postclose = v3d_postclose,
168
169#if defined(CONFIG_DEBUG_FS)
170 .debugfs_init = v3d_debugfs_init,
171#endif
172
173 .gem_create_object = v3d_create_object,
174 .gem_prime_import_sg_table = v3d_prime_import_sg_table,
175
176 .ioctls = v3d_drm_ioctls,
177 .num_ioctls = ARRAY_SIZE(v3d_drm_ioctls),
178 .fops = &v3d_drm_fops,
179
180 .name = DRIVER_NAME,
181 .desc = DRIVER_DESC,
182 .date = DRIVER_DATE,
183 .major = DRIVER_MAJOR,
184 .minor = DRIVER_MINOR,
185 .patchlevel = DRIVER_PATCHLEVEL,
186};
187
188static const struct of_device_id v3d_of_match[] = {
189 { .compatible = "brcm,2711-v3d" },
190 { .compatible = "brcm,7268-v3d" },
191 { .compatible = "brcm,7278-v3d" },
192 {},
193};
194MODULE_DEVICE_TABLE(of, v3d_of_match);
195
196static int
197map_regs(struct v3d_dev *v3d, void __iomem **regs, const char *name)
198{
199 *regs = devm_platform_ioremap_resource_byname(v3d_to_pdev(v3d), name);
200 return PTR_ERR_OR_ZERO(ptr: *regs);
201}
202
203static int v3d_platform_drm_probe(struct platform_device *pdev)
204{
205 struct device *dev = &pdev->dev;
206 struct drm_device *drm;
207 struct v3d_dev *v3d;
208 int ret;
209 u32 mmu_debug;
210 u32 ident1;
211 u64 mask;
212
213 v3d = devm_drm_dev_alloc(dev, &v3d_drm_driver, struct v3d_dev, drm);
214 if (IS_ERR(ptr: v3d))
215 return PTR_ERR(ptr: v3d);
216
217 drm = &v3d->drm;
218
219 platform_set_drvdata(pdev, data: drm);
220
221 ret = map_regs(v3d, regs: &v3d->hub_regs, name: "hub");
222 if (ret)
223 return ret;
224
225 ret = map_regs(v3d, regs: &v3d->core_regs[0], name: "core0");
226 if (ret)
227 return ret;
228
229 mmu_debug = V3D_READ(V3D_MMU_DEBUG_INFO);
230 mask = DMA_BIT_MASK(30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_PA_WIDTH));
231 ret = dma_set_mask_and_coherent(dev, mask);
232 if (ret)
233 return ret;
234
235 v3d->va_width = 30 + V3D_GET_FIELD(mmu_debug, V3D_MMU_VA_WIDTH);
236
237 ident1 = V3D_READ(V3D_HUB_IDENT1);
238 v3d->ver = (V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_TVER) * 10 +
239 V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_REV));
240 v3d->cores = V3D_GET_FIELD(ident1, V3D_HUB_IDENT1_NCORES);
241 WARN_ON(v3d->cores > 1); /* multicore not yet implemented */
242
243 v3d->reset = devm_reset_control_get_exclusive(dev, NULL);
244 if (IS_ERR(ptr: v3d->reset)) {
245 ret = PTR_ERR(ptr: v3d->reset);
246
247 if (ret == -EPROBE_DEFER)
248 return ret;
249
250 v3d->reset = NULL;
251 ret = map_regs(v3d, regs: &v3d->bridge_regs, name: "bridge");
252 if (ret) {
253 dev_err(dev,
254 "Failed to get reset control or bridge regs\n");
255 return ret;
256 }
257 }
258
259 if (v3d->ver < 41) {
260 ret = map_regs(v3d, regs: &v3d->gca_regs, name: "gca");
261 if (ret)
262 return ret;
263 }
264
265 v3d->mmu_scratch = dma_alloc_wc(dev, size: 4096, dma_addr: &v3d->mmu_scratch_paddr,
266 GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
267 if (!v3d->mmu_scratch) {
268 dev_err(dev, "Failed to allocate MMU scratch page\n");
269 return -ENOMEM;
270 }
271
272 ret = v3d_gem_init(dev: drm);
273 if (ret)
274 goto dma_free;
275
276 ret = v3d_irq_init(v3d);
277 if (ret)
278 goto gem_destroy;
279
280 ret = drm_dev_register(dev: drm, flags: 0);
281 if (ret)
282 goto irq_disable;
283
284 return 0;
285
286irq_disable:
287 v3d_irq_disable(v3d);
288gem_destroy:
289 v3d_gem_destroy(dev: drm);
290dma_free:
291 dma_free_wc(dev, size: 4096, cpu_addr: v3d->mmu_scratch, dma_addr: v3d->mmu_scratch_paddr);
292 return ret;
293}
294
295static void v3d_platform_drm_remove(struct platform_device *pdev)
296{
297 struct drm_device *drm = platform_get_drvdata(pdev);
298 struct v3d_dev *v3d = to_v3d_dev(dev: drm);
299
300 drm_dev_unregister(dev: drm);
301
302 v3d_gem_destroy(dev: drm);
303
304 dma_free_wc(dev: v3d->drm.dev, size: 4096, cpu_addr: v3d->mmu_scratch,
305 dma_addr: v3d->mmu_scratch_paddr);
306}
307
308static struct platform_driver v3d_platform_driver = {
309 .probe = v3d_platform_drm_probe,
310 .remove_new = v3d_platform_drm_remove,
311 .driver = {
312 .name = "v3d",
313 .of_match_table = v3d_of_match,
314 },
315};
316
317module_platform_driver(v3d_platform_driver);
318
319MODULE_ALIAS("platform:v3d-drm");
320MODULE_DESCRIPTION("Broadcom V3D DRM Driver");
321MODULE_AUTHOR("Eric Anholt <eric@anholt.net>");
322MODULE_LICENSE("GPL v2");
323

source code of linux/drivers/gpu/drm/v3d/v3d_drv.c