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36
37#ifndef QT3DRENDER_RENDER_LOADSKELETONJOB_P_H
38#define QT3DRENDER_RENDER_LOADSKELETONJOB_P_H
39
40//
41// W A R N I N G
42// -------------
43//
44// This file is not part of the Qt API. It exists for the convenience
45// of other Qt classes. This header file may change from version to
46// version without notice, or even be removed.
47//
48// We mean it.
49//
50
51#include <Qt3DCore/qaspectjob.h>
52
53#include <QtCore/qsharedpointer.h>
54#include <Qt3DRender/private/skeletondata_p.h>
55#include <Qt3DRender/private/handle_types_p.h>
56
57QT_BEGIN_NAMESPACE
58
59namespace Qt3DCore {
60class QJoint;
61}
62
63namespace Qt3DRender {
64namespace Render {
65
66class NodeManagers;
67class LoadSkeletonJobPrivate;
68
69class LoadSkeletonJob : public Qt3DCore::QAspectJob
70{
71public:
72 explicit LoadSkeletonJob(const HSkeleton &handle);
73
74 void setNodeManagers(NodeManagers *nodeManagers) { m_nodeManagers = nodeManagers; }
75
76protected:
77 void run() override;
78 void loadSkeleton(Skeleton *skeleton);
79 void loadSkeletonFromUrl(Skeleton *skeleton);
80 void loadSkeletonFromData(Skeleton *skeleton);
81 Qt3DCore::QJoint *createFrontendJoints(const SkeletonData &skeletonData) const;
82 Qt3DCore::QJoint *createFrontendJoint(const QString &jointName,
83 const Qt3DCore::Sqt &localPose,
84 const QMatrix4x4 &inverseBindMatrix) const;
85 void processJointHierarchy(Qt3DCore::QNodeId jointId,
86 int parentJointIndex,
87 SkeletonData &skeletonData);
88
89 HSkeleton m_handle;
90 NodeManagers *m_nodeManagers;
91
92private:
93 Q_DECLARE_PRIVATE(LoadSkeletonJob)
94};
95
96typedef QSharedPointer<LoadSkeletonJob> LoadSkeletonJobPtr;
97
98} // namespace Render
99} // namespace Qt3DRender
100
101QT_END_NAMESPACE
102
103#endif // QT3DRENDER_RENDER_LOADSKELETONJOB_P_H
104

source code of qt3d/src/render/jobs/loadskeletonjob_p.h