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| 2 | ** |
| 3 | ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
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| 17 | ** GNU Lesser General Public License Usage |
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| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "abstractpickingjob_p.h" |
| 41 | #include <Qt3DRender/qgeometryrenderer.h> |
| 42 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 43 | #include <Qt3DRender/private/entity_p.h> |
| 44 | #include <Qt3DRender/private/objectpicker_p.h> |
| 45 | #include <Qt3DRender/private/managers_p.h> |
| 46 | #include <Qt3DRender/private/geometryrenderer_p.h> |
| 47 | #include <Qt3DRender/private/rendersettings_p.h> |
| 48 | #include <Qt3DRender/private/trianglesvisitor_p.h> |
| 49 | #include <Qt3DRender/private/job_common_p.h> |
| 50 | #include <QtGui/qoffscreensurface.h> |
| 51 | #include <QtGui/qwindow.h> |
| 52 | |
| 53 | QT_BEGIN_NAMESPACE |
| 54 | |
| 55 | namespace Qt3DRender { |
| 56 | |
| 57 | namespace Render { |
| 58 | |
| 59 | AbstractPickingJob::AbstractPickingJob() |
| 60 | : Qt3DCore::QAspectJob() |
| 61 | , m_manager(nullptr) |
| 62 | , m_node(nullptr) |
| 63 | , m_frameGraphRoot(nullptr) |
| 64 | , m_renderSettings(nullptr) |
| 65 | , m_oneEnabledAtLeast(false) |
| 66 | { |
| 67 | } |
| 68 | |
| 69 | AbstractPickingJob::AbstractPickingJob(Qt3DCore::QAspectJobPrivate &dd) |
| 70 | : Qt3DCore::QAspectJob(dd) |
| 71 | , m_manager(nullptr) |
| 72 | , m_node(nullptr) |
| 73 | , m_frameGraphRoot(nullptr) |
| 74 | , m_renderSettings(nullptr) |
| 75 | , m_oneEnabledAtLeast(false) |
| 76 | { |
| 77 | |
| 78 | } |
| 79 | |
| 80 | void AbstractPickingJob::setRoot(Entity *root) |
| 81 | { |
| 82 | m_node = root; |
| 83 | } |
| 84 | |
| 85 | void AbstractPickingJob::setFrameGraphRoot(FrameGraphNode *frameGraphRoot) |
| 86 | { |
| 87 | m_frameGraphRoot = frameGraphRoot; |
| 88 | } |
| 89 | |
| 90 | void AbstractPickingJob::setRenderSettings(RenderSettings *settings) |
| 91 | { |
| 92 | m_renderSettings = settings; |
| 93 | } |
| 94 | |
| 95 | void AbstractPickingJob::setManagers(NodeManagers *manager) |
| 96 | { |
| 97 | m_manager = manager; |
| 98 | } |
| 99 | |
| 100 | void AbstractPickingJob::run() |
| 101 | { |
| 102 | Q_ASSERT(m_frameGraphRoot && m_renderSettings && m_node && m_manager); |
| 103 | runHelper(); |
| 104 | } |
| 105 | |
| 106 | RayCasting::QRay3D AbstractPickingJob::intersectionRay(const QPoint &pos, const Matrix4x4 &viewMatrix, |
| 107 | const Matrix4x4 &projectionMatrix, const QRect &viewport) |
| 108 | { |
| 109 | Vector3D nearPos = Vector3D(pos.x(), pos.y(), 0.0f); |
| 110 | nearPos = nearPos.unproject(modelView: viewMatrix, projection: projectionMatrix, viewport); |
| 111 | Vector3D farPos = Vector3D(pos.x(), pos.y(), 1.0f); |
| 112 | farPos = farPos.unproject(modelView: viewMatrix, projection: projectionMatrix, viewport); |
| 113 | |
| 114 | return RayCasting::QRay3D(nearPos, |
| 115 | (farPos - nearPos).normalized(), |
| 116 | (farPos - nearPos).length()); |
| 117 | } |
| 118 | |
| 119 | QRect AbstractPickingJob::windowViewport(const QSize &area, const QRectF &relativeViewport) const |
| 120 | { |
| 121 | if (area.isValid()) { |
| 122 | const int areaWidth = area.width(); |
| 123 | const int areaHeight = area.height(); |
| 124 | return QRect(relativeViewport.x() * areaWidth, |
| 125 | (1.0 - relativeViewport.y() - relativeViewport.height()) * areaHeight, |
| 126 | relativeViewport.width() * areaWidth, |
| 127 | relativeViewport.height() * areaHeight); |
| 128 | } |
| 129 | return relativeViewport.toRect(); |
| 130 | } |
| 131 | |
| 132 | RayCasting::QRay3D AbstractPickingJob::rayForViewportAndCamera(const PickingUtils::ViewportCameraAreaDetails &vca, |
| 133 | QObject *eventSource, |
| 134 | const QPoint &pos) const |
| 135 | { |
| 136 | static RayCasting::QRay3D invalidRay({}, {}, 0.f); |
| 137 | |
| 138 | if (!vca.area.isValid()) |
| 139 | return invalidRay; |
| 140 | |
| 141 | Matrix4x4 viewMatrix; |
| 142 | Matrix4x4 projectionMatrix; |
| 143 | Render::CameraLens::viewMatrixForCamera(manager: m_manager->renderNodesManager(), |
| 144 | cameraId: vca.cameraId, |
| 145 | viewMatrix, |
| 146 | projectionMatrix); |
| 147 | // Returns viewport rect in GL coordinates (y inverted) |
| 148 | const QRect viewport = windowViewport(area: vca.area, relativeViewport: vca.viewport); |
| 149 | // In GL the y is inverted compared to Qt |
| 150 | const QPoint glCorrectPos = QPoint(pos.x(), vca.area.height() - pos.y()); |
| 151 | |
| 152 | if (!viewport.contains(p: glCorrectPos)) |
| 153 | return invalidRay; |
| 154 | if (vca.surface) { |
| 155 | QSurface *surface = nullptr; |
| 156 | if (eventSource) { |
| 157 | QWindow *window = qobject_cast<QWindow *>(o: eventSource); |
| 158 | if (window) { |
| 159 | surface = static_cast<QSurface *>(window); |
| 160 | } else { |
| 161 | QOffscreenSurface *offscreen = qobject_cast<QOffscreenSurface *>(object: eventSource); |
| 162 | if (offscreen) |
| 163 | surface = static_cast<QSurface *>(offscreen); |
| 164 | } |
| 165 | } |
| 166 | if (surface && vca.surface != surface) |
| 167 | return invalidRay; |
| 168 | } |
| 169 | |
| 170 | const auto ray = intersectionRay(pos: glCorrectPos, viewMatrix, projectionMatrix, viewport); |
| 171 | return ray; |
| 172 | } |
| 173 | |
| 174 | } // namespace Render |
| 175 | |
| 176 | } // namespace Qt3DRender |
| 177 | |
| 178 | QT_END_NAMESPACE |
| 179 | |