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39 | |
40 | #ifndef QT3DRENDER_QSHADERPROGRAMBUILDER_P_H |
41 | #define QT3DRENDER_QSHADERPROGRAMBUILDER_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <private/qnode_p.h> |
55 | #include <Qt3DRender/private/qt3drender_global_p.h> |
56 | #include <Qt3DRender/qshaderprogram.h> |
57 | #include <Qt3DRender/qshaderprogrambuilder.h> |
58 | |
59 | #include <QtCore/qurl.h> |
60 | |
61 | QT_BEGIN_NAMESPACE |
62 | |
63 | namespace Qt3DRender { |
64 | |
65 | class Q_3DRENDERSHARED_PRIVATE_EXPORT QShaderProgramBuilderPrivate : public Qt3DCore::QNodePrivate |
66 | { |
67 | public: |
68 | QShaderProgramBuilderPrivate(); |
69 | |
70 | Q_DECLARE_PUBLIC(QShaderProgramBuilder) |
71 | QShaderProgram *m_shaderProgram; |
72 | QStringList m_enabledLayers; |
73 | QUrl m_vertexShaderGraph; |
74 | QUrl m_tessControlShaderGraph; |
75 | QUrl m_tessEvalShaderGraph; |
76 | QUrl m_geometryShaderGraph; |
77 | QUrl m_fragmentShaderGraph; |
78 | QUrl m_computeShaderGraph; |
79 | QByteArray m_vertexShaderCode; |
80 | QByteArray m_tessControlShaderCode; |
81 | QByteArray m_tessEvalShaderCode; |
82 | QByteArray m_geometryShaderCode; |
83 | QByteArray m_fragmentShaderCode; |
84 | QByteArray m_computeShaderCode; |
85 | |
86 | void setShaderCode(const QByteArray &code, QShaderProgram::ShaderType type); |
87 | }; |
88 | |
89 | struct QShaderProgramBuilderData |
90 | { |
91 | Qt3DCore::QNodeId shaderProgramId; |
92 | QStringList enabledLayers; |
93 | QUrl vertexShaderGraph; |
94 | QUrl tessellationControlShaderGraph; |
95 | QUrl tessellationEvaluationShaderGraph; |
96 | QUrl geometryShaderGraph; |
97 | QUrl fragmentShaderGraph; |
98 | QUrl computeShaderGraph; |
99 | }; |
100 | |
101 | } // namespace Qt3DRender |
102 | |
103 | QT_END_NAMESPACE |
104 | |
105 | #endif // QT3DRENDER_QSHADERPROGRAMBUILDER_P_H |
106 | |