1 | // |
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3 | // modification, are permitted provided that the following conditions |
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5 | // * Redistributions of source code must retain the above copyright |
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7 | // * Redistributions in binary form must reproduce the above copyright |
8 | // notice, this list of conditions and the following disclaimer in the |
9 | // documentation and/or other materials provided with the distribution. |
10 | // * Neither the name of NVIDIA CORPORATION nor the names of its |
11 | // contributors may be used to endorse or promote products derived |
12 | // from this software without specific prior written permission. |
13 | // |
14 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY |
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24 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
25 | // |
26 | // Copyright (c) 2008-2021 NVIDIA Corporation. All rights reserved. |
27 | // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. |
28 | // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. |
29 | |
30 | |
31 | #ifndef PX_PHYSICS_EXTENSIONS_DEFAULT_CPU_DISPATCHER_H |
32 | #define PX_PHYSICS_EXTENSIONS_DEFAULT_CPU_DISPATCHER_H |
33 | /** \addtogroup extensions |
34 | @{ |
35 | */ |
36 | |
37 | #include "common/PxPhysXCommonConfig.h" |
38 | #include "task/PxCpuDispatcher.h" |
39 | |
40 | #if !PX_DOXYGEN |
41 | namespace physx |
42 | { |
43 | #endif |
44 | |
45 | /** |
46 | \brief A default implementation for a CPU task dispatcher. |
47 | |
48 | @see PxDefaultCpuDispatcherCreate() PxCpuDispatcher |
49 | */ |
50 | class PxDefaultCpuDispatcher: public PxCpuDispatcher |
51 | { |
52 | public: |
53 | /** |
54 | \brief Deletes the dispatcher. |
55 | |
56 | Do not keep a reference to the deleted instance. |
57 | |
58 | @see PxDefaultCpuDispatcherCreate() |
59 | */ |
60 | virtual void release() = 0; |
61 | |
62 | /** |
63 | \brief Enables profiling at task level. |
64 | |
65 | \note By default enabled only in profiling builds. |
66 | |
67 | \param[in] runProfiled True if tasks should be profiled. |
68 | */ |
69 | virtual void setRunProfiled(bool runProfiled) = 0; |
70 | |
71 | /** |
72 | \brief Checks if profiling is enabled at task level. |
73 | |
74 | \return True if tasks should be profiled. |
75 | */ |
76 | virtual bool getRunProfiled() const = 0; |
77 | }; |
78 | |
79 | |
80 | /** |
81 | \brief Create default dispatcher, extensions SDK needs to be initialized first. |
82 | |
83 | \param[in] numThreads Number of worker threads the dispatcher should use. |
84 | \param[in] affinityMasks Array with affinity mask for each thread. If not defined, default masks will be used. |
85 | |
86 | \note numThreads may be zero in which case no worker thread are initialized and |
87 | simulation tasks will be executed on the thread that calls PxScene::simulate() |
88 | |
89 | @see PxDefaultCpuDispatcher |
90 | */ |
91 | PxDefaultCpuDispatcher* PxDefaultCpuDispatcherCreate(PxU32 numThreads, PxU32* affinityMasks = NULL); |
92 | |
93 | #if !PX_DOXYGEN |
94 | } // namespace physx |
95 | #endif |
96 | |
97 | /** @} */ |
98 | #endif |
99 | |