| 1 | // Copyright (C) 2016 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only |
| 3 | |
| 4 | #include "qsgsoftwarerenderablenodeupdater_p.h" |
| 5 | |
| 6 | #include "qsgabstractsoftwarerenderer_p.h" |
| 7 | #include "qsgsoftwareinternalimagenode_p.h" |
| 8 | #include "qsgsoftwareinternalrectanglenode_p.h" |
| 9 | #include "qsgsoftwareglyphnode_p.h" |
| 10 | #include "qsgsoftwarepublicnodes_p.h" |
| 11 | #include "qsgsoftwarepainternode_p.h" |
| 12 | #include "qsgsoftwarepixmaptexture_p.h" |
| 13 | |
| 14 | #include <QtQuick/qsgsimplerectnode.h> |
| 15 | #include <QtQuick/qsgsimpletexturenode.h> |
| 16 | #include <QtQuick/qsgrendernode.h> |
| 17 | |
| 18 | QT_BEGIN_NAMESPACE |
| 19 | |
| 20 | QSGSoftwareRenderableNodeUpdater::QSGSoftwareRenderableNodeUpdater(QSGAbstractSoftwareRenderer *renderer) |
| 21 | : m_renderer(renderer) |
| 22 | { |
| 23 | m_opacityState.push(t: 1.0f); |
| 24 | // Invalid RectF by default for no clip |
| 25 | m_clipState.push(t: QRegion()); |
| 26 | m_hasClip = false; |
| 27 | m_transformState.push(t: QTransform()); |
| 28 | } |
| 29 | |
| 30 | QSGSoftwareRenderableNodeUpdater::~QSGSoftwareRenderableNodeUpdater() |
| 31 | { |
| 32 | |
| 33 | } |
| 34 | |
| 35 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGTransformNode *node) |
| 36 | { |
| 37 | m_transformState.push(t: node->matrix().toTransform() * m_transformState.top()); |
| 38 | m_stateMap[node] = currentState(node); |
| 39 | return true; |
| 40 | } |
| 41 | |
| 42 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGTransformNode *) |
| 43 | { |
| 44 | m_transformState.pop(); |
| 45 | } |
| 46 | |
| 47 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGClipNode *node) |
| 48 | { |
| 49 | // Make sure to translate the clip rect into world coordinates |
| 50 | if (m_clipState.size() == 0 || (m_clipState.size() == 1 && m_clipState.top().isNull())) { |
| 51 | m_clipState.push(t: m_transformState.top().map(r: QRegion(node->clipRect().toRect()))); |
| 52 | m_hasClip = true; |
| 53 | } else { |
| 54 | const QRegion transformedClipRect = m_transformState.top().map(r: QRegion(node->clipRect().toRect())); |
| 55 | m_clipState.push(t: transformedClipRect.intersected(r: m_clipState.top())); |
| 56 | } |
| 57 | m_stateMap[node] = currentState(node); |
| 58 | return true; |
| 59 | } |
| 60 | |
| 61 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGClipNode *) |
| 62 | { |
| 63 | m_clipState.pop(); |
| 64 | if (m_clipState.size() == 0 || (m_clipState.size() == 1 && m_clipState.top().isNull())) |
| 65 | m_hasClip = false; |
| 66 | } |
| 67 | |
| 68 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGGeometryNode *node) |
| 69 | { |
| 70 | if (QSGSimpleRectNode *rectNode = dynamic_cast<QSGSimpleRectNode *>(node)) { |
| 71 | return updateRenderableNode(type: QSGSoftwareRenderableNode::SimpleRect, node: rectNode); |
| 72 | } else if (QSGSimpleTextureNode *tn = dynamic_cast<QSGSimpleTextureNode *>(node)) { |
| 73 | return updateRenderableNode(type: QSGSoftwareRenderableNode::SimpleTexture, node: tn); |
| 74 | } else if (QSGNinePatchNode *nn = dynamic_cast<QSGNinePatchNode *>(node)) { |
| 75 | return updateRenderableNode(type: QSGSoftwareRenderableNode::NinePatch, node: nn); |
| 76 | } else if (QSGRectangleNode *rn = dynamic_cast<QSGRectangleNode *>(node)) { |
| 77 | return updateRenderableNode(type: QSGSoftwareRenderableNode::SimpleRectangle, node: rn); |
| 78 | } else if (QSGImageNode *n = dynamic_cast<QSGImageNode *>(node)) { |
| 79 | return updateRenderableNode(type: QSGSoftwareRenderableNode::SimpleImage, node: n); |
| 80 | } else { |
| 81 | // We dont know, so skip |
| 82 | return false; |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGGeometryNode *) |
| 87 | { |
| 88 | } |
| 89 | |
| 90 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGOpacityNode *node) |
| 91 | { |
| 92 | m_opacityState.push(t: m_opacityState.top() * node->opacity()); |
| 93 | m_stateMap[node] = currentState(node); |
| 94 | return true; |
| 95 | } |
| 96 | |
| 97 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGOpacityNode *) |
| 98 | { |
| 99 | m_opacityState.pop(); |
| 100 | } |
| 101 | |
| 102 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGInternalImageNode *node) |
| 103 | { |
| 104 | return updateRenderableNode(type: QSGSoftwareRenderableNode::Image, node); |
| 105 | } |
| 106 | |
| 107 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGInternalImageNode *) |
| 108 | { |
| 109 | } |
| 110 | |
| 111 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGPainterNode *node) |
| 112 | { |
| 113 | return updateRenderableNode(type: QSGSoftwareRenderableNode::Painter, node); |
| 114 | } |
| 115 | |
| 116 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGPainterNode *) |
| 117 | { |
| 118 | } |
| 119 | |
| 120 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGInternalRectangleNode *node) |
| 121 | { |
| 122 | return updateRenderableNode(type: QSGSoftwareRenderableNode::Rectangle, node); |
| 123 | } |
| 124 | |
| 125 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGInternalRectangleNode *) |
| 126 | { |
| 127 | } |
| 128 | |
| 129 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGGlyphNode *node) |
| 130 | { |
| 131 | return updateRenderableNode(type: QSGSoftwareRenderableNode::Glyph, node); |
| 132 | } |
| 133 | |
| 134 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGGlyphNode *) |
| 135 | { |
| 136 | } |
| 137 | |
| 138 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGRootNode *node) |
| 139 | { |
| 140 | m_stateMap[node] = currentState(node); |
| 141 | return true; |
| 142 | } |
| 143 | |
| 144 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGRootNode *) |
| 145 | { |
| 146 | } |
| 147 | |
| 148 | #if QT_CONFIG(quick_sprite) |
| 149 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGSpriteNode *node) |
| 150 | { |
| 151 | return updateRenderableNode(type: QSGSoftwareRenderableNode::SpriteNode, node); |
| 152 | } |
| 153 | |
| 154 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGSpriteNode *) |
| 155 | { |
| 156 | |
| 157 | } |
| 158 | #endif |
| 159 | |
| 160 | bool QSGSoftwareRenderableNodeUpdater::visit(QSGRenderNode *node) |
| 161 | { |
| 162 | return updateRenderableNode(type: QSGSoftwareRenderableNode::RenderNode, node); |
| 163 | } |
| 164 | |
| 165 | void QSGSoftwareRenderableNodeUpdater::endVisit(QSGRenderNode *) |
| 166 | { |
| 167 | } |
| 168 | |
| 169 | void QSGSoftwareRenderableNodeUpdater::updateNodes(QSGNode *node, bool isNodeRemoved) |
| 170 | { |
| 171 | m_opacityState.clear(); |
| 172 | m_clipState.clear(); |
| 173 | m_transformState.clear(); |
| 174 | |
| 175 | auto parentNode = node->parent(); |
| 176 | // If the node was deleted, it will have no parent |
| 177 | // check if the state map has the previous parent |
| 178 | if ((!parentNode || isNodeRemoved ) && m_stateMap.contains(key: node)) |
| 179 | parentNode = m_stateMap[node].parent; |
| 180 | |
| 181 | // If we find a parent, use its state for updating the new children |
| 182 | if (parentNode && m_stateMap.contains(key: parentNode)) { |
| 183 | auto state = m_stateMap[parentNode]; |
| 184 | m_opacityState.push(t: state.opacity); |
| 185 | m_transformState.push(t: state.transform); |
| 186 | m_clipState.push(t: state.clip); |
| 187 | m_hasClip = state.hasClip; |
| 188 | } else { |
| 189 | // There is no parent, and no previous parent, so likely a root node |
| 190 | m_opacityState.push(t: 1.0f); |
| 191 | m_transformState.push(t: QTransform()); |
| 192 | m_clipState.push(t: QRegion()); |
| 193 | m_hasClip = false; |
| 194 | } |
| 195 | |
| 196 | // If the node is being removed, then cleanup the state data |
| 197 | // Then just visit the children without visiting the now removed node |
| 198 | if (isNodeRemoved) { |
| 199 | m_stateMap.remove(key: node); |
| 200 | return; |
| 201 | } |
| 202 | |
| 203 | // Visit the current node itself first |
| 204 | switch (node->type()) { |
| 205 | case QSGNode::ClipNodeType: { |
| 206 | QSGClipNode *c = static_cast<QSGClipNode*>(node); |
| 207 | if (visit(node: c)) |
| 208 | visitChildren(node: c); |
| 209 | endVisit(c); |
| 210 | break; |
| 211 | } |
| 212 | case QSGNode::TransformNodeType: { |
| 213 | QSGTransformNode *c = static_cast<QSGTransformNode*>(node); |
| 214 | if (visit(node: c)) |
| 215 | visitChildren(node: c); |
| 216 | endVisit(c); |
| 217 | break; |
| 218 | } |
| 219 | case QSGNode::OpacityNodeType: { |
| 220 | QSGOpacityNode *c = static_cast<QSGOpacityNode*>(node); |
| 221 | if (visit(node: c)) |
| 222 | visitChildren(node: c); |
| 223 | endVisit(c); |
| 224 | break; |
| 225 | } |
| 226 | case QSGNode::GeometryNodeType: { |
| 227 | if (node->flags() & QSGNode::IsVisitableNode) { |
| 228 | QSGVisitableNode *v = static_cast<QSGVisitableNode*>(node); |
| 229 | v->accept(this); |
| 230 | } else { |
| 231 | QSGGeometryNode *c = static_cast<QSGGeometryNode*>(node); |
| 232 | if (visit(node: c)) |
| 233 | visitChildren(node: c); |
| 234 | endVisit(c); |
| 235 | } |
| 236 | break; |
| 237 | } |
| 238 | case QSGNode::RootNodeType: { |
| 239 | QSGRootNode *root = static_cast<QSGRootNode*>(node); |
| 240 | if (visit(node: root)) |
| 241 | visitChildren(node: root); |
| 242 | endVisit(root); |
| 243 | break; |
| 244 | } |
| 245 | case QSGNode::BasicNodeType: { |
| 246 | visitChildren(node); |
| 247 | break; |
| 248 | } |
| 249 | case QSGNode::RenderNodeType: { |
| 250 | QSGRenderNode *r = static_cast<QSGRenderNode*>(node); |
| 251 | if (visit(node: r)) |
| 252 | visitChildren(node: r); |
| 253 | endVisit(r); |
| 254 | break; |
| 255 | } |
| 256 | default: |
| 257 | Q_UNREACHABLE(); |
| 258 | break; |
| 259 | } |
| 260 | } |
| 261 | |
| 262 | QSGSoftwareRenderableNodeUpdater::NodeState QSGSoftwareRenderableNodeUpdater::currentState(QSGNode *node) const |
| 263 | { |
| 264 | NodeState state; |
| 265 | state.opacity = m_opacityState.top(); |
| 266 | state.clip = m_clipState.top(); |
| 267 | state.hasClip = m_hasClip; |
| 268 | state.transform = m_transformState.top(); |
| 269 | state.parent = node->parent(); |
| 270 | return state; |
| 271 | } |
| 272 | |
| 273 | QT_END_NAMESPACE |
| 274 | |