| 1 | // Copyright (C) 2019 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #include "qquick3drenderstats_p.h" |
| 5 | #include <QtQuick3DRuntimeRender/private/qssgrendermesh_p.h> |
| 6 | #include <QtQuick/qquickwindow.h> |
| 7 | #include <QtQuick/qquickitem.h> |
| 8 | |
| 9 | QT_BEGIN_NAMESPACE |
| 10 | |
| 11 | /*! |
| 12 | \qmltype RenderStats |
| 13 | \inqmlmodule QtQuick3D |
| 14 | \brief Provides information of the scene rendering. |
| 15 | |
| 16 | The RenderStats type provides information about scene rendering statistics. This |
| 17 | cannot be created directly, but can be retrieved from a \l View3D. |
| 18 | |
| 19 | Use the \l DebugView item to display the data on-screen. |
| 20 | */ |
| 21 | |
| 22 | QQuick3DRenderStats::QQuick3DRenderStats(QObject *parent) |
| 23 | : QObject(parent) |
| 24 | { |
| 25 | m_frameTimer.start(); |
| 26 | } |
| 27 | |
| 28 | /*! |
| 29 | \qmlproperty int QtQuick3D::RenderStats::fps |
| 30 | \readonly |
| 31 | |
| 32 | This property holds the number of frames rendered during the last second. |
| 33 | */ |
| 34 | int QQuick3DRenderStats::fps() const |
| 35 | { |
| 36 | return m_fps; |
| 37 | } |
| 38 | |
| 39 | /*! |
| 40 | \qmlproperty real QtQuick3D::RenderStats::frameTime |
| 41 | \readonly |
| 42 | |
| 43 | This property holds the amount of time elapsed since the last frame, in |
| 44 | milliseconds. |
| 45 | */ |
| 46 | float QQuick3DRenderStats::frameTime() const |
| 47 | { |
| 48 | return m_results.frameTime; |
| 49 | } |
| 50 | |
| 51 | /*! |
| 52 | \qmlproperty real QtQuick3D::RenderStats::renderTime |
| 53 | \readonly |
| 54 | |
| 55 | This property holds the amount of time spent on generating a new frame, |
| 56 | including both the preparation phase and the recording of draw calls. The |
| 57 | value is in milliseconds. |
| 58 | */ |
| 59 | float QQuick3DRenderStats::renderTime() const |
| 60 | { |
| 61 | return m_results.renderTime; |
| 62 | } |
| 63 | |
| 64 | /*! |
| 65 | \qmlproperty real QtQuick3D::RenderStats::renderPrepareTime |
| 66 | \readonly |
| 67 | |
| 68 | This property holds the amount of time spent in the preparation phase of |
| 69 | rendering, in milliseconds. This is a subset of the total render time |
| 70 | reported in renderTime. |
| 71 | */ |
| 72 | float QQuick3DRenderStats::renderPrepareTime() const |
| 73 | { |
| 74 | return m_results.renderPrepareTime; |
| 75 | } |
| 76 | |
| 77 | /*! |
| 78 | \qmlproperty real QtQuick3D::RenderStats::syncTime |
| 79 | \readonly |
| 80 | |
| 81 | This property holds the amount of time spent inside the sync function, in |
| 82 | milliseconds. The property values of the objects are updated during the |
| 83 | sync. |
| 84 | */ |
| 85 | float QQuick3DRenderStats::syncTime() const |
| 86 | { |
| 87 | return m_results.syncTime; |
| 88 | } |
| 89 | |
| 90 | /*! |
| 91 | \qmlproperty real QtQuick3D::RenderStats::maxFrameTime |
| 92 | \readonly |
| 93 | |
| 94 | This property holds the maximum time spent rendering a single frame during |
| 95 | the last second. |
| 96 | */ |
| 97 | float QQuick3DRenderStats::maxFrameTime() const |
| 98 | { |
| 99 | return m_maxFrameTime; |
| 100 | } |
| 101 | |
| 102 | float QQuick3DRenderStats::timestamp() const |
| 103 | { |
| 104 | return m_frameTimer.nsecsElapsed() / 1000000.0f; |
| 105 | } |
| 106 | |
| 107 | void QQuick3DRenderStats::startSync() |
| 108 | { |
| 109 | m_syncStartTime = timestamp(); |
| 110 | } |
| 111 | |
| 112 | void QQuick3DRenderStats::endSync(bool dump) |
| 113 | { |
| 114 | m_results.syncTime = timestamp() - m_syncStartTime; |
| 115 | |
| 116 | if (dump) |
| 117 | qDebug(msg: "Sync took: %f ms" , m_results.syncTime); |
| 118 | } |
| 119 | |
| 120 | void QQuick3DRenderStats::startRender() |
| 121 | { |
| 122 | m_renderStartTime = timestamp(); |
| 123 | } |
| 124 | |
| 125 | void QQuick3DRenderStats::startRenderPrepare() |
| 126 | { |
| 127 | m_renderPrepareStartTime = timestamp(); |
| 128 | } |
| 129 | |
| 130 | void QQuick3DRenderStats::endRenderPrepare() |
| 131 | { |
| 132 | m_results.renderPrepareTime = timestamp() - m_renderPrepareStartTime; |
| 133 | } |
| 134 | |
| 135 | void QQuick3DRenderStats::endRender(bool dump) |
| 136 | { |
| 137 | // Threading-wise this and onFrameSwapped are not perfect. These are called |
| 138 | // on the render thread (if there is one) outside of the sync step, so |
| 139 | // writing the data in m_results, which then may be read by the properties |
| 140 | // on the main thread concurrently, is not ideal. But at least the data the |
| 141 | // results are generated from (the m_* timings and all the stuff from |
| 142 | // QSSGRhiContextStats) belong to the render thread, so that's good. |
| 143 | |
| 144 | m_renderingThisFrame = true; |
| 145 | const float endTime = timestamp(); |
| 146 | m_results.renderTime = endTime - m_renderStartTime; |
| 147 | |
| 148 | if (dump) |
| 149 | qDebug(msg: "Render took: %f ms (of which prep: %f ms)" , m_results.renderTime, m_results.renderPrepareTime); |
| 150 | } |
| 151 | |
| 152 | void QQuick3DRenderStats::onFrameSwapped() |
| 153 | { |
| 154 | // NOTE: This is called on the render thread |
| 155 | // This is the real start and end of a frame |
| 156 | |
| 157 | if (m_renderingThisFrame) { |
| 158 | ++m_frameCount; |
| 159 | m_results.frameTime = timestamp(); |
| 160 | m_internalMaxFrameTime = qMax(a: m_results.frameTime, b: m_internalMaxFrameTime); |
| 161 | |
| 162 | m_secTimer += m_results.frameTime; |
| 163 | m_notifyTimer += m_results.frameTime; |
| 164 | |
| 165 | m_results.renderTime = m_results.frameTime - m_renderStartTime; |
| 166 | |
| 167 | processRhiContextStats(); |
| 168 | |
| 169 | if (m_window) { |
| 170 | QRhiSwapChain *sc = m_window->swapChain(); |
| 171 | if (sc) { |
| 172 | QRhiCommandBuffer *cb = sc->currentFrameCommandBuffer(); |
| 173 | if (cb) { |
| 174 | const float msecs = float(cb->lastCompletedGpuTime() * 1000.0); |
| 175 | if (!qFuzzyIsNull(f: msecs)) |
| 176 | m_results.lastCompletedGpuTime = msecs; |
| 177 | } |
| 178 | } |
| 179 | } |
| 180 | |
| 181 | const float notifyInterval = 200.0f; |
| 182 | if (m_notifyTimer >= notifyInterval) { |
| 183 | m_notifyTimer -= notifyInterval; |
| 184 | |
| 185 | if (m_results.frameTime != m_notifiedResults.frameTime) { |
| 186 | m_notifiedResults.frameTime = m_results.frameTime; |
| 187 | emit frameTimeChanged(); |
| 188 | } |
| 189 | |
| 190 | if (m_results.syncTime != m_notifiedResults.syncTime) { |
| 191 | m_notifiedResults.syncTime = m_results.syncTime; |
| 192 | emit syncTimeChanged(); |
| 193 | } |
| 194 | |
| 195 | if (m_results.renderTime != m_notifiedResults.renderTime) { |
| 196 | m_notifiedResults.renderTime = m_results.renderTime; |
| 197 | m_notifiedResults.renderPrepareTime = m_results.renderPrepareTime; |
| 198 | emit renderTimeChanged(); |
| 199 | } |
| 200 | |
| 201 | if (m_results.lastCompletedGpuTime != m_notifiedResults.lastCompletedGpuTime) { |
| 202 | m_notifiedResults.lastCompletedGpuTime = m_results.lastCompletedGpuTime; |
| 203 | emit lastCompletedGpuTimeChanged(); |
| 204 | } |
| 205 | |
| 206 | notifyRhiContextStats(); |
| 207 | } |
| 208 | |
| 209 | const float fpsInterval = 1000.0f; |
| 210 | if (m_secTimer >= fpsInterval) { |
| 211 | m_secTimer -= fpsInterval; |
| 212 | |
| 213 | m_fps = m_frameCount; |
| 214 | m_frameCount = 0; |
| 215 | emit fpsChanged(); |
| 216 | |
| 217 | m_maxFrameTime = m_internalMaxFrameTime; |
| 218 | m_internalMaxFrameTime = 0; |
| 219 | emit maxFrameTimeChanged(); |
| 220 | } |
| 221 | |
| 222 | m_renderingThisFrame = false; // reset for next frame |
| 223 | } |
| 224 | |
| 225 | // Always reset the frame timer |
| 226 | m_frameTimer.restart(); |
| 227 | } |
| 228 | |
| 229 | void QQuick3DRenderStats::setRhiContext(QSSGRhiContext *ctx, QSSGRenderLayer *layer) |
| 230 | { |
| 231 | // called from synchronize(), so on the render thread with gui blocked |
| 232 | |
| 233 | m_layer = layer; |
| 234 | m_contextStats = &QSSGRhiContextStats::get(rhiCtx&: *ctx); |
| 235 | |
| 236 | // setExtendedDataCollectionEnabled will likely get called at some point |
| 237 | // before this (so too early), sync the flag here as well now that we know |
| 238 | // all we need to know. |
| 239 | if (m_extendedDataCollectionEnabled) |
| 240 | m_contextStats->dynamicDataSources.insert(value: layer); |
| 241 | |
| 242 | if (m_contextStats && m_contextStats->rhiCtx->rhi()) { |
| 243 | const QString backendName = QString::fromUtf8(utf8: m_contextStats->rhiCtx->rhi()->backendName()); |
| 244 | if (m_graphicsApiName != backendName) { |
| 245 | m_graphicsApiName = backendName; |
| 246 | emit graphicsApiNameChanged(); |
| 247 | } |
| 248 | } |
| 249 | } |
| 250 | |
| 251 | void QQuick3DRenderStats::setWindow(QQuickWindow *window) |
| 252 | { |
| 253 | if (m_window == window) |
| 254 | return; |
| 255 | |
| 256 | if (m_window) |
| 257 | disconnect(m_frameSwappedConnection); |
| 258 | |
| 259 | m_window = window; |
| 260 | |
| 261 | if (m_window) { |
| 262 | m_frameSwappedConnection = connect(sender: m_window, signal: &QQuickWindow::afterFrameEnd, |
| 263 | context: this, slot: &QQuick3DRenderStats::onFrameSwapped, |
| 264 | type: Qt::DirectConnection); |
| 265 | } |
| 266 | } |
| 267 | |
| 268 | /*! |
| 269 | \qmlproperty bool QtQuick3D::RenderStats::extendedDataCollectionEnabled |
| 270 | |
| 271 | This property controls if render pass and draw call statistics are |
| 272 | processed and made available. This may incur a small performance cost and |
| 273 | is therefore optional. |
| 274 | |
| 275 | Properties such as drawCallCount, drawVertexCount, or renderPassCount are |
| 276 | updated only when this property is set to true. |
| 277 | |
| 278 | The default value is false. |
| 279 | |
| 280 | \note Changing the visibility of a \l DebugView associated with the \l |
| 281 | View3D automatically toggles the value based on the DebugView's |
| 282 | \l{QQuickItem::visible}{visible} property. |
| 283 | |
| 284 | \since 6.5 |
| 285 | */ |
| 286 | bool QQuick3DRenderStats::extendedDataCollectionEnabled() const |
| 287 | { |
| 288 | return m_extendedDataCollectionEnabled; |
| 289 | } |
| 290 | |
| 291 | void QQuick3DRenderStats::setExtendedDataCollectionEnabled(bool enable) |
| 292 | { |
| 293 | if (enable != m_extendedDataCollectionEnabled) { |
| 294 | m_extendedDataCollectionEnabled = enable; |
| 295 | emit extendedDataCollectionEnabledChanged(); |
| 296 | } |
| 297 | if (m_contextStats) { |
| 298 | // This is what allows recognizing that there is at least one DebugView |
| 299 | // that is visible and wants all the data, and also helps in not |
| 300 | // performing all the processing if the set is empty (because then we |
| 301 | // know that no DebugView wants to display the data) |
| 302 | if (m_extendedDataCollectionEnabled) |
| 303 | m_contextStats->dynamicDataSources.insert(value: m_layer); |
| 304 | else |
| 305 | m_contextStats->dynamicDataSources.remove(value: m_layer); |
| 306 | } |
| 307 | } |
| 308 | |
| 309 | static const char *textureFormatStr(QRhiTexture::Format format) |
| 310 | { |
| 311 | switch (format) { |
| 312 | case QRhiTexture::RGBA8: |
| 313 | return "RGBA8" ; |
| 314 | case QRhiTexture::BGRA8: |
| 315 | return "BGRA8" ; |
| 316 | case QRhiTexture::R8: |
| 317 | return "R8" ; |
| 318 | case QRhiTexture::RG8: |
| 319 | return "RG8" ; |
| 320 | case QRhiTexture::R16: |
| 321 | return "R16" ; |
| 322 | case QRhiTexture::RG16: |
| 323 | return "RG16" ; |
| 324 | case QRhiTexture::RED_OR_ALPHA8: |
| 325 | return "R8/A8" ; |
| 326 | case QRhiTexture::RGBA16F: |
| 327 | return "RGBA16F" ; |
| 328 | case QRhiTexture::RGBA32F: |
| 329 | return "RGBA32F" ; |
| 330 | case QRhiTexture::R16F: |
| 331 | return "R16F" ; |
| 332 | case QRhiTexture::R32F: |
| 333 | return "R32F" ; |
| 334 | case QRhiTexture::RGB10A2: |
| 335 | return "RGB10A2" ; |
| 336 | case QRhiTexture::D16: |
| 337 | return "D16" ; |
| 338 | case QRhiTexture::D24: |
| 339 | return "D24" ; |
| 340 | case QRhiTexture::D24S8: |
| 341 | return "D24S8" ; |
| 342 | case QRhiTexture::D32F: |
| 343 | return "D32F" ; |
| 344 | case QRhiTexture::BC1: |
| 345 | return "BC1" ; |
| 346 | case QRhiTexture::BC2: |
| 347 | return "BC2" ; |
| 348 | case QRhiTexture::BC3: |
| 349 | return "BC3" ; |
| 350 | case QRhiTexture::BC4: |
| 351 | return "BC4" ; |
| 352 | case QRhiTexture::BC5: |
| 353 | return "BC5" ; |
| 354 | case QRhiTexture::BC6H: |
| 355 | return "BC6H" ; |
| 356 | case QRhiTexture::BC7: |
| 357 | return "BC7" ; |
| 358 | case QRhiTexture::ETC2_RGB8: |
| 359 | return "ETC2_RGB8" ; |
| 360 | case QRhiTexture::ETC2_RGB8A1: |
| 361 | return "ETC2_RGB8A1" ; |
| 362 | case QRhiTexture::ETC2_RGBA8: |
| 363 | return "ETC2_RGBA8" ; |
| 364 | case QRhiTexture::ASTC_4x4: |
| 365 | return "ASTC_4x4" ; |
| 366 | case QRhiTexture::ASTC_5x4: |
| 367 | return "ASTC_5x4" ; |
| 368 | case QRhiTexture::ASTC_5x5: |
| 369 | return "ASTC_5x5" ; |
| 370 | case QRhiTexture::ASTC_6x5: |
| 371 | return "ASTC_6x5" ; |
| 372 | case QRhiTexture::ASTC_6x6: |
| 373 | return "ASTC_6x6" ; |
| 374 | case QRhiTexture::ASTC_8x5: |
| 375 | return "ASTC_8x5" ; |
| 376 | case QRhiTexture::ASTC_8x6: |
| 377 | return "ASTC_8x6" ; |
| 378 | case QRhiTexture::ASTC_8x8: |
| 379 | return "ASTC_8x8" ; |
| 380 | case QRhiTexture::ASTC_10x5: |
| 381 | return "ASTC_10x5" ; |
| 382 | case QRhiTexture::ASTC_10x6: |
| 383 | return "ASTC_10x6" ; |
| 384 | case QRhiTexture::ASTC_10x8: |
| 385 | return "ASTC_10x8" ; |
| 386 | case QRhiTexture::ASTC_10x10: |
| 387 | return "ASTC_10x10" ; |
| 388 | case QRhiTexture::ASTC_12x10: |
| 389 | return "ASTC_12x10" ; |
| 390 | case QRhiTexture::ASTC_12x12: |
| 391 | return "ASTC_12x12" ; |
| 392 | default: |
| 393 | break; |
| 394 | } |
| 395 | return "<unknown>" ; |
| 396 | } |
| 397 | |
| 398 | static inline void printRenderPassDetails(QString *dst, const QSSGRhiContextStats::RenderPassInfo &rp) |
| 399 | { |
| 400 | *dst += QString::asprintf(format: "| %s | %dx%d | %llu | %llu |\n" , |
| 401 | rp.rtName.constData(), |
| 402 | rp.pixelSize.width(), |
| 403 | rp.pixelSize.height(), |
| 404 | QSSGRhiContextStats::totalVertexCountForPass(pass: rp), |
| 405 | QSSGRhiContextStats::totalDrawCallCountForPass(pass: rp)); |
| 406 | } |
| 407 | |
| 408 | static inline QByteArray nameForRenderMesh(const QSSGRenderMesh *mesh) |
| 409 | { |
| 410 | if (!mesh->subsets.isEmpty()) { |
| 411 | auto buf = mesh->subsets[0].rhi.vertexBuffer; |
| 412 | if (buf) |
| 413 | return buf->buffer()->name(); |
| 414 | } |
| 415 | return {}; |
| 416 | } |
| 417 | |
| 418 | void QQuick3DRenderStats::processRhiContextStats() |
| 419 | { |
| 420 | if (!m_contextStats || !m_extendedDataCollectionEnabled) |
| 421 | return; |
| 422 | |
| 423 | // the render pass list is per renderer, i.e. per View3D |
| 424 | const QSSGRhiContextStats::PerLayerInfo data = m_contextStats->perLayerInfo[m_layer]; |
| 425 | |
| 426 | const QSSGRhiContext *rhiCtx = m_contextStats->rhiCtx; |
| 427 | const QSSGRhiContextPrivate *rhiCtxD = QSSGRhiContextPrivate::get(q: rhiCtx); |
| 428 | |
| 429 | // textures and meshes include all assets registered to the per-QQuickWindow QSSGRhiContext |
| 430 | const QSSGRhiContextStats::GlobalInfo globalData = m_contextStats->globalInfo; |
| 431 | const auto textures = rhiCtxD->m_textures; |
| 432 | const auto meshes = rhiCtxD->m_meshes; |
| 433 | const auto pipelines = rhiCtxD->m_pipelines; |
| 434 | |
| 435 | m_results.drawCallCount = 0; |
| 436 | m_results.drawVertexCount = 0; |
| 437 | for (const auto &pass : data.renderPasses) { |
| 438 | m_results.drawCallCount += QSSGRhiContextStats::totalDrawCallCountForPass(pass); |
| 439 | m_results.drawVertexCount += QSSGRhiContextStats::totalVertexCountForPass(pass); |
| 440 | } |
| 441 | m_results.drawCallCount += QSSGRhiContextStats::totalDrawCallCountForPass(pass: data.externalRenderPass); |
| 442 | m_results.drawVertexCount += QSSGRhiContextStats::totalVertexCountForPass(pass: data.externalRenderPass); |
| 443 | |
| 444 | m_results.imageDataSize = globalData.imageDataSize; |
| 445 | m_results.meshDataSize = globalData.meshDataSize; |
| 446 | |
| 447 | m_results.renderPassCount = data.renderPasses.size() |
| 448 | + (data.externalRenderPass.pixelSize.isEmpty() ? 0 : 1); |
| 449 | |
| 450 | QString renderPassDetails = QLatin1String(R"( |
| 451 | | Name | Size | Vertices | Draw calls | |
| 452 | | ---- | ---- | -------- | ---------- | |
| 453 | )" ); |
| 454 | |
| 455 | if (!data.externalRenderPass.pixelSize.isEmpty()) |
| 456 | printRenderPassDetails(dst: &renderPassDetails, rp: data.externalRenderPass); |
| 457 | for (const auto &pass : data.renderPasses) { |
| 458 | if (!pass.pixelSize.isEmpty()) |
| 459 | printRenderPassDetails(dst: &renderPassDetails, rp: pass); |
| 460 | } |
| 461 | renderPassDetails += QString::asprintf(format: "\nGenerated from QSSGRenderLayer %p" , m_layer); |
| 462 | m_results.renderPassDetails = renderPassDetails; |
| 463 | |
| 464 | if (m_results.activeTextures != textures) { |
| 465 | m_results.activeTextures = textures; |
| 466 | QString texDetails = QLatin1String(R"( |
| 467 | | Name | Size | Format | Mip | Flags | |
| 468 | | ---- | ---- | ------ | --- | ----- | |
| 469 | )" ); |
| 470 | QList<QRhiTexture *> textureList = textures.values(); |
| 471 | std::sort(first: textureList.begin(), last: textureList.end(), comp: [](QRhiTexture *a, QRhiTexture *b) { |
| 472 | return a->name() < b->name(); |
| 473 | }); |
| 474 | for (QRhiTexture *tex : textureList) { |
| 475 | int mipCount = 1; |
| 476 | const QRhiTexture::Flags flags = tex->flags(); |
| 477 | if (flags.testFlag(flag: QRhiTexture::MipMapped)) |
| 478 | mipCount = m_contextStats->rhiCtx->rhi()->mipLevelsForSize(size: tex->pixelSize()); |
| 479 | QByteArray flagMsg; |
| 480 | if (flags.testFlag(flag: QRhiTexture::CubeMap)) |
| 481 | flagMsg += QByteArrayLiteral("[cube]" ); |
| 482 | texDetails += QString::asprintf(format: "| %s | %dx%d | %s | %d | %s |\n" , |
| 483 | tex->name().constData(), |
| 484 | tex->pixelSize().width(), |
| 485 | tex->pixelSize().height(), |
| 486 | textureFormatStr(format: tex->format()), |
| 487 | mipCount, |
| 488 | flagMsg.constData()); |
| 489 | } |
| 490 | texDetails += QString::asprintf(format: "\nAsset textures registered with QSSGRhiContext %p" , m_contextStats->rhiCtx); |
| 491 | m_results.textureDetails = texDetails; |
| 492 | } |
| 493 | |
| 494 | if (m_results.activeMeshes != meshes) { |
| 495 | m_results.activeMeshes = meshes; |
| 496 | QString meshDetails = QLatin1String(R"( |
| 497 | | Name | Submeshes | Vertices | V.buf size | I.buf size | |
| 498 | | ---- | --------- | -------- | ---------- | ---------- | |
| 499 | )" ); |
| 500 | QList<QSSGRenderMesh *> meshList = meshes.values(); |
| 501 | std::sort(first: meshList.begin(), last: meshList.end(), comp: [](QSSGRenderMesh *a, QSSGRenderMesh *b) { |
| 502 | return nameForRenderMesh(mesh: a) < nameForRenderMesh(mesh: b); |
| 503 | }); |
| 504 | for (QSSGRenderMesh *mesh : meshList) { |
| 505 | const QByteArray name = nameForRenderMesh(mesh); |
| 506 | const int subsetCount = int(mesh->subsets.size()); |
| 507 | quint64 vertexCount = 0; |
| 508 | quint32 vbufSize = 0; |
| 509 | quint32 ibufSize = 0; |
| 510 | if (subsetCount > 0) { |
| 511 | for (const QSSGRenderSubset &subset : std::as_const(t&: mesh->subsets)) |
| 512 | vertexCount += subset.count; |
| 513 | // submeshes ref into the same vertex and index buffer |
| 514 | const QSSGRhiBuffer *vbuf = mesh->subsets[0].rhi.vertexBuffer.get(); |
| 515 | if (vbuf) |
| 516 | vbufSize = vbuf->buffer()->size(); |
| 517 | const QSSGRhiBuffer *ibuf = mesh->subsets[0].rhi.indexBuffer.get(); |
| 518 | if (ibuf) |
| 519 | ibufSize = ibuf->buffer()->size(); |
| 520 | } |
| 521 | meshDetails += QString::asprintf(format: "| %s | %d | %llu | %u | %u |\n" , |
| 522 | name.constData(), |
| 523 | subsetCount, |
| 524 | vertexCount, |
| 525 | vbufSize, |
| 526 | ibufSize); |
| 527 | |
| 528 | } |
| 529 | meshDetails += QString::asprintf(format: "\nAsset meshes registered with QSSGRhiContext %p" , m_contextStats->rhiCtx); |
| 530 | m_results.meshDetails = meshDetails; |
| 531 | } |
| 532 | |
| 533 | m_results.pipelineCount = pipelines.count(); |
| 534 | |
| 535 | m_results.materialGenerationTime = m_contextStats->globalInfo.materialGenerationTime; |
| 536 | m_results.effectGenerationTime = m_contextStats->globalInfo.effectGenerationTime; |
| 537 | |
| 538 | m_results.rhiStats = m_contextStats->rhiCtx->rhi()->statistics(); |
| 539 | } |
| 540 | |
| 541 | void QQuick3DRenderStats::notifyRhiContextStats() |
| 542 | { |
| 543 | if (!m_contextStats || !m_extendedDataCollectionEnabled) |
| 544 | return; |
| 545 | |
| 546 | if (m_results.drawCallCount != m_notifiedResults.drawCallCount) { |
| 547 | m_notifiedResults.drawCallCount = m_results.drawCallCount; |
| 548 | emit drawCallCountChanged(); |
| 549 | } |
| 550 | |
| 551 | if (m_results.drawVertexCount != m_notifiedResults.drawVertexCount) { |
| 552 | m_notifiedResults.drawVertexCount = m_results.drawVertexCount; |
| 553 | emit drawVertexCountChanged(); |
| 554 | } |
| 555 | |
| 556 | if (m_results.imageDataSize != m_notifiedResults.imageDataSize) { |
| 557 | m_notifiedResults.imageDataSize = m_results.imageDataSize; |
| 558 | emit imageDataSizeChanged(); |
| 559 | } |
| 560 | |
| 561 | if (m_results.meshDataSize != m_notifiedResults.meshDataSize) { |
| 562 | m_notifiedResults.meshDataSize = m_results.meshDataSize; |
| 563 | emit meshDataSizeChanged(); |
| 564 | } |
| 565 | |
| 566 | if (m_results.renderPassCount != m_notifiedResults.renderPassCount) { |
| 567 | m_notifiedResults.renderPassCount = m_results.renderPassCount; |
| 568 | emit renderPassCountChanged(); |
| 569 | } |
| 570 | |
| 571 | if (m_results.renderPassDetails != m_notifiedResults.renderPassDetails) { |
| 572 | m_notifiedResults.renderPassDetails = m_results.renderPassDetails; |
| 573 | emit renderPassDetailsChanged(); |
| 574 | } |
| 575 | |
| 576 | if (m_results.textureDetails != m_notifiedResults.textureDetails) { |
| 577 | m_notifiedResults.textureDetails = m_results.textureDetails; |
| 578 | emit textureDetailsChanged(); |
| 579 | } |
| 580 | |
| 581 | if (m_results.meshDetails != m_notifiedResults.meshDetails) { |
| 582 | m_notifiedResults.meshDetails = m_results.meshDetails; |
| 583 | emit meshDetailsChanged(); |
| 584 | } |
| 585 | |
| 586 | if (m_results.pipelineCount != m_notifiedResults.pipelineCount) { |
| 587 | m_notifiedResults.pipelineCount = m_results.pipelineCount; |
| 588 | emit pipelineCountChanged(); |
| 589 | } |
| 590 | |
| 591 | if (m_results.materialGenerationTime != m_notifiedResults.materialGenerationTime) { |
| 592 | m_notifiedResults.materialGenerationTime = m_results.materialGenerationTime; |
| 593 | emit materialGenerationTimeChanged(); |
| 594 | } |
| 595 | |
| 596 | if (m_results.effectGenerationTime != m_notifiedResults.effectGenerationTime) { |
| 597 | m_notifiedResults.effectGenerationTime = m_results.effectGenerationTime; |
| 598 | emit effectGenerationTimeChanged(); |
| 599 | } |
| 600 | |
| 601 | if (m_results.rhiStats.totalPipelineCreationTime != m_notifiedResults.rhiStats.totalPipelineCreationTime) { |
| 602 | m_notifiedResults.rhiStats.totalPipelineCreationTime = m_results.rhiStats.totalPipelineCreationTime; |
| 603 | emit pipelineCreationTimeChanged(); |
| 604 | } |
| 605 | |
| 606 | if (m_results.rhiStats.allocCount != m_notifiedResults.rhiStats.allocCount) { |
| 607 | m_notifiedResults.rhiStats.allocCount = m_results.rhiStats.allocCount; |
| 608 | emit vmemAllocCountChanged(); |
| 609 | } |
| 610 | |
| 611 | if (m_results.rhiStats.usedBytes != m_notifiedResults.rhiStats.usedBytes) { |
| 612 | m_notifiedResults.rhiStats.usedBytes = m_results.rhiStats.usedBytes; |
| 613 | emit vmemUsedBytesChanged(); |
| 614 | } |
| 615 | } |
| 616 | |
| 617 | /*! |
| 618 | \qmlproperty quint64 QtQuick3D::RenderStats::drawCallCount |
| 619 | \readonly |
| 620 | |
| 621 | This property holds the total number of draw calls (including non-indexed, |
| 622 | indexed, instanced, and instanced indexed draw calls) that were registered |
| 623 | during the last render of the \l View3D. |
| 624 | |
| 625 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 626 | |
| 627 | \since 6.5 |
| 628 | */ |
| 629 | quint64 QQuick3DRenderStats::drawCallCount() const |
| 630 | { |
| 631 | return m_results.drawCallCount; |
| 632 | } |
| 633 | |
| 634 | /*! |
| 635 | \qmlproperty quint64 QtQuick3D::RenderStats::drawVertexCount |
| 636 | \readonly |
| 637 | |
| 638 | This property holds the total number of vertices in draw calls that were |
| 639 | registered during the last render of the \l View3D. |
| 640 | |
| 641 | The value includes the number of vertex and index count from draw calls |
| 642 | that were registered during the last render of the \l View3D. While the |
| 643 | number is not guaranteed to be totally accurate, it is expected to give a |
| 644 | good indication of the complexity of the scene rendering. |
| 645 | |
| 646 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 647 | |
| 648 | \since 6.5 |
| 649 | */ |
| 650 | quint64 QQuick3DRenderStats::drawVertexCount() const |
| 651 | { |
| 652 | return m_results.drawVertexCount; |
| 653 | } |
| 654 | |
| 655 | /*! |
| 656 | \qmlproperty quint64 QtQuick3D::RenderStats::imageDataSize |
| 657 | \readonly |
| 658 | |
| 659 | This property holds the approximate size in bytes of the image data for |
| 660 | texture maps currently registered with the View3D's window. The value is |
| 661 | per-window, meaning if there are multiple View3D objects within the same |
| 662 | QQuickWindow, those will likely report the same value. |
| 663 | |
| 664 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 665 | |
| 666 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 667 | multiple View3D instances within the same window, the DebugView shows the |
| 668 | same value for all those View3Ds. |
| 669 | |
| 670 | \since 6.5 |
| 671 | */ |
| 672 | quint64 QQuick3DRenderStats::imageDataSize() const |
| 673 | { |
| 674 | return m_results.imageDataSize; |
| 675 | } |
| 676 | |
| 677 | /*! |
| 678 | \qmlproperty quint64 QtQuick3D::RenderStats::meshDataSize |
| 679 | \readonly |
| 680 | |
| 681 | This property holds the approximate size in bytes of the mesh data |
| 682 | currently registered with the View3D's window. The value is per-window, |
| 683 | meaning if there are multiple View3D objects within the same QQuickWindow, |
| 684 | those will likely report the same value. |
| 685 | |
| 686 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 687 | |
| 688 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 689 | multiple View3D instances within the same window, the DebugView shows the |
| 690 | same value for all those View3Ds. |
| 691 | |
| 692 | \since 6.5 |
| 693 | */ |
| 694 | quint64 QQuick3DRenderStats::meshDataSize() const |
| 695 | { |
| 696 | return m_results.meshDataSize; |
| 697 | } |
| 698 | |
| 699 | /*! |
| 700 | \qmlproperty int QtQuick3D::RenderStats::renderPassCount |
| 701 | \readonly |
| 702 | |
| 703 | This property holds the total number of render passes that were registered |
| 704 | during the last render of the \l View3D. |
| 705 | |
| 706 | Many features, such as realtime shadow mapping, postprocessing effects, the |
| 707 | depth and screen textures, and certain antialiasing methods involve |
| 708 | multiple additional render passes. While the number is not guaranteed to |
| 709 | include absolutely all render passes, it is expected to give a good |
| 710 | indication of the complexity of the scene rendering. |
| 711 | |
| 712 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 713 | |
| 714 | \since 6.5 |
| 715 | */ |
| 716 | int QQuick3DRenderStats::renderPassCount() const |
| 717 | { |
| 718 | return m_results.renderPassCount; |
| 719 | } |
| 720 | |
| 721 | /*! |
| 722 | \qmlproperty string QtQuick3D::RenderStats::renderPassDetails |
| 723 | \readonly |
| 724 | \internal |
| 725 | \since 6.5 |
| 726 | */ |
| 727 | QString QQuick3DRenderStats::renderPassDetails() const |
| 728 | { |
| 729 | return m_results.renderPassDetails; |
| 730 | } |
| 731 | |
| 732 | /*! |
| 733 | \qmlproperty string QtQuick3D::RenderStats::textureDetails |
| 734 | \readonly |
| 735 | \internal |
| 736 | \since 6.5 |
| 737 | */ |
| 738 | QString QQuick3DRenderStats::textureDetails() const |
| 739 | { |
| 740 | return m_results.textureDetails; |
| 741 | } |
| 742 | |
| 743 | /*! |
| 744 | \qmlproperty string QtQuick3D::RenderStats::meshDetails |
| 745 | \readonly |
| 746 | \internal |
| 747 | \since 6.5 |
| 748 | */ |
| 749 | QString QQuick3DRenderStats::meshDetails() const |
| 750 | { |
| 751 | return m_results.meshDetails; |
| 752 | } |
| 753 | |
| 754 | /*! |
| 755 | \qmlproperty int QtQuick3D::RenderStats::pipelineCount |
| 756 | \readonly |
| 757 | |
| 758 | This property holds the total number of cached graphics pipelines for the |
| 759 | window the \l View3D belongs to. |
| 760 | |
| 761 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 762 | |
| 763 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 764 | multiple View3D instances within the same window, the DebugView shows the |
| 765 | same value for all those View3Ds. |
| 766 | |
| 767 | \since 6.5 |
| 768 | */ |
| 769 | int QQuick3DRenderStats::pipelineCount() const |
| 770 | { |
| 771 | return m_results.pipelineCount; |
| 772 | } |
| 773 | |
| 774 | /*! |
| 775 | \qmlproperty qint64 QtQuick3D::RenderStats::materialGenerationTime |
| 776 | \readonly |
| 777 | |
| 778 | This property holds the total number of milliseconds spent on generating |
| 779 | and processing shader code for \l DefaultMaterial, \l PrincipledMaterial, |
| 780 | and \l CustomMaterial in the window the \l View3D belongs to. |
| 781 | |
| 782 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 783 | |
| 784 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 785 | multiple View3D instances within the same window, the DebugView shows the |
| 786 | same value for all those View3Ds. |
| 787 | |
| 788 | \since 6.5 |
| 789 | */ |
| 790 | qint64 QQuick3DRenderStats::materialGenerationTime() const |
| 791 | { |
| 792 | return m_results.materialGenerationTime; |
| 793 | } |
| 794 | |
| 795 | /*! |
| 796 | \qmlproperty qint64 QtQuick3D::RenderStats::effectGenerationTime |
| 797 | \readonly |
| 798 | |
| 799 | This property holds the total number of milliseconds spent on generating |
| 800 | and processing shader code for post-processing effects in the window the \l |
| 801 | View3D belongs to. |
| 802 | |
| 803 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 804 | |
| 805 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 806 | multiple View3D instances within the same window, the DebugView shows the |
| 807 | same value for all those View3Ds. |
| 808 | |
| 809 | \since 6.5 |
| 810 | */ |
| 811 | qint64 QQuick3DRenderStats::effectGenerationTime() const |
| 812 | { |
| 813 | return m_results.effectGenerationTime; |
| 814 | } |
| 815 | |
| 816 | /*! |
| 817 | \qmlproperty qint64 QtQuick3D::RenderStats::pipelineCreationTime |
| 818 | \readonly |
| 819 | |
| 820 | This property holds the total number of milliseconds spent on creating |
| 821 | graphics pipelines on the rendering hardware interface level. This can |
| 822 | include, among other things: compilation times for compiling HLSL to an |
| 823 | intermediate format, compiling MSL, compiling GLSL code with |
| 824 | glCompileShader or linking using program binaries, and generating Vulkan |
| 825 | pipelines with all that entails (e.g. SPIR-V -> ISA compilation). The value |
| 826 | reflects all Qt Quick and Qt Quick 3D rendering in the window the \l View3D |
| 827 | belongs to. |
| 828 | |
| 829 | \note The value includes operations that are under Qt's control. Depending |
| 830 | on the underlying graphics API, some pipeline (shader, graphics state) |
| 831 | related operations may happen asynchronously, and may be affected by |
| 832 | caching on various levels in the graphics stack. Releasing cached resource |
| 833 | by calling QQuickWindow::releaseResources() or clicking the corresponding |
| 834 | DebugView button may also have varying results, depending on the underlying |
| 835 | details (rhi backend, graphics API); it may or may not affect this counter |
| 836 | due to a varying number of factors. |
| 837 | |
| 838 | This timing is provided as a general, high level indication. Combined with |
| 839 | \l materialGenerationTime, application developers can use these values to |
| 840 | confirm that the time spent on material and graphics pipeline processing is |
| 841 | reasonably low during the normal use of the application, once all caches |
| 842 | (both persistent and in-memory) are warm. Avoid drawing conclusions from |
| 843 | the first run of the application. (since that may not benefit from |
| 844 | persistent, disk-based caches yet) |
| 845 | |
| 846 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 847 | |
| 848 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 849 | multiple View3D instances within the same window, the DebugView shows the |
| 850 | same value for all those View3Ds. |
| 851 | |
| 852 | \since 6.5 |
| 853 | */ |
| 854 | qint64 QQuick3DRenderStats::pipelineCreationTime() const |
| 855 | { |
| 856 | return m_results.rhiStats.totalPipelineCreationTime; |
| 857 | } |
| 858 | |
| 859 | /*! |
| 860 | \qmlproperty quint32 QtQuick3D::RenderStats::vmemAllocCount |
| 861 | \readonly |
| 862 | |
| 863 | When applicable, the number of allocations made by the graphics memory |
| 864 | allocator library. This includes allocations from all Qt Quick and Qt Quick |
| 865 | 3D rendering in the QQuickWindow to which the \l View3D belongs. The value |
| 866 | is zero with graphics APIs such as OpenGL, Direct3D, and Metal because |
| 867 | memory allocation is not under Qt's control then. |
| 868 | |
| 869 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 870 | |
| 871 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 872 | multiple View3D instances within the same window, the DebugView shows the |
| 873 | same value for all those View3Ds. |
| 874 | |
| 875 | \since 6.5 |
| 876 | */ |
| 877 | quint32 QQuick3DRenderStats::vmemAllocCount() const |
| 878 | { |
| 879 | return m_results.rhiStats.allocCount; |
| 880 | } |
| 881 | |
| 882 | /*! |
| 883 | \qmlproperty quint64 QtQuick3D::RenderStats::vmemUsedBytes |
| 884 | \readonly |
| 885 | |
| 886 | When applicable, the number of bytes used by allocations made by the |
| 887 | graphics memory allocator library. This includes allocations from all Qt |
| 888 | Quick and Qt Quick 3D rendering in the QQuickWindow to which the \l View3D |
| 889 | belongs. The value is zero with graphics APIs such as OpenGL, Direct3D, and |
| 890 | Metal because memory allocation is not under Qt's control then. |
| 891 | |
| 892 | The value is updated only when extendedDataCollectionEnabled is enabled. |
| 893 | |
| 894 | \note The value is reported on a per-QQuickWindow basis. If there are |
| 895 | multiple View3D instances within the same window, the DebugView shows the |
| 896 | same value for all those View3Ds. |
| 897 | |
| 898 | \since 6.5 |
| 899 | */ |
| 900 | quint64 QQuick3DRenderStats::vmemUsedBytes() const |
| 901 | { |
| 902 | return m_results.rhiStats.usedBytes; |
| 903 | } |
| 904 | |
| 905 | /*! |
| 906 | \qmlproperty string QtQuick3D::RenderStats::graphicsAPIName |
| 907 | \readonly |
| 908 | |
| 909 | This property holds the name of the current graphics API (RHI) backend |
| 910 | currently in use. |
| 911 | |
| 912 | \since 6.5 |
| 913 | */ |
| 914 | QString QQuick3DRenderStats::graphicsApiName() const |
| 915 | { |
| 916 | return m_graphicsApiName; |
| 917 | } |
| 918 | |
| 919 | /*! |
| 920 | \qmlproperty real QtQuick3D::RenderStats::lastCompletedGpuTime |
| 921 | \readonly |
| 922 | |
| 923 | When GPU timing collection is |
| 924 | \l{QQuickGraphicsConfiguration::setTimestamps()}{enabled in Qt Quick}, and |
| 925 | the relevant features are supported by the underlying graphics API, this |
| 926 | property contains the last retrieved elapsed GPU time in milliseconds. |
| 927 | |
| 928 | \note The value is retrieved asynchronously, and usually refers to a frame |
| 929 | older than the previous one, meaning that the value is not necessarily in |
| 930 | sync with the other, CPU-side timings. |
| 931 | |
| 932 | \note The result is based on the rendering of the entire contents of the |
| 933 | QQuickWindow the View3D belongs to. It includes all the contents of Qt |
| 934 | Quick scene, including all 2D elements and all View3D items within that |
| 935 | window. |
| 936 | |
| 937 | \since 6.6 |
| 938 | |
| 939 | \sa QQuickGraphicsConfiguration::setTimestamps() |
| 940 | */ |
| 941 | float QQuick3DRenderStats::lastCompletedGpuTime() const |
| 942 | { |
| 943 | return m_results.lastCompletedGpuTime; |
| 944 | } |
| 945 | |
| 946 | /*! |
| 947 | \internal |
| 948 | */ |
| 949 | void QQuick3DRenderStats::releaseCachedResources() |
| 950 | { |
| 951 | if (m_window) |
| 952 | m_window->releaseResources(); |
| 953 | else |
| 954 | qWarning(msg: "QQuick3DRenderStats: No window, cannot request releasing cached resources" ); |
| 955 | } |
| 956 | |
| 957 | QT_END_NAMESPACE |
| 958 | |