| 1 | /**************************************************************************** | 
|---|---|
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 | |
| 40 | #include "managers_p.h" | 
| 41 | |
| 42 | #include <Qt3DRender/private/framegraphnode_p.h> | 
| 43 | |
| 44 | QT_BEGIN_NAMESPACE | 
| 45 | |
| 46 | namespace Qt3DRender { | 
| 47 | namespace Render { | 
| 48 | |
| 49 | FrameGraphManager::~FrameGraphManager() | 
| 50 | { | 
| 51 | qDeleteAll(c: m_nodes); | 
| 52 | } | 
| 53 | |
| 54 | bool FrameGraphManager::containsNode(Qt3DCore::QNodeId id) const | 
| 55 | { | 
| 56 | return m_nodes.contains(akey: id); | 
| 57 | } | 
| 58 | |
| 59 | void FrameGraphManager::appendNode(Qt3DCore::QNodeId id, FrameGraphNode *node) | 
| 60 | { | 
| 61 | m_nodes.insert(akey: id, avalue: node); | 
| 62 | } | 
| 63 | |
| 64 | FrameGraphNode* FrameGraphManager::lookupNode(Qt3DCore::QNodeId id) const | 
| 65 | { | 
| 66 | const QHash<Qt3DCore::QNodeId, FrameGraphNode*>::const_iterator it = m_nodes.find(akey: id); | 
| 67 | if (it == m_nodes.end()) | 
| 68 | return nullptr; | 
| 69 | else | 
| 70 | return *it; | 
| 71 | } | 
| 72 | |
| 73 | void FrameGraphManager::releaseNode(Qt3DCore::QNodeId id) | 
| 74 | { | 
| 75 | auto node = m_nodes.take(akey: id); | 
| 76 | if (node) { | 
| 77 | node->cleanup(); | 
| 78 | delete node; | 
| 79 | } | 
| 80 | } | 
| 81 | |
| 82 | void SkeletonManager::addDirtySkeleton(DirtyFlag dirtyFlag, HSkeleton skeletonHandle) | 
| 83 | { | 
| 84 | switch (dirtyFlag) { | 
| 85 | case SkeletonDataDirty: | 
| 86 | m_dirtyDataSkeletons.push_back(t: skeletonHandle); | 
| 87 | break; | 
| 88 | |
| 89 | case SkeletonTransformsDirty: | 
| 90 | m_dirtyTransformSkeletons.push_back(t: skeletonHandle); | 
| 91 | break; | 
| 92 | } | 
| 93 | } | 
| 94 | |
| 95 | QVector<HSkeleton> SkeletonManager::takeDirtySkeletons(DirtyFlag dirtyFlag) | 
| 96 | { | 
| 97 | switch (dirtyFlag) { | 
| 98 | case SkeletonDataDirty: | 
| 99 | return std::move(m_dirtyDataSkeletons); | 
| 100 | |
| 101 | case SkeletonTransformsDirty: | 
| 102 | return std::move(m_dirtyTransformSkeletons); | 
| 103 | } | 
| 104 | return QVector<HSkeleton>(); | 
| 105 | } | 
| 106 | |
| 107 | void JointManager::addDirtyJoint(Qt3DCore::QNodeId jointId) | 
| 108 | { | 
| 109 | const HJoint jointHandle = lookupHandle(id: jointId); | 
| 110 | m_dirtyJoints.push_back(t: jointHandle); | 
| 111 | } | 
| 112 | |
| 113 | void JointManager::removeDirtyJoint(Qt3DCore::QNodeId jointId) | 
| 114 | { | 
| 115 | const HJoint jointHandle = lookupHandle(id: jointId); | 
| 116 | m_dirtyJoints.removeAll(t: jointHandle); | 
| 117 | } | 
| 118 | |
| 119 | QVector<HJoint> JointManager::dirtyJoints() | 
| 120 | { | 
| 121 | return std::move(m_dirtyJoints); | 
| 122 | } | 
| 123 | |
| 124 | } // namespace Render | 
| 125 | } // namespace Qt3DRender | 
| 126 | |
| 127 | QT_END_NAMESPACE | 
| 128 | 
