| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Paul Lemire | 
| 4 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 5 | ** Contact: https://www.qt.io/licensing/ | 
| 6 | ** | 
| 7 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 8 | ** | 
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 10 | ** Commercial License Usage | 
| 11 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 12 | ** accordance with the commercial license agreement provided with the | 
| 13 | ** Software or, alternatively, in accordance with the terms contained in | 
| 14 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 15 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 16 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 17 | ** | 
| 18 | ** GNU Lesser General Public License Usage | 
| 19 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 20 | ** General Public License version 3 as published by the Free Software | 
| 21 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 22 | ** packaging of this file. Please review the following information to | 
| 23 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 24 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 25 | ** | 
| 26 | ** GNU General Public License Usage | 
| 27 | ** Alternatively, this file may be used under the terms of the GNU | 
| 28 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 29 | ** Public license version 3 or any later version approved by the KDE Free | 
| 30 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 31 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 32 | ** included in the packaging of this file. Please review the following | 
| 33 | ** information to ensure the GNU General Public License requirements will | 
| 34 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 35 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 36 | ** | 
| 37 | ** $QT_END_LICENSE$ | 
| 38 | ** | 
| 39 | ****************************************************************************/ | 
| 40 |  | 
| 41 | #ifndef QT3DRENDER_RENDER_OPENGL_RENDERVIEWINITIALIZERJOB_H | 
| 42 | #define QT3DRENDER_RENDER_OPENGL_RENDERVIEWINITIALIZERJOB_H | 
| 43 |  | 
| 44 | // | 
| 45 | //  W A R N I N G | 
| 46 | //  ------------- | 
| 47 | // | 
| 48 | // This file is not part of the Qt API.  It exists for the convenience | 
| 49 | // of other Qt classes.  This header file may change from version to | 
| 50 | // version without notice, or even be removed. | 
| 51 | // | 
| 52 | // We mean it. | 
| 53 | // | 
| 54 |  | 
| 55 | #include <Qt3DCore/qaspectjob.h> | 
| 56 | #include <Qt3DCore/private/qframeallocator_p.h> | 
| 57 | #include <QSize> | 
| 58 |  | 
| 59 | QT_BEGIN_NAMESPACE | 
| 60 |  | 
| 61 | namespace Qt3DRender { | 
| 62 |  | 
| 63 | namespace Render { | 
| 64 |  | 
| 65 | class FrameGraphNode; | 
| 66 |  | 
| 67 | namespace OpenGL { | 
| 68 |  | 
| 69 | class Renderer; | 
| 70 | class RenderView; | 
| 71 |  | 
| 72 | class Q_AUTOTEST_EXPORT RenderViewInitializerJob : public Qt3DCore::QAspectJob | 
| 73 | { | 
| 74 | public: | 
| 75 |     RenderViewInitializerJob(); | 
| 76 |     ~RenderViewInitializerJob(); | 
| 77 |  | 
| 78 |     inline void setRenderer(Renderer *renderer) { m_renderer = renderer; } | 
| 79 |     inline RenderView *renderView() const Q_DECL_NOTHROW { return m_renderView; } | 
| 80 |  | 
| 81 |     inline void setFrameGraphLeafNode(FrameGraphNode *fgLeaf) | 
| 82 |     { | 
| 83 |         m_fgLeaf = fgLeaf; | 
| 84 |     } | 
| 85 |  | 
| 86 |     // Sets the position in the queue of RenderViews that the | 
| 87 |     // RenderView generated by this job should be inserted. This is | 
| 88 |     // used to ensure that for example a RenderView for creating | 
| 89 |     // a shadow map texture is submitted before the RenderView that | 
| 90 |     // contains commands making use of the shadow map | 
| 91 |     inline void setSubmitOrderIndex(int index) { m_index = index; } | 
| 92 |     inline int submitOrderIndex() const { return m_index; } | 
| 93 |  | 
| 94 |     void run() override; | 
| 95 |  | 
| 96 | private: | 
| 97 |     Renderer *m_renderer; | 
| 98 |     FrameGraphNode *m_fgLeaf; | 
| 99 |     int m_index; | 
| 100 |     RenderView *m_renderView; | 
| 101 | }; | 
| 102 |  | 
| 103 | typedef QSharedPointer<RenderViewInitializerJob> RenderViewInitializerJobPtr; | 
| 104 |  | 
| 105 | } // namespace OpenGL | 
| 106 | } // namespace Render | 
| 107 | } // namespace Qt3DRender | 
| 108 |  | 
| 109 | QT_END_NAMESPACE | 
| 110 |  | 
| 111 | #endif // QT3DRENDER_RENDER_OPENGL_RENDERVIEWINITIALIZERJOB_H | 
| 112 |  |