1 | /* |
---|---|
2 | Copyright 2018 Google Inc. All Rights Reserved. |
3 | |
4 | Licensed under the Apache License, Version 2.0 (the "License"); |
5 | you may not use this file except in compliance with the License. |
6 | You may obtain a copy of the License at |
7 | |
8 | http://www.apache.org/licenses/LICENSE-2.0 |
9 | |
10 | Unless required by applicable law or agreed to in writing, software |
11 | distributed under the License is distributed on an "AS-IS" BASIS, |
12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
13 | See the License for the specific language governing permissions and |
14 | limitations under the License. |
15 | */ |
16 | |
17 | #include "graph/mixer_node.h" |
18 | |
19 | |
20 | |
21 | namespace vraudio { |
22 | |
23 | MixerNode::MixerNode(const SystemSettings& system_settings, size_t num_channels) |
24 | : num_channels_(num_channels), |
25 | mixer_(num_channels_, system_settings.GetFramesPerBuffer()) { |
26 | DCHECK_NE(num_channels_, 0U); |
27 | EnableProcessOnEmptyInput(enable: true); |
28 | } |
29 | |
30 | const AudioBuffer* MixerNode::GetOutputBuffer() const { |
31 | return mixer_.GetOutput(); |
32 | } |
33 | |
34 | bool MixerNode::CleanUp() { |
35 | CallCleanUpOnInputNodes(); |
36 | // Prevent node from being disconnected when all sources are removed. |
37 | return false; |
38 | } |
39 | |
40 | const AudioBuffer* MixerNode::AudioProcess(const NodeInput& input) { |
41 | |
42 | |
43 | mixer_.Reset(); |
44 | |
45 | const auto& input_buffers = input.GetInputBuffers(); |
46 | if (input_buffers.empty()) { |
47 | return nullptr; |
48 | } |
49 | |
50 | for (auto input_buffer : input_buffers) { |
51 | DCHECK_EQ(input_buffer->num_channels(), num_channels_); |
52 | mixer_.AddInput(input: *input_buffer); |
53 | } |
54 | return mixer_.GetOutput(); |
55 | } |
56 | |
57 | } // namespace vraudio |
58 |