| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2017 Juan José Casafranca |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "sendbuffercapturejob_p.h" |
| 41 | |
| 42 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 43 | #include <Qt3DRender/private/job_common_p.h> |
| 44 | #include <Qt3DRender/private/buffer_p.h> |
| 45 | #include <Qt3DRender/private/buffermanager_p.h> |
| 46 | #include <Qt3DCore/private/qaspectmanager_p.h> |
| 47 | #include <Qt3DRender/private/qbuffer_p.h> |
| 48 | |
| 49 | QT_BEGIN_NAMESPACE |
| 50 | |
| 51 | namespace Qt3DRender { |
| 52 | |
| 53 | namespace Render { |
| 54 | |
| 55 | class SendBufferCaptureJobPrivate : public Qt3DCore::QAspectJobPrivate |
| 56 | { |
| 57 | public: |
| 58 | SendBufferCaptureJobPrivate() {} |
| 59 | ~SendBufferCaptureJobPrivate() {} |
| 60 | |
| 61 | void postFrame(Qt3DCore::QAspectManager *aspectManager) override; |
| 62 | |
| 63 | mutable QMutex m_mutex; |
| 64 | QVector<QPair<Qt3DCore::QNodeId, QByteArray>> m_buffersToCapture; |
| 65 | QVector<QPair<Qt3DCore::QNodeId, QByteArray>> m_buffersToNotify; |
| 66 | }; |
| 67 | |
| 68 | SendBufferCaptureJob::SendBufferCaptureJob() |
| 69 | : Qt3DCore::QAspectJob(*new SendBufferCaptureJobPrivate) |
| 70 | , m_nodeManagers(nullptr) |
| 71 | { |
| 72 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::SendBufferCapture, 0) |
| 73 | } |
| 74 | |
| 75 | SendBufferCaptureJob::~SendBufferCaptureJob() |
| 76 | { |
| 77 | } |
| 78 | |
| 79 | // Called from SubmitRenderView while rendering |
| 80 | void SendBufferCaptureJob::addRequest(QPair<Qt3DCore::QNodeId, QByteArray> request) |
| 81 | { |
| 82 | Q_D(SendBufferCaptureJob); |
| 83 | QMutexLocker locker(&d->m_mutex); |
| 84 | d->m_buffersToCapture.push_back(t: request); |
| 85 | } |
| 86 | |
| 87 | // Called by aspect thread jobs to execute (we may still be rendering at this point) |
| 88 | bool SendBufferCaptureJob::hasRequests() const |
| 89 | { |
| 90 | Q_D(const SendBufferCaptureJob); |
| 91 | QMutexLocker locker(&d->m_mutex); |
| 92 | return d->m_buffersToCapture.size() > 0; |
| 93 | } |
| 94 | |
| 95 | void SendBufferCaptureJob::run() |
| 96 | { |
| 97 | Q_ASSERT(m_nodeManagers); |
| 98 | Q_D(SendBufferCaptureJob); |
| 99 | QMutexLocker locker(&d->m_mutex); |
| 100 | for (const QPair<Qt3DCore::QNodeId, QByteArray> &pendingCapture : qAsConst(t&: d->m_buffersToCapture)) { |
| 101 | Buffer *buffer = m_nodeManagers->bufferManager()->lookupResource(id: pendingCapture.first); |
| 102 | // Buffer might have been destroyed between the time addRequest is made and this job gets run |
| 103 | // If it exists however, it cannot be destroyed before this job is done running |
| 104 | if (buffer != nullptr) |
| 105 | buffer->updateDataFromGPUToCPU(data: pendingCapture.second); |
| 106 | } |
| 107 | d->m_buffersToNotify = std::move(d->m_buffersToCapture); |
| 108 | } |
| 109 | |
| 110 | void SendBufferCaptureJobPrivate::postFrame(Qt3DCore::QAspectManager *aspectManager) |
| 111 | { |
| 112 | QMutexLocker locker(&m_mutex); |
| 113 | const QVector<QPair<Qt3DCore::QNodeId, QByteArray>> pendingSendBufferCaptures = std::move(m_buffersToNotify); |
| 114 | for (const auto &bufferDataPair : pendingSendBufferCaptures) { |
| 115 | QBuffer *frontendBuffer = static_cast<decltype(frontendBuffer)>(aspectManager->lookupNode(id: bufferDataPair.first)); |
| 116 | if (!frontendBuffer) |
| 117 | continue; |
| 118 | QBufferPrivate *dFrontend = static_cast<decltype(dFrontend)>(Qt3DCore::QNodePrivate::get(q: frontendBuffer)); |
| 119 | // Calling frontendBuffer->setData would result in forcing a sync against the backend |
| 120 | // which isn't necessary |
| 121 | dFrontend->setData(bufferDataPair.second); |
| 122 | Q_EMIT frontendBuffer->dataAvailable(); |
| 123 | } |
| 124 | } |
| 125 | |
| 126 | } // Render |
| 127 | |
| 128 | } // Qt3DRender |
| 129 | |
| 130 | QT_END_NAMESPACE |
| 131 | |