| 1 | /* |
| 2 | Copyright 2018 Google Inc. All Rights Reserved. |
| 3 | |
| 4 | Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | you may not use this file except in compliance with the License. |
| 6 | You may obtain a copy of the License at |
| 7 | |
| 8 | http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | |
| 10 | Unless required by applicable law or agreed to in writing, software |
| 11 | distributed under the License is distributed on an "AS-IS" BASIS, |
| 12 | WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | See the License for the specific language governing permissions and |
| 14 | limitations under the License. |
| 15 | */ |
| 16 | |
| 17 | #ifndef RESONANCE_AUDIO_GRAPH_STEREO_MIXING_PANNER_NODE_H_ |
| 18 | #define RESONANCE_AUDIO_GRAPH_STEREO_MIXING_PANNER_NODE_H_ |
| 19 | |
| 20 | #include <vector> |
| 21 | |
| 22 | #include "base/audio_buffer.h" |
| 23 | #include "dsp/gain_mixer.h" |
| 24 | #include "graph/system_settings.h" |
| 25 | #include "node/processing_node.h" |
| 26 | |
| 27 | namespace vraudio { |
| 28 | |
| 29 | // Node that accepts single mono sound object buffer as input and pans into a |
| 30 | // stereo panorama. |
| 31 | class StereoMixingPannerNode : public ProcessingNode { |
| 32 | public: |
| 33 | // Initializes StereoMixingPannerNode class. |
| 34 | // |
| 35 | // @param system_settings Global system configuration. |
| 36 | explicit StereoMixingPannerNode(const SystemSettings& system_settings); |
| 37 | |
| 38 | // Node implementation. |
| 39 | bool CleanUp() final { |
| 40 | CallCleanUpOnInputNodes(); |
| 41 | // Prevent node from being disconnected when all sources are removed. |
| 42 | return false; |
| 43 | } |
| 44 | |
| 45 | protected: |
| 46 | // Implements ProcessingNode. |
| 47 | const AudioBuffer* AudioProcess(const NodeInput& input) override; |
| 48 | |
| 49 | private: |
| 50 | const SystemSettings& system_settings_; |
| 51 | |
| 52 | // |GainMixer| instance. |
| 53 | GainMixer gain_mixer_; |
| 54 | |
| 55 | // Panning coefficients to be applied the input. |
| 56 | std::vector<float> coefficients_; |
| 57 | }; |
| 58 | |
| 59 | } // namespace vraudio |
| 60 | |
| 61 | #endif // RESONANCE_AUDIO_GRAPH_STEREO_MIXING_PANNER_NODE_H_ |
| 62 | |