1 | // Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
3 | |
4 | #include "abstractpickingjob_p.h" |
5 | #include <Qt3DRender/qgeometryrenderer.h> |
6 | #include <Qt3DRender/private/nodemanagers_p.h> |
7 | #include <Qt3DRender/private/entity_p.h> |
8 | #include <Qt3DRender/private/objectpicker_p.h> |
9 | #include <Qt3DRender/private/managers_p.h> |
10 | #include <Qt3DRender/private/geometryrenderer_p.h> |
11 | #include <Qt3DRender/private/rendersettings_p.h> |
12 | #include <Qt3DRender/private/trianglesvisitor_p.h> |
13 | #include <Qt3DRender/private/job_common_p.h> |
14 | #include <QtGui/qoffscreensurface.h> |
15 | #include <QtGui/qwindow.h> |
16 | |
17 | QT_BEGIN_NAMESPACE |
18 | |
19 | namespace Qt3DRender { |
20 | |
21 | namespace Render { |
22 | |
23 | AbstractPickingJob::AbstractPickingJob() |
24 | : Qt3DCore::QAspectJob() |
25 | , m_manager(nullptr) |
26 | , m_node(nullptr) |
27 | , m_frameGraphRoot(nullptr) |
28 | , m_renderSettings(nullptr) |
29 | , m_oneEnabledAtLeast(false) |
30 | { |
31 | } |
32 | |
33 | AbstractPickingJob::AbstractPickingJob(Qt3DCore::QAspectJobPrivate &dd) |
34 | : Qt3DCore::QAspectJob(dd) |
35 | , m_manager(nullptr) |
36 | , m_node(nullptr) |
37 | , m_frameGraphRoot(nullptr) |
38 | , m_renderSettings(nullptr) |
39 | , m_oneEnabledAtLeast(false) |
40 | { |
41 | |
42 | } |
43 | |
44 | void AbstractPickingJob::setRoot(Entity *root) |
45 | { |
46 | m_node = root; |
47 | } |
48 | |
49 | void AbstractPickingJob::setFrameGraphRoot(FrameGraphNode *frameGraphRoot) |
50 | { |
51 | m_frameGraphRoot = frameGraphRoot; |
52 | } |
53 | |
54 | void AbstractPickingJob::setRenderSettings(RenderSettings *settings) |
55 | { |
56 | m_renderSettings = settings; |
57 | } |
58 | |
59 | void AbstractPickingJob::setManagers(NodeManagers *manager) |
60 | { |
61 | m_manager = manager; |
62 | } |
63 | |
64 | void AbstractPickingJob::run() |
65 | { |
66 | Q_ASSERT(m_frameGraphRoot && m_renderSettings && m_node && m_manager); |
67 | runHelper(); |
68 | } |
69 | |
70 | RayCasting::QRay3D AbstractPickingJob::intersectionRay(const QPoint &pos, const Matrix4x4 &viewMatrix, |
71 | const Matrix4x4 &projectionMatrix, const QRect &viewport) |
72 | { |
73 | Vector3D nearPos = Vector3D(pos.x(), pos.y(), 0.0f); |
74 | nearPos = nearPos.unproject(modelView: viewMatrix, projection: projectionMatrix, viewport); |
75 | Vector3D farPos = Vector3D(pos.x(), pos.y(), 1.0f); |
76 | farPos = farPos.unproject(modelView: viewMatrix, projection: projectionMatrix, viewport); |
77 | |
78 | return RayCasting::QRay3D(nearPos, |
79 | (farPos - nearPos).normalized(), |
80 | (farPos - nearPos).length()); |
81 | } |
82 | |
83 | QRect AbstractPickingJob::windowViewport(const QSize &area, const QRectF &relativeViewport) const |
84 | { |
85 | if (area.isValid()) { |
86 | const int areaWidth = area.width(); |
87 | const int areaHeight = area.height(); |
88 | return QRect(relativeViewport.x() * areaWidth, |
89 | (1.0 - relativeViewport.y() - relativeViewport.height()) * areaHeight, |
90 | relativeViewport.width() * areaWidth, |
91 | relativeViewport.height() * areaHeight); |
92 | } |
93 | return relativeViewport.toRect(); |
94 | } |
95 | |
96 | RayCasting::QRay3D AbstractPickingJob::rayForViewportAndCamera(const PickingUtils::ViewportCameraAreaDetails &vca, |
97 | QObject *eventSource, |
98 | const QPoint &pos) const |
99 | { |
100 | static RayCasting::QRay3D invalidRay({}, {}, 0.f); |
101 | |
102 | if (!vca.area.isValid()) |
103 | return invalidRay; |
104 | |
105 | Matrix4x4 viewMatrix; |
106 | Matrix4x4 projectionMatrix; |
107 | Render::CameraLens::viewMatrixForCamera(manager: m_manager->renderNodesManager(), |
108 | cameraId: vca.cameraId, |
109 | viewMatrix, |
110 | projectionMatrix); |
111 | // Returns viewport rect in GL coordinates (y inverted) |
112 | const QRect viewport = windowViewport(area: vca.area, relativeViewport: vca.viewport); |
113 | // In GL the y is inverted compared to Qt |
114 | const QPoint glCorrectPos = QPoint(pos.x(), vca.area.height() - pos.y()); |
115 | |
116 | if (!viewport.contains(p: glCorrectPos)) |
117 | return invalidRay; |
118 | if (vca.surface) { |
119 | QSurface *surface = nullptr; |
120 | if (eventSource) { |
121 | QWindow *window = qobject_cast<QWindow *>(o: eventSource); |
122 | if (window) { |
123 | surface = static_cast<QSurface *>(window); |
124 | } else { |
125 | QOffscreenSurface *offscreen = qobject_cast<QOffscreenSurface *>(object: eventSource); |
126 | if (offscreen) |
127 | surface = static_cast<QSurface *>(offscreen); |
128 | } |
129 | } |
130 | if (surface && vca.surface != surface) |
131 | return invalidRay; |
132 | } |
133 | |
134 | const auto ray = intersectionRay(pos: glCorrectPos, viewMatrix, projectionMatrix, viewport); |
135 | return ray; |
136 | } |
137 | |
138 | } // namespace Render |
139 | |
140 | } // namespace Qt3DRender |
141 | |
142 | QT_END_NAMESPACE |
143 | |