1 | // Copyright (C) 2008-2012 NVIDIA Corporation. |
---|---|
2 | // Copyright (C) 2019 The Qt Company Ltd. |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
4 | |
5 | #include "qssgrendershadercodegenerator_p.h" |
6 | |
7 | #include <QtQuick3DUtils/private/qssgutils_p.h> |
8 | |
9 | #include "qssgrendercontextcore.h" |
10 | #include <QtQuick3DRuntimeRender/private/qssgrendershaderlibrarymanager_p.h> |
11 | #include <QtQuick3DRuntimeRender/private/qssgshaderresourcemergecontext_p.h> |
12 | |
13 | QT_BEGIN_NAMESPACE |
14 | |
15 | template<typename T> |
16 | static inline void addStartCond(QByteArray &block, const T &var) |
17 | { |
18 | // must use #if not #ifdef, as we test for the value, because featureset flags |
19 | // are written out even when 0, think for example #define QSSG_ENABLE_SSM 0 |
20 | if (var.conditionType == QSSGRenderShaderMetadata::Uniform::Regular) |
21 | block += QString::asprintf(format: "#if %s\n", var.conditionName.constData()).toUtf8(); |
22 | else if (var.conditionType == QSSGRenderShaderMetadata::Uniform::Negated) |
23 | block += QString::asprintf(format: "#if !%s\n", var.conditionName.constData()).toUtf8(); |
24 | } |
25 | |
26 | template<typename T> |
27 | static inline void addEndCond(QByteArray &block, const T &var) |
28 | { |
29 | if (var.conditionType != QSSGRenderShaderMetadata::Uniform::None) |
30 | block += QByteArrayLiteral("#endif\n"); |
31 | } |
32 | |
33 | struct QSSGShaderGeneratedProgramOutput |
34 | { |
35 | // never null; so safe to call strlen on. |
36 | const char *m_vertexShader{ ""}; |
37 | const char *m_fragmentShader{ ""}; |
38 | |
39 | QSSGShaderGeneratedProgramOutput() = default; |
40 | QSSGShaderGeneratedProgramOutput(const char *vs, const char *fs) |
41 | : m_vertexShader(vs), m_fragmentShader(fs) |
42 | { |
43 | } |
44 | }; |
45 | |
46 | QSSGStageGeneratorBase::QSSGStageGeneratorBase(QSSGShaderGeneratorStage inStage) |
47 | |
48 | : m_stage(inStage) |
49 | { |
50 | } |
51 | |
52 | void QSSGStageGeneratorBase::begin(QSSGShaderGeneratorStageFlags inEnabledStages) |
53 | { |
54 | m_incoming.clear(); |
55 | m_outgoing = nullptr; |
56 | m_flatIncoming.clear(); |
57 | m_flatOutgoing = nullptr; |
58 | m_includes.clear(); |
59 | m_uniforms.clear(); |
60 | m_uniformArrays.clear(); |
61 | m_constantBuffers.clear(); |
62 | m_constantBufferParams.clear(); |
63 | m_codeBuilder.clear(); |
64 | m_finalBuilder.clear(); |
65 | m_enabledStages = inEnabledStages; |
66 | m_addedFunctions.clear(); |
67 | m_addedDefinitions.clear(); |
68 | // the shared buffers will be cleared elsewhere. |
69 | } |
70 | |
71 | void QSSGStageGeneratorBase::addIncoming(const QByteArray &name, const QByteArray &type) |
72 | { |
73 | m_incoming.insert(key: name, value: type); |
74 | m_flatIncoming.remove(key: name); |
75 | } |
76 | |
77 | void QSSGStageGeneratorBase::addOutgoing(const QByteArray &name, const QByteArray &type) |
78 | { |
79 | if (m_outgoing == nullptr) { |
80 | Q_ASSERT(false); |
81 | return; |
82 | } |
83 | m_outgoing->insert(key: name, value: type); |
84 | if (m_flatOutgoing) |
85 | m_flatOutgoing->remove(key: name); |
86 | } |
87 | |
88 | void QSSGStageGeneratorBase::addFlatIncoming(const QByteArray &name, const QByteArray &type) |
89 | { |
90 | m_flatIncoming.insert(key: name, value: type); |
91 | m_incoming.remove(key: name); |
92 | } |
93 | |
94 | void QSSGStageGeneratorBase::addFlatOutgoing(const QByteArray &name, const QByteArray &type) |
95 | { |
96 | if (m_flatOutgoing == nullptr) { |
97 | Q_ASSERT(false); |
98 | return; |
99 | } |
100 | m_flatOutgoing->insert(key: name, value: type); |
101 | if (m_outgoing) |
102 | m_outgoing->remove(key: name); |
103 | } |
104 | |
105 | void QSSGStageGeneratorBase::addUniform(const QByteArray &name, const QByteArray &type) |
106 | { |
107 | m_uniforms.insert(key: name, value: type); |
108 | } |
109 | |
110 | void QSSGStageGeneratorBase::addUniformArray(const QByteArray &name, const QByteArray &type, quint32 size) |
111 | { |
112 | m_uniformArrays.insert(key: name, value: qMakePair(value1&: size, value2: type)); |
113 | } |
114 | |
115 | void QSSGStageGeneratorBase::addConstantBuffer(const QByteArray &name, const QByteArray &layout) |
116 | { |
117 | m_constantBuffers.insert(key: name, value: layout); |
118 | } |
119 | |
120 | void QSSGStageGeneratorBase::addConstantBufferParam(const QByteArray &cbName, const QByteArray ¶mName, const QByteArray &type) |
121 | { |
122 | TParamPair theParamPair(paramName, type); |
123 | TConstantBufferParamPair theBufferParamPair(cbName, theParamPair); |
124 | m_constantBufferParams.push_back(t: theBufferParamPair); |
125 | } |
126 | |
127 | QSSGStageGeneratorBase &QSSGStageGeneratorBase::operator<<(const QByteArray &data) |
128 | { |
129 | m_codeBuilder.append(a: data); |
130 | return *this; |
131 | } |
132 | |
133 | void QSSGStageGeneratorBase::append(const QByteArray &data) |
134 | { |
135 | m_codeBuilder.append(a: data); |
136 | m_codeBuilder.append(s: "\n"); |
137 | } |
138 | |
139 | QSSGShaderGeneratorStage QSSGStageGeneratorBase::stage() const { return m_stage; } |
140 | |
141 | void QSSGStageGeneratorBase::addShaderPass2Marker(QSSGStageGeneratorBase::ShaderItemType itemType) |
142 | { |
143 | Q_ASSERT(m_mergeContext); |
144 | m_finalBuilder.append(QByteArrayLiteral("//@@") + QByteArray::number(int(itemType)) + QByteArrayLiteral( "\n")); |
145 | } |
146 | |
147 | void QSSGStageGeneratorBase::addShaderItemMap(QSSGStageGeneratorBase::ShaderItemType itemType, const TStrTableStrMap &itemMap, ShaderItemMapFlags flags) |
148 | { |
149 | m_finalBuilder.append(s: "\n"); |
150 | |
151 | Q_ASSERT(m_mergeContext); |
152 | for (TStrTableStrMap::const_iterator iter = itemMap.begin(), end = itemMap.end(); iter != end; ++iter) { |
153 | const QByteArray name = iter.key(); |
154 | switch (itemType) { |
155 | case ShaderItemType::VertexInput: |
156 | m_mergeContext->registerInput(stage: QSSGShaderGeneratorStage::Vertex, type: iter.value(), name); |
157 | break; |
158 | case ShaderItemType::Input: |
159 | m_mergeContext->registerInput(stage: m_stage, type: iter.value(), name, flat: flags.testFlag(flag: ShaderItemMapFlag::Flat)); |
160 | break; |
161 | case ShaderItemType::Output: |
162 | m_mergeContext->registerOutput(stage: m_stage, type: iter.value(), name, flat: flags.testFlag(flag: ShaderItemMapFlag::Flat)); |
163 | break; |
164 | case ShaderItemType::Uniform: |
165 | if (iter.value().startsWith(QByteArrayLiteral("sampler"))) |
166 | m_mergeContext->registerSampler(type: iter.value(), name); |
167 | else |
168 | m_mergeContext->registerUniformMember(type: iter.value(), name); |
169 | break; |
170 | default: |
171 | qWarning(msg: "Unknown shader item %d", int(itemType)); |
172 | Q_UNREACHABLE(); |
173 | } |
174 | } |
175 | } |
176 | |
177 | void QSSGStageGeneratorBase::addShaderIncomingMap() |
178 | { |
179 | addShaderItemMap(itemType: ShaderItemType::VertexInput, itemMap: m_incoming); |
180 | addShaderPass2Marker(itemType: ShaderItemType::VertexInput); |
181 | } |
182 | |
183 | void QSSGStageGeneratorBase::addShaderUniformMap() |
184 | { |
185 | addShaderItemMap(itemType: ShaderItemType::Uniform, itemMap: m_uniforms); |
186 | for (TStrTableSizedStrMap::const_iterator iter = m_uniformArrays.begin(), end = m_uniformArrays.end(); iter != end; ++iter) { |
187 | const QByteArray name = iter.key() + |
188 | "["+ QByteArray::number(iter.value().first) + "]"; |
189 | if (iter.value().second.startsWith(QByteArrayLiteral("sampler"))) |
190 | m_mergeContext->registerSampler(type: iter.value().second, name); |
191 | else |
192 | m_mergeContext->registerUniformMember(type: iter.value().second, name); |
193 | } |
194 | addShaderPass2Marker(itemType: ShaderItemType::Uniform); |
195 | } |
196 | |
197 | void QSSGStageGeneratorBase::addShaderOutgoingMap() |
198 | { |
199 | if (m_outgoing) |
200 | addShaderItemMap(itemType: ShaderItemType::Output, itemMap: *m_outgoing); |
201 | if (m_flatOutgoing) |
202 | addShaderItemMap(itemType: ShaderItemType::Output, itemMap: *m_flatOutgoing, flags: ShaderItemMapFlag::Flat); |
203 | |
204 | addShaderPass2Marker(itemType: ShaderItemType::Output); |
205 | } |
206 | |
207 | void QSSGStageGeneratorBase::addShaderConstantBufferItemMap(const QByteArray &itemType, const TStrTableStrMap &cbMap, TConstantBufferParamArray cbParamsArray) |
208 | { |
209 | m_finalBuilder.append(s: "\n"); |
210 | |
211 | // iterate over all constant buffers |
212 | for (TStrTableStrMap::const_iterator iter = cbMap.begin(), end = cbMap.end(); iter != end; ++iter) { |
213 | m_finalBuilder.append(a: iter.value()); |
214 | m_finalBuilder.append(s: " "); |
215 | m_finalBuilder.append(a: itemType); |
216 | m_finalBuilder.append(s: " "); |
217 | m_finalBuilder.append(a: iter.key()); |
218 | m_finalBuilder.append(s: " {\n"); |
219 | // iterate over all param entries and add match |
220 | for (TConstantBufferParamArray::const_iterator iter1 = cbParamsArray.begin(), end = cbParamsArray.end(); iter1 != end; |
221 | ++iter1) { |
222 | if (iter1->first == iter.key()) { |
223 | m_finalBuilder.append(a: iter1->second.second); |
224 | m_finalBuilder.append(s: " "); |
225 | m_finalBuilder.append(a: iter1->second.first); |
226 | m_finalBuilder.append(s: ";\n"); |
227 | } |
228 | } |
229 | |
230 | m_finalBuilder.append(s: "};\n"); |
231 | } |
232 | } |
233 | |
234 | void QSSGStageGeneratorBase::appendShaderCode() { m_finalBuilder.append(a: m_codeBuilder); } |
235 | |
236 | void QSSGStageGeneratorBase::addInclude(const QByteArray &name) { m_includes.insert(value: name); } |
237 | |
238 | void QSSGStageGeneratorBase::buildShaderSourcePass1(QSSGShaderResourceMergeContext *mergeContext) |
239 | { |
240 | m_mergeContext = mergeContext; |
241 | addShaderIncomingMap(); |
242 | addShaderUniformMap(); |
243 | addShaderConstantBufferItemMap(itemType: "uniform", cbMap: m_constantBuffers, cbParamsArray: m_constantBufferParams); |
244 | addShaderOutgoingMap(); |
245 | m_mergeContext = nullptr; |
246 | |
247 | for (auto iter = m_addedDefinitions.begin(), end = m_addedDefinitions.end(); |
248 | iter != end; ++iter) { |
249 | m_finalBuilder.append(s: "#ifndef "); |
250 | m_finalBuilder.append(a: iter.key()); |
251 | m_finalBuilder.append(s: "\n"); |
252 | m_finalBuilder.append(s: "#define "); |
253 | m_finalBuilder.append(a: iter.key()); |
254 | if (!iter.value().isEmpty()) |
255 | m_finalBuilder.append(QByteArrayLiteral(" ") + iter.value()); |
256 | m_finalBuilder.append(s: "\n#endif\n"); |
257 | } |
258 | |
259 | // Sort for deterministic shader text when printing/debugging |
260 | QList<QByteArray> sortedIncludes(m_includes.begin(), m_includes.end()); |
261 | std::sort(first: sortedIncludes.begin(), last: sortedIncludes.end()); |
262 | |
263 | for (const auto &include : sortedIncludes) { |
264 | m_finalBuilder.append(s: "#include \""); |
265 | m_finalBuilder.append(a: include); |
266 | m_finalBuilder.append(s: "\"\n"); |
267 | } |
268 | |
269 | appendShaderCode(); |
270 | } |
271 | |
272 | QByteArray QSSGStageGeneratorBase::buildShaderSourcePass2(QSSGShaderResourceMergeContext *mergeContext) |
273 | { |
274 | static const char *prefix = "//@@"; |
275 | const int prefixLen = 4; |
276 | const int typeLen = 1; |
277 | int from = 0; |
278 | for (; ;) { |
279 | int pos = m_finalBuilder.indexOf(bv: prefix, from); |
280 | if (pos >= 0) { |
281 | from = pos; |
282 | ShaderItemType itemType = ShaderItemType(m_finalBuilder.mid(index: pos + prefixLen, len: typeLen).toInt()); |
283 | switch (itemType) { |
284 | case ShaderItemType::VertexInput: |
285 | if (m_stage == QSSGShaderGeneratorStage::Vertex) { |
286 | QByteArray block; |
287 | for (const QSSGShaderResourceMergeContext::InOutVar &var : mergeContext->m_inOutVars) { |
288 | if (var.stagesInputIn.testFlag(flag: m_stage)) |
289 | block += QString::asprintf(format: "layout(location = %d) in %s %s;\n", var.location, var.type.constData(), var.name.constData()).toUtf8(); |
290 | } |
291 | m_finalBuilder.replace(index: pos, len: prefixLen + typeLen, s: block); |
292 | } |
293 | break; |
294 | case ShaderItemType::Input: |
295 | { |
296 | QByteArray block; |
297 | for (const QSSGShaderResourceMergeContext::InOutVar &var : mergeContext->m_inOutVars) { |
298 | if (var.stagesInputIn.testFlag(flag: m_stage)) |
299 | block += QString::asprintf(format: "layout(location = %d) in %s%s %s;\n", var.location, var.flat ? "flat ": "", var.type.constData(), var.name.constData()).toUtf8(); |
300 | } |
301 | m_finalBuilder.replace(index: pos, len: prefixLen + typeLen, s: block); |
302 | } |
303 | break; |
304 | case ShaderItemType::Output: |
305 | { |
306 | QByteArray block; |
307 | for (const QSSGShaderResourceMergeContext::InOutVar &var : mergeContext->m_inOutVars) { |
308 | if (var.stageOutputFrom.testFlag(flag: m_stage)) |
309 | block += QString::asprintf(format: "layout(location = %d) out %s%s %s;\n", var.location, var.flat ? "flat ": "", var.type.constData(), var.name.constData()).toUtf8(); |
310 | } |
311 | m_finalBuilder.replace(index: pos, len: prefixLen + typeLen, s: block); |
312 | } |
313 | break; |
314 | case ShaderItemType::Uniform: |
315 | { |
316 | QByteArray block; |
317 | |
318 | for (const auto &sampler : std::as_const(t&: mergeContext->m_samplers)) { |
319 | addStartCond(block, var: sampler); |
320 | block += QString::asprintf(format: "layout(binding = %d) uniform %s %s;\n", |
321 | sampler.binding, |
322 | sampler.type.constData(), |
323 | sampler.name.constData()).toUtf8(); |
324 | addEndCond(block, var: sampler); |
325 | } |
326 | |
327 | if (!mergeContext->m_uniformMembers.isEmpty()) { |
328 | // The layout (offsets of the members) of the main |
329 | // uniform block cannot be different in the stages. |
330 | // (f.ex., a given member must be assumed to be at same |
331 | // offset both in the vertex and the fragment shader) |
332 | // Therefore we output everything in all stages. |
333 | block += QByteArrayLiteral("layout(std140, binding = 0) uniform cbMain {\n"); |
334 | for (auto iter = mergeContext->m_uniformMembers.cbegin(), end = mergeContext->m_uniformMembers.cend(); |
335 | iter != end; ++iter) |
336 | { |
337 | addStartCond(block, var: iter.value()); |
338 | block += QString::asprintf(format: " %s %s;\n", iter.value().type.constData(), iter.value().name.constData()).toUtf8(); |
339 | addEndCond(block, var: iter.value()); |
340 | } |
341 | // No instance name for this uniform block. This is |
342 | // essential since custom material shader code will not use |
343 | // any instance name prefix when accessing the members. So |
344 | // while the internal stuff for default/principled material |
345 | // could be fixed up with prefixing everything, custom |
346 | // materials cannot. So leave it out. |
347 | block += QByteArrayLiteral("};\n"); |
348 | } |
349 | m_finalBuilder.replace(index: pos, len: prefixLen + typeLen, s: block); |
350 | } |
351 | break; |
352 | default: |
353 | Q_UNREACHABLE_RETURN(m_finalBuilder); |
354 | } |
355 | } else { |
356 | break; |
357 | } |
358 | } |
359 | |
360 | return m_finalBuilder; |
361 | } |
362 | |
363 | void QSSGStageGeneratorBase::addFunction(const QByteArray &functionName) |
364 | { |
365 | if (!m_addedFunctions.contains(t: functionName)) { |
366 | m_addedFunctions.push_back(t: functionName); |
367 | QByteArray includeName; |
368 | includeName = "func"+ functionName + ".glsllib"; |
369 | addInclude(name: includeName); |
370 | } |
371 | } |
372 | |
373 | void QSSGStageGeneratorBase::addDefinition(const QByteArray &name, const QByteArray &value) |
374 | { |
375 | m_addedDefinitions.insert(key: name, value); |
376 | } |
377 | |
378 | void QSSGProgramGenerator::linkStages() |
379 | { |
380 | // Link stages incoming to outgoing variables. |
381 | QSSGStageGeneratorBase *previous = nullptr; |
382 | quint32 theStageId = 1; |
383 | for (quint32 idx = 0, end = quint32(QSSGShaderGeneratorStage::StageCount); idx < end; ++idx, theStageId = theStageId << 1) { |
384 | QSSGStageGeneratorBase *thisStage = nullptr; |
385 | QSSGShaderGeneratorStage theStageEnum = static_cast<QSSGShaderGeneratorStage>(theStageId); |
386 | if ((m_enabledStages & theStageEnum)) { |
387 | thisStage = &internalGetStage(inStage: theStageEnum); |
388 | if (previous) { |
389 | previous->m_outgoing = &thisStage->m_incoming; |
390 | previous->m_flatOutgoing = &thisStage->m_flatIncoming; |
391 | } |
392 | previous = thisStage; |
393 | } |
394 | } |
395 | } |
396 | |
397 | void QSSGProgramGenerator::beginProgram(QSSGShaderGeneratorStageFlags inEnabledStages) |
398 | { |
399 | m_vs.begin(inEnabledStages); |
400 | m_fs.begin(inEnabledStages); |
401 | m_enabledStages = inEnabledStages; |
402 | linkStages(); |
403 | } |
404 | |
405 | QSSGShaderGeneratorStageFlags QSSGProgramGenerator::getEnabledStages() const { return m_enabledStages; } |
406 | |
407 | QSSGStageGeneratorBase &QSSGProgramGenerator::internalGetStage(QSSGShaderGeneratorStage inStage) |
408 | { |
409 | switch (inStage) { |
410 | case QSSGShaderGeneratorStage::Vertex: |
411 | return m_vs; |
412 | case QSSGShaderGeneratorStage::Fragment: |
413 | return m_fs; |
414 | default: |
415 | Q_ASSERT(false); |
416 | break; |
417 | } |
418 | return m_vs; |
419 | } |
420 | |
421 | QSSGStageGeneratorBase *QSSGProgramGenerator::getStage(QSSGShaderGeneratorStage inStage) |
422 | { |
423 | if ((m_enabledStages & inStage)) |
424 | return &internalGetStage(inStage); |
425 | return nullptr; |
426 | } |
427 | |
428 | void QSSGProgramGenerator::registerShaderMetaDataFromSource(QSSGShaderResourceMergeContext *mergeContext, const QByteArray &contents, QSSGShaderGeneratorStage stage) |
429 | { |
430 | QSSGRenderShaderMetadata::ShaderMetaData meta = QSSGRenderShaderMetadata::getShaderMetaData(data: contents); |
431 | |
432 | for (const QSSGRenderShaderMetadata::Uniform &u : std::as_const(t&: meta.uniforms)) { |
433 | if (u.type.startsWith(QByteArrayLiteral("sampler"))) { |
434 | if (u.multiview && mergeContext->viewCount >= 2) { |
435 | // 'sampler2D qt_screenTexture' becomes 'sampler2DArray qt_screenTextureArray' |
436 | mergeContext->registerSampler(type: u.type + QByteArrayLiteral("Array"), name: u.name + QByteArrayLiteral( "Array"), conditionType: u.condition, conditionName: u.conditionName); |
437 | } else { |
438 | mergeContext->registerSampler(type: u.type, name: u.name, conditionType: u.condition, conditionName: u.conditionName); |
439 | } |
440 | } else { |
441 | if (u.multiview && mergeContext->viewCount >= 2) { |
442 | const QByteArray name = u.name + "["+ QByteArray::number(mergeContext->viewCount) + "]"; |
443 | mergeContext->registerUniformMember(type: u.type, name, conditionType: u.condition, conditionName: u.conditionName); |
444 | } else { |
445 | mergeContext->registerUniformMember(type: u.type, name: u.name, conditionType: u.condition, conditionName: u.conditionName); |
446 | } |
447 | } |
448 | } |
449 | |
450 | for (const QSSGRenderShaderMetadata::InputOutput &inputVar : std::as_const(t&: meta.inputs)) { |
451 | if (inputVar.stage == stage) |
452 | mergeContext->registerInput(stage, type: inputVar.type, name: inputVar.name, flat: inputVar.flat); |
453 | } |
454 | |
455 | for (const QSSGRenderShaderMetadata::InputOutput &outputVar : std::as_const(t&: meta.outputs)) { |
456 | if (outputVar.stage == stage) |
457 | mergeContext->registerOutput(stage, type: outputVar.type, name: outputVar.name, flat: outputVar.flat); |
458 | } |
459 | |
460 | for (auto it = mergeContext->m_inOutVars.cbegin(), end = mergeContext->m_inOutVars.cend(); it != end; ++it) { |
461 | if (it->stagesInputIn == int(QSSGShaderGeneratorStage::Fragment) && it->stageOutputFrom == 0) |
462 | qWarning(msg: "Fragment stage input %s is not output from vertex stage; expect errors.", it.key().constData()); |
463 | } |
464 | } |
465 | |
466 | QSSGRhiShaderPipelinePtr QSSGProgramGenerator::compileGeneratedRhiShader(const QByteArray &inMaterialInfoString, |
467 | const QSSGShaderFeatures &inFeatureSet, |
468 | QSSGShaderLibraryManager &shaderLibraryManager, |
469 | QSSGShaderCache &theCache, |
470 | QSSGRhiShaderPipeline::StageFlags stageFlags, |
471 | int viewCount, |
472 | bool perTargetCompilation) |
473 | { |
474 | // No stages enabled |
475 | if (((quint32)m_enabledStages) == 0) { |
476 | Q_ASSERT(false); |
477 | return nullptr; |
478 | } |
479 | |
480 | QSSGShaderResourceMergeContext mergeContext; |
481 | mergeContext.viewCount = viewCount; |
482 | |
483 | for (quint32 stageIdx = 0; stageIdx < static_cast<quint32>(QSSGShaderGeneratorStage::StageCount); ++stageIdx) { |
484 | QSSGShaderGeneratorStage stageName = static_cast<QSSGShaderGeneratorStage>(1 << stageIdx); |
485 | if (m_enabledStages & stageName) { |
486 | QSSGStageGeneratorBase &theStage(internalGetStage(inStage: stageName)); |
487 | theStage.buildShaderSourcePass1(mergeContext: &mergeContext); |
488 | } |
489 | } |
490 | |
491 | for (quint32 stageIdx = 0; stageIdx < static_cast<quint32>(QSSGShaderGeneratorStage::StageCount); ++stageIdx) { |
492 | QSSGShaderGeneratorStage stageName = static_cast<QSSGShaderGeneratorStage>(1 << stageIdx); |
493 | if (m_enabledStages & stageName) { |
494 | QSSGStageGeneratorBase &theStage(internalGetStage(inStage: stageName)); |
495 | shaderLibraryManager.resolveIncludeFiles(theReadBuffer&: theStage.m_finalBuilder, inMaterialInfoString); |
496 | registerShaderMetaDataFromSource(mergeContext: &mergeContext, contents: theStage.m_finalBuilder, stage: stageName); |
497 | } |
498 | } |
499 | |
500 | for (quint32 stageIdx = 0; stageIdx < static_cast<quint32>(QSSGShaderGeneratorStage::StageCount); ++stageIdx) { |
501 | QSSGShaderGeneratorStage stageName = static_cast<QSSGShaderGeneratorStage>(1 << stageIdx); |
502 | if (m_enabledStages & stageName) { |
503 | QSSGStageGeneratorBase &theStage(internalGetStage(inStage: stageName)); |
504 | theStage.buildShaderSourcePass2(mergeContext: &mergeContext); |
505 | } |
506 | } |
507 | |
508 | // qDebug("VERTEX:\n%s\n\n", m_vs.m_finalBuilder.constData()); |
509 | // qDebug("FRAGMENT:\n%s\n\n", m_fs.m_finalBuilder.constData()); |
510 | |
511 | return theCache.compileForRhi(inKey: inMaterialInfoString, |
512 | inVert: m_vs.m_finalBuilder, |
513 | inFrag: m_fs.m_finalBuilder, |
514 | inFeatures: inFeatureSet, |
515 | stageFlags, |
516 | viewCount, |
517 | perTargetCompilation); |
518 | } |
519 | |
520 | QSSGVertexShaderGenerator::QSSGVertexShaderGenerator() |
521 | : QSSGStageGeneratorBase(QSSGShaderGeneratorStage::Vertex) |
522 | {} |
523 | |
524 | QSSGFragmentShaderGenerator::QSSGFragmentShaderGenerator() |
525 | : QSSGStageGeneratorBase(QSSGShaderGeneratorStage::Fragment) |
526 | {} |
527 | |
528 | void QSSGFragmentShaderGenerator::addShaderIncomingMap() |
529 | { |
530 | addShaderItemMap(itemType: ShaderItemType::Input, itemMap: m_incoming); |
531 | addShaderItemMap(itemType: ShaderItemType::Input, itemMap: m_flatIncoming, flags: ShaderItemMapFlag::Flat); |
532 | addShaderPass2Marker(itemType: ShaderItemType::Input); |
533 | } |
534 | |
535 | void QSSGFragmentShaderGenerator::addShaderOutgoingMap() |
536 | { |
537 | addShaderPass2Marker(itemType: ShaderItemType::Output); |
538 | } |
539 | |
540 | QT_END_NAMESPACE |
541 |
Definitions
- addStartCond
- addEndCond
- QSSGShaderGeneratedProgramOutput
- QSSGShaderGeneratedProgramOutput
- QSSGShaderGeneratedProgramOutput
- QSSGStageGeneratorBase
- begin
- addIncoming
- addOutgoing
- addFlatIncoming
- addFlatOutgoing
- addUniform
- addUniformArray
- addConstantBuffer
- addConstantBufferParam
- operator<<
- append
- stage
- addShaderPass2Marker
- addShaderItemMap
- addShaderIncomingMap
- addShaderUniformMap
- addShaderOutgoingMap
- addShaderConstantBufferItemMap
- appendShaderCode
- addInclude
- buildShaderSourcePass1
- buildShaderSourcePass2
- addFunction
- addDefinition
- linkStages
- beginProgram
- getEnabledStages
- internalGetStage
- getStage
- registerShaderMetaDataFromSource
- compileGeneratedRhiShader
- QSSGVertexShaderGenerator
- QSSGFragmentShaderGenerator
- addShaderIncomingMap
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