| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquick3dobject.h" |
| 5 | #include "qquick3dobject_p.h" |
| 6 | #include "qquick3dscenemanager_p.h" |
| 7 | #include "qquick3ditem2d_p.h" |
| 8 | #include "qquick3dmodel_p.h" |
| 9 | |
| 10 | #include <QtQuick3DRuntimeRender/private/qssgrendergraphobject_p.h> |
| 11 | |
| 12 | #include <QtQml/private/qqmlglobal_p.h> |
| 13 | #include <QtQuick/private/qquickstategroup_p.h> |
| 14 | #include <QtQuick/private/qquickstate_p.h> |
| 15 | #include <QtQuick/private/qquickitem_p.h> |
| 16 | |
| 17 | #include <private/qv4object_p.h> |
| 18 | #include <private/qv4qobjectwrapper_p.h> |
| 19 | |
| 20 | QT_BEGIN_NAMESPACE |
| 21 | |
| 22 | |
| 23 | /*! |
| 24 | \qmltype Object3D |
| 25 | \inqmlmodule QtQuick3D |
| 26 | \nativetype QQuick3DObject |
| 27 | \inherits QtObject |
| 28 | \brief Abstract base type of all 3D nodes and resources. |
| 29 | |
| 30 | Object3D is the base class for all Qt Quick 3D types. This includes: |
| 31 | |
| 32 | \list |
| 33 | |
| 34 | \li Spatial types that represent objects in the 3D scene, these will normally have a position and/or a direction. |
| 35 | For example, \l Model, \l Camera, or \l Light. Such types inherit from \l Node, which in turn inherits from Object3D. |
| 36 | |
| 37 | \li Resource types that do not themselves represent an object in the 3D world, but rather serve |
| 38 | as components to \l Node subclasses, providing data of some kind. This includes, among |
| 39 | others, \l Material, \l Geometry, and \l Texture. |
| 40 | |
| 41 | \endlist |
| 42 | |
| 43 | In addition to the above types, Object3D can also serve as the parent for \l{Item}{Qt |
| 44 | Quick items}, as well as arbitrary QObject instances. For more information on adding |
| 45 | 2D items to the 3D scene, refer to \l{Qt Quick 3D Scenes with 2D Content}. |
| 46 | |
| 47 | \sa Node |
| 48 | */ |
| 49 | |
| 50 | /*! |
| 51 | \class QQuick3DObject |
| 52 | \inmodule QtQuick3D |
| 53 | \since 5.15 |
| 54 | \brief Base class of all 3D nodes and resources. |
| 55 | |
| 56 | Object3D is the base class for all Qt Quick 3D scene objects. Currently the |
| 57 | types available in C++ are: |
| 58 | |
| 59 | \list |
| 60 | \li QQuick3DGeometry |
| 61 | \li QQuick3DTextureData |
| 62 | \endlist |
| 63 | |
| 64 | Both of these types are resource objects which directly inherit QQuick3DObject. |
| 65 | |
| 66 | It should not be necessary to use QQuick3DObject directly anywhere currently |
| 67 | because it is just an interface for supporting spatial items and resources in |
| 68 | a 3D scene, as well as exposing similar functionality as QQuickItem for 3D |
| 69 | scene content. |
| 70 | */ |
| 71 | |
| 72 | QQuick3DObject::QQuick3DObject(QQuick3DObject *parent) |
| 73 | : QObject(*(new QQuick3DObjectPrivate(QQuick3DObjectPrivate::Type::Unknown)), parent) |
| 74 | { |
| 75 | Q_D(QQuick3DObject); |
| 76 | d->init(parent); |
| 77 | } |
| 78 | |
| 79 | QQuick3DObject::~QQuick3DObject() |
| 80 | { |
| 81 | Q_D(QQuick3DObject); |
| 82 | // XXX todo - optimize |
| 83 | while (!d->childItems.isEmpty()) |
| 84 | d->childItems.constFirst()->setParentItem(nullptr); |
| 85 | |
| 86 | delete d->_stateGroup; |
| 87 | d->_stateGroup = nullptr; |
| 88 | delete d->contentItem2d; |
| 89 | d->contentItem2d = nullptr; |
| 90 | |
| 91 | if (d->parentItem) |
| 92 | setParentItem(nullptr); |
| 93 | |
| 94 | if (d->sceneRefCount > 1) |
| 95 | d->sceneRefCount = 1; // Make sure the scene is set to null in next call to derefSceneManager(). |
| 96 | |
| 97 | if (!d->parentItem && d->sceneManager) |
| 98 | QQuick3DObjectPrivate::derefSceneManager(obj: this); |
| 99 | } |
| 100 | |
| 101 | void QQuick3DObject::update() |
| 102 | { |
| 103 | Q_D(QQuick3DObject); |
| 104 | d->dirty(QQuick3DObjectPrivate::Content); |
| 105 | } |
| 106 | |
| 107 | /*! |
| 108 | \qmlproperty Object3D QtQuick3D::Object3D::parent |
| 109 | This property holds the parent of the Object3D in a 3D scene. |
| 110 | |
| 111 | \note An Object3D's parent may not necessarily be the same as its object |
| 112 | parent. This is necessary because the object parent may be an item that is |
| 113 | not of type Object3D, for example the root object in a scene. |
| 114 | */ |
| 115 | /*! |
| 116 | \property QQuick3DObject::parent |
| 117 | This property holds the parent of the Object3D in a 3D scene. |
| 118 | |
| 119 | \note An Object3D's parent may not necessarily be the same as its object |
| 120 | parent. This is necessary because the object parent may be an item that is |
| 121 | not of type Object3D, for example the root object in a scene. |
| 122 | |
| 123 | \note Currently for 3D items to be correctly handled by the scene manager |
| 124 | when parenting 3D objects from C++ it is necessary to call |
| 125 | QQuick3DObject::setParentItem before the QObject::setParent. This requirement is |
| 126 | likely to change in a future release though. |
| 127 | \code |
| 128 | QQuick3DObject *newItem = new QQuick3DObject(); |
| 129 | newItem->setParentItem(parentItem); |
| 130 | newItem->setParent(parentItem); |
| 131 | \endcode |
| 132 | */ |
| 133 | |
| 134 | void QQuick3DObject::setParentItem(QQuick3DObject *parentItem) |
| 135 | { |
| 136 | Q_D(QQuick3DObject); |
| 137 | if (parentItem == d->parentItem) |
| 138 | return; |
| 139 | |
| 140 | if (parentItem) { |
| 141 | QQuick3DObject *itemAncestor = parentItem; |
| 142 | while (itemAncestor != nullptr) { |
| 143 | if (Q_UNLIKELY(itemAncestor == this)) { |
| 144 | qWarning() << "QSSGObject::setParentItem: Parent" << parentItem << "is already part of the subtree of" << this; |
| 145 | return; |
| 146 | } |
| 147 | itemAncestor = itemAncestor->parentItem(); |
| 148 | } |
| 149 | } |
| 150 | |
| 151 | d->removeFromDirtyList(); |
| 152 | |
| 153 | QQuick3DObject *oldParentItem = d->parentItem; |
| 154 | |
| 155 | if (oldParentItem) { |
| 156 | QQuick3DObjectPrivate *op = QQuick3DObjectPrivate::get(item: oldParentItem); |
| 157 | |
| 158 | op->removeChild(this); |
| 159 | } else if (d->sceneManager) { |
| 160 | d->sceneManager->parentlessItems.remove(value: this); |
| 161 | } |
| 162 | |
| 163 | const auto parentSceneManager = parentItem ? QQuick3DObjectPrivate::get(item: parentItem)->sceneManager : nullptr; |
| 164 | if (d->sceneManager == parentSceneManager) { |
| 165 | // Avoid freeing and reallocating resources if the window stays the same. |
| 166 | d->parentItem = parentItem; |
| 167 | } else { |
| 168 | if (d->sceneManager) |
| 169 | QQuick3DObjectPrivate::derefSceneManager(obj: this); |
| 170 | d->parentItem = parentItem; |
| 171 | if (parentSceneManager) |
| 172 | QQuick3DObjectPrivate::refSceneManager(obj: this, mgr&: *parentSceneManager); |
| 173 | } |
| 174 | |
| 175 | d->dirty(QQuick3DObjectPrivate::ParentChanged); |
| 176 | |
| 177 | if (d->parentItem) |
| 178 | QQuick3DObjectPrivate::get(item: d->parentItem)->addChild(this); |
| 179 | else if (d->sceneManager) |
| 180 | d->sceneManager->parentlessItems.insert(value: this); |
| 181 | |
| 182 | d->itemChange(ItemParentHasChanged, d->parentItem); |
| 183 | |
| 184 | emit parentChanged(); |
| 185 | } |
| 186 | |
| 187 | QString QQuick3DObject::state() const |
| 188 | { |
| 189 | Q_D(const QQuick3DObject); |
| 190 | return d->state(); |
| 191 | } |
| 192 | |
| 193 | void QQuick3DObject::setState(const QString &state) |
| 194 | { |
| 195 | Q_D(QQuick3DObject); |
| 196 | d->setState(state); |
| 197 | } |
| 198 | |
| 199 | QList<QQuick3DObject *> QQuick3DObject::childItems() const |
| 200 | { |
| 201 | Q_D(const QQuick3DObject); |
| 202 | return d->childItems; |
| 203 | } |
| 204 | |
| 205 | QQuick3DObject *QQuick3DObject::parentItem() const |
| 206 | { |
| 207 | Q_D(const QQuick3DObject); |
| 208 | return d->parentItem; |
| 209 | } |
| 210 | |
| 211 | QSSGRenderGraphObject *QQuick3DObject::updateSpatialNode(QSSGRenderGraphObject *node) |
| 212 | { |
| 213 | Q_QUICK3D_PROFILE_ASSIGN_ID_SG(this, node); |
| 214 | return node; |
| 215 | } |
| 216 | |
| 217 | void QQuick3DObject::markAllDirty() |
| 218 | { |
| 219 | } |
| 220 | |
| 221 | void QQuick3DObject::itemChange(QQuick3DObject::ItemChange, const QQuick3DObject::ItemChangeData &) |
| 222 | { |
| 223 | } |
| 224 | |
| 225 | QQuick3DObject::QQuick3DObject(QQuick3DObjectPrivate &dd, QQuick3DObject *parent) |
| 226 | : QObject(dd, parent) |
| 227 | { |
| 228 | Q_D(QQuick3DObject); |
| 229 | d->init(parent); |
| 230 | } |
| 231 | |
| 232 | void QQuick3DObject::classBegin() |
| 233 | { |
| 234 | Q_D(QQuick3DObject); |
| 235 | d->componentComplete = false; |
| 236 | if (d->_stateGroup) |
| 237 | d->_stateGroup->classBegin(); |
| 238 | } |
| 239 | |
| 240 | void QQuick3DObject::componentComplete() |
| 241 | { |
| 242 | Q_D(QQuick3DObject); |
| 243 | d->componentComplete = true; |
| 244 | if (d->_stateGroup) |
| 245 | d->_stateGroup->componentComplete(); |
| 246 | |
| 247 | if (d->sceneManager && d->dirtyAttributes) { |
| 248 | d->addToDirtyList(); |
| 249 | } |
| 250 | Q_QUICK3D_PROFILE_REGISTER_D(this); |
| 251 | } |
| 252 | |
| 253 | bool QQuick3DObject::isComponentComplete() const |
| 254 | { |
| 255 | Q_D(const QQuick3DObject); |
| 256 | return d->componentComplete; |
| 257 | } |
| 258 | |
| 259 | void QQuick3DObject::preSync() |
| 260 | { |
| 261 | |
| 262 | } |
| 263 | |
| 264 | QQuick3DObjectPrivate::QQuick3DObjectPrivate(QQuick3DObjectPrivate::Type t) |
| 265 | : _stateGroup(nullptr) |
| 266 | , dirtyAttributes(0) |
| 267 | , nextDirtyItem(nullptr) |
| 268 | , prevDirtyItem(nullptr) |
| 269 | , sceneManager(nullptr) |
| 270 | , sceneRefCount(0) |
| 271 | , parentItem(nullptr) |
| 272 | , subFocusItem(nullptr) |
| 273 | , type(t) |
| 274 | { |
| 275 | } |
| 276 | |
| 277 | QQuick3DObjectPrivate::~QQuick3DObjectPrivate() |
| 278 | { |
| 279 | } |
| 280 | |
| 281 | void QQuick3DObjectPrivate::init(QQuick3DObject *parent) |
| 282 | { |
| 283 | Q_Q(QQuick3DObject); |
| 284 | |
| 285 | if (parent) |
| 286 | q->setParentItem(parent); |
| 287 | } |
| 288 | |
| 289 | /*! |
| 290 | \qmlproperty list<Object> QtQuick3D::Object3D::data |
| 291 | \qmldefault |
| 292 | |
| 293 | The data property allows you to freely mix Object3D children and resources |
| 294 | in an object. If you assign a Object3D to the data list it becomes a child |
| 295 | and if you assign any other object type, it is added as a resource. |
| 296 | |
| 297 | So you can write: |
| 298 | \qml |
| 299 | Object3D { |
| 300 | Node {} |
| 301 | DirectionalLight {} |
| 302 | Timer {} |
| 303 | } |
| 304 | \endqml |
| 305 | |
| 306 | instead of: |
| 307 | \qml |
| 308 | Item { |
| 309 | children: [ |
| 310 | Node {}, |
| 311 | DirectionalLight {} |
| 312 | ] |
| 313 | resources: [ |
| 314 | Timer {} |
| 315 | ] |
| 316 | } |
| 317 | \endqml |
| 318 | |
| 319 | It should not generally be necessary to refer to the \c data property, |
| 320 | as it is the default property for Object3D and thus all child objects are |
| 321 | automatically assigned to this property. |
| 322 | */ |
| 323 | |
| 324 | /*! |
| 325 | \property QQuick3DObject::data |
| 326 | \internal |
| 327 | */ |
| 328 | QQmlListProperty<QObject> QQuick3DObjectPrivate::data() |
| 329 | { |
| 330 | return QQmlListProperty<QObject>(q_func(), |
| 331 | nullptr, |
| 332 | QQuick3DObjectPrivate::data_append, |
| 333 | QQuick3DObjectPrivate::data_count, |
| 334 | QQuick3DObjectPrivate::data_at, |
| 335 | QQuick3DObjectPrivate::data_clear); |
| 336 | } |
| 337 | |
| 338 | /*! |
| 339 | \property QQuick3DObject::resources |
| 340 | \internal |
| 341 | */ |
| 342 | QQmlListProperty<QObject> QQuick3DObjectPrivate::resources() |
| 343 | { |
| 344 | return QQmlListProperty<QObject>(q_func(), |
| 345 | nullptr, |
| 346 | QQuick3DObjectPrivate::resources_append, |
| 347 | QQuick3DObjectPrivate::resources_count, |
| 348 | QQuick3DObjectPrivate::resources_at, |
| 349 | QQuick3DObjectPrivate::resources_clear); |
| 350 | } |
| 351 | |
| 352 | /*! |
| 353 | \qmlproperty list<Object3D> QtQuick3D::Object3D::children |
| 354 | \qmlproperty list<Object> QtQuick3D::Object3D::resources |
| 355 | |
| 356 | The children property contains the list of visual children of this object. |
| 357 | The resources property contains non-visual resources that you want to |
| 358 | reference by name. |
| 359 | |
| 360 | It is not generally necessary to refer to these properties when adding |
| 361 | child objects or resources, as the default \l data property will |
| 362 | automatically assign child objects to the \c children and \c resources |
| 363 | properties as appropriate. See the \l QtQuick3D::Object3D::data |
| 364 | documentation for details. |
| 365 | |
| 366 | \note QtQuick3D::Object3D::resources does not return a list of 3D resources |
| 367 | despite the name. The name comes from the semantics of QQuickItem. 3D |
| 368 | resources are subclasses of QQuickObjec3D and thus will be returned in the |
| 369 | list of QtQuick3D::Objec3D::children. |
| 370 | */ |
| 371 | /*! |
| 372 | \property QQuick3DObject::children |
| 373 | \internal |
| 374 | */ |
| 375 | QQmlListProperty<QQuick3DObject> QQuick3DObjectPrivate::children() |
| 376 | { |
| 377 | return QQmlListProperty<QQuick3DObject>(q_func(), |
| 378 | nullptr, |
| 379 | QQuick3DObjectPrivate::children_append, |
| 380 | QQuick3DObjectPrivate::children_count, |
| 381 | QQuick3DObjectPrivate::children_at, |
| 382 | QQuick3DObjectPrivate::children_clear); |
| 383 | } |
| 384 | |
| 385 | /*! |
| 386 | \qmlproperty list<State> QtQuick3D::Object3D::states |
| 387 | |
| 388 | This property holds the list of possible states for this object. To change |
| 389 | the state of this object, set the \l state property to one of these states, |
| 390 | or set the \l state property to an empty string to revert the object to its |
| 391 | default state. |
| 392 | |
| 393 | This property is specified as a list of \l State objects. For example, |
| 394 | below is an QtQuick3D::Node with "above_state" and "below_state" states: |
| 395 | |
| 396 | \qml |
| 397 | import QtQuick |
| 398 | import QtQuick3D |
| 399 | |
| 400 | Node { |
| 401 | id: root |
| 402 | y: 0 |
| 403 | |
| 404 | states: [ |
| 405 | State { |
| 406 | name: "above_state" |
| 407 | PropertyChanges { target: root; y: 100 } |
| 408 | }, |
| 409 | State { |
| 410 | name: "below_state" |
| 411 | PropertyChanges { target: root; y: -100 } |
| 412 | } |
| 413 | ] |
| 414 | } |
| 415 | \endqml |
| 416 | |
| 417 | See \l{Qt Quick States} and \l{Animation and Transitions in Qt Quick} for |
| 418 | more details on using states and transitions. |
| 419 | |
| 420 | \note This property works the same as QtQuick::Item::states but is |
| 421 | necessary because QtQuick3D::Object3D is not a QtQuick::Item subclass. |
| 422 | |
| 423 | \sa QtQuick3D::Object3D::transitions |
| 424 | */ |
| 425 | |
| 426 | /*! |
| 427 | \property QQuick3DObject::states |
| 428 | \internal |
| 429 | */ |
| 430 | QQmlListProperty<QQuickState> QQuick3DObjectPrivate::states() |
| 431 | { |
| 432 | return _states()->statesProperty(); |
| 433 | } |
| 434 | |
| 435 | /*! |
| 436 | \qmlproperty list<Transition> QtQuick3D::Object3D::transitions |
| 437 | |
| 438 | This property holds the list of transitions for this object. These define the |
| 439 | transitions to be applied to the object whenever it changes its \l state. |
| 440 | |
| 441 | This property is specified as a list of \l Transition objects. For example: |
| 442 | |
| 443 | \qml |
| 444 | import QtQuick |
| 445 | import QtQuick3D |
| 446 | |
| 447 | Node { |
| 448 | transitions: [ |
| 449 | Transition { |
| 450 | //... |
| 451 | }, |
| 452 | Transition { |
| 453 | //... |
| 454 | } |
| 455 | ] |
| 456 | } |
| 457 | \endqml |
| 458 | |
| 459 | See \l{Qt Quick States} and \l{Animation and Transitions in Qt Quick} for |
| 460 | more details on using states and transitions. |
| 461 | |
| 462 | \note This property works the same as QtQuick::Item::transitions but is |
| 463 | necessary because QtQuick3D::Object3D is not a QtQuick::Item subclass. |
| 464 | |
| 465 | \sa QtQuick3D::Object3D::states |
| 466 | */ |
| 467 | /*! |
| 468 | \property QQuick3DObject::transitions |
| 469 | \internal |
| 470 | */ |
| 471 | |
| 472 | QQmlListProperty<QQuickTransition> QQuick3DObjectPrivate::transitions() |
| 473 | { |
| 474 | return _states()->transitionsProperty(); |
| 475 | } |
| 476 | |
| 477 | /*! |
| 478 | \qmlproperty string QtQuick3D::Object3D::state |
| 479 | |
| 480 | This property holds the name of the current state of the object. |
| 481 | |
| 482 | If the item is in its default state, that is, no explicit state has been |
| 483 | set, then this property holds an empty string. Likewise, you can return |
| 484 | an item to its default state by setting this property to an empty string. |
| 485 | |
| 486 | \sa {Qt Quick States} |
| 487 | */ |
| 488 | /*! |
| 489 | \property QQuick3DObject::state |
| 490 | |
| 491 | This property holds the name of the current state of the object. |
| 492 | |
| 493 | If the item is in its default state, that is, no explicit state has been |
| 494 | set, then this property holds an empty string. Likewise, you can return |
| 495 | an item to its default state by setting this property to an empty string. |
| 496 | |
| 497 | \sa {Qt Quick States} |
| 498 | */ |
| 499 | |
| 500 | QString QQuick3DObjectPrivate::state() const |
| 501 | { |
| 502 | return _stateGroup ? _stateGroup->state() : QString(); |
| 503 | } |
| 504 | |
| 505 | void QQuick3DObjectPrivate::setState(const QString &state) |
| 506 | { |
| 507 | _states()->setState(state); |
| 508 | } |
| 509 | |
| 510 | void QQuick3DObjectPrivate::data_append(QQmlListProperty<QObject> *prop, QObject *o) |
| 511 | { |
| 512 | if (!o) |
| 513 | return; |
| 514 | |
| 515 | QQuick3DObject *that = static_cast<QQuick3DObject *>(prop->object); |
| 516 | QQuick3DObjectPrivate *privateItem = QQuick3DObjectPrivate::get(item: that); |
| 517 | |
| 518 | if (QQuick3DObject *item = qmlobject_cast<QQuick3DObject *>(object: o)) { |
| 519 | item->setParentItem(that); |
| 520 | |
| 521 | } else { |
| 522 | QQuickItem *quickItem = qobject_cast<QQuickItem *>(o); |
| 523 | if (quickItem) { |
| 524 | if (!privateItem->contentItem2d) { |
| 525 | privateItem->contentItem2d = new QQuick3DItem2D(quickItem); |
| 526 | privateItem->contentItem2d->setParent(that); |
| 527 | privateItem->contentItem2d->setParentItem(that); |
| 528 | } else { |
| 529 | privateItem->contentItem2d->addChildItem(item: quickItem); |
| 530 | } |
| 531 | qmlobject_connect(privateItem->contentItem2d, QQuick3DItem2D, SIGNAL(allChildrenRemoved()), |
| 532 | that, QQuick3DObject, SLOT(_q_cleanupContentItem2D())); |
| 533 | } else { |
| 534 | o->setParent(that); |
| 535 | } |
| 536 | } |
| 537 | resources_append(prop, o); |
| 538 | } |
| 539 | |
| 540 | qsizetype QQuick3DObjectPrivate::data_count(QQmlListProperty<QObject> *property) |
| 541 | { |
| 542 | QQuick3DObject *item = static_cast<QQuick3DObject *>(property->object); |
| 543 | QQuick3DObjectPrivate *privateItem = QQuick3DObjectPrivate::get(item); |
| 544 | QQmlListProperty<QObject> resourcesProperty = privateItem->resources(); |
| 545 | QQmlListProperty<QQuick3DObject> childrenProperty = privateItem->children(); |
| 546 | |
| 547 | return resources_count(&resourcesProperty) + children_count(&childrenProperty); |
| 548 | } |
| 549 | |
| 550 | QObject *QQuick3DObjectPrivate::data_at(QQmlListProperty<QObject> *property, qsizetype i) |
| 551 | { |
| 552 | QQuick3DObject *item = static_cast<QQuick3DObject *>(property->object); |
| 553 | QQuick3DObjectPrivate *privateItem = QQuick3DObjectPrivate::get(item); |
| 554 | QQmlListProperty<QObject> resourcesProperty = privateItem->resources(); |
| 555 | QQmlListProperty<QQuick3DObject> childrenProperty = privateItem->children(); |
| 556 | |
| 557 | int resourcesCount = resources_count(&resourcesProperty); |
| 558 | if (i < resourcesCount) |
| 559 | return resources_at(&resourcesProperty, i); |
| 560 | const int j = i - resourcesCount; |
| 561 | if (j < children_count(&childrenProperty)) |
| 562 | return children_at(&childrenProperty, j); |
| 563 | return nullptr; |
| 564 | } |
| 565 | |
| 566 | void QQuick3DObjectPrivate::data_clear(QQmlListProperty<QObject> *property) |
| 567 | { |
| 568 | QQuick3DObject *item = static_cast<QQuick3DObject *>(property->object); |
| 569 | QQuick3DObjectPrivate *privateItem = QQuick3DObjectPrivate::get(item); |
| 570 | QQmlListProperty<QObject> resourcesProperty = privateItem->resources(); |
| 571 | QQmlListProperty<QQuick3DObject> childrenProperty = privateItem->children(); |
| 572 | |
| 573 | resources_clear(&resourcesProperty); |
| 574 | children_clear(&childrenProperty); |
| 575 | } |
| 576 | |
| 577 | QObject *QQuick3DObjectPrivate::resources_at(QQmlListProperty<QObject> *prop, qsizetype index) |
| 578 | { |
| 579 | QQuick3DObjectPrivate *quickItemPrivate = QQuick3DObjectPrivate::get(item: static_cast<QQuick3DObject *>(prop->object)); |
| 580 | return quickItemPrivate->extra.isAllocated() ? quickItemPrivate->extra->resourcesList.value(i: index) : 0; |
| 581 | } |
| 582 | |
| 583 | void QQuick3DObjectPrivate::resources_append(QQmlListProperty<QObject> *prop, QObject *object) |
| 584 | { |
| 585 | QQuick3DObject *quickItem = static_cast<QQuick3DObject *>(prop->object); |
| 586 | QQuick3DObjectPrivate *quickItemPrivate = QQuick3DObjectPrivate::get(item: quickItem); |
| 587 | if (!quickItemPrivate->extra.value().resourcesList.contains(t: object)) { |
| 588 | quickItemPrivate->extra.value().resourcesList.append(t: object); |
| 589 | // clang-format off |
| 590 | qmlobject_connect(object, QObject, SIGNAL(destroyed(QObject*)), |
| 591 | quickItem, QQuick3DObject, SLOT(_q_resourceObjectDeleted(QObject*))); |
| 592 | // clang-format on |
| 593 | } |
| 594 | } |
| 595 | |
| 596 | qsizetype QQuick3DObjectPrivate::resources_count(QQmlListProperty<QObject> *prop) |
| 597 | { |
| 598 | QQuick3DObjectPrivate *quickItemPrivate = QQuick3DObjectPrivate::get(item: static_cast<QQuick3DObject *>(prop->object)); |
| 599 | return quickItemPrivate->extra.isAllocated() ? quickItemPrivate->extra->resourcesList.size() : 0; |
| 600 | } |
| 601 | |
| 602 | void QQuick3DObjectPrivate::resources_clear(QQmlListProperty<QObject> *prop) |
| 603 | { |
| 604 | QQuick3DObject *quickItem = static_cast<QQuick3DObject *>(prop->object); |
| 605 | QQuick3DObjectPrivate *quickItemPrivate = QQuick3DObjectPrivate::get(item: quickItem); |
| 606 | if (quickItemPrivate->extra.isAllocated()) { // If extra is not allocated resources is empty. |
| 607 | for (QObject *object : std::as_const(t&: quickItemPrivate->extra->resourcesList)) { |
| 608 | // clang-format off |
| 609 | qmlobject_disconnect(object, QObject, SIGNAL(destroyed(QObject*)), |
| 610 | quickItem, QQuick3DObject, SLOT(_q_resourceObjectDeleted(QObject*))); |
| 611 | // clang-format on |
| 612 | } |
| 613 | quickItemPrivate->extra->resourcesList.clear(); |
| 614 | } |
| 615 | } |
| 616 | |
| 617 | void QQuick3DObjectPrivate::children_append(QQmlListProperty<QQuick3DObject> *prop, QQuick3DObject *o) |
| 618 | { |
| 619 | if (!o) |
| 620 | return; |
| 621 | |
| 622 | QQuick3DObject *that = static_cast<QQuick3DObject *>(prop->object); |
| 623 | if (o->parentItem() == that) |
| 624 | o->setParentItem(nullptr); |
| 625 | |
| 626 | o->setParentItem(that); |
| 627 | } |
| 628 | |
| 629 | qsizetype QQuick3DObjectPrivate::children_count(QQmlListProperty<QQuick3DObject> *prop) |
| 630 | { |
| 631 | QQuick3DObjectPrivate *p = QQuick3DObjectPrivate::get(item: static_cast<QQuick3DObject *>(prop->object)); |
| 632 | return p->childItems.size(); |
| 633 | } |
| 634 | |
| 635 | QQuick3DObject *QQuick3DObjectPrivate::children_at(QQmlListProperty<QQuick3DObject> *prop, qsizetype index) |
| 636 | { |
| 637 | QQuick3DObjectPrivate *p = QQuick3DObjectPrivate::get(item: static_cast<QQuick3DObject *>(prop->object)); |
| 638 | if (index >= p->childItems.size() || index < 0) |
| 639 | return nullptr; |
| 640 | |
| 641 | return p->childItems.at(i: index); |
| 642 | } |
| 643 | |
| 644 | void QQuick3DObjectPrivate::children_clear(QQmlListProperty<QQuick3DObject> *prop) |
| 645 | { |
| 646 | QQuick3DObject *that = static_cast<QQuick3DObject *>(prop->object); |
| 647 | QQuick3DObjectPrivate *p = QQuick3DObjectPrivate::get(item: that); |
| 648 | while (!p->childItems.isEmpty()) |
| 649 | p->childItems.at(i: 0)->setParentItem(nullptr); |
| 650 | } |
| 651 | |
| 652 | void QQuick3DObjectPrivate::_q_resourceObjectDeleted(QObject *object) |
| 653 | { |
| 654 | if (extra.isAllocated() && extra->resourcesList.contains(t: object)) |
| 655 | extra->resourcesList.removeAll(t: object); |
| 656 | } |
| 657 | |
| 658 | void QQuick3DObjectPrivate::_q_cleanupContentItem2D() |
| 659 | { |
| 660 | // Only Schedule the item for deletion, as this may get called |
| 661 | // as a result of teardown as well leading to a double delete |
| 662 | if (contentItem2d) |
| 663 | contentItem2d->deleteLater(); |
| 664 | contentItem2d = nullptr; |
| 665 | } |
| 666 | |
| 667 | void QQuick3DObjectPrivate::addItemChangeListener(QQuick3DObjectChangeListener *listener, ChangeTypes types) |
| 668 | { |
| 669 | changeListeners.append(t: ChangeListener(listener, types)); |
| 670 | } |
| 671 | |
| 672 | void QQuick3DObjectPrivate::updateOrAddItemChangeListener(QQuick3DObjectChangeListener *listener, ChangeTypes types) |
| 673 | { |
| 674 | const ChangeListener changeListener(listener, types); |
| 675 | const int index = changeListeners.indexOf(t: changeListener); |
| 676 | if (index > -1) |
| 677 | changeListeners[index].types = changeListener.types; |
| 678 | else |
| 679 | changeListeners.append(t: changeListener); |
| 680 | } |
| 681 | |
| 682 | void QQuick3DObjectPrivate::removeItemChangeListener(QQuick3DObjectChangeListener *listener, ChangeTypes types) |
| 683 | { |
| 684 | ChangeListener change(listener, types); |
| 685 | changeListeners.removeOne(t: change); |
| 686 | } |
| 687 | |
| 688 | QQuickStateGroup *QQuick3DObjectPrivate::_states() |
| 689 | { |
| 690 | Q_Q(QQuick3DObject); |
| 691 | if (!_stateGroup) { |
| 692 | _stateGroup = new QQuickStateGroup; |
| 693 | if (!componentComplete) |
| 694 | _stateGroup->classBegin(); |
| 695 | // clang-format off |
| 696 | qmlobject_connect(_stateGroup, QQuickStateGroup, SIGNAL(stateChanged(QString)), |
| 697 | q, QQuick3DObject, SIGNAL(stateChanged())); |
| 698 | // clang-format on |
| 699 | } |
| 700 | |
| 701 | return _stateGroup; |
| 702 | } |
| 703 | |
| 704 | QString QQuick3DObjectPrivate::dirtyToString() const |
| 705 | { |
| 706 | #define DIRTY_TO_STRING(value) \ |
| 707 | if (dirtyAttributes & value) { \ |
| 708 | if (!rv.isEmpty()) \ |
| 709 | rv.append(QLatin1Char('|')); \ |
| 710 | rv.append(QLatin1String(#value)); \ |
| 711 | } |
| 712 | |
| 713 | // QString rv = QLatin1String("0x") + QString::number(dirtyAttributes, 16); |
| 714 | QString rv; |
| 715 | |
| 716 | DIRTY_TO_STRING(TransformOrigin); |
| 717 | DIRTY_TO_STRING(Transform); |
| 718 | DIRTY_TO_STRING(BasicTransform); |
| 719 | DIRTY_TO_STRING(Position); |
| 720 | DIRTY_TO_STRING(Size); |
| 721 | DIRTY_TO_STRING(ZValue); |
| 722 | DIRTY_TO_STRING(Content); |
| 723 | DIRTY_TO_STRING(Smooth); |
| 724 | DIRTY_TO_STRING(OpacityValue); |
| 725 | DIRTY_TO_STRING(ChildrenChanged); |
| 726 | DIRTY_TO_STRING(ChildrenStackingChanged); |
| 727 | DIRTY_TO_STRING(ParentChanged); |
| 728 | DIRTY_TO_STRING(Clip); |
| 729 | DIRTY_TO_STRING(Window); |
| 730 | DIRTY_TO_STRING(EffectReference); |
| 731 | DIRTY_TO_STRING(Visible); |
| 732 | DIRTY_TO_STRING(HideReference); |
| 733 | DIRTY_TO_STRING(Antialiasing); |
| 734 | DIRTY_TO_STRING(InstanceRootChanged); |
| 735 | |
| 736 | return rv; |
| 737 | } |
| 738 | |
| 739 | void QQuick3DObjectPrivate::dirty(QQuick3DObjectPrivate::DirtyType type) |
| 740 | { |
| 741 | // NOTE: Models that get an instance root has an "external" node that affects its transform |
| 742 | // we therefore give models with an instance root a lower priority in the update list (See: addToDirtyList()). |
| 743 | // For this to work we need to re-evaluate models priority when the instance root changes. |
| 744 | if ((type & InstanceRootChanged) != 0) |
| 745 | removeFromDirtyList(); |
| 746 | |
| 747 | if (!(dirtyAttributes & type) || (sceneManager && !prevDirtyItem)) { |
| 748 | dirtyAttributes |= type; |
| 749 | if (sceneManager && componentComplete) { |
| 750 | addToDirtyList(); |
| 751 | } |
| 752 | } |
| 753 | } |
| 754 | |
| 755 | void QQuick3DObjectPrivate::addToDirtyList() |
| 756 | { |
| 757 | Q_Q(QQuick3DObject); |
| 758 | |
| 759 | Q_ASSERT(sceneManager); |
| 760 | if (!prevDirtyItem) { |
| 761 | Q_ASSERT(!nextDirtyItem); |
| 762 | |
| 763 | if (QSSGRenderGraphObject::isNodeType(type)) { |
| 764 | // NOTE: We do special handling of models with an instance root (that is not itself...) |
| 765 | // to ensure those models are processed after instance root nodes. |
| 766 | const bool hasInstanceRoot = (type == Type::Model && static_cast<QQuick3DModel *>(q)->instanceRoot() && static_cast<QQuick3DModel *>(q)->instanceRoot() != q); |
| 767 | const auto dirtyListIdx = !hasInstanceRoot ? QQuick3DSceneManager::nodeListIndex(type) |
| 768 | : size_t(QQuick3DSceneManager::NodePriority::ModelWithInstanceRoot); |
| 769 | nextDirtyItem = sceneManager->dirtyNodes[dirtyListIdx]; |
| 770 | if (nextDirtyItem) |
| 771 | QQuick3DObjectPrivate::get(item: nextDirtyItem)->prevDirtyItem = &nextDirtyItem; |
| 772 | prevDirtyItem = &sceneManager->dirtyNodes[dirtyListIdx]; |
| 773 | sceneManager->dirtyNodes[dirtyListIdx] = q; |
| 774 | } else if (QSSGRenderGraphObject::isExtension(type)) { |
| 775 | const auto dirtyListIdx = QQuick3DSceneManager::extensionListIndex(type); |
| 776 | nextDirtyItem = sceneManager->dirtyExtensions[dirtyListIdx]; |
| 777 | if (nextDirtyItem) |
| 778 | QQuick3DObjectPrivate::get(item: nextDirtyItem)->prevDirtyItem = &nextDirtyItem; |
| 779 | prevDirtyItem = &sceneManager->dirtyExtensions[dirtyListIdx]; |
| 780 | sceneManager->dirtyExtensions[dirtyListIdx] = q; |
| 781 | } else { |
| 782 | const auto dirtyListIdx = QQuick3DSceneManager::resourceListIndex(type); |
| 783 | nextDirtyItem = sceneManager->dirtyResources[dirtyListIdx]; |
| 784 | if (nextDirtyItem) |
| 785 | QQuick3DObjectPrivate::get(item: nextDirtyItem)->prevDirtyItem = &nextDirtyItem; |
| 786 | prevDirtyItem = &sceneManager->dirtyResources[dirtyListIdx]; |
| 787 | sceneManager->dirtyResources[dirtyListIdx] = q; |
| 788 | } |
| 789 | } |
| 790 | sceneManager->dirtyItem(item: q); |
| 791 | Q_ASSERT(prevDirtyItem); |
| 792 | } |
| 793 | |
| 794 | void QQuick3DObjectPrivate::removeFromDirtyList() |
| 795 | { |
| 796 | if (prevDirtyItem) { |
| 797 | if (nextDirtyItem) |
| 798 | QQuick3DObjectPrivate::get(item: nextDirtyItem)->prevDirtyItem = prevDirtyItem; |
| 799 | *prevDirtyItem = nextDirtyItem; |
| 800 | prevDirtyItem = nullptr; |
| 801 | nextDirtyItem = nullptr; |
| 802 | } |
| 803 | Q_ASSERT(!prevDirtyItem); |
| 804 | Q_ASSERT(!nextDirtyItem); |
| 805 | } |
| 806 | |
| 807 | void QQuick3DObjectPrivate::setCulled(bool cull) |
| 808 | { |
| 809 | if (cull == culled) |
| 810 | return; |
| 811 | |
| 812 | culled = cull; |
| 813 | if ((cull && ++extra.value().hideRefCount == 1) || (!cull && --extra.value().hideRefCount == 0)) |
| 814 | dirty(type: HideReference); |
| 815 | } |
| 816 | |
| 817 | void QQuick3DObjectPrivate::addChild(QQuick3DObject *child) |
| 818 | { |
| 819 | Q_Q(QQuick3DObject); |
| 820 | |
| 821 | Q_ASSERT(!childItems.contains(child)); |
| 822 | |
| 823 | childItems.append(t: child); |
| 824 | |
| 825 | dirty(type: QQuick3DObjectPrivate::ChildrenChanged); |
| 826 | |
| 827 | itemChange(QQuick3DObject::ItemChildAddedChange, child); |
| 828 | |
| 829 | emit q->childrenChanged(); |
| 830 | } |
| 831 | |
| 832 | void QQuick3DObjectPrivate::removeChild(QQuick3DObject *child) |
| 833 | { |
| 834 | Q_Q(QQuick3DObject); |
| 835 | |
| 836 | Q_ASSERT(child); |
| 837 | Q_ASSERT(childItems.contains(child)); |
| 838 | childItems.removeOne(t: child); |
| 839 | Q_ASSERT(!childItems.contains(child)); |
| 840 | |
| 841 | dirty(type: QQuick3DObjectPrivate::ChildrenChanged); |
| 842 | |
| 843 | itemChange(QQuick3DObject::ItemChildRemovedChange, child); |
| 844 | |
| 845 | emit q->childrenChanged(); |
| 846 | } |
| 847 | |
| 848 | void QQuick3DObjectPrivate::siblingOrderChanged() |
| 849 | { |
| 850 | Q_Q(QQuick3DObject); |
| 851 | if (!changeListeners.isEmpty()) { |
| 852 | const auto listeners = changeListeners; // NOTE: intentional copy (QTBUG-54732) |
| 853 | for (const QQuick3DObjectPrivate::ChangeListener &change : listeners) { |
| 854 | if (change.types & QQuick3DObjectPrivate::SiblingOrder) { |
| 855 | change.listener->itemSiblingOrderChanged(q); |
| 856 | } |
| 857 | } |
| 858 | } |
| 859 | } |
| 860 | |
| 861 | void QQuick3DObjectPrivate::refSceneManager(QQuick3DSceneManager &c) |
| 862 | { |
| 863 | // An item needs a scene manager if it is referenced by another item which has a scene manager. |
| 864 | // Typically the item is referenced by a parent, but can also be referenced by a |
| 865 | // ShaderEffect or ShaderEffectSource. 'sceneRefCount' counts how many items with |
| 866 | // a scene manager is referencing this item. When the reference count goes from zero to one, |
| 867 | // or one to zero, the scene manager of this item is updated and propagated to the children. |
| 868 | // As long as the reference count stays above zero, the scene manager is unchanged. |
| 869 | // refSceneManager() increments the reference count. |
| 870 | // derefSceneManager() decrements the reference count. |
| 871 | |
| 872 | Q_Q(QQuick3DObject); |
| 873 | |
| 874 | // Handle the case where the view has been deleted while the object lives on. |
| 875 | if (sceneManager.isNull() && sceneRefCount == 1) |
| 876 | sceneRefCount = 0; |
| 877 | |
| 878 | Q_ASSERT((sceneManager != nullptr) == (sceneRefCount > 0)); |
| 879 | if (++sceneRefCount > 1) { |
| 880 | // Sanity check. Even if there's a different scene manager the window should be the same. |
| 881 | if (c.window() != sceneManager->window()) { |
| 882 | qWarning(msg: "QSSGObject: Cannot use same item on different windows at the same time." ); |
| 883 | return; |
| 884 | } |
| 885 | |
| 886 | // NOTE: Simple tracking for resources that are shared between scenes. |
| 887 | if (&c != sceneManager) { |
| 888 | sharedResource = true; |
| 889 | for (int ii = 0; ii < childItems.size(); ++ii) { |
| 890 | QQuick3DObject *child = childItems.at(i: ii); |
| 891 | QQuick3DObjectPrivate::get(item: child)->sharedResource = sharedResource; |
| 892 | QQuick3DObjectPrivate::refSceneManager(obj: child, mgr&: c); |
| 893 | } |
| 894 | } |
| 895 | |
| 896 | return; // Scene manager already set. |
| 897 | } |
| 898 | |
| 899 | Q_ASSERT(sceneManager == nullptr); |
| 900 | sceneManager = &c; |
| 901 | |
| 902 | // if (polishScheduled) |
| 903 | // QSSGWindowPrivate::get(window)->itemsToPolish.append(q); |
| 904 | |
| 905 | if (!parentItem) |
| 906 | sceneManager->parentlessItems.insert(value: q); |
| 907 | else |
| 908 | sharedResource = QQuick3DObjectPrivate::get(item: parentItem)->sharedResource; |
| 909 | |
| 910 | for (int ii = 0; ii < childItems.size(); ++ii) { |
| 911 | QQuick3DObject *child = childItems.at(i: ii); |
| 912 | QQuick3DObjectPrivate::get(item: child)->sharedResource = sharedResource; |
| 913 | QQuick3DObjectPrivate::refSceneManager(obj: child, mgr&: c); |
| 914 | } |
| 915 | |
| 916 | dirty(type: Window); |
| 917 | |
| 918 | itemChange(QQuick3DObject::ItemSceneChange, &c); |
| 919 | } |
| 920 | |
| 921 | void QQuick3DObjectPrivate::derefSceneManager() |
| 922 | { |
| 923 | Q_Q(QQuick3DObject); |
| 924 | |
| 925 | if (!sceneManager) |
| 926 | return; // This can happen when destroying recursive shader effect sources. |
| 927 | |
| 928 | if (--sceneRefCount > 0) |
| 929 | return; // There are still other references, so don't set the scene manager to null yet. |
| 930 | |
| 931 | removeFromDirtyList(); |
| 932 | if (sceneManager) |
| 933 | sceneManager->dirtyBoundingBoxList.removeAll(t: q); |
| 934 | |
| 935 | for (int ii = 0; ii < childItems.size(); ++ii) { |
| 936 | QQuick3DObject *child = childItems.at(i: ii); |
| 937 | QQuick3DObjectPrivate::derefSceneManager(obj: child); |
| 938 | } |
| 939 | |
| 940 | if (!parentItem) |
| 941 | sceneManager->parentlessItems.remove(value: q); |
| 942 | |
| 943 | if (spatialNode) { |
| 944 | sceneManager->cleanup(item: spatialNode); |
| 945 | spatialNode = nullptr; |
| 946 | } |
| 947 | |
| 948 | sceneManager = nullptr; |
| 949 | |
| 950 | dirty(type: Window); |
| 951 | |
| 952 | itemChange(QQuick3DObject::ItemSceneChange, sceneManager.data()); |
| 953 | } |
| 954 | |
| 955 | void QQuick3DObjectPrivate::updateSubFocusItem(QQuick3DObject *scope, bool focus) |
| 956 | { |
| 957 | Q_Q(QQuick3DObject); |
| 958 | Q_ASSERT(scope); |
| 959 | |
| 960 | QQuick3DObjectPrivate *scopePrivate = QQuick3DObjectPrivate::get(item: scope); |
| 961 | |
| 962 | QQuick3DObject *oldSubFocusItem = scopePrivate->subFocusItem; |
| 963 | // Correct focus chain in scope |
| 964 | if (oldSubFocusItem) { |
| 965 | QQuick3DObject *sfi = scopePrivate->subFocusItem->parentItem(); |
| 966 | while (sfi && sfi != scope) { |
| 967 | QQuick3DObjectPrivate::get(item: sfi)->subFocusItem = nullptr; |
| 968 | sfi = sfi->parentItem(); |
| 969 | } |
| 970 | } |
| 971 | |
| 972 | if (focus) { |
| 973 | scopePrivate->subFocusItem = q; |
| 974 | QQuick3DObject *sfi = scopePrivate->subFocusItem->parentItem(); |
| 975 | while (sfi && sfi != scope) { |
| 976 | QQuick3DObjectPrivate::get(item: sfi)->subFocusItem = q; |
| 977 | sfi = sfi->parentItem(); |
| 978 | } |
| 979 | } else { |
| 980 | scopePrivate->subFocusItem = nullptr; |
| 981 | } |
| 982 | } |
| 983 | |
| 984 | void QQuick3DObjectPrivate::itemChange(QQuick3DObject::ItemChange change, const QQuick3DObject::ItemChangeData &data) |
| 985 | { |
| 986 | Q_Q(QQuick3DObject); |
| 987 | switch (change) { |
| 988 | case QQuick3DObject::ItemRotationHasChanged: |
| 989 | // TODO: |
| 990 | qWarning(msg: "ItemRoationHasChange is unhandled!!!!" ); |
| 991 | break; |
| 992 | case QQuick3DObject::ItemChildAddedChange: { |
| 993 | q->itemChange(change, data); |
| 994 | if (!changeListeners.isEmpty()) { |
| 995 | const auto listeners = changeListeners; // NOTE: intentional copy (QTBUG-54732) |
| 996 | for (const QQuick3DObjectPrivate::ChangeListener &change : listeners) { |
| 997 | if (change.types & QQuick3DObjectPrivate::Children) { |
| 998 | change.listener->itemChildAdded(q, data.item); |
| 999 | } |
| 1000 | } |
| 1001 | } |
| 1002 | break; |
| 1003 | } |
| 1004 | case QQuick3DObject::ItemChildRemovedChange: { |
| 1005 | q->itemChange(change, data); |
| 1006 | if (!changeListeners.isEmpty()) { |
| 1007 | const auto listeners = changeListeners; // NOTE: intentional copy (QTBUG-54732) |
| 1008 | for (const QQuick3DObjectPrivate::ChangeListener &change : listeners) { |
| 1009 | if (change.types & QQuick3DObjectPrivate::Children) { |
| 1010 | change.listener->itemChildRemoved(q, data.item); |
| 1011 | } |
| 1012 | } |
| 1013 | } |
| 1014 | break; |
| 1015 | } |
| 1016 | case QQuick3DObject::ItemSceneChange: |
| 1017 | q->itemChange(change, data); |
| 1018 | break; |
| 1019 | case QQuick3DObject::ItemVisibleHasChanged: { |
| 1020 | q->itemChange(change, data); |
| 1021 | if (!changeListeners.isEmpty()) { |
| 1022 | const auto listeners = changeListeners; // NOTE: intentional copy (QTBUG-54732) |
| 1023 | for (const QQuick3DObjectPrivate::ChangeListener &change : listeners) { |
| 1024 | if (change.types & QQuick3DObjectPrivate::Visibility) { |
| 1025 | change.listener->itemVisibilityChanged(q); |
| 1026 | } |
| 1027 | } |
| 1028 | } |
| 1029 | break; |
| 1030 | } |
| 1031 | case QQuick3DObject::ItemEnabledHasChanged: { |
| 1032 | q->itemChange(change, data); |
| 1033 | if (!changeListeners.isEmpty()) { |
| 1034 | const auto listeners = changeListeners; // NOTE: intentional copy (QTBUG-54732) |
| 1035 | for (const QQuick3DObjectPrivate::ChangeListener &change : listeners) { |
| 1036 | if (change.types & QQuick3DObjectPrivate::Enabled) { |
| 1037 | change.listener->itemEnabledChanged(q); |
| 1038 | } |
| 1039 | } |
| 1040 | } |
| 1041 | break; |
| 1042 | } |
| 1043 | case QQuick3DObject::ItemParentHasChanged: { |
| 1044 | q->itemChange(change, data); |
| 1045 | if (!changeListeners.isEmpty()) { |
| 1046 | const auto listeners = changeListeners; // NOTE: intentional copy (QTBUG-54732) |
| 1047 | for (const QQuick3DObjectPrivate::ChangeListener &change : listeners) { |
| 1048 | if (change.types & QQuick3DObjectPrivate::Parent) { |
| 1049 | change.listener->itemParentChanged(q, data.item); |
| 1050 | } |
| 1051 | } |
| 1052 | } |
| 1053 | break; |
| 1054 | } |
| 1055 | case QQuick3DObject::ItemOpacityHasChanged: { |
| 1056 | q->itemChange(change, data); |
| 1057 | if (!changeListeners.isEmpty()) { |
| 1058 | const auto listeners = changeListeners; // NOTE: intentional copy (QTBUG-54732) |
| 1059 | for (const QQuick3DObjectPrivate::ChangeListener &change : listeners) { |
| 1060 | if (change.types & QQuick3DObjectPrivate::Opacity) { |
| 1061 | change.listener->itemOpacityChanged(q); |
| 1062 | } |
| 1063 | } |
| 1064 | } |
| 1065 | break; |
| 1066 | } |
| 1067 | case QQuick3DObject::ItemActiveFocusHasChanged: |
| 1068 | q->itemChange(change, data); |
| 1069 | break; |
| 1070 | case QQuick3DObject::ItemAntialiasingHasChanged: |
| 1071 | // fall through |
| 1072 | case QQuick3DObject::ItemDevicePixelRatioHasChanged: |
| 1073 | q->itemChange(change, data); |
| 1074 | break; |
| 1075 | } |
| 1076 | } |
| 1077 | |
| 1078 | namespace QV4 { |
| 1079 | namespace Heap { |
| 1080 | struct QSSGItemWrapper : public QObjectWrapper |
| 1081 | { |
| 1082 | static void markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack); |
| 1083 | }; |
| 1084 | } |
| 1085 | } |
| 1086 | |
| 1087 | struct QSSGItemWrapper : public QV4::QObjectWrapper |
| 1088 | { |
| 1089 | V4_OBJECT2(QSSGItemWrapper, QV4::QObjectWrapper) |
| 1090 | }; |
| 1091 | |
| 1092 | DEFINE_OBJECT_VTABLE(QSSGItemWrapper); |
| 1093 | |
| 1094 | void QV4::Heap::QSSGItemWrapper::markObjects(QV4::Heap::Base *that, QV4::MarkStack *markStack) |
| 1095 | { |
| 1096 | QObjectWrapper *This = static_cast<QObjectWrapper *>(that); |
| 1097 | if (QQuick3DObject *item = static_cast<QQuick3DObject *>(This->object())) { |
| 1098 | for (QQuick3DObject *child : std::as_const(t&: QQuick3DObjectPrivate::get(item)->childItems)) |
| 1099 | QV4::QObjectWrapper::markWrapper(object: child, markStack); |
| 1100 | } |
| 1101 | QObjectWrapper::markObjects(that, markStack); |
| 1102 | } |
| 1103 | |
| 1104 | quint64 QQuick3DObjectPrivate::_q_createJSWrapper(QQmlV4ExecutionEnginePtr engine) |
| 1105 | { |
| 1106 | return (engine->memoryManager->allocate<QSSGItemWrapper>(args: q_func()))->asReturnedValue(); |
| 1107 | } |
| 1108 | |
| 1109 | QQuick3DObjectPrivate::ExtraData::() : hideRefCount(0) {} |
| 1110 | |
| 1111 | QT_END_NAMESPACE |
| 1112 | |
| 1113 | #include "moc_qquick3dobject.cpp" |
| 1114 | |