1 | // Copyright (C) 2008-2012 NVIDIA Corporation. |
---|---|
2 | // Copyright (C) 2019 The Qt Company Ltd. |
3 | // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only |
4 | |
5 | #include <QtQuick3DRuntimeRender/private/qssgrenderloadedtexture_p.h> |
6 | #include <QtQuick3DRuntimeRender/private/qssgrendererutil_p.h> |
7 | #include <QtQuick3DRuntimeRender/private/qssgruntimerenderlogging_p.h> |
8 | #include <QtQuick3DRuntimeRender/private/qssgrendertexturedata_p.h> |
9 | #include <QtGui/QImageReader> |
10 | #include <QtGui/QColorSpace> |
11 | #include <QtMath> |
12 | |
13 | #include <QtQuick3DUtils/private/qssgutils_p.h> |
14 | #include <QtQuick3DUtils/private/qssgassert_p.h> |
15 | |
16 | #include <private/qtexturefilereader_p.h> |
17 | |
18 | #define TINYEXR_IMPLEMENTATION |
19 | #define TINYEXR_USE_MINIZ 0 |
20 | #define TINYEXR_USE_THREAD 1 |
21 | #include <zlib.h> |
22 | #include <tinyexr.h> |
23 | |
24 | QT_BEGIN_NAMESPACE |
25 | |
26 | |
27 | QSharedPointer<QIODevice> QSSGInputUtil::getStreamForFile(const QString &inPath, bool inQuiet, QString *outPath) |
28 | { |
29 | QFile *file = nullptr; |
30 | QString tryPath = inPath.startsWith(s: QLatin1String("qrc:/")) ? inPath.mid(position: 3) : inPath; |
31 | QFileInfo fi(tryPath); |
32 | bool found = fi.exists(); |
33 | if (!found && fi.isNativePath()) { |
34 | tryPath.prepend(s: QLatin1String(":/")); |
35 | fi.setFile(tryPath); |
36 | found = fi.exists(); |
37 | } |
38 | if (found) { |
39 | QString filePath = fi.canonicalFilePath(); |
40 | file = new QFile(filePath); |
41 | if (file->open(flags: QIODevice::ReadOnly)) { |
42 | if (outPath) |
43 | *outPath = filePath; |
44 | } else { |
45 | delete file; |
46 | file = nullptr; |
47 | } |
48 | } |
49 | if (!file && !inQuiet) |
50 | qCWarning(WARNING, "Failed to find file: %s", qPrintable(inPath)); |
51 | return QSharedPointer<QIODevice>(file); |
52 | } |
53 | |
54 | QSharedPointer<QIODevice> QSSGInputUtil::getStreamForTextureFile(const QString &inPath, bool inQuiet, |
55 | QString *outPath, FileType *outFileType) |
56 | { |
57 | static const QList<QByteArray> hdrFormats = QList<QByteArray>({ "hdr", "exr"}); |
58 | static const QList<QByteArray> textureFormats = QTextureFileReader::supportedFileFormats(); |
59 | static const QList<QByteArray> imageFormats = QImageReader::supportedImageFormats(); |
60 | static const QList<QByteArray> allFormats = textureFormats + hdrFormats + imageFormats; |
61 | |
62 | QString filePath; |
63 | QByteArray ext; |
64 | QSharedPointer<QIODevice> stream = getStreamForFile(inPath, inQuiet: true, outPath: &filePath); |
65 | if (stream) { |
66 | ext = QFileInfo(filePath).suffix().toLatin1().toLower(); |
67 | } else { |
68 | for (const QByteArray &format : allFormats) { |
69 | QString tryName = inPath + QLatin1Char('.') + QLatin1String(format); |
70 | stream = getStreamForFile(inPath: tryName, inQuiet: true, outPath: &filePath); |
71 | if (stream) { |
72 | ext = format; |
73 | break; |
74 | } |
75 | } |
76 | } |
77 | if (stream) { |
78 | if (outPath) |
79 | *outPath = filePath; |
80 | if (outFileType) { |
81 | FileType type = UnknownFile; |
82 | if (hdrFormats.contains(t: ext)) |
83 | type = HdrFile; |
84 | else if (textureFormats.contains(t: ext)) |
85 | type = TextureFile; |
86 | else if (imageFormats.contains(t: ext)) |
87 | type = ImageFile; |
88 | *outFileType = type; |
89 | } |
90 | } else if (!inQuiet) { |
91 | qCWarning(WARNING, "Failed to find texture file for: %s", qPrintable(inPath)); |
92 | } |
93 | return stream; |
94 | } |
95 | |
96 | static inline QSSGRenderTextureFormat fromGLtoTextureFormat(quint32 internalFormat) |
97 | { |
98 | switch (internalFormat) { |
99 | case 0x8229: |
100 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R8); |
101 | case 0x822A: |
102 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R16); |
103 | case 0x822D: |
104 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R16F); |
105 | case 0x8235: |
106 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R32I); |
107 | case 0x8236: |
108 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R32UI); |
109 | case 0x822E: |
110 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R32F); |
111 | case 0x822B: |
112 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RG8); |
113 | case 0x8058: |
114 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA8); |
115 | case 0x8051: |
116 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB8); |
117 | case 0x8C41: |
118 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8); |
119 | case 0x8C43: |
120 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8A8); |
121 | case 0x8D62: |
122 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB565); |
123 | case 0x803C: |
124 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Alpha8); |
125 | case 0x8040: |
126 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Luminance8); |
127 | case 0x8042: |
128 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Luminance16); |
129 | case 0x8045: |
130 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::LuminanceAlpha8); |
131 | case 0x881A: |
132 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA16F); |
133 | case 0x822F: |
134 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RG16F); |
135 | case 0x8230: |
136 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RG32F); |
137 | case 0x8815: |
138 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB32F); |
139 | case 0x8814: |
140 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA32F); |
141 | case 0x8C3A: |
142 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R11G11B10); |
143 | case 0x8C3D: |
144 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB9E5); |
145 | case 0x8059: |
146 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB10_A2); |
147 | case 0x881B: |
148 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB16F); |
149 | case 0x8D70: |
150 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA32UI); |
151 | case 0x8D71: |
152 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB32UI); |
153 | case 0x8D76: |
154 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA16UI); |
155 | case 0x8D77: |
156 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB16UI); |
157 | case 0x8D7C: |
158 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA8UI); |
159 | case 0x8D7D: |
160 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB8UI); |
161 | case 0x8D82: |
162 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA32I); |
163 | case 0x8D83: |
164 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB32I); |
165 | case 0x8D88: |
166 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA16I); |
167 | case 0x8D89: |
168 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB16I); |
169 | case 0x8D8E: |
170 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA8I); |
171 | case 0x8D8F: |
172 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB8I); |
173 | case 0x83F1: |
174 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_DXT1); |
175 | case 0x83F0: |
176 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB_DXT1); |
177 | case 0x83F2: |
178 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_DXT3); |
179 | case 0x83F3: |
180 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_DXT5); |
181 | case 0x9270: |
182 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R11_EAC_UNorm); |
183 | case 0x9271: |
184 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::R11_EAC_SNorm); |
185 | case 0x9272: |
186 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RG11_EAC_UNorm); |
187 | case 0x9273: |
188 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RG11_EAC_SNorm); |
189 | case 0x9274: |
190 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB8_ETC2); |
191 | case 0x9275: |
192 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_ETC2); |
193 | case 0x9276: |
194 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGB8_PunchThrough_Alpha1_ETC2); |
195 | case 0x9277: |
196 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_PunchThrough_Alpha1_ETC2); |
197 | case 0x9278: |
198 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA8_ETC2_EAC); |
199 | case 0x9279: |
200 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ETC2_EAC); |
201 | case 0x93B0: |
202 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_4x4); |
203 | case 0x93B1: |
204 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_5x4); |
205 | case 0x93B2: |
206 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_5x5); |
207 | case 0x93B3: |
208 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_6x5); |
209 | case 0x93B4: |
210 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_6x6); |
211 | case 0x93B5: |
212 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_8x5); |
213 | case 0x93B6: |
214 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_8x6); |
215 | case 0x93B7: |
216 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_8x8); |
217 | case 0x93B8: |
218 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_10x5); |
219 | case 0x93B9: |
220 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_10x6); |
221 | case 0x93BA: |
222 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_10x8); |
223 | case 0x93BB: |
224 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_10x10); |
225 | case 0x93BC: |
226 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_12x10); |
227 | case 0x93BD: |
228 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::RGBA_ASTC_12x12); |
229 | case 0x93D0: |
230 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_4x4); |
231 | case 0x93D1: |
232 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_5x4); |
233 | case 0x93D2: |
234 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_5x5); |
235 | case 0x93D3: |
236 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_6x5); |
237 | case 0x93D4: |
238 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_6x6); |
239 | case 0x93D5: |
240 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_8x5); |
241 | case 0x93D6: |
242 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_8x6); |
243 | case 0x93D7: |
244 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_8x8); |
245 | case 0x93D8: |
246 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x5); |
247 | case 0x93D9: |
248 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x6); |
249 | case 0x93DA: |
250 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x8); |
251 | case 0x93DB: |
252 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_10x10); |
253 | case 0x93DC: |
254 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_12x10); |
255 | case 0x93DD: |
256 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::SRGB8_Alpha8_ASTC_12x12); |
257 | case 0x81A5: |
258 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Depth16); |
259 | case 0x81A6: |
260 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Depth24); |
261 | case 0x81A7: |
262 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Depth32); |
263 | case 0x88F0: |
264 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Depth24Stencil8); |
265 | default: |
266 | return QSSGRenderTextureFormat(QSSGRenderTextureFormat::Unknown); |
267 | } |
268 | } |
269 | |
270 | static QImage loadImage(const QString &inPath, bool flipVertical) |
271 | { |
272 | QImage image(inPath); |
273 | if (image.isNull()) |
274 | return image; |
275 | const QPixelFormat pixFormat = image.pixelFormat(); |
276 | QImage::Format targetFormat = QImage::Format_RGBA8888_Premultiplied; |
277 | if (image.colorCount()) // a palleted image |
278 | targetFormat = QImage::Format_RGBA8888; |
279 | else if (pixFormat.channelCount() == 1) |
280 | targetFormat = QImage::Format_Grayscale8; |
281 | else if (pixFormat.alphaUsage() == QPixelFormat::IgnoresAlpha) |
282 | targetFormat = QImage::Format_RGBX8888; |
283 | else if (pixFormat.premultiplied() == QPixelFormat::NotPremultiplied) |
284 | targetFormat = QImage::Format_RGBA8888; |
285 | |
286 | image.convertTo(f: targetFormat); // convert to a format mappable to QRhiTexture::Format |
287 | if (flipVertical) |
288 | image.mirror(); // Flip vertically to the conventional Y-up orientation |
289 | return image; |
290 | } |
291 | |
292 | QSSGLoadedTexture *QSSGLoadedTexture::loadQImage(const QString &inPath, qint32 flipVertical) |
293 | { |
294 | QImage image = loadImage(inPath, flipVertical); |
295 | if (image.isNull()) |
296 | return nullptr; |
297 | QSSGLoadedTexture *retval = new QSSGLoadedTexture; |
298 | retval->width = image.width(); |
299 | retval->height = image.height(); |
300 | retval->components = image.pixelFormat().channelCount(); |
301 | retval->image = image; |
302 | retval->data = (void *)retval->image.bits(); |
303 | retval->dataSizeInBytes = image.sizeInBytes(); |
304 | retval->setFormatFromComponents(); |
305 | // #TODO: This is a very crude way detect color space |
306 | retval->isSRGB = image.colorSpace().transferFunction() != QColorSpace::TransferFunction::Linear; |
307 | |
308 | return retval; |
309 | } |
310 | |
311 | QSSGLoadedTexture *QSSGLoadedTexture::loadCompressedImage(const QString &inPath) |
312 | { |
313 | QSSGLoadedTexture *retval = nullptr; |
314 | |
315 | // Open File |
316 | QFile imageFile(inPath); |
317 | if (!imageFile.open(flags: QIODevice::ReadOnly)) { |
318 | qWarning() << "Could not open image file: "<< inPath; |
319 | return retval; |
320 | } |
321 | auto reader = new QTextureFileReader(&imageFile, inPath); |
322 | |
323 | if (!reader->canRead()) { |
324 | qWarning() << "Unable to read image file: "<< inPath; |
325 | delete reader; |
326 | return retval; |
327 | } |
328 | retval = new QSSGLoadedTexture; |
329 | retval->textureFileData = reader->read(); |
330 | |
331 | // Fill out what makes sense, leave the rest at the default 0 and null. |
332 | retval->width = retval->textureFileData.size().width(); |
333 | retval->height = retval->textureFileData.size().height(); |
334 | auto glFormat = retval->textureFileData.glInternalFormat() |
335 | ? retval->textureFileData.glInternalFormat() |
336 | : retval->textureFileData.glFormat(); |
337 | retval->format = fromGLtoTextureFormat(internalFormat: glFormat); |
338 | |
339 | delete reader; |
340 | imageFile.close(); |
341 | |
342 | return retval; |
343 | |
344 | } |
345 | |
346 | namespace { |
347 | typedef unsigned char RGBE[4]; |
348 | #define R 0 |
349 | #define G 1 |
350 | #define B 2 |
351 | #define E 3 |
352 | |
353 | #define MINELEN 8 // minimum scanline length for encoding |
354 | #define MAXELEN 0x7fff // maximum scanline length for encoding |
355 | |
356 | |
357 | |
358 | inline int calculateLine(int width, int bitdepth) { return ((width * bitdepth) + 7) / 8; } |
359 | |
360 | inline int calculatePitch(int line) { return (line + 3) & ~3; } |
361 | |
362 | float convertComponent(int exponent, int val) |
363 | { |
364 | float v = val / (256.0f); |
365 | float d = powf(x: 2.0f, y: (float)exponent - 128.0f); |
366 | return v * d; |
367 | } |
368 | |
369 | void decrunchScanline(const char *&p, const char *pEnd, RGBE *scanline, int w) |
370 | { |
371 | scanline[0][R] = *p++; |
372 | scanline[0][G] = *p++; |
373 | scanline[0][B] = *p++; |
374 | scanline[0][E] = *p++; |
375 | |
376 | if (scanline[0][R] == 2 && scanline[0][G] == 2 && scanline[0][B] < 128) { |
377 | // new rle, the first pixel was a dummy |
378 | for (int channel = 0; channel < 4; ++channel) { |
379 | for (int x = 0; x < w && p < pEnd; ) { |
380 | unsigned char c = *p++; |
381 | if (c > 128) { // run |
382 | if (p < pEnd) { |
383 | int repCount = c & 127; |
384 | c = *p++; |
385 | while (repCount--) |
386 | scanline[x++][channel] = c; |
387 | } |
388 | } else { // not a run |
389 | while (c-- && p < pEnd) |
390 | scanline[x++][channel] = *p++; |
391 | } |
392 | } |
393 | } |
394 | } else { |
395 | // old rle |
396 | scanline[0][R] = 2; |
397 | int bitshift = 0; |
398 | int x = 1; |
399 | while (x < w && pEnd - p >= 4) { |
400 | scanline[x][R] = *p++; |
401 | scanline[x][G] = *p++; |
402 | scanline[x][B] = *p++; |
403 | scanline[x][E] = *p++; |
404 | |
405 | if (scanline[x][R] == 1 && scanline[x][G] == 1 && scanline[x][B] == 1) { // run |
406 | int repCount = scanline[x][3] << bitshift; |
407 | while (repCount--) { |
408 | memcpy(dest: scanline[x], src: scanline[x - 1], n: 4); |
409 | ++x; |
410 | } |
411 | bitshift += 8; |
412 | } else { // not a run |
413 | ++x; |
414 | bitshift = 0; |
415 | } |
416 | } |
417 | } |
418 | } |
419 | |
420 | void decodeScanlineToTexture(RGBE *scanline, int width, void *outBuf, quint32 offset, QSSGRenderTextureFormat inFormat) |
421 | { |
422 | quint8 *target = reinterpret_cast<quint8 *>(outBuf); |
423 | target += offset; |
424 | |
425 | if (inFormat == QSSGRenderTextureFormat::RGBE8) { |
426 | memcpy(dest: target, src: scanline, n: size_t(width) * 4); |
427 | } else { |
428 | float rgbaF32[4]; |
429 | for (int i = 0; i < width; ++i) { |
430 | rgbaF32[R] = convertComponent(exponent: scanline[i][E], val: scanline[i][R]); |
431 | rgbaF32[G] = convertComponent(exponent: scanline[i][E], val: scanline[i][G]); |
432 | rgbaF32[B] = convertComponent(exponent: scanline[i][E], val: scanline[i][B]); |
433 | rgbaF32[3] = 1.0f; |
434 | |
435 | inFormat.encodeToPixel(inPtr: rgbaF32, outPtr: target, byteOfs: i * inFormat.getSizeofFormat()); |
436 | } |
437 | } |
438 | } |
439 | |
440 | QSSGLoadedTexture *loadRadianceHdr(const QSharedPointer<QIODevice> &source, const QSSGRenderTextureFormat &format) |
441 | { |
442 | QSSGLoadedTexture *imageData = nullptr; |
443 | |
444 | char sig[256]; |
445 | source->seek(pos: 0); |
446 | source->read(data: sig, maxlen: 11); |
447 | if (!strncmp(s1: sig, s2: "#?RADIANCE\n", n: 11)) { |
448 | QByteArray buf = source->readAll(); |
449 | const char *p = buf.constData(); |
450 | const char *pEnd = p + buf.size(); |
451 | |
452 | // Process lines until the empty one. |
453 | QByteArray line; |
454 | while (p < pEnd) { |
455 | char c = *p++; |
456 | if (c == '\n') { |
457 | if (line.isEmpty()) |
458 | break; |
459 | if (line.startsWith(QByteArrayLiteral("FORMAT="))) { |
460 | const QByteArray format = line.mid(index: 7).trimmed(); |
461 | if (format != QByteArrayLiteral("32-bit_rle_rgbe")) { |
462 | qWarning(msg: "HDR format '%s' is not supported", format.constData()); |
463 | return imageData; |
464 | } |
465 | } |
466 | line.clear(); |
467 | } else { |
468 | line.append(c); |
469 | } |
470 | } |
471 | if (p == pEnd) { |
472 | qWarning(msg: "Malformed HDR image data at property strings"); |
473 | return imageData; |
474 | } |
475 | |
476 | // Get the resolution string. |
477 | while (p < pEnd) { |
478 | char c = *p++; |
479 | if (c == '\n') |
480 | break; |
481 | line.append(c); |
482 | } |
483 | if (p == pEnd) { |
484 | qWarning(msg: "Malformed HDR image data at resolution string"); |
485 | return imageData; |
486 | } |
487 | |
488 | int width = 0; |
489 | int height = 0; |
490 | // We only care about the standard orientation. |
491 | #ifdef Q_CC_MSVC |
492 | if (!sscanf_s(line.constData(), "-Y %d +X %d", &height, &width)) { |
493 | #else |
494 | if (!sscanf(s: line.constData(), format: "-Y %d +X %d", &height, &width)) { |
495 | #endif |
496 | qWarning(msg: "Unsupported HDR resolution string '%s'", line.constData()); |
497 | return imageData; |
498 | } |
499 | if (width <= 0 || height <= 0) { |
500 | qWarning(msg: "Invalid HDR resolution"); |
501 | return imageData; |
502 | } |
503 | |
504 | const int bytesPerPixel = format.getSizeofFormat(); |
505 | const int bitCount = bytesPerPixel * 8; |
506 | const int pitch = calculatePitch(line: calculateLine(width, bitdepth: bitCount)); |
507 | const size_t dataSize = height * pitch; |
508 | QSSG_CHECK_X(dataSize <= std::numeric_limits<quint32>::max(), "Requested data size exceeds 4GB limit!"); |
509 | imageData = new QSSGLoadedTexture; |
510 | imageData->dataSizeInBytes = quint32(dataSize); |
511 | imageData->data = ::malloc(size: dataSize); |
512 | imageData->width = width; |
513 | imageData->height = height; |
514 | imageData->format = format; |
515 | imageData->components = format.getNumberOfComponent(); |
516 | imageData->isSRGB = false; |
517 | |
518 | // Allocate a scanline worth of RGBE data |
519 | RGBE *scanline = new RGBE[width]; |
520 | |
521 | // Note we are writing to the data buffer from bottom to top |
522 | // to correct for -Y orientation |
523 | for (int y = 0; y < height; ++y) { |
524 | quint32 byteOffset = quint32((height - 1 - y) * width * bytesPerPixel); |
525 | if (pEnd - p < 4) { |
526 | qWarning(msg: "Unexpected end of HDR data"); |
527 | delete[] scanline; |
528 | return imageData; |
529 | } |
530 | decrunchScanline(p, pEnd, scanline, w: width); |
531 | decodeScanlineToTexture(scanline, width, outBuf: imageData->data, offset: byteOffset, inFormat: format); |
532 | } |
533 | |
534 | delete[] scanline; |
535 | } |
536 | |
537 | return imageData; |
538 | } |
539 | |
540 | QSSGLoadedTexture *loadExr(const QSharedPointer<QIODevice> &source, const QSSGRenderTextureFormat format) |
541 | { |
542 | QSSGLoadedTexture *imageData = nullptr; |
543 | |
544 | char versionBuffer[tinyexr::kEXRVersionSize]; |
545 | source->seek(pos: 0); |
546 | auto size = source->read(data: versionBuffer, maxlen: tinyexr::kEXRVersionSize); |
547 | // Check if file is big enough |
548 | if (size != tinyexr::kEXRVersionSize) |
549 | return imageData; |
550 | // Try to load the Version |
551 | EXRVersion exrVersion; |
552 | if (ParseEXRVersionFromMemory(version: &exrVersion, memory: reinterpret_cast<unsigned char *>(versionBuffer), size: tinyexr::kEXRVersionSize) != TINYEXR_SUCCESS) |
553 | return imageData; |
554 | |
555 | // Check that the file is not a multipart file |
556 | if (exrVersion.multipart) |
557 | return imageData; |
558 | |
559 | // If we get here, than this is an EXR file |
560 | source->seek(pos: 0); |
561 | QByteArray buf = source->readAll(); |
562 | const char *err = nullptr; |
563 | // Header |
564 | EXRHeader exrHeader; |
565 | InitEXRHeader(exr_header: &exrHeader); |
566 | if (ParseEXRHeaderFromMemory(exr_header: &exrHeader, |
567 | version: &exrVersion, |
568 | memory: reinterpret_cast<const unsigned char *>(buf.constData()), |
569 | size: buf.size(), |
570 | err: &err) != TINYEXR_SUCCESS) { |
571 | qWarning(msg: "Failed to parse EXR Header with error: '%s'", err); |
572 | FreeEXRErrorMessage(msg: err); |
573 | return imageData; |
574 | } |
575 | |
576 | // Make sure we get floats instead of half floats |
577 | for (int i = 0; i < exrHeader.num_channels; i++) { |
578 | if (exrHeader.pixel_types[i] == TINYEXR_PIXELTYPE_HALF) |
579 | exrHeader.requested_pixel_types[i] = TINYEXR_PIXELTYPE_FLOAT; |
580 | } |
581 | |
582 | // Image |
583 | EXRImage exrImage; |
584 | |
585 | InitEXRImage(exr_image: &exrImage); |
586 | if (LoadEXRImageFromMemory(exr_image: &exrImage, |
587 | exr_header: &exrHeader, |
588 | memory: reinterpret_cast<const unsigned char *>(buf.constData()), |
589 | size: buf.size(), |
590 | err: &err) != TINYEXR_SUCCESS) { |
591 | qWarning(msg: "Failed to load EXR Image with error: '%s'", err); |
592 | FreeEXRHeader(exr_header: &exrHeader); |
593 | FreeEXRErrorMessage(msg: err); |
594 | return imageData; |
595 | } |
596 | |
597 | // Setup Output container |
598 | const int bytesPerPixel = format.getSizeofFormat(); |
599 | const int bitCount = bytesPerPixel * 8; |
600 | const int pitch = calculatePitch(line: calculateLine(width: exrImage.width, bitdepth: bitCount)); |
601 | const size_t dataSize = exrImage.height * pitch; |
602 | QSSG_CHECK_X(dataSize <= std::numeric_limits<quint32>::max(), "Requested data size exceeds 4GB limit!"); |
603 | imageData = new QSSGLoadedTexture; |
604 | imageData->dataSizeInBytes = quint32(dataSize); |
605 | imageData->data = ::malloc(size: imageData->dataSizeInBytes); |
606 | imageData->width = exrImage.width; |
607 | imageData->height = exrImage.height; |
608 | imageData->format = format; |
609 | imageData->components = format.getNumberOfComponent(); |
610 | imageData->isSRGB = false; |
611 | |
612 | quint8 *target = reinterpret_cast<quint8 *>(imageData->data); |
613 | |
614 | // Convert data |
615 | // RGBA |
616 | int idxR = -1; |
617 | int idxG = -1; |
618 | int idxB = -1; |
619 | int idxA = -1; |
620 | for (int c = 0; c < exrHeader.num_channels; c++) { |
621 | if (strcmp(s1: exrHeader.channels[c].name, s2: "R") == 0) |
622 | idxR = c; |
623 | else if (strcmp(s1: exrHeader.channels[c].name, s2: "G") == 0) |
624 | idxG = c; |
625 | else if (strcmp(s1: exrHeader.channels[c].name, s2: "B") == 0) |
626 | idxB = c; |
627 | else if (strcmp(s1: exrHeader.channels[c].name, s2: "A") == 0) |
628 | idxA = c; |
629 | } |
630 | const bool isSingleChannel = exrHeader.num_channels == 1; |
631 | float rgbaF32[4]; |
632 | |
633 | if (exrHeader.tiled) { |
634 | for (int it = 0; it < exrImage.num_tiles; it++) { |
635 | for (int j = 0; j < exrHeader.tile_size_y; j++) |
636 | for (int i = 0; i < exrHeader.tile_size_x; i++) { |
637 | const int ii = |
638 | exrImage.tiles[it].offset_x * exrHeader.tile_size_x + i; |
639 | const int jj = |
640 | exrImage.tiles[it].offset_y * exrHeader.tile_size_y + j; |
641 | const int inverseJJ = std::abs(x: jj - (exrImage.height - 1)); |
642 | const int idx = ii + inverseJJ * exrImage.width; |
643 | |
644 | // out of region check. |
645 | if (ii >= exrImage.width) { |
646 | continue; |
647 | } |
648 | if (jj >= exrImage.height) { |
649 | continue; |
650 | } |
651 | const int srcIdx = i + j * exrHeader.tile_size_x; |
652 | unsigned char **src = exrImage.tiles[it].images; |
653 | if (isSingleChannel) { |
654 | rgbaF32[R] = reinterpret_cast<float **>(src)[0][srcIdx]; |
655 | rgbaF32[G] = rgbaF32[R]; |
656 | rgbaF32[B] = rgbaF32[R]; |
657 | rgbaF32[3] = rgbaF32[R]; |
658 | } else { |
659 | rgbaF32[R] = reinterpret_cast<float **>(src)[idxR][srcIdx]; |
660 | rgbaF32[G] = reinterpret_cast<float **>(src)[idxG][srcIdx]; |
661 | rgbaF32[B] = reinterpret_cast<float **>(src)[idxB][srcIdx]; |
662 | if (idxA != -1) |
663 | rgbaF32[3] = reinterpret_cast<float **>(src)[idxA][srcIdx]; |
664 | else |
665 | rgbaF32[3] = 1.0f; |
666 | } |
667 | format.encodeToPixel(inPtr: rgbaF32, outPtr: target, byteOfs: idx * bytesPerPixel); |
668 | } |
669 | } |
670 | } else { |
671 | int idx = 0; |
672 | for (int y = exrImage.height - 1; y >= 0; --y) { |
673 | for (int x = 0; x < exrImage.width; x++) { |
674 | const int i = y * exrImage.width + x; |
675 | if (isSingleChannel) { |
676 | rgbaF32[R] = reinterpret_cast<float **>(exrImage.images)[0][i]; |
677 | rgbaF32[G] = rgbaF32[R]; |
678 | rgbaF32[B] = rgbaF32[R]; |
679 | rgbaF32[3] = rgbaF32[R]; |
680 | } else { |
681 | rgbaF32[R] = reinterpret_cast<float **>(exrImage.images)[idxR][i]; |
682 | rgbaF32[G] = reinterpret_cast<float **>(exrImage.images)[idxG][i]; |
683 | rgbaF32[B] = reinterpret_cast<float **>(exrImage.images)[idxB][i]; |
684 | if (idxA != -1) |
685 | rgbaF32[3] = reinterpret_cast<float **>(exrImage.images)[idxA][i]; |
686 | else |
687 | rgbaF32[3] = 1.0f; |
688 | } |
689 | format.encodeToPixel(inPtr: rgbaF32, outPtr: target, byteOfs: idx * bytesPerPixel); |
690 | ++idx; |
691 | } |
692 | } |
693 | } |
694 | |
695 | // Cleanup |
696 | FreeEXRImage(exr_image: &exrImage); |
697 | FreeEXRHeader(exr_header: &exrHeader); |
698 | |
699 | return imageData; |
700 | |
701 | } |
702 | } |
703 | |
704 | QSSGLoadedTexture *QSSGLoadedTexture::loadHdrImage(const QSharedPointer<QIODevice> &source, const QSSGRenderTextureFormat &inFormat) |
705 | { |
706 | QSSGLoadedTexture *imageData = nullptr; |
707 | // We need to do a sanity check on the inFormat |
708 | QSSGRenderTextureFormat format = inFormat; |
709 | if (format.format == QSSGRenderTextureFormat::Unknown) { |
710 | // Loading HDR images for use outside of lightProbes will end up here |
711 | // The renderer doesn't understand RGBE8 textures outside of lightProbes |
712 | // So this needs to be a "real" format |
713 | // TODO: This is a fallback, but there is no way of telling here what formats are supported |
714 | format = QSSGRenderTextureFormat::RGBA16F; |
715 | } |
716 | |
717 | // .hdr Files |
718 | imageData = loadRadianceHdr(source, format); |
719 | |
720 | // .exr Files |
721 | if (!imageData) |
722 | imageData = loadExr(source, format); |
723 | |
724 | return imageData; |
725 | } |
726 | |
727 | QSSGLoadedTexture *QSSGLoadedTexture::loadTextureData(QSSGRenderTextureData *textureData) |
728 | { |
729 | QSSGLoadedTexture *imageData = new QSSGLoadedTexture; |
730 | |
731 | if (!textureData->format().isCompressedTextureFormat()) { |
732 | const int bytesPerPixel = textureData->format().getSizeofFormat(); |
733 | const int bitCount = bytesPerPixel * 8; |
734 | const int pitch = calculatePitch(line: calculateLine(width: textureData->size().width(), bitdepth: bitCount)); |
735 | size_t dataSize = size_t(textureData->size().height()) * pitch; |
736 | if (textureData->depth() > 0) |
737 | dataSize *= textureData->depth(); |
738 | QSSG_CHECK_X(dataSize <= std::numeric_limits<quint32>::max(), "Requested data size exceeds 4GB limit!"); |
739 | imageData->dataSizeInBytes = quint32(dataSize); |
740 | // We won't modifiy the data, but that is a nasty cast... |
741 | imageData->data = const_cast<void*>(reinterpret_cast<const void*>(textureData->textureData().data())); |
742 | imageData->width = textureData->size().width(); |
743 | imageData->height = textureData->size().height(); |
744 | imageData->depth = textureData->depth(); |
745 | imageData->format = textureData->format(); |
746 | imageData->components = textureData->format().getNumberOfComponent(); |
747 | } else { |
748 | // Compressed Textures work a bit differently |
749 | // Fill out what makes sense, leave the rest at the default 0 and null. |
750 | imageData->data = const_cast<void*>(reinterpret_cast<const void*>(textureData->textureData().data())); |
751 | const size_t dataSize = textureData->textureData().size(); |
752 | QSSG_CHECK_X(dataSize <= std::numeric_limits<quint32>::max(), "Requested data size exceeds 4GB limit!"); |
753 | imageData->dataSizeInBytes = quint32(dataSize); |
754 | // When we use depth we need to do slicing per layer for the uploads, but right now there it is non-trivial |
755 | // to determine the size of each "pixel" for compressed formats, so we don't support it for now. |
756 | // TODO: We need to force depth to 0 for now, as we don't support compressed 3D textures from texureData |
757 | imageData->width = textureData->size().width(); |
758 | imageData->height = textureData->size().height(); |
759 | imageData->format = textureData->format(); |
760 | } |
761 | |
762 | // #TODO: add an API to make this explicit |
763 | // For now we assume HDR formats are linear and everything else |
764 | // is sRGB, which is not ideal but so far this is only used by |
765 | // the environment mapper code |
766 | if (imageData->format == QSSGRenderTextureFormat::RGBE8 || |
767 | imageData->format == QSSGRenderTextureFormat::RGBA16F || |
768 | imageData->format == QSSGRenderTextureFormat::RGBA32F || |
769 | imageData->format == QSSGRenderTextureFormat::BC6H) |
770 | imageData->isSRGB = false; |
771 | else |
772 | imageData->isSRGB = true; |
773 | |
774 | return imageData; |
775 | } |
776 | |
777 | namespace { |
778 | |
779 | bool scanImageForAlpha(const void *inData, quint32 inWidth, quint32 inHeight, quint32 inPixelSizeInBytes, quint8 inAlphaSizeInBits) |
780 | { |
781 | const quint8 *rowPtr = reinterpret_cast<const quint8 *>(inData); |
782 | bool hasAlpha = false; |
783 | if (inAlphaSizeInBits == 0) |
784 | return hasAlpha; |
785 | if (inPixelSizeInBytes != 2 && inPixelSizeInBytes != 4) { |
786 | Q_ASSERT(false); |
787 | return false; |
788 | } |
789 | if (inAlphaSizeInBits > 8) { |
790 | Q_ASSERT(false); |
791 | return false; |
792 | } |
793 | |
794 | quint32 alphaRightShift = inPixelSizeInBytes * 8 - inAlphaSizeInBits; |
795 | quint32 maxAlphaValue = (1 << inAlphaSizeInBits) - 1; |
796 | |
797 | for (quint32 rowIdx = 0; rowIdx < inHeight && !hasAlpha; ++rowIdx) { |
798 | for (quint32 idx = 0; idx < inWidth && !hasAlpha; ++idx, rowPtr += inPixelSizeInBytes) { |
799 | quint32 pixelValue = 0; |
800 | if (inPixelSizeInBytes == 2) |
801 | pixelValue = *(reinterpret_cast<const quint16 *>(rowPtr)); |
802 | else |
803 | pixelValue = *(reinterpret_cast<const quint32 *>(rowPtr)); |
804 | pixelValue = pixelValue >> alphaRightShift; |
805 | if (pixelValue < maxAlphaValue) |
806 | hasAlpha = true; |
807 | } |
808 | } |
809 | return hasAlpha; |
810 | } |
811 | } |
812 | |
813 | QSSGLoadedTexture::~QSSGLoadedTexture() |
814 | { |
815 | if (data && image.sizeInBytes() <= 0 && ownsData) |
816 | ::free(ptr: data); |
817 | } |
818 | |
819 | bool QSSGLoadedTexture::scanForTransparency() const |
820 | { |
821 | switch (format.format) { |
822 | case QSSGRenderTextureFormat::SRGB8A8: |
823 | case QSSGRenderTextureFormat::RGBA8: |
824 | if (!data) // dds |
825 | return true; |
826 | |
827 | return scanImageForAlpha(inData: data, inWidth: width, inHeight: height, inPixelSizeInBytes: 4, inAlphaSizeInBits: 8); |
828 | // Scan the image. |
829 | case QSSGRenderTextureFormat::SRGB8: |
830 | case QSSGRenderTextureFormat::RGB8: |
831 | case QSSGRenderTextureFormat::RGBE8: |
832 | return false; |
833 | case QSSGRenderTextureFormat::RGB565: |
834 | return false; |
835 | case QSSGRenderTextureFormat::RGBA5551: |
836 | if (!data) { // dds |
837 | return true; |
838 | } else { |
839 | return scanImageForAlpha(inData: data, inWidth: width, inHeight: height, inPixelSizeInBytes: 2, inAlphaSizeInBits: 1); |
840 | } |
841 | case QSSGRenderTextureFormat::Alpha8: |
842 | return true; |
843 | case QSSGRenderTextureFormat::R8: |
844 | case QSSGRenderTextureFormat::Luminance8: |
845 | case QSSGRenderTextureFormat::RG8: |
846 | return false; |
847 | case QSSGRenderTextureFormat::LuminanceAlpha8: |
848 | if (!data) // dds |
849 | return true; |
850 | |
851 | return scanImageForAlpha(inData: data, inWidth: width, inHeight: height, inPixelSizeInBytes: 2, inAlphaSizeInBits: 8); |
852 | case QSSGRenderTextureFormat::RGB_DXT1: |
853 | return false; |
854 | case QSSGRenderTextureFormat::RGBA_DXT3: |
855 | case QSSGRenderTextureFormat::RGBA_DXT1: |
856 | case QSSGRenderTextureFormat::RGBA_DXT5: |
857 | return false; |
858 | case QSSGRenderTextureFormat::RGB9E5: |
859 | return false; |
860 | case QSSGRenderTextureFormat::RG32F: |
861 | case QSSGRenderTextureFormat::RGB32F: |
862 | case QSSGRenderTextureFormat::RGBA16F: |
863 | case QSSGRenderTextureFormat::RGBA32F: |
864 | // TODO : For now, since IBL will be the main consumer, we'll just |
865 | // pretend there's no alpha. Need to do a proper scan down the line, |
866 | // but doing it for floats is a little different from integer scans. |
867 | return false; |
868 | default: |
869 | break; |
870 | } |
871 | Q_ASSERT(false); |
872 | return false; |
873 | } |
874 | |
875 | static bool isCompatible(const QImage &img1, const QImage &img2) |
876 | { |
877 | if (img1.size() != img2.size()) |
878 | return false; |
879 | if (img1.pixelFormat().channelCount() != img2.pixelFormat().channelCount()) |
880 | return false; |
881 | |
882 | return true; |
883 | } |
884 | |
885 | static QSSGLoadedTexture *loadCubeMap(const QString &inPath, bool flipY) |
886 | { |
887 | QStringList fileNames; |
888 | if (inPath.contains(QStringLiteral("%p"))) { |
889 | fileNames.reserve(asize: 6); |
890 | const char *faces[6] = { "posx", "negx", "posy", "negy", "posz", "negz"}; |
891 | for (const auto face : faces) { |
892 | QString fileName = inPath; |
893 | fileName.replace(QStringLiteral("%p"), after: QLatin1StringView(face)); |
894 | fileNames << fileName; |
895 | } |
896 | |
897 | } else if (inPath.contains(QStringLiteral(";"))) { |
898 | fileNames = inPath.split(sep: QChar(u';')); |
899 | } |
900 | if (fileNames.size() != 6) |
901 | return nullptr; // TODO: allow sparse cube maps (with some faces missing) |
902 | std::unique_ptr<QTextureFileData> textureFileData = std::make_unique<QTextureFileData>(args: QTextureFileData::ImageMode); |
903 | textureFileData->setNumFaces(6); |
904 | textureFileData->setNumLevels(1); |
905 | textureFileData->setLogName(inPath.toUtf8()); |
906 | QImage prevImage; |
907 | for (int i = 0; i < 6; ++i) { |
908 | QString searchName = fileNames[i]; |
909 | QString filePath; |
910 | auto stream = QSSGInputUtil::getStreamForFile(inPath: searchName, inQuiet: true, outPath: &filePath); |
911 | if (!stream) |
912 | return nullptr; |
913 | |
914 | QImage face = loadImage(inPath: filePath, flipVertical: !flipY); // Cube maps are flipped the other way |
915 | if (face.isNull() || (!prevImage.isNull() && !isCompatible(img1: prevImage, img2: face))) { |
916 | return nullptr; |
917 | } |
918 | textureFileData->setData(image: face, level: 0, face: i); |
919 | textureFileData->setSize(face.size()); |
920 | prevImage = face; |
921 | } |
922 | |
923 | QSSGLoadedTexture *retval = new QSSGLoadedTexture; |
924 | |
925 | retval->textureFileData = *textureFileData; |
926 | |
927 | retval->width = prevImage.width(); |
928 | retval->height = prevImage.height(); |
929 | retval->components = prevImage.pixelFormat().channelCount(); |
930 | retval->image = prevImage; |
931 | retval->data = (void *)retval->image.bits(); |
932 | const size_t dataSize = prevImage.sizeInBytes(); |
933 | QSSG_CHECK_X(dataSize <= std::numeric_limits<quint32>::max(), "Requested data size exceeds 4GB limit!"); |
934 | retval->dataSizeInBytes = quint32(dataSize); |
935 | retval->setFormatFromComponents(); |
936 | // #TODO: This is a very crude way detect color space |
937 | retval->isSRGB = prevImage.colorSpace().transferFunction() != QColorSpace::TransferFunction::Linear; |
938 | |
939 | return retval; |
940 | } |
941 | |
942 | QSSGLoadedTexture *QSSGLoadedTexture::load(const QString &inPath, |
943 | const QSSGRenderTextureFormat &inFormat, |
944 | bool inFlipY) |
945 | { |
946 | if (inPath.isEmpty()) |
947 | return nullptr; |
948 | |
949 | QSSGLoadedTexture *theLoadedImage = nullptr; |
950 | QString fileName; |
951 | QSSGInputUtil::FileType fileType = QSSGInputUtil::UnknownFile; |
952 | QSharedPointer<QIODevice> theStream = |
953 | QSSGInputUtil::getStreamForTextureFile(inPath, inQuiet: true, outPath: &fileName, outFileType: &fileType); |
954 | |
955 | if (theStream) { |
956 | switch (fileType) { |
957 | case QSSGInputUtil::HdrFile: |
958 | // inFormat is a suggestion that's only relevant for HDR images |
959 | // (tells if we want want RGBA16F or RGBE-on-RGBA8) |
960 | theLoadedImage = loadHdrImage(source: theStream, inFormat); |
961 | break; |
962 | case QSSGInputUtil::TextureFile: |
963 | theLoadedImage = loadCompressedImage(inPath: fileName); // no choice but to ignore inFlipY here |
964 | break; |
965 | default: |
966 | theLoadedImage = loadQImage(inPath: fileName, flipVertical: inFlipY); |
967 | break; |
968 | } |
969 | } else { |
970 | // Check to see if we can find a cubemap |
971 | return loadCubeMap(inPath, flipY: inFlipY); |
972 | } |
973 | return theLoadedImage; |
974 | } |
975 | |
976 | QT_END_NAMESPACE |
977 |
Definitions
- getStreamForFile
- getStreamForTextureFile
- fromGLtoTextureFormat
- loadImage
- loadQImage
- loadCompressedImage
- calculateLine
- calculatePitch
- convertComponent
- decrunchScanline
- decodeScanlineToTexture
- loadRadianceHdr
- loadExr
- loadHdrImage
- loadTextureData
- scanImageForAlpha
- ~QSSGLoadedTexture
- scanForTransparency
- isCompatible
- loadCubeMap
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