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39 | |
40 | #ifndef QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_P_H |
41 | #define QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/private/qmaterial_p.h> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | namespace Qt3DRender { |
59 | |
60 | class QFilterKey; |
61 | class QEffect; |
62 | class QTechnique; |
63 | class QParameter; |
64 | class QShaderProgram; |
65 | class QShaderProgramBuilder; |
66 | class QRenderPass; |
67 | class QNoDepthMask; |
68 | class QBlendEquationArguments; |
69 | class QBlendEquation; |
70 | |
71 | } // namespace Qt3DRender |
72 | |
73 | namespace Qt3DExtras { |
74 | |
75 | class QDiffuseSpecularMaterial; |
76 | |
77 | class QDiffuseSpecularMaterialPrivate : public Qt3DRender::QMaterialPrivate |
78 | { |
79 | public: |
80 | QDiffuseSpecularMaterialPrivate(); |
81 | |
82 | void init(); |
83 | |
84 | void handleAmbientChanged(const QVariant &var); |
85 | void handleShininessChanged(const QVariant &var); |
86 | void handleTextureScaleChanged(const QVariant &var); |
87 | |
88 | Qt3DRender::QEffect *m_effect; |
89 | Qt3DRender::QParameter *m_ambientParameter; |
90 | Qt3DRender::QParameter *m_diffuseParameter; |
91 | Qt3DRender::QParameter *m_specularParameter; |
92 | Qt3DRender::QParameter *m_diffuseTextureParameter; |
93 | Qt3DRender::QParameter *m_specularTextureParameter; |
94 | Qt3DRender::QParameter *m_shininessParameter; |
95 | Qt3DRender::QParameter *m_normalTextureParameter; |
96 | Qt3DRender::QParameter *m_textureScaleParameter; |
97 | Qt3DRender::QTechnique *m_gl3Technique; |
98 | Qt3DRender::QTechnique *m_gl2Technique; |
99 | Qt3DRender::QTechnique *m_es2Technique; |
100 | Qt3DRender::QTechnique *m_rhiTechnique; |
101 | Qt3DRender::QRenderPass *m_gl3RenderPass; |
102 | Qt3DRender::QRenderPass *m_gl2RenderPass; |
103 | Qt3DRender::QRenderPass *m_es2RenderPass; |
104 | Qt3DRender::QRenderPass *m_rhiRenderPass; |
105 | Qt3DRender::QShaderProgram *m_gl3Shader; |
106 | Qt3DRender::QShaderProgramBuilder *m_gl3ShaderBuilder; |
107 | Qt3DRender::QShaderProgram *m_gl2es2Shader; |
108 | Qt3DRender::QShaderProgramBuilder *m_gl2es2ShaderBuilder; |
109 | Qt3DRender::QShaderProgram *m_rhiShader; |
110 | Qt3DRender::QShaderProgramBuilder *m_rhiShaderBuilder; |
111 | Qt3DRender::QNoDepthMask *m_noDepthMask; |
112 | Qt3DRender::QBlendEquationArguments *m_blendState; |
113 | Qt3DRender::QBlendEquation *m_blendEquation; |
114 | Qt3DRender::QFilterKey *m_filterKey; |
115 | |
116 | Q_DECLARE_PUBLIC(QDiffuseSpecularMaterial) |
117 | }; |
118 | |
119 | } // Qt3DExtras |
120 | |
121 | QT_END_NAMESPACE |
122 | |
123 | #endif // QT3DEXTRAS_QDIFFUSESPECULARMATERIAL_P_H |
124 | |
125 |