1 | // Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #ifndef QT3DRENDER_RENDER_OPENGL_RENDERVIEWBUILDER_H |
5 | #define QT3DRENDER_RENDER_OPENGL_RENDERVIEWBUILDER_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists for the convenience |
12 | // of other Qt classes. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <functional> |
19 | #include <Qt3DCore/qaspectjob.h> |
20 | #include <Qt3DRender/private/filterlayerentityjob_p.h> |
21 | #include <Qt3DRender/private/genericlambdajob_p.h> |
22 | #include <Qt3DRender/private/nodemanagers_p.h> |
23 | #include <Qt3DRender/private/frustumcullingjob_p.h> |
24 | #include <Qt3DRender/private/filterproximitydistancejob_p.h> |
25 | #include <Qt3DRender/private/materialparametergathererjob_p.h> |
26 | #include <Qt3DRender/private/renderviewcommandbuilderjob_p.h> |
27 | #include <Qt3DRender/private/renderviewcommandupdaterjob_p.h> |
28 | #include <Qt3DRender/private/rendersyncjobs_p.h> |
29 | #include <rendercommand_p.h> |
30 | #include <renderview_p.h> |
31 | |
32 | QT_BEGIN_NAMESPACE |
33 | |
34 | namespace Qt3DRender { |
35 | |
36 | namespace Render { |
37 | |
38 | namespace OpenGL { |
39 | |
40 | class Renderer; |
41 | |
42 | using SynchronizerJobPtr = GenericLambdaJobPtr<std::function<void()>>; |
43 | #define CreateSynchronizerJobPtr(lambda, type, instance) \ |
44 | SynchronizerJobPtr::create(lambda, type, #type, instance) |
45 | |
46 | using RenderViewCommandBuilderJobPtr = Render::RenderViewCommandBuilderJobPtr<RenderView, RenderCommand>; |
47 | using RenderViewCommandUpdaterJobPtr = Render::RenderViewCommandUpdaterJobPtr<RenderView, RenderCommand>; |
48 | using RenderViewInitializerJobPtr = Render::RenderViewInitializerJobPtr<RenderView, Renderer>; |
49 | |
50 | class Q_AUTOTEST_EXPORT RenderViewBuilder |
51 | { |
52 | public: |
53 | explicit RenderViewBuilder(Render::FrameGraphNode *leafNode, int renderViewIndex, Renderer *renderer); |
54 | |
55 | RenderViewInitializerJobPtr renderViewJob() const; |
56 | FilterLayerEntityJobPtr filterEntityByLayerJob() const; |
57 | FrustumCullingJobPtr frustumCullingJob() const; |
58 | const std::vector<RenderViewCommandBuilderJobPtr> &renderViewCommandBuilderJobs() const; |
59 | const std::vector<RenderViewCommandUpdaterJobPtr> &renderViewCommandUpdaterJobs() const; |
60 | const std::vector<MaterialParameterGathererJobPtr> &materialGathererJobs() const; |
61 | SynchronizerJobPtr syncRenderViewPostInitializationJob() const; |
62 | SynchronizerJobPtr syncPreFrustumCullingJob() const; |
63 | SynchronizerJobPtr syncRenderViewPreCommandBuildingJob() const; |
64 | SynchronizerJobPtr syncRenderViewPreCommandUpdateJob() const; |
65 | SynchronizerJobPtr syncRenderViewPostCommandUpdateJob() const; |
66 | SynchronizerJobPtr setClearDrawBufferIndexJob() const; |
67 | SynchronizerJobPtr syncFilterEntityByLayerJob() const; |
68 | FilterProximityDistanceJobPtr filterProximityJob() const; |
69 | SynchronizerJobPtr syncMaterialGathererJob() const; |
70 | |
71 | void prepareJobs(); |
72 | std::vector<Qt3DCore::QAspectJobPtr> buildJobHierachy() const; |
73 | |
74 | Renderer *renderer() const; |
75 | int renderViewIndex() const; |
76 | |
77 | void setLayerCacheNeedsToBeRebuilt(bool needsToBeRebuilt); |
78 | bool layerCacheNeedsToBeRebuilt() const; |
79 | void setMaterialGathererCacheNeedsToBeRebuilt(bool needsToBeRebuilt); |
80 | bool materialGathererCacheNeedsToBeRebuilt() const; |
81 | void setRenderCommandCacheNeedsToBeRebuilt(bool needsToBeRebuilt); |
82 | bool renderCommandCacheNeedsToBeRebuilt() const; |
83 | void setLightCacheNeedsToBeRebuilt(bool needsToBeRebuilt); |
84 | bool lightCacheNeedsToBeRebuilt() const; |
85 | |
86 | int optimalJobCount() const; |
87 | void setOptimalJobCount(int v); |
88 | |
89 | private: |
90 | Render::FrameGraphNode *m_leafNode; |
91 | const int m_renderViewIndex; |
92 | Renderer *m_renderer; |
93 | RebuildFlagSet m_rebuildFlags; |
94 | |
95 | RenderViewInitializerJobPtr m_renderViewJob; |
96 | FilterLayerEntityJobPtr m_filterEntityByLayerJob; |
97 | FrustumCullingJobPtr m_frustumCullingJob; |
98 | std::vector<RenderViewCommandBuilderJobPtr> m_renderViewCommandBuilderJobs; |
99 | std::vector<RenderViewCommandUpdaterJobPtr> m_renderViewCommandUpdaterJobs; |
100 | std::vector<MaterialParameterGathererJobPtr> m_materialGathererJobs; |
101 | |
102 | SynchronizerJobPtr m_syncRenderViewPostInitializationJob; |
103 | SynchronizerJobPtr m_syncPreFrustumCullingJob; |
104 | SynchronizerJobPtr m_syncRenderViewPreCommandBuildingJob; |
105 | SynchronizerJobPtr m_syncRenderViewPreCommandUpdateJob; |
106 | SynchronizerJobPtr m_syncRenderViewPostCommandUpdateJob; |
107 | SynchronizerJobPtr m_setClearDrawBufferIndexJob; |
108 | SynchronizerJobPtr m_syncFilterEntityByLayerJob; |
109 | SynchronizerJobPtr m_syncMaterialGathererJob; |
110 | FilterProximityDistanceJobPtr m_filterProximityJob; |
111 | |
112 | int m_optimalParallelJobCount; |
113 | }; |
114 | |
115 | } // OpenGL |
116 | |
117 | } // Render |
118 | |
119 | } // Qt3DRender |
120 | |
121 | QT_END_NAMESPACE |
122 | |
123 | #endif // QT3DRENDER_RENDER_OPENGL_RENDERVIEWBUILDER_H |
124 | |