| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the demonstration applications of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:BSD$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** BSD License Usage |
| 18 | ** Alternatively, you may use this file under the terms of the BSD license |
| 19 | ** as follows: |
| 20 | ** |
| 21 | ** "Redistribution and use in source and binary forms, with or without |
| 22 | ** modification, are permitted provided that the following conditions are |
| 23 | ** met: |
| 24 | ** * Redistributions of source code must retain the above copyright |
| 25 | ** notice, this list of conditions and the following disclaimer. |
| 26 | ** * Redistributions in binary form must reproduce the above copyright |
| 27 | ** notice, this list of conditions and the following disclaimer in |
| 28 | ** the documentation and/or other materials provided with the |
| 29 | ** distribution. |
| 30 | ** * Neither the name of The Qt Company Ltd nor the names of its |
| 31 | ** contributors may be used to endorse or promote products derived |
| 32 | ** from this software without specific prior written permission. |
| 33 | ** |
| 34 | ** |
| 35 | ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 36 | ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 37 | ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 38 | ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 39 | ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 40 | ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 41 | ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 42 | ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 43 | ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 44 | ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 45 | ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." |
| 46 | ** |
| 47 | ** $QT_END_LICENSE$ |
| 48 | ** |
| 49 | ****************************************************************************/ |
| 50 | |
| 51 | #ifndef GLBUFFERS_H |
| 52 | #define GLBUFFERS_H |
| 53 | |
| 54 | //#include <GL/glew.h> |
| 55 | #include "glextensions.h" |
| 56 | |
| 57 | #include <QtWidgets> |
| 58 | #include <QtOpenGL> |
| 59 | |
| 60 | #define BUFFER_OFFSET(i) ((char*)0 + (i)) |
| 61 | #define SIZE_OF_MEMBER(cls, member) sizeof(static_cast<cls *>(nullptr)->member) |
| 62 | |
| 63 | #define GLBUFFERS_ASSERT_OPENGL(prefix, assertion, returnStatement) \ |
| 64 | if (m_failed || !(assertion)) { \ |
| 65 | if (!m_failed) qCritical(prefix ": The necessary OpenGL functions are not available."); \ |
| 66 | m_failed = true; \ |
| 67 | returnStatement; \ |
| 68 | } |
| 69 | |
| 70 | void qgluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar); |
| 71 | |
| 72 | QT_BEGIN_NAMESPACE |
| 73 | class QMatrix4x4; |
| 74 | QT_END_NAMESPACE |
| 75 | |
| 76 | class GLTexture |
| 77 | { |
| 78 | public: |
| 79 | GLTexture(); |
| 80 | virtual ~GLTexture(); |
| 81 | virtual void bind() = 0; |
| 82 | virtual void unbind() = 0; |
| 83 | virtual bool failed() const {return m_failed;} |
| 84 | protected: |
| 85 | GLuint m_texture = 0; |
| 86 | bool m_failed = false; |
| 87 | }; |
| 88 | |
| 89 | class GLFrameBufferObject |
| 90 | { |
| 91 | public: |
| 92 | friend class GLRenderTargetCube; |
| 93 | // friend class GLRenderTarget2D; |
| 94 | |
| 95 | GLFrameBufferObject(int width, int height); |
| 96 | virtual ~GLFrameBufferObject(); |
| 97 | bool isComplete(); |
| 98 | virtual bool failed() const {return m_failed;} |
| 99 | protected: |
| 100 | void setAsRenderTarget(bool state = true); |
| 101 | GLuint m_fbo = 0; |
| 102 | GLuint m_depthBuffer = 0; |
| 103 | int m_width, m_height; |
| 104 | bool m_failed = false; |
| 105 | }; |
| 106 | |
| 107 | class GLTexture2D : public GLTexture |
| 108 | { |
| 109 | public: |
| 110 | GLTexture2D(int width, int height); |
| 111 | explicit GLTexture2D(const QString &fileName, int width = 0, int height = 0); |
| 112 | void load(int width, int height, QRgb *data); |
| 113 | void bind() override; |
| 114 | void unbind() override; |
| 115 | }; |
| 116 | |
| 117 | class GLTexture3D : public GLTexture |
| 118 | { |
| 119 | public: |
| 120 | GLTexture3D(int width, int height, int depth); |
| 121 | // TODO: Implement function below |
| 122 | //GLTexture3D(const QString& fileName, int width = 0, int height = 0); |
| 123 | void load(int width, int height, int depth, QRgb *data); |
| 124 | void bind() override; |
| 125 | void unbind() override; |
| 126 | }; |
| 127 | |
| 128 | class GLTextureCube : public GLTexture |
| 129 | { |
| 130 | public: |
| 131 | GLTextureCube(int size); |
| 132 | explicit GLTextureCube(const QStringList &fileNames, int size = 0); |
| 133 | void load(int size, int face, QRgb *data); |
| 134 | void bind() override; |
| 135 | void unbind() override; |
| 136 | }; |
| 137 | |
| 138 | // TODO: Define and implement class below |
| 139 | //class GLRenderTarget2D : public GLTexture2D |
| 140 | |
| 141 | class GLRenderTargetCube : public GLTextureCube |
| 142 | { |
| 143 | public: |
| 144 | GLRenderTargetCube(int size); |
| 145 | // begin rendering to one of the cube's faces. 0 <= face < 6 |
| 146 | void begin(int face); |
| 147 | // end rendering |
| 148 | void end(); |
| 149 | bool failed() const override { return m_failed || m_fbo.failed(); } |
| 150 | |
| 151 | static void getViewMatrix(QMatrix4x4& mat, int face); |
| 152 | static void getProjectionMatrix(QMatrix4x4& mat, float nearZ, float farZ); |
| 153 | private: |
| 154 | GLFrameBufferObject m_fbo; |
| 155 | }; |
| 156 | |
| 157 | struct VertexDescription |
| 158 | { |
| 159 | enum |
| 160 | { |
| 161 | Null = 0, // Terminates a VertexDescription array |
| 162 | Position, |
| 163 | TexCoord, |
| 164 | Normal, |
| 165 | Color, |
| 166 | }; |
| 167 | int field; // Position, TexCoord, Normal, Color |
| 168 | int type; // GL_FLOAT, GL_UNSIGNED_BYTE |
| 169 | int count; // number of elements |
| 170 | int offset; // field's offset into vertex struct |
| 171 | int index; // 0 (unused at the moment) |
| 172 | }; |
| 173 | |
| 174 | // Implementation of interleaved buffers. |
| 175 | // 'T' is a struct which must include a null-terminated static array |
| 176 | // 'VertexDescription* description'. |
| 177 | // Example: |
| 178 | /* |
| 179 | struct Vertex |
| 180 | { |
| 181 | GLfloat position[3]; |
| 182 | GLfloat texCoord[2]; |
| 183 | GLfloat normal[3]; |
| 184 | GLbyte color[4]; |
| 185 | static VertexDescription description[]; |
| 186 | }; |
| 187 | |
| 188 | VertexDescription Vertex::description[] = { |
| 189 | {VertexDescription::Position, GL_FLOAT, SIZE_OF_MEMBER(Vertex, position) / sizeof(GLfloat), offsetof(Vertex, position), 0}, |
| 190 | {VertexDescription::TexCoord, GL_FLOAT, SIZE_OF_MEMBER(Vertex, texCoord) / sizeof(GLfloat), offsetof(Vertex, texCoord), 0}, |
| 191 | {VertexDescription::Normal, GL_FLOAT, SIZE_OF_MEMBER(Vertex, normal) / sizeof(GLfloat), offsetof(Vertex, normal), 0}, |
| 192 | {VertexDescription::Color, GL_BYTE, SIZE_OF_MEMBER(Vertex, color) / sizeof(GLbyte), offsetof(Vertex, color), 0}, |
| 193 | {VertexDescription::Null, 0, 0, 0, 0}, |
| 194 | }; |
| 195 | */ |
| 196 | template<class T> |
| 197 | class GLVertexBuffer |
| 198 | { |
| 199 | public: |
| 200 | GLVertexBuffer(int length, const T *data = nullptr, int mode = GL_STATIC_DRAW) |
| 201 | { |
| 202 | GLBUFFERS_ASSERT_OPENGL("GLVertexBuffer::GLVertexBuffer" , glGenBuffers && glBindBuffer && glBufferData, return) |
| 203 | |
| 204 | glGenBuffers(1, &m_buffer); |
| 205 | glBindBuffer(GL_ARRAY_BUFFER, m_buffer); |
| 206 | glBufferData(GL_ARRAY_BUFFER, (m_length = length) * sizeof(T), data, mode); |
| 207 | } |
| 208 | |
| 209 | ~GLVertexBuffer() |
| 210 | { |
| 211 | GLBUFFERS_ASSERT_OPENGL("GLVertexBuffer::~GLVertexBuffer" , glDeleteBuffers, return) |
| 212 | |
| 213 | glDeleteBuffers(1, &m_buffer); |
| 214 | } |
| 215 | |
| 216 | void bind() |
| 217 | { |
| 218 | GLBUFFERS_ASSERT_OPENGL("GLVertexBuffer::bind" , glBindBuffer, return) |
| 219 | |
| 220 | glBindBuffer(GL_ARRAY_BUFFER, m_buffer); |
| 221 | for (VertexDescription *desc = T::description; desc->field != VertexDescription::Null; ++desc) { |
| 222 | switch (desc->field) { |
| 223 | case VertexDescription::Position: |
| 224 | glVertexPointer(size: desc->count, type: desc->type, stride: sizeof(T), BUFFER_OFFSET(desc->offset)); |
| 225 | glEnableClientState(GL_VERTEX_ARRAY); |
| 226 | break; |
| 227 | case VertexDescription::TexCoord: |
| 228 | glTexCoordPointer(size: desc->count, type: desc->type, stride: sizeof(T), BUFFER_OFFSET(desc->offset)); |
| 229 | glEnableClientState(GL_TEXTURE_COORD_ARRAY); |
| 230 | break; |
| 231 | case VertexDescription::Normal: |
| 232 | glNormalPointer(type: desc->type, stride: sizeof(T), BUFFER_OFFSET(desc->offset)); |
| 233 | glEnableClientState(GL_NORMAL_ARRAY); |
| 234 | break; |
| 235 | case VertexDescription::Color: |
| 236 | glColorPointer(size: desc->count, type: desc->type, stride: sizeof(T), BUFFER_OFFSET(desc->offset)); |
| 237 | glEnableClientState(GL_COLOR_ARRAY); |
| 238 | break; |
| 239 | default: |
| 240 | break; |
| 241 | } |
| 242 | } |
| 243 | } |
| 244 | |
| 245 | void unbind() |
| 246 | { |
| 247 | GLBUFFERS_ASSERT_OPENGL("GLVertexBuffer::unbind" , glBindBuffer, return) |
| 248 | |
| 249 | glBindBuffer(GL_ARRAY_BUFFER, 0); |
| 250 | for (VertexDescription *desc = T::description; desc->field != VertexDescription::Null; ++desc) { |
| 251 | switch (desc->field) { |
| 252 | case VertexDescription::Position: |
| 253 | glDisableClientState(GL_VERTEX_ARRAY); |
| 254 | break; |
| 255 | case VertexDescription::TexCoord: |
| 256 | glDisableClientState(GL_TEXTURE_COORD_ARRAY); |
| 257 | break; |
| 258 | case VertexDescription::Normal: |
| 259 | glDisableClientState(GL_NORMAL_ARRAY); |
| 260 | break; |
| 261 | case VertexDescription::Color: |
| 262 | glDisableClientState(GL_COLOR_ARRAY); |
| 263 | break; |
| 264 | default: |
| 265 | break; |
| 266 | } |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | int length() const {return m_length;} |
| 271 | |
| 272 | T *lock() |
| 273 | { |
| 274 | GLBUFFERS_ASSERT_OPENGL("GLVertexBuffer::lock" , glBindBuffer && glMapBuffer, return nullptr) |
| 275 | |
| 276 | glBindBuffer(GL_ARRAY_BUFFER, m_buffer); |
| 277 | //glBufferData(GL_ARRAY_BUFFER, m_length, NULL, m_mode); |
| 278 | GLvoid* buffer = glMapBuffer(GL_ARRAY_BUFFER, GL_READ_WRITE); |
| 279 | m_failed = (buffer == nullptr); |
| 280 | return reinterpret_cast<T *>(buffer); |
| 281 | } |
| 282 | |
| 283 | void unlock() |
| 284 | { |
| 285 | GLBUFFERS_ASSERT_OPENGL("GLVertexBuffer::unlock" , glBindBuffer && glUnmapBuffer, return) |
| 286 | |
| 287 | glBindBuffer(GL_ARRAY_BUFFER, m_buffer); |
| 288 | glUnmapBuffer(GL_ARRAY_BUFFER); |
| 289 | } |
| 290 | |
| 291 | bool failed() |
| 292 | { |
| 293 | return m_failed; |
| 294 | } |
| 295 | |
| 296 | private: |
| 297 | int m_length = 0; |
| 298 | int m_mode = 0; |
| 299 | GLuint m_buffer = 0; |
| 300 | bool m_failed = false; |
| 301 | }; |
| 302 | |
| 303 | template<class T> |
| 304 | class GLIndexBuffer |
| 305 | { |
| 306 | public: |
| 307 | GLIndexBuffer(int length, const T *data = nullptr, int mode = GL_STATIC_DRAW) |
| 308 | : m_length(0) |
| 309 | , m_mode(mode) |
| 310 | , m_buffer(0) |
| 311 | , m_failed(false) |
| 312 | { |
| 313 | GLBUFFERS_ASSERT_OPENGL("GLIndexBuffer::GLIndexBuffer" , glGenBuffers && glBindBuffer && glBufferData, return) |
| 314 | |
| 315 | glGenBuffers(1, &m_buffer); |
| 316 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffer); |
| 317 | glBufferData(GL_ELEMENT_ARRAY_BUFFER, (m_length = length) * sizeof(T), data, mode); |
| 318 | } |
| 319 | |
| 320 | ~GLIndexBuffer() |
| 321 | { |
| 322 | GLBUFFERS_ASSERT_OPENGL("GLIndexBuffer::~GLIndexBuffer" , glDeleteBuffers, return) |
| 323 | |
| 324 | glDeleteBuffers(1, &m_buffer); |
| 325 | } |
| 326 | |
| 327 | void bind() |
| 328 | { |
| 329 | GLBUFFERS_ASSERT_OPENGL("GLIndexBuffer::bind" , glBindBuffer, return) |
| 330 | |
| 331 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffer); |
| 332 | } |
| 333 | |
| 334 | void unbind() |
| 335 | { |
| 336 | GLBUFFERS_ASSERT_OPENGL("GLIndexBuffer::unbind" , glBindBuffer, return) |
| 337 | |
| 338 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); |
| 339 | } |
| 340 | |
| 341 | int length() const {return m_length;} |
| 342 | |
| 343 | T *lock() |
| 344 | { |
| 345 | GLBUFFERS_ASSERT_OPENGL("GLIndexBuffer::lock" , glBindBuffer && glMapBuffer, return nullptr) |
| 346 | |
| 347 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffer); |
| 348 | GLvoid* buffer = glMapBuffer(GL_ELEMENT_ARRAY_BUFFER, GL_READ_WRITE); |
| 349 | m_failed = (buffer == nullptr); |
| 350 | return reinterpret_cast<T *>(buffer); |
| 351 | } |
| 352 | |
| 353 | void unlock() |
| 354 | { |
| 355 | GLBUFFERS_ASSERT_OPENGL("GLIndexBuffer::unlock" , glBindBuffer && glUnmapBuffer, return) |
| 356 | |
| 357 | glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffer); |
| 358 | glUnmapBuffer(GL_ELEMENT_ARRAY_BUFFER); |
| 359 | } |
| 360 | |
| 361 | bool failed() |
| 362 | { |
| 363 | return m_failed; |
| 364 | } |
| 365 | |
| 366 | private: |
| 367 | int m_length, m_mode; |
| 368 | GLuint m_buffer; |
| 369 | bool m_failed; |
| 370 | }; |
| 371 | |
| 372 | #endif |
| 373 | |