| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qraycastingservice_p.h" |
| 41 | |
| 42 | #include <Qt3DRender/private/qray3d_p.h> |
| 43 | #include <Qt3DRender/private/sphere_p.h> |
| 44 | #include <Qt3DRender/private/qboundingvolumeprovider_p.h> |
| 45 | |
| 46 | #include <QtConcurrent> |
| 47 | |
| 48 | #include "math.h" |
| 49 | |
| 50 | QT_BEGIN_NAMESPACE |
| 51 | |
| 52 | using namespace Qt3DCore; |
| 53 | |
| 54 | namespace Qt3DRender { |
| 55 | namespace RayCasting { |
| 56 | |
| 57 | namespace { |
| 58 | |
| 59 | struct Hit |
| 60 | { |
| 61 | Hit() |
| 62 | : intersects(false) |
| 63 | , distance(-1.0f) |
| 64 | {} |
| 65 | |
| 66 | bool intersects; |
| 67 | float distance; |
| 68 | Qt3DCore::QNodeId id; |
| 69 | Vector3D intersection; |
| 70 | Vector3D uvw; |
| 71 | }; |
| 72 | |
| 73 | bool compareHitsDistance(const Hit &a, const Hit &b) |
| 74 | { |
| 75 | return a.distance < b.distance; |
| 76 | } |
| 77 | |
| 78 | Hit volumeRayIntersection(const QBoundingVolume *volume, const QRay3D &ray) |
| 79 | { |
| 80 | Hit hit; |
| 81 | if ((hit.intersects = volume->intersects(ray, q: &hit.intersection, uvw: &hit.uvw))) { |
| 82 | hit.distance = ray.projectedDistance(point: hit.intersection); |
| 83 | hit.id = volume->id(); |
| 84 | } |
| 85 | return hit; |
| 86 | } |
| 87 | |
| 88 | Hit reduceToFirstHit(Hit &result, const Hit &intermediate) |
| 89 | { |
| 90 | if (intermediate.intersects) { |
| 91 | if (result.distance == -1.0f || |
| 92 | (intermediate.distance >= 0.0f && |
| 93 | intermediate.distance < result.distance)) |
| 94 | result = intermediate; |
| 95 | } |
| 96 | return result; |
| 97 | } |
| 98 | |
| 99 | // Unordered |
| 100 | QVector<Hit> reduceToAllHits(QVector<Hit> &results, const Hit &intermediate) |
| 101 | { |
| 102 | if (intermediate.intersects) |
| 103 | results.push_back(t: intermediate); |
| 104 | return results; |
| 105 | } |
| 106 | |
| 107 | struct CollisionGathererFunctor |
| 108 | { |
| 109 | QRay3D ray; |
| 110 | |
| 111 | typedef Hit result_type; |
| 112 | |
| 113 | Hit operator ()(const QBoundingVolume *volume) const |
| 114 | { |
| 115 | return volumeRayIntersection(volume, ray); |
| 116 | } |
| 117 | }; |
| 118 | |
| 119 | } // anonymous |
| 120 | |
| 121 | |
| 122 | QCollisionQueryResult QRayCastingServicePrivate::collides(const QRay3D &ray, QBoundingVolumeProvider *provider, |
| 123 | QAbstractCollisionQueryService::QueryMode mode, const QQueryHandle &handle) |
| 124 | { |
| 125 | Q_Q(QRayCastingService); |
| 126 | |
| 127 | const QVector<QBoundingVolume *> volumes(provider->boundingVolumes()); |
| 128 | QCollisionQueryResult result; |
| 129 | q->setResultHandle(result, handle); |
| 130 | |
| 131 | CollisionGathererFunctor gathererFunctor; |
| 132 | gathererFunctor.ray = ray; |
| 133 | |
| 134 | if (mode == QAbstractCollisionQueryService::FirstHit) { |
| 135 | #if QT_CONFIG(concurrent) |
| 136 | Hit firstHit = QtConcurrent::blockingMappedReduced<Hit>(sequence: volumes, map: gathererFunctor, reduce: reduceToFirstHit); |
| 137 | #else |
| 138 | Hit firstHit; |
| 139 | for (const QBoundingVolume *volume : volumes) |
| 140 | firstHit = reduceToFirstHit(firstHit, gathererFunctor(volume)); |
| 141 | #endif |
| 142 | if (firstHit.intersects) |
| 143 | q->addEntityHit(result, entity: firstHit.id, intersection: firstHit.intersection, distance: firstHit.distance, uvw: firstHit.uvw); |
| 144 | } else { |
| 145 | #if QT_CONFIG(concurrent) |
| 146 | QVector<Hit> hits = QtConcurrent::blockingMappedReduced<QVector<Hit> >(sequence: volumes, map: gathererFunctor, reduce: reduceToAllHits); |
| 147 | #else |
| 148 | QVector<Hit> hits; |
| 149 | for (const QBoundingVolume *volume : volumes) |
| 150 | hits = reduceToAllHits(hits, gathererFunctor(volume)); |
| 151 | #endif |
| 152 | std::sort(first: hits.begin(), last: hits.end(), comp: compareHitsDistance); |
| 153 | for (const Hit &hit : qAsConst(t&: hits)) |
| 154 | q->addEntityHit(result, entity: hit.id, intersection: hit.intersection, distance: hit.distance, uvw: hit.uvw); |
| 155 | } |
| 156 | |
| 157 | return result; |
| 158 | } |
| 159 | |
| 160 | QCollisionQueryResult::Hit QRayCastingServicePrivate::collides(const QRay3D &ray, const QBoundingVolume *volume) |
| 161 | { |
| 162 | QCollisionQueryResult::Hit result; |
| 163 | Hit hit = volumeRayIntersection(volume, ray); |
| 164 | if (hit.intersects) |
| 165 | { |
| 166 | result.m_distance = hit.distance; |
| 167 | result.m_entityId = hit.id; |
| 168 | result.m_intersection = hit.intersection; |
| 169 | result.m_uvw = hit.uvw; |
| 170 | } |
| 171 | return result; |
| 172 | } |
| 173 | |
| 174 | QRayCastingServicePrivate::QRayCastingServicePrivate(const QString &description) |
| 175 | : QAbstractCollisionQueryServicePrivate(description) |
| 176 | , m_handlesCount(0) |
| 177 | { |
| 178 | } |
| 179 | |
| 180 | QRayCastingService::QRayCastingService() |
| 181 | : QAbstractCollisionQueryService(*new QRayCastingServicePrivate(QStringLiteral("Collision detection service using Ray Casting" ))) |
| 182 | { |
| 183 | } |
| 184 | |
| 185 | QQueryHandle QRayCastingService::query(const QRay3D &ray, |
| 186 | QAbstractCollisionQueryService::QueryMode mode, |
| 187 | QBoundingVolumeProvider *provider) |
| 188 | { |
| 189 | Q_D(QRayCastingService); |
| 190 | |
| 191 | QQueryHandle handle = d->m_handlesCount.fetchAndStoreOrdered(newValue: 1); |
| 192 | |
| 193 | |
| 194 | // Blocking mapReduce |
| 195 | |
| 196 | #if QT_CONFIG(concurrent) |
| 197 | FutureQueryResult future = QtConcurrent::run(object: d, fn: &QRayCastingServicePrivate::collides, |
| 198 | arg1: ray, arg2: provider, arg3: mode, arg4: handle); |
| 199 | d->m_results.insert(akey: handle, avalue: future); |
| 200 | #else |
| 201 | d->m_results.insert(handle, d->collides(ray, provider, mode, handle)); |
| 202 | #endif |
| 203 | |
| 204 | return handle; |
| 205 | } |
| 206 | |
| 207 | QCollisionQueryResult::Hit QRayCastingService::query(const QRay3D &ray, const QBoundingVolume *volume) |
| 208 | { |
| 209 | Q_D(QRayCastingService); |
| 210 | |
| 211 | return d->collides(ray, volume); |
| 212 | } |
| 213 | |
| 214 | QCollisionQueryResult QRayCastingService::fetchResult(const QQueryHandle &handle) |
| 215 | { |
| 216 | Q_D(QRayCastingService); |
| 217 | |
| 218 | #if QT_CONFIG(concurrent) |
| 219 | return d->m_results.value(akey: handle).result(); |
| 220 | #else |
| 221 | return d->m_results.value(handle); |
| 222 | #endif |
| 223 | } |
| 224 | |
| 225 | QVector<QCollisionQueryResult> QRayCastingService::fetchAllResults() const |
| 226 | { |
| 227 | Q_D(const QRayCastingService); |
| 228 | |
| 229 | QVector<QCollisionQueryResult> results; |
| 230 | results.reserve(asize: d->m_results.size()); |
| 231 | |
| 232 | #if QT_CONFIG(concurrent) |
| 233 | for (const FutureQueryResult &future : d->m_results) |
| 234 | results.append(t: future.result()); |
| 235 | #else |
| 236 | for (const QCollisionQueryResult &result : d->m_results) |
| 237 | results.append(result); |
| 238 | #endif |
| 239 | |
| 240 | return results; |
| 241 | } |
| 242 | |
| 243 | } // namespace RayCasting |
| 244 | } // namespace Qt3DRender |
| 245 | |
| 246 | QT_END_NAMESPACE |
| 247 | |