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39 | |
40 | #include "qabstractcollisionqueryservice_p.h" |
41 | |
42 | #include "qcollisionqueryresult_p.h" |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | namespace RayCasting { |
48 | |
49 | QAbstractCollisionQueryService::QAbstractCollisionQueryService(const QString &description) |
50 | : QAbstractServiceProvider(*new QAbstractCollisionQueryServicePrivate(description)) |
51 | { |
52 | } |
53 | |
54 | QAbstractCollisionQueryService::QAbstractCollisionQueryService(QAbstractCollisionQueryServicePrivate &dd) |
55 | : QAbstractServiceProvider(dd) |
56 | { |
57 | } |
58 | |
59 | void QAbstractCollisionQueryService::setResultHandle(QCollisionQueryResult &result, const QQueryHandle &handle) |
60 | { |
61 | result.d_func()->setHandle(handle); |
62 | } |
63 | |
64 | void QAbstractCollisionQueryService::addEntityHit(QCollisionQueryResult &result, Qt3DCore::QNodeId entity, |
65 | const Vector3D& intersection, float distance, |
66 | const Vector3D& uvw) |
67 | { |
68 | result.d_func()->addEntityHit(entity, intersection, distance, uvw); |
69 | } |
70 | |
71 | } // RayCasting |
72 | } // Qt3DRender |
73 | |
74 | QT_END_NAMESPACE |
75 | |