| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 Paul Lemire |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
| 22 | ** information to ensure the GNU General Public License requirements will |
| 23 | ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QTest> |
| 30 | #include <Qt3DCore/qentity.h> |
| 31 | #include <Qt3DCore/qtransform.h> |
| 32 | #include <Qt3DRender/qgeometry.h> |
| 33 | #include <Qt3DRender/qgeometryrenderer.h> |
| 34 | #include <Qt3DRender/qattribute.h> |
| 35 | #include <Qt3DRender/qbuffer.h> |
| 36 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 37 | #include <Qt3DRender/private/managers_p.h> |
| 38 | #include <Qt3DRender/private/entity_p.h> |
| 39 | #include <Qt3DRender/private/filterproximitydistancejob_p.h> |
| 40 | #include <Qt3DRender/private/updatetreeenabledjob_p.h> |
| 41 | #include <Qt3DRender/private/updateworldtransformjob_p.h> |
| 42 | #include <Qt3DRender/private/updateworldboundingvolumejob_p.h> |
| 43 | #include <Qt3DRender/private/calcboundingvolumejob_p.h> |
| 44 | #include <Qt3DRender/private/expandboundingvolumejob_p.h> |
| 45 | #include <Qt3DRender/qproximityfilter.h> |
| 46 | |
| 47 | #include "testaspect.h" |
| 48 | |
| 49 | namespace { |
| 50 | |
| 51 | Qt3DCore::QEntity *buildEntityAtDistance(float distance, Qt3DCore::QEntity *parent) |
| 52 | { |
| 53 | Qt3DCore::QEntity *entity = new Qt3DCore::QEntity(parent); |
| 54 | |
| 55 | // create geometry with a valid bounding volume - a single point is sufficient |
| 56 | auto geometry = new Qt3DRender::QGeometry; |
| 57 | auto vertexBuffer = new Qt3DRender::QBuffer(geometry); |
| 58 | |
| 59 | auto positionAttribute = new Qt3DRender::QAttribute; |
| 60 | positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); |
| 61 | positionAttribute->setAttributeType(Qt3DRender::QAttribute::VertexAttribute); |
| 62 | positionAttribute->setVertexBaseType(Qt3DRender::QAttribute::Float); |
| 63 | positionAttribute->setVertexSize(3); |
| 64 | positionAttribute->setByteStride(3 * sizeof(float)); |
| 65 | positionAttribute->setBuffer(vertexBuffer); |
| 66 | |
| 67 | QByteArray vertexBufferData; |
| 68 | vertexBufferData.resize(size: static_cast<int>(3 * sizeof(float))); |
| 69 | |
| 70 | auto vertexArray = reinterpret_cast<float*>(vertexBufferData.data()); |
| 71 | |
| 72 | int i = 0; |
| 73 | vertexArray[i++] = 0.0f; |
| 74 | vertexArray[i++] = 0.0f; |
| 75 | vertexArray[i++] = 0.0f; |
| 76 | |
| 77 | vertexBuffer->setData(vertexBufferData); |
| 78 | positionAttribute->setCount(1); |
| 79 | |
| 80 | geometry->addAttribute(attribute: positionAttribute); |
| 81 | |
| 82 | auto geometryRenderer = new Qt3DRender::QGeometryRenderer; |
| 83 | geometryRenderer->setPrimitiveType(Qt3DRender::QGeometryRenderer::Points); |
| 84 | geometryRenderer->setGeometry(geometry); |
| 85 | |
| 86 | entity->addComponent(comp: geometryRenderer); |
| 87 | |
| 88 | Qt3DCore::QTransform *transform = new Qt3DCore::QTransform(parent); |
| 89 | const QVector3D t = QVector3D(1.0f, 0.0f, 0.0f) * distance; |
| 90 | |
| 91 | transform->setTranslation(t); |
| 92 | entity->addComponent(comp: transform); |
| 93 | |
| 94 | return entity; |
| 95 | } |
| 96 | |
| 97 | } // anonymous |
| 98 | |
| 99 | class tst_ProximityFiltering : public QObject |
| 100 | { |
| 101 | Q_OBJECT |
| 102 | private Q_SLOTS: |
| 103 | |
| 104 | void checkInitialState() |
| 105 | { |
| 106 | // GIVEN |
| 107 | Qt3DRender::Render::FilterProximityDistanceJob filterJob; |
| 108 | |
| 109 | // THEN |
| 110 | QCOMPARE(filterJob.hasProximityFilter(), false); |
| 111 | QCOMPARE(filterJob.filteredEntities().size(), 0); |
| 112 | QCOMPARE(filterJob.proximityFilterIds().size(), 0); |
| 113 | QVERIFY(filterJob.manager() == nullptr); |
| 114 | } |
| 115 | |
| 116 | void filterEntities_data() |
| 117 | { |
| 118 | QTest::addColumn<Qt3DCore::QEntity *>(name: "entitySubtree" ); |
| 119 | QTest::addColumn<Qt3DCore::QNodeIdVector>(name: "proximityFilterIds" ); |
| 120 | QTest::addColumn<Qt3DCore::QNodeIdVector>(name: "expectedSelectedEntities" ); |
| 121 | |
| 122 | { |
| 123 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
| 124 | Qt3DCore::QEntity *targetEntity = new Qt3DCore::QEntity(rootEntity); |
| 125 | Qt3DCore::QEntity *childEntity1 = buildEntityAtDistance(distance: 50.0f, parent: rootEntity); |
| 126 | Qt3DCore::QEntity *childEntity2 = buildEntityAtDistance(distance: 25.0f, parent: rootEntity); |
| 127 | Qt3DCore::QEntity *childEntity3 = buildEntityAtDistance(distance: 75.0f, parent: rootEntity); |
| 128 | |
| 129 | Qt3DRender::QProximityFilter *proximityFilter = new Qt3DRender::QProximityFilter(rootEntity); |
| 130 | proximityFilter->setDistanceThreshold(200.0f); |
| 131 | proximityFilter->setEntity(targetEntity); |
| 132 | |
| 133 | QTest::newRow(dataTag: "ShouldSelectAll" ) << rootEntity |
| 134 | << (Qt3DCore::QNodeIdVector() << proximityFilter->id()) |
| 135 | << (Qt3DCore::QNodeIdVector() |
| 136 | << rootEntity->id() |
| 137 | << targetEntity->id() |
| 138 | << childEntity1->id() |
| 139 | << childEntity2->id() |
| 140 | << childEntity3->id() |
| 141 | ); |
| 142 | } |
| 143 | |
| 144 | { |
| 145 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
| 146 | Qt3DCore::QEntity *childEntity1 = new Qt3DCore::QEntity(rootEntity); |
| 147 | Qt3DCore::QEntity *childEntity2 = new Qt3DCore::QEntity(rootEntity); |
| 148 | Qt3DCore::QEntity *childEntity3 = new Qt3DCore::QEntity(rootEntity); |
| 149 | Q_UNUSED(childEntity1); |
| 150 | Q_UNUSED(childEntity2); |
| 151 | Q_UNUSED(childEntity3); |
| 152 | |
| 153 | Qt3DRender::QProximityFilter *proximityFilter = new Qt3DRender::QProximityFilter(rootEntity); |
| 154 | |
| 155 | QTest::newRow(dataTag: "ShouldSelectNone" ) << rootEntity |
| 156 | << (Qt3DCore::QNodeIdVector() << proximityFilter->id()) |
| 157 | << (Qt3DCore::QNodeIdVector()); |
| 158 | } |
| 159 | |
| 160 | { |
| 161 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
| 162 | Qt3DCore::QEntity *targetEntity = new Qt3DCore::QEntity(rootEntity); |
| 163 | Qt3DCore::QEntity *childEntity1 = buildEntityAtDistance(distance: 50.0f, parent: rootEntity); |
| 164 | Qt3DCore::QEntity *childEntity2 = buildEntityAtDistance(distance: 25.0f, parent: rootEntity); |
| 165 | Qt3DCore::QEntity *childEntity3 = buildEntityAtDistance(distance: 75.0f, parent: rootEntity); |
| 166 | Qt3DRender::QProximityFilter *proximityFilter = new Qt3DRender::QProximityFilter(rootEntity); |
| 167 | proximityFilter->setDistanceThreshold(30.0f); |
| 168 | |
| 169 | // Note: rootEntity BoundingSphere will be centered in vec3(75.0f / 2.0, 0.0f 0.0f); |
| 170 | |
| 171 | // Note: we cannot set rootEntity here as that would mean |
| 172 | // that the parent of the root would then be the proximity filter |
| 173 | // (since rootEntity has no parent) but this isn't valid in the way |
| 174 | // we have build the test |
| 175 | // Also rootEntity is centered based on the size of the child it contains |
| 176 | proximityFilter->setEntity(targetEntity); |
| 177 | |
| 178 | Q_UNUSED(childEntity1); |
| 179 | Q_UNUSED(childEntity3); |
| 180 | |
| 181 | QTest::newRow(dataTag: "ShouldSelectChild2" ) << rootEntity |
| 182 | << (Qt3DCore::QNodeIdVector() << proximityFilter->id()) |
| 183 | << (Qt3DCore::QNodeIdVector() |
| 184 | << targetEntity->id() |
| 185 | << childEntity2->id() |
| 186 | ); |
| 187 | } |
| 188 | |
| 189 | { |
| 190 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
| 191 | Qt3DCore::QEntity *targetEntity = new Qt3DCore::QEntity(rootEntity); |
| 192 | Qt3DCore::QEntity *childEntity1 = buildEntityAtDistance(distance: 50.0f, parent: rootEntity); |
| 193 | Qt3DCore::QEntity *childEntity2 = buildEntityAtDistance(distance: 25.0f, parent: rootEntity); |
| 194 | Qt3DCore::QEntity *childEntity3 = buildEntityAtDistance(distance: 49.9f, parent: rootEntity); |
| 195 | Qt3DRender::QProximityFilter *proximityFilter = new Qt3DRender::QProximityFilter(rootEntity); |
| 196 | proximityFilter->setDistanceThreshold(50.0f); |
| 197 | |
| 198 | // Note: rootEntity BoundingSphere will be centered in vec3(50.0f / 2.0, 0.0f 0.0f); |
| 199 | |
| 200 | // Note: we cannot set rootEntity here as that would mean |
| 201 | // that the parent of the root would then be the proximity filter |
| 202 | // (since rootEntity has no parent) but this isn't valid in the way |
| 203 | // we have build the test |
| 204 | // Also rootEntity is centered based on the size of the child it contains |
| 205 | proximityFilter->setEntity(targetEntity); |
| 206 | |
| 207 | QTest::newRow(dataTag: "ShouldSelectRootChild123" ) << rootEntity |
| 208 | << (Qt3DCore::QNodeIdVector() << proximityFilter->id()) |
| 209 | << (Qt3DCore::QNodeIdVector() |
| 210 | << rootEntity->id() |
| 211 | << targetEntity->id() |
| 212 | << childEntity1->id() |
| 213 | << childEntity2->id() |
| 214 | << childEntity3->id() |
| 215 | ); |
| 216 | } |
| 217 | |
| 218 | { |
| 219 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
| 220 | Qt3DCore::QEntity *targetEntity = new Qt3DCore::QEntity(rootEntity); |
| 221 | Qt3DCore::QEntity *childEntity1 = buildEntityAtDistance(distance: 51.0f, parent: rootEntity); |
| 222 | Qt3DCore::QEntity *childEntity2 = buildEntityAtDistance(distance: 75.0f, parent: rootEntity); |
| 223 | Qt3DCore::QEntity *childEntity3 = buildEntityAtDistance(distance: 883.0f, parent: rootEntity); |
| 224 | Qt3DRender::QProximityFilter *proximityFilter = new Qt3DRender::QProximityFilter(rootEntity); |
| 225 | proximityFilter->setDistanceThreshold(50.0f); |
| 226 | |
| 227 | // Note: rootEntity BoundingSphere will be centered in vec3(883.0f / 2.0, 0.0f 0.0f); |
| 228 | |
| 229 | // Note: we cannot set rootEntity here as that would mean |
| 230 | // that the parent of the root would then be the proximity filter |
| 231 | // (since rootEntity has no parent) but this isn't valid in the way |
| 232 | // we have build the test |
| 233 | // Also rootEntity is centered based on the size of the child it contains |
| 234 | proximityFilter->setEntity(targetEntity); |
| 235 | |
| 236 | Q_UNUSED(childEntity1); |
| 237 | Q_UNUSED(childEntity2); |
| 238 | Q_UNUSED(childEntity3); |
| 239 | |
| 240 | QTest::newRow(dataTag: "ShouldSelectNoneButTarget" ) << rootEntity |
| 241 | << (Qt3DCore::QNodeIdVector() << proximityFilter->id()) |
| 242 | << (Qt3DCore::QNodeIdVector() << targetEntity->id()); |
| 243 | } |
| 244 | |
| 245 | { |
| 246 | Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
| 247 | Qt3DCore::QEntity *targetEntity = new Qt3DCore::QEntity(rootEntity); |
| 248 | Qt3DCore::QEntity *childEntity1 = buildEntityAtDistance(distance: 50.0f, parent: rootEntity); |
| 249 | Qt3DCore::QEntity *childEntity2 = buildEntityAtDistance(distance: 150.0f, parent: rootEntity); |
| 250 | Qt3DCore::QEntity *childEntity3 = buildEntityAtDistance(distance: 25.0f, parent: rootEntity); |
| 251 | |
| 252 | Qt3DRender::QProximityFilter *proximityFilter = new Qt3DRender::QProximityFilter(rootEntity); |
| 253 | proximityFilter->setDistanceThreshold(50.0f); |
| 254 | |
| 255 | Qt3DRender::QProximityFilter *proximityFilter2 = new Qt3DRender::QProximityFilter(rootEntity); |
| 256 | proximityFilter2->setDistanceThreshold(30.0f); |
| 257 | |
| 258 | // Note: rootEntity BoundingSphere will be centered in vec3(150.0f / 2.0, 0.0f 0.0f); |
| 259 | |
| 260 | // Note: we cannot set rootEntity here as that would mean |
| 261 | // that the parent of the root would then be the proximity filter |
| 262 | // (since rootEntity has no parent) but this isn't valid in the way |
| 263 | // we have build the test |
| 264 | // Also rootEntity is centered based on the size of the child it contains |
| 265 | proximityFilter->setEntity(targetEntity); |
| 266 | proximityFilter2->setEntity(targetEntity); |
| 267 | |
| 268 | Q_UNUSED(childEntity2); |
| 269 | |
| 270 | QTest::newRow(dataTag: "Nested-Step1" ) << rootEntity |
| 271 | << (Qt3DCore::QNodeIdVector() << proximityFilter->id()) |
| 272 | << (Qt3DCore::QNodeIdVector() |
| 273 | << targetEntity->id() |
| 274 | << childEntity1->id() |
| 275 | << childEntity3->id() |
| 276 | ); |
| 277 | QTest::newRow(dataTag: "Nested-Step2" ) << rootEntity |
| 278 | << (Qt3DCore::QNodeIdVector() << proximityFilter->id() << proximityFilter2->id()) |
| 279 | << (Qt3DCore::QNodeIdVector() |
| 280 | << targetEntity->id() |
| 281 | << childEntity3->id() |
| 282 | ); |
| 283 | } |
| 284 | } |
| 285 | |
| 286 | void filterEntities() |
| 287 | { |
| 288 | QFETCH(Qt3DCore::QEntity *, entitySubtree); |
| 289 | QFETCH(Qt3DCore::QNodeIdVector, proximityFilterIds); |
| 290 | QFETCH(Qt3DCore::QNodeIdVector, expectedSelectedEntities); |
| 291 | |
| 292 | // GIVEN |
| 293 | QScopedPointer<Qt3DRender::TestAspect> aspect(new Qt3DRender::TestAspect(entitySubtree)); |
| 294 | |
| 295 | // WHEN |
| 296 | Qt3DRender::Render::Entity *backendRoot = aspect->nodeManagers()->renderNodesManager()->getOrCreateResource(id: entitySubtree->id()); |
| 297 | |
| 298 | Qt3DRender::Render::UpdateTreeEnabledJob updateTreeEnabledJob; |
| 299 | updateTreeEnabledJob.setRoot(backendRoot); |
| 300 | updateTreeEnabledJob.setManagers(aspect->nodeManagers()); |
| 301 | updateTreeEnabledJob.run(); |
| 302 | |
| 303 | Qt3DRender::Render::UpdateWorldTransformJob updateWorldTransform; |
| 304 | updateWorldTransform.setRoot(backendRoot); |
| 305 | updateWorldTransform.setManagers(aspect->nodeManagers()); |
| 306 | updateWorldTransform.run(); |
| 307 | |
| 308 | Qt3DRender::Render::CalculateBoundingVolumeJob calcBVolume; |
| 309 | calcBVolume.setManagers(aspect->nodeManagers()); |
| 310 | calcBVolume.setRoot(backendRoot); |
| 311 | calcBVolume.run(); |
| 312 | |
| 313 | Qt3DRender::Render::UpdateWorldBoundingVolumeJob updateWorldBVolume; |
| 314 | updateWorldBVolume.setManager(aspect->nodeManagers()->renderNodesManager()); |
| 315 | updateWorldBVolume.run(); |
| 316 | |
| 317 | Qt3DRender::Render::ExpandBoundingVolumeJob expandBVolume; |
| 318 | expandBVolume.setRoot(backendRoot); |
| 319 | expandBVolume.setManagers(aspect->nodeManagers()); |
| 320 | expandBVolume.run(); |
| 321 | |
| 322 | // WHEN |
| 323 | Qt3DRender::Render::FilterProximityDistanceJob filterJob; |
| 324 | filterJob.setProximityFilterIds(proximityFilterIds); |
| 325 | filterJob.setManager(aspect->nodeManagers()); |
| 326 | filterJob.run(); |
| 327 | |
| 328 | // THEN |
| 329 | const QVector<Qt3DRender::Render::Entity *> filterEntities = filterJob.filteredEntities(); |
| 330 | QCOMPARE(filterEntities.size(), expectedSelectedEntities.size()); |
| 331 | |
| 332 | for (auto i = 0, m = expectedSelectedEntities.size(); i < m; ++i) |
| 333 | QCOMPARE(filterEntities.at(i)->peerId(), expectedSelectedEntities.at(i)); |
| 334 | } |
| 335 | }; |
| 336 | |
| 337 | QTEST_MAIN(tst_ProximityFiltering) |
| 338 | |
| 339 | #include "tst_proximityfiltering.moc" |
| 340 | |