| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
|---|---|
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | // |
| 5 | // W A R N I N G |
| 6 | // ------------- |
| 7 | // |
| 8 | // This file is not part of the QtDataVisualization API. It exists purely as an |
| 9 | // implementation detail. This header file may change from version to |
| 10 | // version without notice, or even be removed. |
| 11 | // |
| 12 | // We mean it. |
| 13 | |
| 14 | #ifndef SURFACESERIESRENDERCACHE_P_H |
| 15 | #define SURFACESERIESRENDERCACHE_P_H |
| 16 | |
| 17 | #include "datavisualizationglobal_p.h" |
| 18 | #include "seriesrendercache_p.h" |
| 19 | #include "qsurface3dseries_p.h" |
| 20 | #include "surfaceobject_p.h" |
| 21 | #include "selectionpointer_p.h" |
| 22 | |
| 23 | #include <QtGui/QMatrix4x4> |
| 24 | |
| 25 | QT_BEGIN_NAMESPACE |
| 26 | |
| 27 | class Surface3DRenderer; |
| 28 | |
| 29 | class SurfaceSeriesRenderCache : public SeriesRenderCache |
| 30 | { |
| 31 | public: |
| 32 | SurfaceSeriesRenderCache(QAbstract3DSeries *series, Surface3DRenderer *renderer); |
| 33 | virtual ~SurfaceSeriesRenderCache(); |
| 34 | |
| 35 | void populate(bool newSeries) override; |
| 36 | void cleanup(TextureHelper *texHelper) override; |
| 37 | |
| 38 | inline bool surfaceVisible() const { return m_surfaceVisible; } |
| 39 | inline bool surfaceGridVisible() const { return m_surfaceGridVisible; } |
| 40 | inline bool isFlatShadingEnabled() const { return m_surfaceFlatShading; } |
| 41 | inline void setFlatShadingEnabled(bool enabled) { m_surfaceFlatShading = enabled; } |
| 42 | inline void setFlatChangeAllowed(bool allowed) { m_flatChangeAllowed = allowed; } |
| 43 | inline SurfaceObject *surfaceObject() { return m_surfaceObj; } |
| 44 | inline SurfaceObject *sliceSurfaceObject() { return m_sliceSurfaceObj; } |
| 45 | inline const QRect &sampleSpace() const { return m_sampleSpace; } |
| 46 | inline void setSampleSpace(const QRect &sampleSpace) { m_sampleSpace = sampleSpace; } |
| 47 | inline QSurface3DSeries *series() const { return static_cast<QSurface3DSeries *>(m_series); } |
| 48 | inline QSurfaceDataArray &dataArray() { return m_dataArray; } |
| 49 | inline QSurfaceDataArray &sliceDataArray() { return m_sliceDataArray; } |
| 50 | inline bool renderable() const { return m_visible && (m_surfaceVisible || |
| 51 | m_surfaceGridVisible); } |
| 52 | inline void setSelectionTexture(GLuint texture) { m_selectionTexture = texture; } |
| 53 | inline GLuint selectionTexture() const { return m_selectionTexture; } |
| 54 | inline void setSelectionIdRange(uint start, uint end) { m_selectionIdStart = start; |
| 55 | m_selectionIdEnd = end; } |
| 56 | inline uint selectionIdStart() const { return m_selectionIdStart; } |
| 57 | inline bool isWithinIdRange(uint selection) const { return selection >= m_selectionIdStart && |
| 58 | selection <= m_selectionIdEnd; } |
| 59 | inline bool isFlatStatusDirty() const { return m_flatStatusDirty; } |
| 60 | inline void setFlatStatusDirty(bool status) { m_flatStatusDirty = status; } |
| 61 | inline void setMVPMatrix(const QMatrix4x4 &matrix) { m_MVPMatrix = matrix; } |
| 62 | inline const QMatrix4x4 &MVPMatrix() { return m_MVPMatrix; } |
| 63 | |
| 64 | inline void setSliceSelectionPointer(SelectionPointer *pointer) { m_sliceSelectionPointer = pointer; } |
| 65 | inline SelectionPointer *sliceSelectionPointer() const { return m_sliceSelectionPointer; } |
| 66 | inline void setMainSelectionPointer(SelectionPointer *pointer) { m_mainSelectionPointer = pointer; } |
| 67 | inline SelectionPointer *mainSelectionPointer() const { return m_mainSelectionPointer; } |
| 68 | |
| 69 | inline void setSlicePointerActivity(bool activity) { m_slicePointerActive = activity; } |
| 70 | inline bool slicePointerActive() const { return m_slicePointerActive; } |
| 71 | inline void setMainPointerActivity(bool activity) { m_mainPointerActive = activity; } |
| 72 | inline bool mainPointerActive() const { return m_mainPointerActive; } |
| 73 | inline void setSurfaceTexture(GLuint texture) { m_surfaceTexture = texture; } |
| 74 | inline GLuint surfaceTexture() const { return m_surfaceTexture; } |
| 75 | |
| 76 | protected: |
| 77 | bool m_surfaceVisible; |
| 78 | bool m_surfaceGridVisible; |
| 79 | bool m_surfaceFlatShading; |
| 80 | SurfaceObject *m_surfaceObj; |
| 81 | SurfaceObject *m_sliceSurfaceObj; |
| 82 | QRect m_sampleSpace; |
| 83 | QSurfaceDataArray m_dataArray; |
| 84 | QSurfaceDataArray m_sliceDataArray; |
| 85 | GLuint m_selectionTexture; |
| 86 | uint m_selectionIdStart; |
| 87 | uint m_selectionIdEnd; |
| 88 | bool m_flatChangeAllowed; |
| 89 | bool m_flatStatusDirty; |
| 90 | QMatrix4x4 m_MVPMatrix; |
| 91 | SelectionPointer *m_sliceSelectionPointer; |
| 92 | SelectionPointer *m_mainSelectionPointer; |
| 93 | bool m_slicePointerActive; |
| 94 | bool m_mainPointerActive; |
| 95 | GLuint m_surfaceTexture; |
| 96 | }; |
| 97 | |
| 98 | QT_END_NAMESPACE |
| 99 | |
| 100 | #endif |
| 101 |
