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39 | |
40 | #ifndef QT3DRENDER_RENDER_OPENGL_RENDERERCACHE_P_H |
41 | #define QT3DRENDER_RENDER_OPENGL_RENDERERCACHE_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/QFrameGraphNode> |
55 | |
56 | #include <Qt3DRender/private/entity_p.h> |
57 | #include <renderviewjobutils_p.h> |
58 | #include <Qt3DRender/private/lightsource_p.h> |
59 | #include <rendercommand_p.h> |
60 | |
61 | QT_BEGIN_NAMESPACE |
62 | |
63 | namespace Qt3DRender { |
64 | |
65 | namespace Render { |
66 | |
67 | namespace OpenGL { |
68 | |
69 | struct RendererCache |
70 | { |
71 | struct LeafNodeData |
72 | { |
73 | Matrix4x4 viewProjectionMatrix; |
74 | // Set by the FilterLayerJob |
75 | // Contains all Entities that satisfy the layer filtering for the RV |
76 | QVector<Entity *> filterEntitiesByLayer; |
77 | |
78 | // Set by the MaterialParameterGatherJob |
79 | MaterialParameterGathererData materialParameterGatherer; |
80 | |
81 | // Set by the SyncRenderViewPreCommandUpdateJob |
82 | // Contains caches of different filtering stages that can |
83 | // be cached across frame |
84 | QVector<Entity *> layeredFilteredRenderables; // Changes rarely |
85 | QVector<Entity *> filteredAndCulledRenderables; // Changes if camera is modified |
86 | QVector<LightSource> layeredFilteredLightSources; |
87 | |
88 | // We keep two sets of filtered render commands |
89 | // and we flip in between them every frame |
90 | int viewIdx = 0; |
91 | bool requestFilteringAtNextFrame = false; |
92 | EntityRenderCommandDataViewPtr filteredRenderCommandDataViews[2]; |
93 | }; |
94 | |
95 | // Variabled below are shared amongst all RV |
96 | |
97 | // Set by CachingRenderableEntityFilterJob |
98 | QVector<Entity *> renderableEntities; |
99 | |
100 | // Set by CachingComputableEntityFilterJob |
101 | QVector<Entity *> computeEntities; |
102 | |
103 | // Set by CachingLightGathererJob |
104 | QVector<LightSource> gatheredLights; |
105 | |
106 | EnvironmentLight* environmentLight; |
107 | |
108 | // Per RV cache |
109 | // Leaves inserted by SyncRenderViewPostInitialization |
110 | QHash<FrameGraphNode *, LeafNodeData> leafNodeCache; |
111 | |
112 | QMutex *mutex() { return &m_mutex; } |
113 | |
114 | private: |
115 | QMutex m_mutex; |
116 | }; |
117 | |
118 | } // namespace OpenGL |
119 | |
120 | } // namespace Render |
121 | |
122 | } // namespace Qt3DRender |
123 | |
124 | QT_END_NAMESPACE |
125 | |
126 | #endif // QT3DRENDER_RENDER_OPENGL_RENDERERCACHE_P_H |
127 | |