| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qmesh.h" | 
| 41 | #include "qmesh_p.h" | 
| 42 |  | 
| 43 | #include <QtCore/private/qfactoryloader_p.h> | 
| 44 | #include <QDebug> | 
| 45 | #include <QFile> | 
| 46 | #include <QFileInfo> | 
| 47 | #include <QScopedPointer> | 
| 48 | #include <QMimeDatabase> | 
| 49 | #include <QMimeType> | 
| 50 | #include <QtCore/QBuffer> | 
| 51 | #include <Qt3DRender/QRenderAspect> | 
| 52 | #include <Qt3DCore/QAspectEngine> | 
| 53 | #include <Qt3DCore/qpropertyupdatedchange.h> | 
| 54 | #include <Qt3DCore/private/qscene_p.h> | 
| 55 | #include <Qt3DCore/private/qdownloadhelperservice_p.h> | 
| 56 | #include <Qt3DRender/private/qrenderaspect_p.h> | 
| 57 | #include <Qt3DRender/private/nodemanagers_p.h> | 
| 58 | #include <Qt3DRender/private/qgeometryloaderinterface_p.h> | 
| 59 | #include <Qt3DRender/private/renderlogging_p.h> | 
| 60 | #include <Qt3DRender/private/qurlhelper_p.h> | 
| 61 | #include <Qt3DRender/private/qgeometryloaderfactory_p.h> | 
| 62 | #include <Qt3DRender/private/geometryrenderermanager_p.h> | 
| 63 |  | 
| 64 | #include <algorithm> | 
| 65 |  | 
| 66 | QT_BEGIN_NAMESPACE | 
| 67 |  | 
| 68 | namespace Qt3DRender { | 
| 69 |  | 
| 70 | Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, geometryLoader, (QGeometryLoaderFactory_iid, QLatin1String("/geometryloaders" ), Qt::CaseInsensitive)) | 
| 71 |  | 
| 72 | QMeshPrivate::QMeshPrivate() | 
| 73 |     : QGeometryRendererPrivate() | 
| 74 |     , m_status(QMesh::None) | 
| 75 | { | 
| 76 | } | 
| 77 |  | 
| 78 | QMeshPrivate *QMeshPrivate::get(QMesh *q) | 
| 79 | { | 
| 80 |     return q->d_func(); | 
| 81 | } | 
| 82 |  | 
| 83 | void QMeshPrivate::setScene(Qt3DCore::QScene *scene) | 
| 84 | { | 
| 85 |     QGeometryRendererPrivate::setScene(scene); | 
| 86 |     updateFunctor(); | 
| 87 | } | 
| 88 |  | 
| 89 | void QMeshPrivate::updateFunctor() | 
| 90 | { | 
| 91 |     Q_Q(QMesh); | 
| 92 |     q->setGeometryFactory(QGeometryFactoryPtr(new MeshLoaderFunctor(q))); | 
| 93 | } | 
| 94 |  | 
| 95 | void QMeshPrivate::setStatus(QMesh::Status status) | 
| 96 | { | 
| 97 |     if (m_status != status) { | 
| 98 |         Q_Q(QMesh); | 
| 99 |         m_status = status; | 
| 100 |         const bool wasBlocked = q->blockNotifications(block: true); | 
| 101 |         emit q->statusChanged(status); | 
| 102 |         q->blockNotifications(block: wasBlocked); | 
| 103 |     } | 
| 104 | } | 
| 105 |  | 
| 106 | /*! | 
| 107 |  * \qmltype Mesh | 
| 108 |  * \instantiates Qt3DRender::QMesh | 
| 109 |  * \inqmlmodule Qt3D.Render | 
| 110 |  * \brief A custom mesh loader. | 
| 111 |  * | 
| 112 |  * Loads mesh data from external files in a variety of formats. | 
| 113 |  * | 
| 114 |  * In Qt3D 5.9, Mesh supports the following formats: | 
| 115 |  * | 
| 116 |  * \list | 
| 117 |  * \li Wavefront OBJ | 
| 118 |  * \li Stanford Triangle Format PLY | 
| 119 |  * \li STL (STereoLithography) | 
| 120 |  * \endlist | 
| 121 |  * | 
| 122 |  * QMesh will also support the following format if the SDK is installed and the fbx geometry loader plugin is built and found. | 
| 123 |  * \list | 
| 124 |  * \li Autodesk FBX | 
| 125 |  * \endlist | 
| 126 |  */ | 
| 127 |  | 
| 128 | /*! | 
| 129 |  * \qmlproperty url Mesh::source | 
| 130 |  * | 
| 131 |  * Holds the source url to the file containing the custom mesh. | 
| 132 |  */ | 
| 133 |  | 
| 134 | /*! | 
| 135 |  * \qmlproperty string Mesh::meshName | 
| 136 |  * | 
| 137 |  * Filter indicating which part of the mesh should be loaded. | 
| 138 |  * | 
| 139 |  * If meshName is empty (the default), then the entire mesh is loaded. | 
| 140 |  * | 
| 141 |  * If meshName is a plain string, then only the sub-mesh matching that name, if present, will be loaded. | 
| 142 |  * | 
| 143 |  * If meshName is a regular expression, than all sub-meshes matching the expression will be loaded. | 
| 144 |  * | 
| 145 |  * \note Only Wavefront OBJ files support sub-meshes. | 
| 146 |  * | 
| 147 |  * \sa QRegularExpression | 
| 148 |  */ | 
| 149 |  | 
| 150 | /*! | 
| 151 |     \qmlproperty enumeration Mesh::status | 
| 152 |  | 
| 153 |     Holds the status of the mesh loading. | 
| 154 |     \sa Qt3DRender::QMesh::Status | 
| 155 |     \readonly | 
| 156 |  */ | 
| 157 |  | 
| 158 | /*! | 
| 159 |  * \class Qt3DRender::QMesh | 
| 160 |  * \inheaderfile Qt3DRender/QMesh | 
| 161 |  * \inmodule Qt3DRender | 
| 162 |  * | 
| 163 |  * \inherits Qt3DRender::QGeometryRenderer | 
| 164 |  * | 
| 165 |  * \brief A custom mesh loader. | 
| 166 |  * | 
| 167 |  * Loads mesh data from external files in a variety of formats. | 
| 168 |  * Qt3DRender::QMesh loads data into a single mesh. | 
| 169 |  * | 
| 170 |  * In Qt3D 5.9, QMesh supports the following formats: | 
| 171 |  * | 
| 172 |  * \list | 
| 173 |  * \li Wavefront OBJ | 
| 174 |  * \li Stanford Triangle Format PLY | 
| 175 |  * \li STL (STereoLithography) | 
| 176 |  * \endlist | 
| 177 |  * | 
| 178 |  * QMesh will also support the following format if the SDK is installed and the fbx geometry loader plugin is built and found: | 
| 179 |  * \list | 
| 180 |  * \li Autodesk FBX | 
| 181 |  * \endlist | 
| 182 |  * | 
| 183 |  * If you wish to load an entire scene made of several objects, you should rather use the Qt3DRender::QSceneLoader instead. | 
| 184 |  * | 
| 185 |  * \sa Qt3DRender::QSceneLoader | 
| 186 |  */ | 
| 187 |  | 
| 188 | /*! | 
| 189 |     \enum Qt3DRender::QMesh::Status | 
| 190 |  | 
| 191 |     This enum identifies the status of shader used. | 
| 192 |  | 
| 193 |     \value None              A source mesh hasn't been assigned a source yet | 
| 194 |     \value Loading           The mesh geometry is loading | 
| 195 |     \value Ready             The mesh geometry was successfully loaded | 
| 196 |     \value Error             An error occurred while loading the mesh | 
| 197 | */ | 
| 198 |  | 
| 199 | /*! | 
| 200 |  * Constructs a new QMesh with \a parent. | 
| 201 |  */ | 
| 202 | QMesh::QMesh(QNode *parent) | 
| 203 |     : QGeometryRenderer(*new QMeshPrivate, parent) | 
| 204 | { | 
| 205 | } | 
| 206 |  | 
| 207 | /*! \internal */ | 
| 208 | QMesh::~QMesh() | 
| 209 | { | 
| 210 | } | 
| 211 |  | 
| 212 | /*! \internal */ | 
| 213 | QMesh::QMesh(QMeshPrivate &dd, QNode *parent) | 
| 214 |     : QGeometryRenderer(dd, parent) | 
| 215 | { | 
| 216 | } | 
| 217 |  | 
| 218 | // TODO Unused remove in Qt6 | 
| 219 | void QMesh::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) | 
| 220 | { | 
| 221 | } | 
| 222 |  | 
| 223 | void QMesh::setSource(const QUrl& source) | 
| 224 | { | 
| 225 |     Q_D(QMesh); | 
| 226 |     if (d->m_source == source) | 
| 227 |         return; | 
| 228 |     d->m_source = source; | 
| 229 |     d->updateFunctor(); | 
| 230 |     const bool blocked = blockNotifications(block: true); | 
| 231 |     emit sourceChanged(source); | 
| 232 |     blockNotifications(block: blocked); | 
| 233 | } | 
| 234 |  | 
| 235 | /*! | 
| 236 |  * \property QMesh::source | 
| 237 |  * | 
| 238 |  * Holds the \a source url to the file containing the custom mesh. | 
| 239 |  */ | 
| 240 | QUrl QMesh::source() const | 
| 241 | { | 
| 242 |     Q_D(const QMesh); | 
| 243 |     return d->m_source; | 
| 244 | } | 
| 245 |  | 
| 246 | void QMesh::setMeshName(const QString &meshName) | 
| 247 | { | 
| 248 |     Q_D(QMesh); | 
| 249 |     if (d->m_meshName == meshName) | 
| 250 |         return; | 
| 251 |     d->m_meshName = meshName; | 
| 252 |     d->updateFunctor(); | 
| 253 |     const bool blocked = blockNotifications(block: true); | 
| 254 |     emit meshNameChanged(meshName); | 
| 255 |     blockNotifications(block: blocked); | 
| 256 | } | 
| 257 |  | 
| 258 | /*! | 
| 259 |  * \property QMesh::meshName | 
| 260 |  * | 
| 261 |  * Holds the name of the mesh. | 
| 262 |  */ | 
| 263 | QString QMesh::meshName() const | 
| 264 | { | 
| 265 |     Q_D(const QMesh); | 
| 266 |     return d->m_meshName; | 
| 267 | } | 
| 268 |  | 
| 269 | /*! | 
| 270 |     \property QMesh::status | 
| 271 |  | 
| 272 |     Holds the status of the mesh loading. | 
| 273 |     \sa Qt3DRender::QMesh::Status | 
| 274 |  */ | 
| 275 | QMesh::Status QMesh::status() const | 
| 276 | { | 
| 277 |     Q_D(const QMesh); | 
| 278 |     return d->m_status; | 
| 279 | } | 
| 280 |  | 
| 281 | /*! | 
| 282 |  * \internal | 
| 283 |  */ | 
| 284 | MeshLoaderFunctor::MeshLoaderFunctor(QMesh *mesh, const QByteArray &sourceData) | 
| 285 |     : QGeometryFactory() | 
| 286 |     , m_mesh(mesh->id()) | 
| 287 |     , m_sourcePath(mesh->source()) | 
| 288 |     , m_meshName(mesh->meshName()) | 
| 289 |     , m_sourceData(sourceData) | 
| 290 |     , m_nodeManagers(nullptr) | 
| 291 |     , m_downloaderService(nullptr) | 
| 292 |     , m_status(QMesh::None) | 
| 293 | { | 
| 294 | } | 
| 295 |  | 
| 296 | /*! | 
| 297 |  * \internal | 
| 298 |  */ | 
| 299 | QGeometry *MeshLoaderFunctor::operator()() | 
| 300 | { | 
| 301 |     m_status = QMesh::Loading; | 
| 302 |  | 
| 303 |     if (m_sourcePath.isEmpty()) { | 
| 304 |         qCWarning(Render::Jobs) << Q_FUNC_INFO << "Mesh is empty, nothing to load" ; | 
| 305 |         m_status = QMesh::Error; | 
| 306 |         return nullptr; | 
| 307 |     } | 
| 308 |  | 
| 309 |     QStringList ext; | 
| 310 |     if (!Qt3DCore::QDownloadHelperService::isLocal(url: m_sourcePath)) { | 
| 311 |         if (m_sourceData.isEmpty()) { | 
| 312 |             if (m_mesh) { | 
| 313 |                 // Output a warning in the case a user is calling the functor directly | 
| 314 |                 // in the frontend | 
| 315 |                 if (m_nodeManagers == nullptr || m_downloaderService == nullptr) { | 
| 316 |                     qWarning() << "Mesh source points to a remote URL. Remotes meshes can only be loaded if the geometry is processed by the Qt3DRender backend" ; | 
| 317 |                     m_status = QMesh::Error; | 
| 318 |                     return nullptr; | 
| 319 |                 } | 
| 320 |                 Qt3DCore::QDownloadRequestPtr request(new MeshDownloadRequest(m_mesh, m_sourcePath, m_nodeManagers)); | 
| 321 |                 m_downloaderService->submitRequest(request); | 
| 322 |             } | 
| 323 |             return nullptr; | 
| 324 |         } | 
| 325 |  | 
| 326 |         QMimeDatabase db; | 
| 327 |         QMimeType mtype = db.mimeTypeForData(data: m_sourceData); | 
| 328 |         if (mtype.isValid()) { | 
| 329 |             ext = mtype.suffixes(); | 
| 330 |         } | 
| 331 |         QFileInfo finfo(m_sourcePath.path()); | 
| 332 |         ext << finfo.suffix(); | 
| 333 |         ext.removeAll(t: QLatin1String("" )); | 
| 334 |         if (!ext.contains(str: QLatin1String("obj" ))) | 
| 335 |             ext << QLatin1String("obj" ); | 
| 336 |     } else { | 
| 337 |         QString filePath = Qt3DRender::QUrlHelper::urlToLocalFileOrQrc(url: m_sourcePath); | 
| 338 |         QFileInfo finfo(filePath); | 
| 339 |         if (finfo.suffix().isEmpty()) | 
| 340 |             ext << QLatin1String("obj" ); | 
| 341 |         else | 
| 342 |             ext << finfo.suffix(); | 
| 343 |     } | 
| 344 |  | 
| 345 |     QScopedPointer<QGeometryLoaderInterface> loader; | 
| 346 |     for (const QString &e: qAsConst(t&: ext)) { | 
| 347 |         loader.reset(other: qLoadPlugin<QGeometryLoaderInterface, QGeometryLoaderFactory>(loader: geometryLoader(), key: e)); | 
| 348 |         if (loader) | 
| 349 |             break; | 
| 350 |     } | 
| 351 |     if (!loader) { | 
| 352 |         qCWarning(Render::Jobs, "unsupported format encountered (%s)" , qPrintable(ext.join(QLatin1String(", " )))); | 
| 353 |         m_status = QMesh::Error; | 
| 354 |         return nullptr; | 
| 355 |     } | 
| 356 |  | 
| 357 |     if (m_sourceData.isEmpty()) { | 
| 358 |         QString filePath = Qt3DRender::QUrlHelper::urlToLocalFileOrQrc(url: m_sourcePath); | 
| 359 |         QFile file(filePath); | 
| 360 |         if (!file.open(flags: QIODevice::ReadOnly)) { | 
| 361 |             qCDebug(Render::Jobs) << "Could not open file"  << filePath << "for reading" ; | 
| 362 |             m_status = QMesh::Error; | 
| 363 |             return nullptr; | 
| 364 |         } | 
| 365 |  | 
| 366 |         if (loader->load(ioDev: &file, subMesh: m_meshName)) { | 
| 367 |             Qt3DRender::QGeometry *geometry = loader->geometry(); | 
| 368 |             m_status = geometry != nullptr ? QMesh::Ready : QMesh::Error; | 
| 369 |             return geometry; | 
| 370 |         } | 
| 371 |         qCWarning(Render::Jobs) << Q_FUNC_INFO << "Mesh loading failure for:"  << filePath; | 
| 372 |     } else { | 
| 373 |         QT_PREPEND_NAMESPACE(QBuffer) buffer(&m_sourceData); | 
| 374 |         if (!buffer.open(openMode: QIODevice::ReadOnly)) { | 
| 375 |             m_status = QMesh::Error; | 
| 376 |             return nullptr; | 
| 377 |         } | 
| 378 |  | 
| 379 |         if (loader->load(ioDev: &buffer, subMesh: m_meshName)) { | 
| 380 |             Qt3DRender::QGeometry *geometry = loader->geometry(); | 
| 381 |             m_status = geometry != nullptr ? QMesh::Ready : QMesh::Error; | 
| 382 |             return geometry; | 
| 383 |         } | 
| 384 |  | 
| 385 |         qCWarning(Render::Jobs) << Q_FUNC_INFO << "Mesh loading failure for:"  << m_sourcePath; | 
| 386 |     } | 
| 387 |  | 
| 388 |     return nullptr; | 
| 389 | } | 
| 390 |  | 
| 391 | /*! | 
| 392 |  * \internal | 
| 393 |  */ | 
| 394 | bool MeshLoaderFunctor::equals(const QGeometryFactory &other) const | 
| 395 | { | 
| 396 |     const MeshLoaderFunctor *otherFunctor = functor_cast<MeshLoaderFunctor>(other: &other); | 
| 397 |     if (otherFunctor != nullptr) | 
| 398 |         return (otherFunctor->m_sourcePath == m_sourcePath && | 
| 399 |                 otherFunctor->m_sourceData.isEmpty() == m_sourceData.isEmpty() && | 
| 400 |                 otherFunctor->m_meshName == m_meshName && | 
| 401 |                 otherFunctor->m_downloaderService == m_downloaderService && | 
| 402 |                 otherFunctor->m_nodeManagers == m_nodeManagers); | 
| 403 |     return false; | 
| 404 | } | 
| 405 |  | 
| 406 | /*! | 
| 407 |  * \internal | 
| 408 |  */ | 
| 409 | MeshDownloadRequest::MeshDownloadRequest(Qt3DCore::QNodeId mesh, QUrl source, Render::NodeManagers *managers) | 
| 410 |     : Qt3DCore::QDownloadRequest(source) | 
| 411 |     , m_mesh(mesh) | 
| 412 |     , m_nodeManagers(managers) | 
| 413 | { | 
| 414 | } | 
| 415 |  | 
| 416 | // Called in Aspect Thread context (not a Qt3D AspectJob) | 
| 417 | // We are sure that when this is called, no AspectJob are running | 
| 418 | void MeshDownloadRequest::onCompleted() | 
| 419 | { | 
| 420 |     if (cancelled() || !succeeded()) | 
| 421 |         return; | 
| 422 |  | 
| 423 |     if (!m_nodeManagers) | 
| 424 |         return; | 
| 425 |  | 
| 426 |     Render::GeometryRenderer *renderer = m_nodeManagers->geometryRendererManager()->lookupResource(id: m_mesh); | 
| 427 |     if (!renderer) | 
| 428 |         return; | 
| 429 |  | 
| 430 |     QGeometryFactoryPtr geometryFactory = renderer->geometryFactory(); | 
| 431 |     if (!geometryFactory.isNull() && geometryFactory->id() == Qt3DRender::functorTypeId<MeshLoaderFunctor>()) { | 
| 432 |         QSharedPointer<MeshLoaderFunctor> functor = qSharedPointerCast<MeshLoaderFunctor>(src: geometryFactory); | 
| 433 |  | 
| 434 |         // We make sure we are setting the result for the right request | 
| 435 |         // (the functor for the mesh could have changed in the meantime) | 
| 436 |         if (m_url == functor->sourcePath()) { | 
| 437 |             functor->setSourceData(m_data); | 
| 438 |  | 
| 439 |             // mark the component as dirty so that the functor runs again in the correct job | 
| 440 |             m_nodeManagers->geometryRendererManager()->addDirtyGeometryRenderer(bufferId: m_mesh); | 
| 441 |         } | 
| 442 |     } | 
| 443 | } | 
| 444 |  | 
| 445 | } // namespace Qt3DRender | 
| 446 |  | 
| 447 | QT_END_NAMESPACE | 
| 448 |  |