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2 | ** |
3 | ** Copyright (C) 2015 Paul Lemire paul.lemire350@gmail.com |
4 | ** Contact: https://www.qt.io/licensing/ |
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6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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25 | ** GNU General Public License Usage |
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38 | ****************************************************************************/ |
39 | |
40 | #ifndef QT3DRENDER_RENDER_BUFFERUTILS_P_H |
41 | #define QT3DRENDER_RENDER_BUFFERUTILS_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/QAttribute> |
55 | #include <QByteArray> |
56 | |
57 | QT_BEGIN_NAMESPACE |
58 | |
59 | |
60 | namespace Qt3DRender { |
61 | |
62 | namespace Render { |
63 | |
64 | class GeometryRenderer; |
65 | class NodeManagers; |
66 | class Attribute; |
67 | class Buffer; |
68 | |
69 | struct BufferInfo |
70 | { |
71 | BufferInfo() |
72 | : type(QAttribute::VertexBaseType::Float) |
73 | , dataSize(0) |
74 | , count(0) |
75 | , byteStride(0) |
76 | , byteOffset(0) |
77 | , restartEnabled(false) |
78 | , restartIndexValue(-1) |
79 | {} |
80 | |
81 | QByteArray data; |
82 | QAttribute::VertexBaseType type; |
83 | uint dataSize; |
84 | uint count; |
85 | uint byteStride; |
86 | uint byteOffset; |
87 | bool restartEnabled; |
88 | int restartIndexValue; |
89 | }; |
90 | |
91 | |
92 | namespace BufferTypeInfo { |
93 | |
94 | template <QAttribute::VertexBaseType> struct EnumToType; |
95 | template <> struct EnumToType<QAttribute::Byte> { typedef const char type; }; |
96 | template <> struct EnumToType<QAttribute::UnsignedByte> { typedef const uchar type; }; |
97 | template <> struct EnumToType<QAttribute::Short> { typedef const short type; }; |
98 | template <> struct EnumToType<QAttribute::UnsignedShort> { typedef const ushort type; }; |
99 | template <> struct EnumToType<QAttribute::Int> { typedef const int type; }; |
100 | template <> struct EnumToType<QAttribute::UnsignedInt> { typedef const uint type; }; |
101 | template <> struct EnumToType<QAttribute::Float> { typedef const float type; }; |
102 | template <> struct EnumToType<QAttribute::Double> { typedef const double type; }; |
103 | |
104 | template<QAttribute::VertexBaseType v> |
105 | typename EnumToType<v>::type *castToType(const QByteArray &u, uint byteOffset) |
106 | { |
107 | return reinterpret_cast< typename EnumToType<v>::type *>(u.constData() + byteOffset); |
108 | } |
109 | |
110 | } // namespace BufferTypeInfo |
111 | |
112 | } // namespace Render |
113 | |
114 | } // namespace Qt3DRender |
115 | |
116 | QT_END_NAMESPACE |
117 | |
118 | |
119 | #endif // QT3DRENDER_RENDER_BUFFERUTILS_P_H |
120 | |