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40 | |
41 | #ifndef QSGDEFAULTINTERNALRECTANGLENODE_P_H |
42 | #define QSGDEFAULTINTERNALRECTANGLENODE_P_H |
43 | |
44 | // |
45 | // W A R N I N G |
46 | // ------------- |
47 | // |
48 | // This file is not part of the Qt API. It exists purely as an |
49 | // implementation detail. This header file may change from version to |
50 | // version without notice, or even be removed. |
51 | // |
52 | // We mean it. |
53 | // |
54 | |
55 | #include <private/qsgadaptationlayer_p.h> |
56 | #include <private/qsgbasicinternalrectanglenode_p.h> |
57 | #include <QtQuick/qsgvertexcolormaterial.h> |
58 | |
59 | QT_BEGIN_NAMESPACE |
60 | |
61 | class QSGContext; |
62 | |
63 | class Q_QUICK_PRIVATE_EXPORT QSGSmoothColorMaterial : public QSGMaterial |
64 | { |
65 | public: |
66 | QSGSmoothColorMaterial(); |
67 | |
68 | int compare(const QSGMaterial *other) const override; |
69 | |
70 | protected: |
71 | QSGMaterialType *type() const override; |
72 | QSGMaterialShader *createShader() const override; |
73 | }; |
74 | |
75 | class Q_QUICK_PRIVATE_EXPORT QSGDefaultInternalRectangleNode : public QSGBasicInternalRectangleNode |
76 | { |
77 | public: |
78 | QSGDefaultInternalRectangleNode(); |
79 | |
80 | private: |
81 | void updateMaterialAntialiasing() override; |
82 | void updateMaterialBlending(QSGNode::DirtyState *state) override; |
83 | |
84 | QSGVertexColorMaterial m_material; |
85 | QSGSmoothColorMaterial m_smoothMaterial; |
86 | }; |
87 | |
88 | QT_END_NAMESPACE |
89 | |
90 | #endif |
91 |