| 1 | // Copyright (C) 2022 The Qt Company Ltd. |
| 2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
| 3 | |
| 4 | #ifndef QQUICK3DPARTICLEREPELLER_H |
| 5 | #define QQUICK3DPARTICLEREPELLER_H |
| 6 | |
| 7 | // |
| 8 | // W A R N I N G |
| 9 | // ------------- |
| 10 | // |
| 11 | // This file is not part of the Qt API. It exists purely as an |
| 12 | // implementation detail. This header file may change from version to |
| 13 | // version without notice, or even be removed. |
| 14 | // |
| 15 | // We mean it. |
| 16 | // |
| 17 | |
| 18 | #include <QtQuick3DParticles/private/qquick3dparticleaffector_p.h> |
| 19 | |
| 20 | QT_BEGIN_NAMESPACE |
| 21 | |
| 22 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleRepeller : public QQuick3DParticleAffector |
| 23 | { |
| 24 | Q_OBJECT |
| 25 | Q_PROPERTY(float radius READ radius WRITE setRadius NOTIFY radiusChanged) |
| 26 | Q_PROPERTY(float outerRadius READ outerRadius WRITE setOuterRadius NOTIFY outerRadiusChanged) |
| 27 | Q_PROPERTY(float strength READ strength WRITE setStrength NOTIFY strengthChanged) |
| 28 | QML_NAMED_ELEMENT(Repeller3D) |
| 29 | QML_ADDED_IN_VERSION(6, 4) |
| 30 | public: |
| 31 | QQuick3DParticleRepeller(QQuick3DNode *parent = nullptr); |
| 32 | |
| 33 | float radius() const; |
| 34 | float outerRadius() const; |
| 35 | float strength() const; |
| 36 | |
| 37 | public Q_SLOTS: |
| 38 | void setRadius(float radius); |
| 39 | void setOuterRadius(float radius); |
| 40 | void setStrength(float strength); |
| 41 | |
| 42 | Q_SIGNALS: |
| 43 | void radiusChanged(); |
| 44 | void outerRadiusChanged(); |
| 45 | void strengthChanged(); |
| 46 | |
| 47 | protected: |
| 48 | void prepareToAffect() override; |
| 49 | void affectParticle(const QQuick3DParticleData &sd, QQuick3DParticleDataCurrent *d, float time) override; |
| 50 | |
| 51 | private: |
| 52 | float m_radius = 0.0f; |
| 53 | float m_outerRadius = 50.0f; |
| 54 | float m_strength = 50.0f; |
| 55 | }; |
| 56 | |
| 57 | QT_END_NAMESPACE |
| 58 | |
| 59 | #endif |
| 60 | |