| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "light_p.h" |
| 5 | #include "qabstractlight.h" |
| 6 | #include "qabstractlight_p.h" |
| 7 | #include <private/abstractrenderer_p.h> |
| 8 | #include <private/nodemanagers_p.h> |
| 9 | #include <private/qbackendnode_p.h> |
| 10 | #include <private/managers_p.h> |
| 11 | |
| 12 | QT_BEGIN_NAMESPACE |
| 13 | |
| 14 | namespace Qt3DRender { |
| 15 | namespace Render { |
| 16 | |
| 17 | using namespace Qt3DCore; |
| 18 | |
| 19 | QNodeId Light::shaderData() const |
| 20 | { |
| 21 | return m_shaderDataId; |
| 22 | } |
| 23 | |
| 24 | void Light::syncFromFrontEnd(const QNode *frontEnd, bool firstTime) |
| 25 | { |
| 26 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| 27 | const QAbstractLight *node = qobject_cast<const QAbstractLight *>(object: frontEnd); |
| 28 | if (!node) |
| 29 | return; |
| 30 | |
| 31 | if (firstTime) { |
| 32 | QAbstractLightPrivate *d = static_cast<QAbstractLightPrivate *>(QAbstractLightPrivate::get(q: const_cast<Qt3DCore::QNode *>(frontEnd))); |
| 33 | m_shaderDataId = d->m_shaderData ? d->m_shaderData->id() : QNodeId{}; |
| 34 | BackendNode::markDirty(changes: AbstractRenderer::LightsDirty); |
| 35 | } |
| 36 | } |
| 37 | |
| 38 | RenderLightFunctor::RenderLightFunctor(AbstractRenderer *renderer, NodeManagers *managers) |
| 39 | : m_managers(managers) |
| 40 | , m_renderer(renderer) |
| 41 | { |
| 42 | } |
| 43 | |
| 44 | Qt3DCore::QBackendNode *RenderLightFunctor::create(Qt3DCore::QNodeId id) const |
| 45 | { |
| 46 | Light *backend = m_managers->lightManager()->getOrCreateResource(id); |
| 47 | backend->setRenderer(m_renderer); |
| 48 | return backend; |
| 49 | } |
| 50 | |
| 51 | Qt3DCore::QBackendNode *RenderLightFunctor::get(Qt3DCore::QNodeId id) const |
| 52 | { |
| 53 | return m_managers->lightManager()->lookupResource(id); |
| 54 | } |
| 55 | |
| 56 | void RenderLightFunctor::destroy(Qt3DCore::QNodeId id) const |
| 57 | { |
| 58 | Light *backend = m_managers->lightManager()->getOrCreateResource(id); |
| 59 | m_renderer->markDirty(changes: AbstractRenderer::LightsDirty, node: backend); |
| 60 | m_managers->lightManager()->releaseResource(id); |
| 61 | } |
| 62 | |
| 63 | } // namespace Render |
| 64 | } // namespace Qt3DRender |
| 65 | |
| 66 | QT_END_NAMESPACE |
| 67 |
