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39
40#ifndef QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_P_H
41#define QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_P_H
42
43//
44// W A R N I N G
45// -------------
46//
47// This file is not part of the Qt API. It exists for the convenience
48// of other Qt classes. This header file may change from version to
49// version without notice, or even be removed.
50//
51// We mean it.
52//
53
54#include <Qt3DRender/private/qmaterial_p.h>
55
56QT_BEGIN_NAMESPACE
57
58namespace Qt3DRender {
59
60class QFilterKey;
61class QEffect;
62class QTechnique;
63class QParameter;
64class QShaderProgram;
65class QShaderProgramBuilder;
66class QRenderPass;
67class QNoDepthMask;
68class QBlendEquationArguments;
69class QBlendEquation;
70
71} // namespace Qt3DRender
72
73namespace Qt3DExtras {
74
75class QDiffuseSpecularMaterial;
76
77class QDiffuseSpecularMaterialPrivate : public Qt3DRender::QMaterialPrivate
78{
79public:
80 QDiffuseSpecularMaterialPrivate();
81
82 void init();
83
84 void handleAmbientChanged(const QVariant &var);
85 void handleShininessChanged(const QVariant &var);
86 void handleTextureScaleChanged(const QVariant &var);
87
88 Qt3DRender::QEffect *m_effect;
89 Qt3DRender::QParameter *m_ambientParameter;
90 Qt3DRender::QParameter *m_diffuseParameter;
91 Qt3DRender::QParameter *m_specularParameter;
92 Qt3DRender::QParameter *m_diffuseTextureParameter;
93 Qt3DRender::QParameter *m_specularTextureParameter;
94 Qt3DRender::QParameter *m_shininessParameter;
95 Qt3DRender::QParameter *m_normalTextureParameter;
96 Qt3DRender::QParameter *m_textureScaleParameter;
97 Qt3DRender::QTechnique *m_gl3Technique;
98 Qt3DRender::QTechnique *m_gl2Technique;
99 Qt3DRender::QTechnique *m_es2Technique;
100 Qt3DRender::QTechnique *m_rhiTechnique;
101 Qt3DRender::QRenderPass *m_gl3RenderPass;
102 Qt3DRender::QRenderPass *m_gl2RenderPass;
103 Qt3DRender::QRenderPass *m_es2RenderPass;
104 Qt3DRender::QRenderPass *m_rhiRenderPass;
105 Qt3DRender::QShaderProgram *m_gl3Shader;
106 Qt3DRender::QShaderProgramBuilder *m_gl3ShaderBuilder;
107 Qt3DRender::QShaderProgram *m_gl2es2Shader;
108 Qt3DRender::QShaderProgramBuilder *m_gl2es2ShaderBuilder;
109 Qt3DRender::QShaderProgram *m_rhiShader;
110 Qt3DRender::QShaderProgramBuilder *m_rhiShaderBuilder;
111 Qt3DRender::QNoDepthMask *m_noDepthMask;
112 Qt3DRender::QBlendEquationArguments *m_blendState;
113 Qt3DRender::QBlendEquation *m_blendEquation;
114 Qt3DRender::QFilterKey *m_filterKey;
115
116 Q_DECLARE_PUBLIC(QDiffuseSpecularMaterial)
117};
118
119} // Qt3DExtras
120
121QT_END_NAMESPACE
122
123#endif // QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_P_H
124
125

source code of qt3d/src/extras/defaults/qdiffusespecularmaterial_p.h