| 1 | // Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QT3DEXTRAS_QNORMALDIFFUSESPECULARMAPMATERIAL_P_H |
| 5 | #define QT3DEXTRAS_QNORMALDIFFUSESPECULARMAPMATERIAL_P_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists for the convenience |
| 12 | // of other Qt classes. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <Qt3DRender/private/qmaterial_p.h> |
| 19 | |
| 20 | QT_BEGIN_NAMESPACE |
| 21 | |
| 22 | namespace Qt3DRender { |
| 23 | |
| 24 | class QFilterKey; |
| 25 | class QEffect; |
| 26 | class QAbstractTexture; |
| 27 | class QTechnique; |
| 28 | class QParameter; |
| 29 | class QShaderProgram; |
| 30 | class QShaderProgramBuilder; |
| 31 | class QRenderPass; |
| 32 | |
| 33 | } // namespace Qt3DRender |
| 34 | |
| 35 | namespace Qt3DExtras { |
| 36 | |
| 37 | class QNormalDiffuseSpecularMapMaterial; |
| 38 | |
| 39 | class QNormalDiffuseSpecularMapMaterialPrivate : public Qt3DRender::QMaterialPrivate |
| 40 | { |
| 41 | public: |
| 42 | QNormalDiffuseSpecularMapMaterialPrivate(); |
| 43 | |
| 44 | void init(); |
| 45 | |
| 46 | void handleAmbientChanged(const QVariant &var); |
| 47 | void handleDiffuseChanged(const QVariant &var); |
| 48 | void handleNormalChanged(const QVariant &var); |
| 49 | void handleSpecularChanged(const QVariant &var); |
| 50 | void handleShininessChanged(const QVariant &var); |
| 51 | void handleTextureScaleChanged(const QVariant &var); |
| 52 | |
| 53 | Qt3DRender::QEffect *m_normalDiffuseSpecularEffect; |
| 54 | Qt3DRender::QAbstractTexture *m_diffuseTexture; |
| 55 | Qt3DRender::QAbstractTexture *m_normalTexture; |
| 56 | Qt3DRender::QAbstractTexture *m_specularTexture; |
| 57 | Qt3DRender::QParameter *m_ambientParameter; |
| 58 | Qt3DRender::QParameter *m_diffuseParameter; |
| 59 | Qt3DRender::QParameter *m_normalParameter; |
| 60 | Qt3DRender::QParameter *m_specularParameter; |
| 61 | Qt3DRender::QParameter *m_shininessParameter; |
| 62 | Qt3DRender::QParameter *m_textureScaleParameter; |
| 63 | Qt3DRender::QTechnique *m_normalDiffuseSpecularGL3Technique; |
| 64 | Qt3DRender::QTechnique *m_normalDiffuseSpecularGL2Technique; |
| 65 | Qt3DRender::QTechnique *m_normalDiffuseSpecularES2Technique; |
| 66 | Qt3DRender::QTechnique *m_normalDiffuseSpecularRHITechnique; |
| 67 | Qt3DRender::QRenderPass *m_normalDiffuseSpecularGL3RenderPass; |
| 68 | Qt3DRender::QRenderPass *m_normalDiffuseSpecularGL2RenderPass; |
| 69 | Qt3DRender::QRenderPass *m_normalDiffuseSpecularES2RenderPass; |
| 70 | Qt3DRender::QRenderPass *m_normalDiffuseSpecularRHIRenderPass; |
| 71 | Qt3DRender::QShaderProgram *m_normalDiffuseSpecularGL3Shader; |
| 72 | Qt3DRender::QShaderProgramBuilder *m_normalDiffuseSpecularGL3ShaderBuilder; |
| 73 | Qt3DRender::QShaderProgram *m_normalDiffuseSpecularGL2ES2Shader; |
| 74 | Qt3DRender::QShaderProgramBuilder *m_normalDiffuseSpecularGL2ES2ShaderBuilder; |
| 75 | Qt3DRender::QShaderProgram *m_normalDiffuseSpecularRHIShader; |
| 76 | Qt3DRender::QShaderProgramBuilder *m_normalDiffuseSpecularRHIShaderBuilder; |
| 77 | Qt3DRender::QFilterKey *m_filterKey; |
| 78 | |
| 79 | Q_DECLARE_PUBLIC(QNormalDiffuseSpecularMapMaterial) |
| 80 | }; |
| 81 | |
| 82 | } // Qt3DExtras |
| 83 | |
| 84 | QT_END_NAMESPACE |
| 85 | |
| 86 | #endif // QT3DEXTRAS_QNORMALDIFFUSESPECULARMAPMATERIAL_P_H |
| 87 | |
| 88 |
