| 1 | /* | 
| 2 | Copyright 2018 Google Inc. All Rights Reserved. | 
| 3 |  | 
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); | 
| 5 | you may not use this file except in compliance with the License. | 
| 6 | You may obtain a copy of the License at | 
| 7 |  | 
| 8 |     http://www.apache.org/licenses/LICENSE-2.0 | 
| 9 |  | 
| 10 | Unless required by applicable law or agreed to in writing, software | 
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, | 
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
| 13 | See the License for the specific language governing permissions and | 
| 14 | limitations under the License. | 
| 15 | */ | 
| 16 |  | 
| 17 | #ifndef RESONANCE_AUDIO_GRAPH_AMBISONIC_BINAURAL_DECODER_NODE_H_ | 
| 18 | #define RESONANCE_AUDIO_GRAPH_AMBISONIC_BINAURAL_DECODER_NODE_H_ | 
| 19 |  | 
| 20 | #include <memory> | 
| 21 | #include <string> | 
| 22 |  | 
| 23 | #include "ambisonics/ambisonic_binaural_decoder.h" | 
| 24 | #include "base/audio_buffer.h" | 
| 25 | #include "dsp/fft_manager.h" | 
| 26 | #include "dsp/resampler.h" | 
| 27 | #include "graph/system_settings.h" | 
| 28 | #include "node/processing_node.h" | 
| 29 | #include "utils/buffer_crossfader.h" | 
| 30 |  | 
| 31 | namespace vraudio { | 
| 32 |  | 
| 33 | // Node that takes an ambisonic soundfield as input and renders a binaural | 
| 34 | // stereo buffer as output. | 
| 35 | class AmbisonicBinauralDecoderNode : public ProcessingNode { | 
| 36 |  public: | 
| 37 |   // Initializes AmbisonicBinauralDecoderNode class. | 
| 38 |   // | 
| 39 |   // @param system_settings Global system configuration. | 
| 40 |   // @param ambisonic_order Ambisonic order. | 
| 41 |   // @param sh_hrir_filename Filename to load the HRIR data from. | 
| 42 |   // @param fft_manager Pointer to a manager to perform FFT transformations. | 
| 43 |   // @resampler Pointer to a resampler used to convert HRIRs to the system rate. | 
| 44 |   AmbisonicBinauralDecoderNode(const SystemSettings& system_settings, | 
| 45 |                                int ambisonic_order, | 
| 46 |                                const std::string& sh_hrir_filename, | 
| 47 |                                FftManager* fft_manager, Resampler* resampler); | 
| 48 |  | 
| 49 |   ~AmbisonicBinauralDecoderNode() override; | 
| 50 |  | 
| 51 |  protected: | 
| 52 |   // Implements ProcessingNode. | 
| 53 |   const AudioBuffer* AudioProcess(const NodeInput& input) override; | 
| 54 |  | 
| 55 |  private: | 
| 56 |   const SystemSettings& system_settings_; | 
| 57 |  | 
| 58 |   // Number of Ambisonic channels. | 
| 59 |   const size_t num_ambisonic_channels_; | 
| 60 |  | 
| 61 |   // Denotes if the stereo speaker mode is enabled. | 
| 62 |   bool is_stereo_speaker_mode_; | 
| 63 |  | 
| 64 |   // Ambisonic decoder used to render binaural output. | 
| 65 |   std::unique_ptr<AmbisonicBinauralDecoder> ambisonic_binaural_decoder_; | 
| 66 |  | 
| 67 |   size_t num_frames_processed_on_empty_input_; | 
| 68 |  | 
| 69 |   // Stereo output buffer. | 
| 70 |   AudioBuffer stereo_output_buffer_; | 
| 71 |  | 
| 72 |   // Silence mono buffer to render reverb tails. | 
| 73 |   AudioBuffer silence_input_buffer_; | 
| 74 |  | 
| 75 |   // Buffer crossfader to apply linear crossfade when the stereo speaker mode is | 
| 76 |   // changed. | 
| 77 |   BufferCrossfader crossfader_; | 
| 78 |  | 
| 79 |   // Stereo output buffer to store the crossfaded decode output when necessary. | 
| 80 |   AudioBuffer crossfaded_output_buffer_; | 
| 81 |  | 
| 82 |   // Temporary crossfade buffer to store the intermediate stereo output. | 
| 83 |   AudioBuffer temp_crossfade_buffer_; | 
| 84 | }; | 
| 85 |  | 
| 86 | }  // namespace vraudio | 
| 87 |  | 
| 88 | #endif  // RESONANCE_AUDIO_GRAPH_AMBISONIC_BINAURAL_DECODER_NODE_H_ | 
| 89 |  |