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50 | |
51 | #ifndef ROUNDEDBOX_H |
52 | #define ROUNDEDBOX_H |
53 | |
54 | #include "glbuffers.h" |
55 | #include "glextensions.h" |
56 | #include "gltrianglemesh.h" |
57 | |
58 | #include <QVector2D> |
59 | #include <QVector3D> |
60 | |
61 | struct P3T2N3Vertex |
62 | { |
63 | QVector3D position; |
64 | QVector2D texCoord; |
65 | QVector3D normal; |
66 | static VertexDescription description[]; |
67 | }; |
68 | |
69 | class GLRoundedBox : public GLTriangleMesh<P3T2N3Vertex, unsigned short> |
70 | { |
71 | public: |
72 | // 0 < r < 0.5, 0 <= n <= 125 |
73 | explicit GLRoundedBox(float r = 0.25f, float scale = 1.0f, int n = 10); |
74 | }; |
75 | |
76 | |
77 | #endif |
78 | |