1 | // Copyright (C) 2021 The Qt Company Ltd. |
---|---|
2 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
3 | |
4 | #ifndef QQUICK3DPARTICLEWANDER_H |
5 | #define QQUICK3DPARTICLEWANDER_H |
6 | |
7 | // |
8 | // W A R N I N G |
9 | // ------------- |
10 | // |
11 | // This file is not part of the Qt API. It exists purely as an |
12 | // implementation detail. This header file may change from version to |
13 | // version without notice, or even be removed. |
14 | // |
15 | // We mean it. |
16 | // |
17 | |
18 | #include <QObject> |
19 | #include <QQmlEngine> |
20 | #include <QtQuick3DParticles/private/qquick3dparticleaffector_p.h> |
21 | |
22 | QT_BEGIN_NAMESPACE |
23 | |
24 | class Q_QUICK3DPARTICLES_EXPORT QQuick3DParticleWander : public QQuick3DParticleAffector |
25 | { |
26 | Q_OBJECT |
27 | Q_PROPERTY(QVector3D globalAmount READ globalAmount WRITE setGlobalAmount NOTIFY globalAmountChanged) |
28 | Q_PROPERTY(QVector3D globalPace READ globalPace WRITE setGlobalPace NOTIFY globalPaceChanged) |
29 | Q_PROPERTY(QVector3D globalPaceStart READ globalPaceStart WRITE setGlobalPaceStart NOTIFY globalPaceStartChanged) |
30 | Q_PROPERTY(QVector3D uniqueAmount READ uniqueAmount WRITE setUniqueAmount NOTIFY uniqueAmountChanged) |
31 | Q_PROPERTY(QVector3D uniquePace READ uniquePace WRITE setUniquePace NOTIFY uniquePaceChanged) |
32 | Q_PROPERTY(float uniqueAmountVariation READ uniqueAmountVariation WRITE setUniqueAmountVariation NOTIFY uniqueAmountVariationChanged) |
33 | Q_PROPERTY(float uniquePaceVariation READ uniquePaceVariation WRITE setUniquePaceVariation NOTIFY uniquePaceVariationChanged) |
34 | Q_PROPERTY(int fadeInDuration READ fadeInDuration WRITE setFadeInDuration NOTIFY fadeInDurationChanged) |
35 | Q_PROPERTY(int fadeOutDuration READ fadeOutDuration WRITE setFadeOutDuration NOTIFY fadeOutDurationChanged) |
36 | QML_NAMED_ELEMENT(Wander3D) |
37 | QML_ADDED_IN_VERSION(6, 2) |
38 | |
39 | public: |
40 | QQuick3DParticleWander(QQuick3DNode *parent = nullptr); |
41 | |
42 | const QVector3D &globalAmount() const; |
43 | const QVector3D &globalPace() const; |
44 | const QVector3D &globalPaceStart() const; |
45 | const QVector3D &uniqueAmount() const; |
46 | const QVector3D &uniquePace() const; |
47 | float uniqueAmountVariation() const; |
48 | float uniquePaceVariation() const; |
49 | int fadeInDuration() const; |
50 | int fadeOutDuration() const; |
51 | |
52 | public Q_SLOTS: |
53 | void setGlobalAmount(const QVector3D &globalAmount); |
54 | void setGlobalPace(const QVector3D &globalPace); |
55 | void setGlobalPaceStart(const QVector3D &globalPaceStart); |
56 | void setUniqueAmount(const QVector3D &uniqueAmount); |
57 | void setUniquePace(const QVector3D &uniquePace); |
58 | void setUniqueAmountVariation(float uniqueAmountVariation); |
59 | void setUniquePaceVariation(float uniquePaceVariation); |
60 | void setFadeInDuration(int fadeInDuration); |
61 | void setFadeOutDuration(int fadeOutDuration); |
62 | |
63 | Q_SIGNALS: |
64 | void globalAmountChanged(); |
65 | void globalPaceChanged(); |
66 | void globalPaceStartChanged(); |
67 | void uniqueAmountChanged(); |
68 | void uniquePaceChanged(); |
69 | void uniqueAmountVariationChanged(); |
70 | void uniquePaceVariationChanged(); |
71 | void fadeInDurationChanged(); |
72 | void fadeOutDurationChanged(); |
73 | |
74 | protected: |
75 | void affectParticle(const QQuick3DParticleData &sd, QQuick3DParticleDataCurrent *d, float time) override; |
76 | |
77 | private: |
78 | QVector3D m_globalAmount; |
79 | QVector3D m_globalPace; |
80 | QVector3D m_globalPaceStart; |
81 | QVector3D m_uniqueAmount; |
82 | QVector3D m_uniquePace; |
83 | float m_uniqueAmountVariation = 0.0f; |
84 | float m_uniquePaceVariation = 0.0f; |
85 | int m_fadeInDuration = 0; |
86 | int m_fadeOutDuration = 0; |
87 | }; |
88 | |
89 | QT_END_NAMESPACE |
90 | |
91 | #endif // QQUICK3DPARTICLEWANDER_H |
92 |